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Tech Chasing Fox

Kira-

Smash Champion
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Nov 3, 2008
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i honestly don't believe you can react to tech in place, because,

if you COULD, you would never mess up a tech chase, you'd be able to 0-death from one grab every single time which does NOT happen by any means (even m2k and tope mess up, arguably the two best at tech chasing). so i have to conclude that you can't.

also KirbyKaze only plays sheik (as far as i know?). and don't let him fool you- he's pretty good =P
 

KirbyKaze

Smash Legend
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Nov 18, 2007
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Spiral Mountain
i honestly don't believe you can react to tech in place, because,

if you COULD, you would never mess up a tech chase, you'd be able to 0-death from one grab every single time which does NOT happen by any means (even m2k and tope mess up, arguably the two best at tech chasing). so i have to conclude that you can't.
I must just be consistently doing 50%+ tech chases to Fox off pure mental skill then.

And yet I'm not completely disillusioned. I know I'm not that smart.

There are a lot of small tricks to make tech chasing with her easier, I'm not sure how I'd explain them but they're extremely useful and make playtime fun.
 

Kira-

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O_o

can you link me a video? if you can get him to 50%+ (consistently) then you can pretty much 0-death any fox from any grab. which is unreal.

i'd actually bet that you are that smart... but i guess i won't really be able to tell until i see you play in person i suppose.
 

elvenarrow3000

Smash Master
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Jul 22, 2007
Messages
3,308
I haven't seen Mew2king fail to do serious damage against a fast faller from a grab as Sheik.

Just sayin'.
 

Lawrencelot

Smash Lord
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A lot of mediocre/bad players don't realise that they also have the option not to tech. As long as they don't know that, tech-chasing is extremely easy. But if they mix up DI-ing away + rolling away, and DI-ing away + not teching, it becomes a lot harder.
 

Fortress | Sveet

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i think the "standard" technique is:

dthrow
wd forward if they DI away. otherwise turn to face their landing position.
jab if they dont tech, grab if they tech in place, run and grab/dash attack their roll tech options.


there are other mixups like

dthrow
wd toward their landing/face their landing
dsmash if they tech in place or don't tech, dash attack the roll options.

or

dthrow
don't get close to them
as they hit the ground, start running. use dash attack early if they tech in place or don't tech, WD back->dash attack if they tech behind, dash attack/grab far if they tech away.


basically, just cover options however you want to, and keep mixing it up. you can cover all of them off reaction.
 

Teczer0

Research Assistant
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i think the "standard" technique is:

dthrow
wd forward if they DI away. otherwise turn to face their landing position.
jab if they dont tech, grab if they tech in place, run and grab/dash attack their roll tech options.


there are other mixups like

dthrow
wd toward their landing/face their landing
dsmash if they tech in place or don't tech, dash attack the roll options.

or

dthrow
don't get close to them
as they hit the ground, start running. use dash attack early if they tech in place or don't tech, WD back->dash attack if they tech behind, dash attack/grab far if they tech away.


basically, just cover options however you want to, and keep mixing it up. you can cover all of them off reaction.
I never mix up my tech chases. I always do it the exact same way pretty much :laugh:. NTSC players have the privilege of having an excellent d-throw. You don't have to go crazy with different tricks. There are only 3 things you need to use/have in order to tech chase well.

Patience, concentration, and to an extent experience.


A lot of mediocre/bad players don't realise that they also have the option not to tech. As long as they don't know that, tech-chasing is extremely easy. But if they mix up DI-ing away + rolling away, and DI-ing away + not teching, it becomes a lot harder.
This.... is quite true actually. Especially at 40%+ it becomes much more viable.
 

Fortress | Sveet

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i used to be a believer of the "don't fix whats not broken" mentality when covering options.

Then i realized that you get more reward if they don't know what you're about to do.
 

Spife

Smash Master
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Sep 15, 2007
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Neriak
how high in percent can you cc shine/get up attack and punish it?
...I think some part of that is really stupid but (johns go here).
 

KirbyKaze

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The only time I am ever willing to mixup from constant regrab or jab reset (or f-tilt if I see I've been slow; knockdown f-tilt is too good) is when I want to do a big combo because they've reached the magic percent.

So basically, the only time I think about doing any guesswork is when I u-smash. Even then, there's a large amount of practicality about it because it covers tech in place and it's fast enough to use on reaction against tech in place or non-tech if your reflexes are working overtime.
 

Plairnkk

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Messages
10,243
tech chasing is way harder vs smart opponents. no offense KK but the canadian space animal players ive always played havent been the brightest :p
 

ArcNatural

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When I play Sheik in friendlies any chance I get I suicide edgegaurd and scream KIRBYKAZE! Your upair juggle on Zoso's Marth on Yoshi's Story was lol.

I have a reverse question though. If your Fox and you feel like your getting tech chased really well what's usually the tech that can get you out?
 

Teczer0

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When I play Sheik in friendlies any chance I get I suicide edgegaurd and scream KIRBYKAZE! Your upair juggle on Zoso's Marth on Yoshi's Story was lol.

I have a reverse question though. If your Fox and you feel like your getting tech chased really well what's usually the tech that can get you out?
As a sheik player I have the most difficulty tech chasing the tech in place after they DI behind me. As a sheik you have to remember in the back of your mind if you mess up you're going to eat an upsmash/grab for it.

So typically I DI behind and try to mess around with my techs there. It seems to work for me.
 

KirbyKaze

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Yes, yes it did. Not jumping was far more effective than jumping. Similarly, camping hard-body was very helpful.

I found that holding away at all times was very effective too.
 

Spife

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Yes, yes it did. Not jumping was far more effective than jumping. Similarly, camping hard-body was very helpful.

I found that holding away at all times was very effective too.
soooo falcon match up done?
 

Plairnkk

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holding away at all times is obviously most effective.


i **** falcons when i am on my game. sometimes i get too nervous tho and totally screw up my DI cuz everyone ends up screaming everytime u play a falcon since people are so buttattached to falcon
 

KirbyKaze

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KK you beat scar? ****

vids plz
We weren't on a recording setup. First game was FoD, second was Dreamland.

Edit: Holding down is often most effective in many matchups because of crouch cancel and because many characters don't have strong knockdown or stun moves.

Falcon is special though. It only works on Falcon if he's trying for Nairs (common) or Raptor Boosts (rare). Literally everything else he does will defeat crouch cancel (grab, stomp, knee, strong bair if he spaces, etc).
 

Teczer0

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Plank - I sooooo know what you mean. And dear god its annoying :(.

Kira - If you're interested I played Scar at recording setup during brackets. So whenever its uploaded I can link you to my match vs him :)
 

ZoSo

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If only Falcon was more like Doc or some other gay character everybody hates.
 

Lawrencelot

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Today I played against a fox I often play against. He found out how to avoid my techchasing this time. I don't know what he does exactly, but it comes down to that he rolls (with c-stick I think) while I am about to react and grab him. So something like downthrow > di away > tech in place / tech away / don't tech > roll. I don't think my reaction time is the problem, I think we play each other too often so he knows what I'm gonna do and does what I least expect. Then he rolls while I'm grabbing him, which causes me to miss my grab.

When I figured out he was doing this I just walked towards him and waited for the roll instead of grabbing, but if I do that he just doesn't do the roll anymore :p. Anyone knows what to do in this situation, when you play someone you played often?
 

Plairnkk

Smash Legend
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when you play someone you play often YOU should have even more of an advantage cuz you will learn their tech habits and react accordingly
 
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