1. REL you're way off the mark about lasers...
what constitutes the power of a laser is its concentration, if you concentrate a lot of energy into a small beam then you'll have a powerful laser.
Taking the conventional laser that you see children with everyday isn't a good basis to go off of,those lasers are not concentrated on purpose so as to avoid injury. It's possible to have a small laser do a vast amount of damage :O
2. I'm working on something related to this right now, I'll post again a little later.
EDIT: Guess I'll post now.
So everyone has been up in arms about the Bowser vs. Ganon MU, it's been the MU that has caused us the most problems and has derailed the thread for quite some time...
well when I left the thread some odd time ago, I didn't completely abandon it, but instead I went of into some independent study to see who really has the advantage here. During that study I talked to some of the avid posters on both the pro-ganon and pro-bowser side to see what they thought made their character win. I took a list and went off to do some surfing on the web to find stuff. So here's what I've dug up
For Pro-Ganon side: True, Ganondorf packs immense power and can OHKO bowser with a good swing, but here's the rub, hitting in the right spot...
The Pro-Ganon side insisted that bowser has the construction of a turtle, and while that is pretty close, one could argue that Bowser more closely resembles a tortoise.
Is there a difference?
Yes, A turtle while having the same exterior look of the porpoise except maybe smaller and few small body variations, is more susceptible to having its back mashed and suffering a mortal wound.
A tortoise on the other hand, is a bit more resistant to this... why?
Because of the tortoise's size, in relation to the turtle has a bigger shell to absorb the force with. How does this work? Take for example, a hammer that shall remain constant size, and two nails, one that is normal size, and one that has a bigger head than your hammer head. If you hit the nail with a smaller head, it does just what you would expect it to do, it gets driven into the surface (if it can pierce it, but that's beside the point) But if you use the same force on a larger object, you'll notice that you don't get as great of a result, that's because the energy from the smaller hammer head has been dispersed across the wider head of the nail, so more energy was wasted deforming the nail, than moving it, so less energy is transferred inside the nail. This applies here.
You'll also notice that angles also play a factor in how much force is directed into bowser, Bowser has spike and angled scutes, in order to get the full force of the swing, ganon must strike perpendicularly to bowser's scutes, and avoid hitting a spike, any hitting of the spike transfers energy to the spike, and I would wager that the spike would take the brunt of that shock, leaving little to do damage to bowser.
Bowser's moving may also change the angle ganon hits at, so that might also make it harder to get an OHKO on Bowser's back.... now mind you I've only discussed Bowser's back to this point.... I'll get to the front when I address Pro-Bowser. Another thing to address is the fact that bowser is bipedal- in that point he breaks relation from the turtle, he has the capabilities to pivot himself at a moderate pace, albeit enough to always face ganon, but that may only constitute and portion of the scenarios out of a thousand.
Pro-Bowser- Pro-Bowser believes that due to Bowser's range advantage, he could do such things as outrange ganon in the pummel... this is true to an extent, but take into consideration that Ganondorf has the mobility advantage, if Bowser swipes and misses, then Ganon more or less has his window to land an OHKO on bowser's front, but what is this? Bowser has two arms... continual swiping? maybe, but there is a risk to that to, Ganon could always use that against bowser, holding is sword in a fashion that may stop one arm at a bad angle, and possibly sacrificing his non dominant arm to score a K.O in the stomach, risky, but plausible. Now I'm not too sure on Ganon's jumping ability, I'm not too ancy to go by the Final Boss TP video I saw with Ganon jumping an insane amount of height, that's just not sitting well with me, I won't say though that he can't reach his head, which in fact he can. This would be the safer of two options, because now bowser has to swing high. This takes away from Bowser's horizontal reach (due to how triangles work) while ganon can still maintain pretty much his whole arc and maybe more in this case, (He could swing the sword in a fashion Ike's Fair works, that can happen and is possible) Bowser's only chance in this case, in order to not give up control would be to either try and and maneuver a horn in the way of the sword, or attempt to beat Ganon to the punch, that comes down to a 60-40 chance of Ganon getting the kill, IN THAT INSTANCE, there are 1000 trials so it might happen other ways, which is why having more options usually turns into a victory.
^That is covering Bowser on Defense....
Now what about Ganon on Defense?
Bowser moves slower than Ganon, so if Bowser makes a straight charge for Ganon, then Ganon can begin to circumvent Bowser and possibly get behind him, but that depends on distance, if Bowser sees ganon pulling this then bowser may just pivot to always face him and approach steadily, so that kinda nulls out, 50-50 for an approach advantage in that case. When they come into contact, then basically what happened with Bowser on defense could apply to Ganon on defense, (this is due to basically bowser not having the mobility advantage and having to prevent ganon from reaching his back or stomach, but the head still falls for into a 60-40 chance of Ganon getting a kill)
So how does this all work out?
We've figured that Ganon going for Bowser's back probably wouldn't work so that just 0's out
Ganon going for Bowser's stomach is 80-20 Bowser getting a kill on Ganon (due to Bowser's range advantage on the horizontal plane he can block the sword and take out ganon with the other hand, grab ganon [while pinning his sword arm of course] or any other number of things related to that range that results in Bowsers getting a kill.
Bowser's head is 60-40 Ganon getting a kill on Bowser
So in all- taking into account everything people have brought up over this whole MU and either confirming it or contradicting it You would see bowser more likely with more kills out of a thousand...
my thinking
550-450 Bowser's favor...
EDIT: Oh, and I did an average of heights myself as well (excluded Super Mario Sunshine, and still managed to achieve an average of around 13 ft (12.54 to be exact)