Exactly.Ah, so maybe we'd have the "main," classic Zelda storytelling kind of thing with Link, where he starts out in his village and goes to save the princess (just as an example, to make sure I have this right). It would feel almost no different than the other Zelda games from Link's perspective, because all the other games have likewise been from his perspective. So he starts out on his adventure, and then he gets to a point and we switch to another character.
We see from this character (maybe the Stalfos you were mentioning) that prior to Link setting out, this character has a problem. It may be that he wants to discover his purpose in life, or avenge a loved one, or maybe he has amnesia and needs to recover his memory, but this sets him out wandering trying to accomplish his completely separate goal. As he goes, we might see in the background of a cutscene that Link is walking to the first temple (for the sake of knowing when events in the game are happening in relation to each other), but the two characters probably don't see each other and even if they do, they don't meet up with each other.
Maybe two characters may pass each other in castle town, or end up at the same bar and briefly talk, but they never meet because of their missions and nor do they become aware of the missions. They just interact with each other as they would with any other person.
It sounds cool, and it would definitely allow us to get to know the world of Hyrule better (and require better NPCs). OH! You know how in Majora's the people would react differently to each of your forms? That would probably apply here as well. And having multiple characters would allow for multiplayer if we chose.
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Exactly. This is also what I meant by perspective. Link is more or less a naive guy who upon seeing any creature, will just attack/kill it. After all, that's what we have done thousands of times when playing as Link in every game to date.I think that it would actually be a lot more interesting if the five character's stories intersect somehow, though it might be briefly.
Like Ganonsburg said, Link could be going to the first temple with the Stalfos being in the area. Well, I think that instead of them never meeting, the Stalfos could go up to Link to ask for help. When your playing as Link and your on your journey to the first temple, you come upon a Stalfos. No biggy. A couple slashes and it's dead. You can now move on with your life. When your playing as the Stalfos, you tap Link on the shoulderto ask for help, and Link turns around, finally noticing the Stalfos. In Link's perspective, the Stalfos is a threatening beast, and wants Link's blood to be shed, but in our evolved perspective (from us playing as the Stalfos), the Stalfos is just a harmless wanderer who needs some help. The turn out is that Link kills the Stalfos and (when playing as the Stalfos) you move on to the playing as the next character (or whatever should happen / ex. Coming back to life later since it's undead).
The result is that you now have sympathy for a creature that you once murdered without a second thought.
That could definitely work. Also, I haven't decided on whether the characters' stories are all entwined in a single play-through (like FFXIII) or if you can select who to play as from the main menu (like Sonic Adventure 2).Does each character have a separate mode? Or are they all played as under a single run?
Let's say one of these playable characters is a young Deku Scrub. The Scrub is small, it's more used to its environment than the rest of the world outside, and it's too little to even understand much of it, so naturally it might be a bit fearful of a lot of the big, bad stuff out there. It sees the world as bigger and darker, and full to the brim with danger. Most living creatures are viewed as a threat, but not many of them is he willing to fight.
I was wondering how OOC this could potentially be for a Deku Scrub, given that in most/all games they appear in they interact with Link somehow. Keep in mind that this Scrub is young, and hasn't interacted with other species, let alone many others of his own kind.
Yes? No? Maybe?
Well I'm quite fond of a playable Stalfos idea and it seems the others are too. We've played as a Deku Scrub, we've played as a Goron, we've played as a Zora, we've played as a wolf, we've played as a rabbit, we've played as a minish-sized Link, we've played as a Moblin (kind of), we've even played with Zelda (ST), but we haven't played with a Stalfos.I don't like the Idea of making a Stalfos a main character. Why don't we create a new race?
The thing that attracts me so much to Stalfos is that they were once people, but through some dark art of sorts, have been reanimated. Are they just a shambling corpse with no will, or might they (or at least one) have a purpose? With Link as the main character, the Stalfos' purpose in this game could be to teach him about morality, though not from a mentor's perspective, rather through unprecedented and unarranged events. What's so interesting about having five playable characters is that Link is the direct link to us, but because we're controlling the others also, we are linked to them to, so essentially they all becomes "Links" to the world which we're experiencing, and since all five are linked together through different means, we become the 6th character. We control them, but they act within the world, teaching us about different lessons to be learned.
If you want to come up with a new race, by all means do so. I don't plan on replacing the Stalfos character at this point, but the new race could take up another slot. If you were assuming we were going to go the: Link, Deku Scrub, Goron, Zora, Stalfos route, then you're mistaken. Only Link and the Stalfos are confirmed. Clownbot brought up a Deku Scrub idea, so we may roll with it if it gets enough support, but I'd really like to avoid using a Goron and Zora. Let's work on a new race, so what's your proposal?