Ganonsburg
Smash Lord
- Joined
- Jun 5, 2009
- Messages
- 1,083
Oooooh, I like where you're taking this. I don't know about how many dungeons would need to be assigned in whichever place, but when Link gets to the gods, it turns out that they don't like what Hyrule has done. Then Link has to appease them or something.Lol, well Link's Awakening sort of did that. They had Mario enemies in it. We could do that, too. It would be interesting.
As for Ganonsburg's idea, I really like it, but I'm not sure if we can work dungeons into it, but I sort of have a solution that probably a lot wouldn't like.
Okay, so Hyrule attacks Termina because they don't believe in the gods and they refuse to. Hyrule thinks that the gods would be greatful for their actions. Link has to go to the Sacred Realm to confront the gods and tell them whats up. Link has to find the three keys that will teleport him to the Sacred Realm. While there, he has to go through a series of dungeons to reach the gods. When he does...
and that's all I have.
EDIT: Ninjaaaaa'd!
That's one direction we could take it, but as for dungeons in my original idea we could say that Link needs to destroy the portal or whatever that links the worlds, and to do so there's something in the dungeons that needs to be obtained or turned on or placed etc that would destroy the bonds for good.
Or if we want them to find peace, we could make the castles and towns dungeon-like, and Link needs to go in and kidnap the mayors/kings and bring them to a summit to work out their differences (or something like that, maybe deliver a peace letter or something). This one is a bit harder for me to think on.