Dark knuckles
Smash Cadet
hey guys I'm Dark Knuckles and I like this game alot
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Okay.geez lower how high fox jumps when he leaves his landmaster surpisingly he always getting killed getting out of bounds often because of it.
Thanks! And you can see one of FD's new backgrounds in the second screen shot above! It currently has three.Ok then, what are you planning to add? Or is it a secret? My guess is a character that didn't appear in any Smash game so far. The stage will be from some smash game though.
Also, what are you going to do with items? I mean the visuals when they're held. You could attach the item to a different area of the character depending on his current image_index.
And finally, will Final Destination change backgrounds? It doesn't have to be Brawl like. The background would change into another one that gives you the impression that you're travelling(moving lines e.c.t), then it would fade to white and then the background would change into the next "area".Take it into consideration.
Oh and good luck, the current demo is a great success, so take your time and don't push yourselfs!
Um... Okay. We'll see.I got a request for the game.
I want kakashi in the game I pm you for the spritesheet Falcon88
1. Maybe so! I don't know about Cammy, but I know there will be at least one more Street Fighter character. Cammy is awesome. I main Cammy in Street Fighter 4.2 things. (nice game btw!)
1. Are you going to put more Street Fighter characters in there? If so, then i request Cammy(my fave)
2. There's a glitch(or bug whatever) in the saffron city stage where Mario jumped into the building. Normally, u would stop and fall down, but he fell diagonally into the building(i hope that made sense)
Oh, boy - I tried Kirby's B, and I see your point. That's very bad. I'll fix it. Must have slipped my mind.Small glitch: Kirby can spit out his opponents through walls. As of now, this is only abusable on Hyrule Temple due to the opponent popping up through the ceiling on the others, but I can imagine that it could become a problem in the future.
You can also dash attack while holding items, which seems odd to me.
EDIT: You can also D-tilt and D-smash while holding items.
What he said.so what does it matter if your holding an item while doing them i find it more strategics in a new way
If you were too add another MGS character, who would it be?
Raiden would be awesome...
...or, maybe Meryl...
...but Otacon would probably be the most interesting/amusing.
I'd love to see what else could be done with this series to complement Snake.
I think at least one other character and stage would be nice.
I think we could work that in. If we were going to add another MGS character (which we are), it would be unlockable, so I can't tell you who it is.If you build them, they will come...
I would if I could... *sigh*
We are having Child Link, which is sort of a mix between all of the child links throughout the series. He's not going to be a clone of Adult Link.but how about toon link and young link?
Awesome! Glad to hear it. I was sure it wouldn't work, but then again I'm using an older version. Cool.I did some testing, and the game works fine on Linux with Wine. ^_^
I was using Ubuntu 10.04, so I don't know if any other distros will have issues with it.
Probably not. If so, it will be one of them or the other, not both.is toon link and young link gonna be in the next demo?
The Meta Knight sprites can be found in the SSBC\fighter\metaknight folder. I am not sure what you mean about line art. I'd say dependent on what it surrounds, if I understand what you're asking.Hey guys, would you like to send me the Meta Knight sprites so I can re-pallete them?Also, if you concur, what kind of lineart would you prefer? Black, or dependant to what it surrounds?
I'm not able to preform that.Explosions, like Links bombs and exploding capsules, hurt you even when you're supposed to be invincible (right after spawning).
I've also managed to semi-consistently reproduce a glitch at will. Basically, you're stuck at the ledge doing your ledge attack animation, and can't get out. I've done this with Fox and Samus. I suspect it is possible with more characters.
To produce this glitch quite easily, select Samus, drop down below the ledge, Up-B to the ledge while holding towards the ledge+down - this allows for the glitch to happen, somehow. Press B after grabbing the ledge. Done correctly, Samus (and any other character trying this) should be stuck in his/her ledge attack animation.
Yes. That looks much more Meta Knight-ish! Please do!
Is it a yes, is it a no?
Tell me, I need to know!
Don't know about the edge glitch, but the explosion thing has just been fixed.Explosions, like Links bombs and exploding capsules, hurt you even when you're supposed to be invincible (right after spawning).
I've also managed to semi-consistently reproduce a glitch at will. Basically, you're stuck at the ledge doing your ledge attack animation, and can't get out. I've done this with Fox and Samus. I suspect it is possible with more characters.
To produce this glitch quite easily, select Samus, drop down below the ledge, Up-B to the ledge while holding towards the ledge+down - this allows for the glitch to happen, somehow. Press B after grabbing the ledge. Done correctly, Samus (and any other character trying this) should be stuck in his/her ledge attack animation.
Hm. Maybe it depends on your keyboard settings. I've never seen that either. Trying it now...I'm not able to preform that.