Kevandre
Ivy WAS Saurly missed
- Joined
- Jun 19, 2013
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- 2,520
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- Pacific Northwest
- NNID
- Kevandre
- 3DS FC
- 1736-1095-5393
- Switch FC
- SW-2226-3590-9812
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Er... not to rain on your parade, but:Stage: Patched Plains
Game: Kirby Planet Robobot
Description: The very first level of Planet Robobot that shows a mechanized Dream Land. Occasionally, a Robobot suit will appear for players to hop in. The Robobot suits have a different copy ability for each character who mounts it; for example, Mario is to Fire Robobot as Marth is to Sword Robobot. Two unique examples of a new Robobot suit are Corrin to Dragon, which fires mini meteors and spews blue fire as it flies, and Link to Archer, which fires bows out of both arrow arms. These Robobot suits will wear off after a while, so be prepared to eject with the Shield button when they start blinking red, or you’ll be caught up in the following explosion, which acts as a Danger Zone (meaning you will be instantly KO’d when over 100%). Clanky Woods also shows up time and again as a boss, retaining his moves from the original game; whoever defeats him will be granted slightly longer time in a Robobot suit.
(Making a format is to much for me, so sorry if I come off as lazy.)
Sorry man.Return to Dreamland, Triple Deluxe, and Planet Robobot aren't allowed for this round since they've already had their time in the sun
As TheMarioAddict pointed out. Planet Robobot isn't eligible for this round. Sorry man, but you'll have to submit something else.Stage: Patched Plains
Game: Kirby Planet Robobot
Description: The very first level of Planet Robobot that shows a mechanized Dream Land. Occasionally, a Robobot suit will appear for players to hop in. The Robobot suits have a different copy ability for each character who mounts it; for example, Mario is to Fire Robobot as Marth is to Sword Robobot. Two unique examples of a new Robobot suit are Corrin to Dragon, which fires mini meteors and spews blue fire as it flies, and Link to Archer, which fires bows out of both arrow arms. These Robobot suits will wear off after a while, so be prepared to eject with the Shield button when they start blinking red, or you’ll be caught up in the following explosion, which acts as a Danger Zone (meaning you will be instantly KO’d when over 100%). Clanky Woods also shows up time and again as a boss, retaining his moves from the original game; whoever defeats him will be granted slightly longer time in a Robobot suit.
(Making a format is to much for me, so sorry if I come off as lazy.)
Wow, look at Kevandre with his fancy ocean internet. Thinks he's so much cooler than us.*Ahoy from mid-ocean, guys. The internet sucks but at least it exists lol
Here's to hoping your ship has an amazing all-you-can-eat buffet to compensate.Ahoy from mid-ocean, guys. The internet sucks but at least it exists lol
Stages from the sub games are eligible.I want to try, too! Is a stage from a sequel/subgame to Triple Deluxe considered eligible for the contest? If so, let me introduce:
In Dedede's Drum Dash and Dedede's Drum Dash Deluxe the player bounces from drum to drum on the beat. By pressing the input button at the correct time, you get launched way up - and that's exactly the main gimmick of this stage. While being relatively tame with double platforms raised over a enormous pillarshaped drum, this stage boasts a nice surprise for fighters who prefer the air: input your jump just as you land to bounce! Meta Knight, can you show us?
Whoa--woah! That is some serious airtime! We only ever got that much bounce in Boxing Ring's ropes, but back then we didn't have a choice. In Drum Dash, it's completely optional. So what happens if you don't try to bounce? Well, you just land - because some of us just are no air fighters. And some of us just aren't that into bouncy houses, anyway. Which means you'll just have more approach and combo options to beat your opponent to the beat. Dashing!
Drum Dash is shown in its Must Dash version here, but it could also appear in City or Floral Fields versions, too! It's a surprise to everyone which one you'll get when you boot up the stage!
--
I suck at music, any suggestions would be great
Just go on Youtube and look up some Kirby songs. or think of the songs you remember. I Chose the animal friend themes for my Dedede's Castle Stage because i remember them so much when playing Kirby's Dream Land 2I suck at music, any suggestions would be great
People are able to edit their submissions until friday when the current round closes off. That being said it is a good idea to make a post letting the judges know that you did so.@psb123 are these checked as soon as they are posted or not? i don't think so, just checking, because my stage has undergone several changes.
Like i said earlier, i was in a rush on the reset center because i was posting it on the same day results came in (Before it was delayed) and i didn't get much time, so i wanna make sure this one is the best i can make it.
(Just saying it again so i don't come off as a guy that sucks at original ideas xD not sure if you saw my other post lol)
Got, well, i guess you know now.People are able to edit their submissions until friday when the current round closes off. That being said it is a good idea to make a post letting the judges know that you did so.
Hey, I know you! You used to make actual custom stages for Brawl/Project M, right? Man, good times... do you still do that or nah?I want to try, too! Is a stage from a sequel/subgame to Triple Deluxe considered eligible for the contest? If so, let me introduce:
In Dedede's Drum Dash and Dedede's Drum Dash Deluxe the player bounces from drum to drum on the beat. By pressing the input button at the correct time, you get launched way up - and that's exactly the main gimmick of this stage. While being relatively tame with double platforms raised over a enormous pillarshaped drum, this stage boasts a nice surprise for fighters who prefer the air: input your jump just as you land to bounce! Meta Knight, can you show us?
Whoa--woah! That is some serious airtime! We only ever got that much bounce in Boxing Ring's ropes, but back then we didn't have a choice. In Drum Dash, it's completely optional. So what happens if you don't try to bounce? Well, you just land - because some of us just are no air fighters. And some of us just aren't that into bouncy houses, anyway. Which means you'll just have more approach and combo options to beat your opponent to the beat. Dashing!
Drum Dash is shown in its Must Dash version here, but it could also appear in City or Floral Fields versions, too! It's a surprise to everyone which one you'll get when you boot up the stage!
--
I suck at music, any suggestions would be great
Hooray! I wholeheartedly welcome the addition of new judges, and know you guys will do a great job!So for a good long while it's just been me and Cosmic77 grading stages. But I am pleased to announce that that is no longer the case.
Everyone give a big welcome to our new judges of..........
Nani?
and
Guh-Huzzah!
Blips will start judging in Round 21. Nani will start judging this round.
Accidently spamming isn’t indeed a great job. Trying to get an admin to delete that. long story. XDHey, I know you! You used to make actual custom stages for Brawl/Project M, right? Man, good times... do you still do that or nah?
Hooray! I wholeheartedly welcome the addition of new judges, and know you guys will do a great job!
Thank you! I've seen your stages and they all look great, I can't wait to grade them :3Hooray! I wholeheartedly welcome the addition of new judges, and know you guys will do a great job!
That is interesting, though as some people on reddit pointed out: the song has the generic music icon (instead of a series icon), which implies it won't get its own stage (considering Hannenbow had its own series icon in Brawl).So you guys remember how TechPowah submitted a Noisy Notebook stage from Snipperclips back in Round 12? Well now the Noisy Notebook Theme (I assume a remix) is on the Smash Ultimate Website. Makes you wonder doesn't it?
Nope, I realized I was awful at it and don’t really have the time to actually figure things out, so I just kind of gave up. Bowser’s Castle is the only one I finished (which lagged like hell until Xeno optimized it). Still have quite a few stages I started working on saved on my disk, though. Would love to pick it up one day, though I doubt I’ll ever find the energy to work on custom stages for a game that’s not the latest, most complete edition of the series.Hey, I know you! You used to make actual custom stages for Brawl/Project M, right? Man, good times... do you still do that or nah?
AwNope, I realized I was awful at it and don’t really have the time to actually figure things out, so I just kind of gave up. Bowser’s Castle is the only one I finished (which lagged like hell until Xeno optimized it). Still have quite a few stages I started working on saved on my disk, though. Would love to pick it up one day, though I doubt I’ll ever find the energy to work on custom stages for a game that’s not the latest, most complete edition of the series.
Couldn't agree more tbh. I'd love to see some new rounds.It's sorta depressing knowing the contest is almost done. If I was in the situation, I would start doing repeat rounds as well as more unique categories (Like rounds based around consoles) but if PSB123 wants to end the contest I'm okay with it.
Nice to see new judges too! It should help with ties.
Yeah. kinda bummed i missed out on the Zelda round.I'd like to add that I'm 100% cool with repeat rounds too. Some of them with less entries (Like Xenoblade) probably not but rounds like Mario/Zelda/Metroid/Pokemon have so much more to offer. It'd be great to keep the contest going until the game comes out at least
Awesome to hear I've inspired people!Aw
That's unfortunate, I always thought you had some of the best stage designs (even if Bowser's Castle is the only one you actually finished). They actually inspired a lot of my design process for these contests!
Ah well, it's good to have you in this thread at least! I'd love to see you pick up stage modding again someday!