airConditioner
Smash Ace
3rd party:
1. Phoenix Wright
2. Doom Slayer
3. Dr. Eggman
1st Party:
1. Stylist
2. Lip
3. Nikki
1. Phoenix Wright
2. Doom Slayer
3. Dr. Eggman
1st Party:
1. Stylist
2. Lip
3. Nikki
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Bandana Dee has already been chosen, he isn't part of the current vote.1st party
- Ring Fit Trainee
- Bandana Dee
- Ayumi Tachibana
Uhm, just to let you know, Bandana Dee's already in. lol
- Ring Fit Trainee
- Bandana Dee
- Ayumi Tachibana
You uh... know we already chose him as a character right?1st party
- Ring Fit Trainee
- Bandana Dee
- Ayumi Tachibana
Bandana Dee has already been chosen, he isn't part of the current vote.
Uhm, just to let you know, Bandana Dee's already in. lol
Edit: 'd
Yes, I know. My mistake. I apologize.You uh... know we already chose him as a character right?
Edit: ’d
| Garet (Golden Sun) Advanced, primary attack, grants Fire Attack up
|
| Ivan (Golden Sun) Advanced, support attack, grants Magic Attack up
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| Mia (Golden Sun) Advanced, primary defense, grants Water Attack up
|
| Felix (Golden Sun) Ace, primary neutral, grants Earth Attack up (New skill - increases attacks that have rocks/sand/earth)
|
| Jenna (Golden Sun) Ace, support defense, grants Shooting Items up
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| Matthew (Golden Sun: Dark Dawn) Advanced, primary defense, grants Water Attack up
|
wait does this mean Imposter can't be a fighter?If I'm allowed to submit spirit suggestions while voting is going on, I have a few I've made on my own time I'll share over time.
Name: Impostors & Crewmates
Fighter: Gold x2 x6
Series: Among Us
Spirit: Support
Rank: Ace ★★★
Conditions: The enemy will fight if provoked (new condition).
Stage: The Great Cave Offensive
Stage Type: Normal
Rules: Defeat the main fighters to win, Timed Stamina Battle (All players have 75 HP, 3:00).
Hazards: On
Music: Gamer
Effect: Improved Escape
Spirit fight explanation: This spirit battle best attempts to recreate a game of Among Us where you must determine which of the Crewmates are actually Impostors. In this case, the two Impostors will be represented by the two Dark Samus puppet fighters. At the start of the battle, all of the fighters will be indistinguishable by their Gold effect so you won't be able to differentiate the fighters by their colours but rather by their animations and appearance. The puppet fighters will avoid trying to fight you but if they are attacked, their AI will switch and they will focus on attacking you instead. Make sure you don't hurt any of the Samus fighters.
Oh that's cool if you want them to be a fighter. I made this spirit in mind with my fan moveset for the Impostor. If you want I could just rebrand it to just Crewmates (since people generally want the Impostor as playable) so if he ever does pop up as an actual fighter, the spirit's name wouldn't really stand in its way. It would be sort of like the Phantom Thieves of Hearts spirit that came with Joker.wait does this mean Imposter can't be a fighter?
if so then I make a notion to protect Imposter
though I guess having a bunch of them could be counted as seperate
They have been added to the Spirit roster. That being said, I’ll make a note about wanting to protect them and we will hold a vote about it in a bit. It will be a good way to try out the system. But we could technically have an Imposter newcomer but have a Imposter & Crewmates spirit.wait does this mean Imposter can't be a fighter?
if so then I make a notion to protect Imposter
though I guess having a bunch of them could be counted as seperate
Thanks for that and I always appreciate people bringing up any typos. Truth be told, I don’t have a computer currently so anything I do on the site is via mobile. I’m not the best went tapping the screen. I’ll fix those mistakes in a bit. Bandana Dee will have to wait though.Venus of the Desert Bloom found some errors on the front page.
their is spelt thier in the first sentence under Premise
the Mudsdale and Crabrawler spirits say they are from Pokemon X & Y, but they are from Pokemon Sun & Moon
the Ultra Necrozma and Zeraora spirits say they are from Pokemon Sun & Moon, but they are from Pokemon Ultra Sun & Ultra Moon
the Sirfetch'd spirit is spelt incorrectly as Sir'fetched
The bug catcher spirit is spelt incorrectly as big catcher
In the Poke Ball Pokemon section Stunfisk is spelt incorrectly as stunfrisk
the Pon & Con spirit is spelt incorrectly as Pon & Kon
Under the Kirby Music, #6 and #15 are the same song, one could be changed back to Vs. Fangora instead
Also, on bandana waddle dees writeup, his white skin says mr fristy instead of mr frosty, his grey skin says sprit instead of sprite, and his pink skin says bruto instead of what I assume should be bronto burt.
Thanks in advance, and thanks for maintaining this project.
Geez, I thought I was in the minority in absolutely loving Spirits.I counted 67 spirits.
Uh, duh. He has the perfect stage for it:Hey guys, I want to introduce the Waluigi moveset Proposal job within the next few hours and I want to couple that with including a home stage for him. However, I’m not sure how people actually feel with giving him a home stage. I made a straw poll to ask that very question. This will be a very short poll so please take the time to vote:
Either that or this from Mario Party 3:Uh, duh. He has the perfect stage for it:
View attachment 300032
| Lola Pop (ARMS) Novice, primary defense, grants Shield Durability Up
|
| Misango (ARMS) Advanced, support grab, grants Easier Perfect Shield
|
| Springtron (ARMS) Novice, primary neutral, grants nothing
|
| Dr. Coyle (ARMS) Legend, primary grab, grants Giant Killer
|
| Biff (ARMS) Novice, support neutral, grants nothing
|
| Hedlok (ARMS) Ace, primary grab, grants Punching Attack up
|
| Pillager (Minecraft) Advanced, primary grab, grants Shooting Attack up
|
| Evoker and Vex (Minecraft) Ace, support grab, grants Autoheal
|
| Ravager (Minecraft) Novice, support attack, grants Impact Run
|
| Hoglin (Minecraft) Advanced, support attack, grants Strong Throws
|
| Bee (Minecraft) Novice, support neutral, grants Poison resistance
|
| Snow Golem (Minecraft) Novice, primary attack, grants Water & Ice attack up
|
| Byakuya Togami (Danganronpa: Trigger Happy Havoc) Advanced, support defense, grants Transformation Duration ↑
|
| Nagito Komaeda (Danganronpa 2: Goodbye Despair) Novice, primary grab, grants Rambling Evil Mushroom Equipped
|
| Kokichi Oma (Danganronpa V3: Killing Harmony) Novice, support attack, grants Improved Escape
|
| Winnehild, Warbringer (OCTOPATH TRAVELER) Ace, primary attack, grants Weapon Attack ↑ ↑
|
| Balogar, the Runeblade (OCTOPATH TRAVELER) Ace, primary attack, grants Unflinching Charged Smashes
|
| Dreisang, the Archmagus (OCTOPATH TRAVELER) Ace, primary attack, grants Magic Attack ↑ ↑
|
| Steorra, Starseer (OCTOPATH TRAVELER) Ace, primary attack, grants Autoheal
|
We can discuss what stage we will include if we do decide to go this route. This is more so to gauge interest so we don’t waste time doing it if it ends up that people don’t want to. If that makes sense.Uh, duh. He has the perfect stage for it:
View attachment 300032
You really want me to go insane adding these to the front page, do youI'm addicted to making spirits
Lola Pop (ARMS)
Novice, primary defense, grants Shield Durability Up
- Puppet Fighter: Jigglypuff
- Stage: Onett
- Music Track: Via Dolce
- Match: Stamina
- Conditions:
- Defeat an army of fighters
Misango (ARMS)
Advanced, support grab, grants Easier Perfect Shield
- Puppet Fighter: Isaac
- Stage: Great Cave Offensive (Ω)
- Music Track: Temple Grounds
- Match: Stamina
- Conditions:
- Hazard: Poison Floor
- Enemy will have a sudden Final Smash
Springtron (ARMS)
Novice, primary neutral, grants nothing
- Puppet Fighter: R.O.B. (NES)
- Stage: Spring Stadium
- Music Track: Sparring Ring
- Match: Stock
- Conditions:
- Defeat an army of fighters
Dr. Coyle (ARMS)
Legend, primary grab, grants Giant Killer
- Puppet Fighter: Samus (Green)
- Stage: Frigate Orpheon
- Music Track: [NAME REDACTED]
- Match: Stock
- Conditions:
- Enemy has a tail
- Enemy is hard to launch/flinch
Biff (ARMS)
Novice, support neutral, grants nothing
- Puppet Fighter: Pichu
- Stage: Spring Stadium
- Music Track: ARMS Grand Prix Official Theme Song
- Match: Stock
- Conditions:
- Enemy will avoid combat
Hedlok (ARMS)
Ace, primary grab, grants Punching Attack up
- Puppet Fighter: Diddy Kong (Black Costume)
- Stage: Spring Stadium
- Music Track: Vs. Hedlok
- Match: Stamina
- Conditions:
- Enemy's punches have greater power
- Defeat the main fighter to win (Comes with a King K. Rool)
- Enemy prefers side specials
Pillager (Minecraft)
Advanced, primary grab, grants Shooting Attack up
- Puppet Fighter: Link (White costume)
- Stage: Minecraft World
- Music Track: The Arch Illager
- Match: Stamina
- Conditions:
- Defeat an army of fighters
Evoker and Vex (Minecraft)
Ace, support grab, grants Autoheal
- Puppet Fighter: Robin, Sephiroth (red costume)
- Stage: Luigi's Mansion (Woodland Mansion)
- Music Track: The Arch-Illager
- Match: Stamina
- Conditions:
- Enemy is tiny (Sephiroths)
- Enemy prefers down specials
Ravager (Minecraft)
Novice, support attack, grants Impact Run
- Puppet Fighter: Giant Ivysaur
- Stage: Minecraft World (Plains)
- Music Track: The Arch-Illager
- Match: Stock
- Conditions:
- Enemy can deal damage by running into you
Hoglin (Minecraft)
Advanced, support attack, grants Strong Throws
- Puppet Fighter: Mii Brawler (Pig costume)
- Stage: Norfair
- Music Track: Cavern
- Match: Stock
- Conditions:
- Enemy has increased movement speed
- Enemy prefers grabs and throws
Bee (Minecraft)
Novice, support neutral, grants Poison resistance
- Puppet Fighter: Bandana Waddle Dee (Yellow Costume)
- Stage: Gaur Plain
- Music Track: Halland / Dalarna
- Match: Stock
- Conditions:
- Defeat an army of fighters
- You constantly take minor damage
Snow Golem (Minecraft)
Novice, primary attack, grants Water & Ice attack up
- Puppet Fighter: Ice Climbers (light blue alt)
- Stage: Minecraft World (Tundra)
- Music Track: Glide
- Match: Stock
- Conditions:
- Enemy prefers side specials
Byakuya Togami (Danganronpa: Trigger Happy Havoc)
Advanced, support defense, grants Transformation Duration ↑
- Puppet Fighter: Joker (School Outfit)
- Stage: Garreg Mach Monastery
- Music Track: Paths That Will Never Cross
- Match: Stock
- Conditions:
- Enemy has increased grab range
Nagito Komaeda (Danganronpa 2: Goodbye Despair)
Novice, primary grab, grants Rambling Evil Mushroom Equipped
- Puppet Fighter: Robin (Green Outfit)
- Stage: Tortimer's Island
- Music Track: Megalovania
- Match: Stock
- Conditions:
- A thick fog covers the stage
Kokichi Oma (Danganronpa V3: Killing Harmony)
Novice, support attack, grants Improved Escape
- Puppet Fighter: Inkling (Dark Blue)
- Stage: Fountain of Dreams (Shrine of Judgment)
- Music Track: Those Who Fight Further (AC Version)
- Match: Stock
- Conditions:
- Enemy is easily distracted by items
Winnehild, Warbringer (OCTOPATH TRAVELER)
Ace, primary attack, grants Weapon Attack ↑ ↑
- Puppet Fighter: Byleth (Edelgard Outfit)
- Stage: Garreg Mach Monastery
- Music Track: The Valedictory Elegy
- Match: Stock
- Conditions:
- Enemy's melee weapons have increased power
- Enemy's ranged weapons have increased power
Balogar, the Runeblade (OCTOPATH TRAVELER)
Ace, primary attack, grants Unflinching Charged Smashes
- Puppet Fighter: Roy (Purple Costume)
- Stage: Venus Lighthouse
- Music Track: The Valedictory Elegy
- Match: Stock
- Conditions:
- Enemy's melee weapons have increased power
- You'll occasionally take sudden damage
Dreisang, the Archmagus (OCTOPATH TRAVELER)
Ace, primary attack, grants Magic Attack ↑ ↑
- Puppet Fighter: Robin
- Stage: Castle Dedede
- Music Track: The Valedictory Elegy
- Match: Stock
- Conditions:
- Enemy has increased magic attack
Steorra, Starseer (OCTOPATH TRAVELER)
Ace, primary attack, grants Autoheal
- Puppet Fighter: Palutena
- Stage: Skyworld
- Music Track: The Valedictory Elegy
- Match: Stock
- Conditions:
- Enemy prefers neutral specials
- Enemy has increased Magic attack
- Enemy recovers damage over time
I empathize. Almost nothing is a manually efficient process on a mobile device. Could you use any assistance with anything current. The range for me is limited since I am not very navigation savvy, but I shall try when I visit this thread.Truth be told, I don’t have a computer currently so anything I do on the site is via mobile. I’m not the best went tapping the screen.
Actually, this has been something I have been wanting to do since the start but allowed it to fall back in place of what I deemed more important matters.I empathize. Almost nothing is a manually efficient process on a mobile device. Could you use any assistance with anything current. The range for me is limited since I am not very navigation savvy, but I shall try when I visit this thread.
I know I commented on this earlier but I love the format you used for this. I would like to use this in the future to encourage participants to use this format when submitting Spirits.I'm addicted to making spirits
Lola Pop (ARMS)
Novice, primary defense, grants Shield Durability Up
- Puppet Fighter: Jigglypuff
- Stage: Onett
- Music Track: Via Dolce
- Match: Stamina
- Conditions:
- Defeat an army of fighters
Misango (ARMS)
Advanced, support grab, grants Easier Perfect Shield
- Puppet Fighter: Isaac
- Stage: Great Cave Offensive (Ω)
- Music Track: Temple Grounds
- Match: Stamina
- Conditions:
- Hazard: Poison Floor
- Enemy will have a sudden Final Smash
Springtron (ARMS)
Novice, primary neutral, grants nothing
- Puppet Fighter: R.O.B. (NES)
- Stage: Spring Stadium
- Music Track: Sparring Ring
- Match: Stock
- Conditions:
- Defeat an army of fighters
Dr. Coyle (ARMS)
Legend, primary grab, grants Giant Killer
- Puppet Fighter: Samus (Green)
- Stage: Frigate Orpheon
- Music Track: [NAME REDACTED]
- Match: Stock
- Conditions:
- Enemy has a tail
- Enemy is hard to launch/flinch
Biff (ARMS)
Novice, support neutral, grants nothing
- Puppet Fighter: Pichu
- Stage: Spring Stadium
- Music Track: ARMS Grand Prix Official Theme Song
- Match: Stock
- Conditions:
- Enemy will avoid combat
Hedlok (ARMS)
Ace, primary grab, grants Punching Attack up
- Puppet Fighter: Diddy Kong (Black Costume)
- Stage: Spring Stadium
- Music Track: Vs. Hedlok
- Match: Stamina
- Conditions:
- Enemy's punches have greater power
- Defeat the main fighter to win (Comes with a King K. Rool)
- Enemy prefers side specials
Pillager (Minecraft)
Advanced, primary grab, grants Shooting Attack up
- Puppet Fighter: Link (White costume)
- Stage: Minecraft World
- Music Track: The Arch Illager
- Match: Stamina
- Conditions:
- Defeat an army of fighters
Evoker and Vex (Minecraft)
Ace, support grab, grants Autoheal
- Puppet Fighter: Robin, Sephiroth (red costume)
- Stage: Luigi's Mansion (Woodland Mansion)
- Music Track: The Arch-Illager
- Match: Stamina
- Conditions:
- Enemy is tiny (Sephiroths)
- Enemy prefers down specials
Ravager (Minecraft)
Novice, support attack, grants Impact Run
- Puppet Fighter: Giant Ivysaur
- Stage: Minecraft World (Plains)
- Music Track: The Arch-Illager
- Match: Stock
- Conditions:
- Enemy can deal damage by running into you
Hoglin (Minecraft)
Advanced, support attack, grants Strong Throws
- Puppet Fighter: Mii Brawler (Pig costume)
- Stage: Norfair
- Music Track: Cavern
- Match: Stock
- Conditions:
- Enemy has increased movement speed
- Enemy prefers grabs and throws
Bee (Minecraft)
Novice, support neutral, grants Poison resistance
- Puppet Fighter: Bandana Waddle Dee (Yellow Costume)
- Stage: Gaur Plain
- Music Track: Halland / Dalarna
- Match: Stock
- Conditions:
- Defeat an army of fighters
- You constantly take minor damage
Snow Golem (Minecraft)
Novice, primary attack, grants Water & Ice attack up
- Puppet Fighter: Ice Climbers (light blue alt)
- Stage: Minecraft World (Tundra)
- Music Track: Glide
- Match: Stock
- Conditions:
- Enemy prefers side specials
Byakuya Togami (Danganronpa: Trigger Happy Havoc)
Advanced, support defense, grants Transformation Duration ↑
- Puppet Fighter: Joker (School Outfit)
- Stage: Garreg Mach Monastery
- Music Track: Paths That Will Never Cross
- Match: Stock
- Conditions:
- Enemy has increased grab range
Nagito Komaeda (Danganronpa 2: Goodbye Despair)
Novice, primary grab, grants Rambling Evil Mushroom Equipped
- Puppet Fighter: Robin (Green Outfit)
- Stage: Tortimer's Island
- Music Track: Megalovania
- Match: Stock
- Conditions:
- A thick fog covers the stage
Kokichi Oma (Danganronpa V3: Killing Harmony)
Novice, support attack, grants Improved Escape
- Puppet Fighter: Inkling (Dark Blue)
- Stage: Fountain of Dreams (Shrine of Judgment)
- Music Track: Those Who Fight Further (AC Version)
- Match: Stock
- Conditions:
- Enemy is easily distracted by items
Winnehild, Warbringer (OCTOPATH TRAVELER)
Ace, primary attack, grants Weapon Attack ↑ ↑
- Puppet Fighter: Byleth (Edelgard Outfit)
- Stage: Garreg Mach Monastery
- Music Track: The Valedictory Elegy
- Match: Stock
- Conditions:
- Enemy's melee weapons have increased power
- Enemy's ranged weapons have increased power
Balogar, the Runeblade (OCTOPATH TRAVELER)
Ace, primary attack, grants Unflinching Charged Smashes
- Puppet Fighter: Roy (Purple Costume)
- Stage: Venus Lighthouse
- Music Track: The Valedictory Elegy
- Match: Stock
- Conditions:
- Enemy's melee weapons have increased power
- You'll occasionally take sudden damage
Dreisang, the Archmagus (OCTOPATH TRAVELER)
Ace, primary attack, grants Magic Attack ↑ ↑
- Puppet Fighter: Robin
- Stage: Castle Dedede
- Music Track: The Valedictory Elegy
- Match: Stock
- Conditions:
- Enemy has increased magic attack
Steorra, Starseer (OCTOPATH TRAVELER)
Ace, primary attack, grants Autoheal
- Puppet Fighter: Palutena
- Stage: Skyworld
- Music Track: The Valedictory Elegy
- Match: Stock
- Conditions:
- Enemy prefers neutral specials
- Enemy has increased Magic attack
- Enemy recovers damage over time
So am I correct in thinking of it as a 'consolation archive,' or did I misinterpret?Actually, this has been something I have been wanting to do since the start but allowed it to fall back in place of what I deemed more important matters.
I would like to create an archive that’s separated into categories such as Characters, Assist Trophies, Stages, etc and include the contributions that didn’t get selected in each job. I feel this is a way to honor those who made these submissions and to acknowledge them but also create an archive of content we can draw from for future jobs. Each category would look like this:
Character Submissions
Character Proposal
Stage
Item
Assist Trophy
Pokeball Pokemon
Game Mode
Other
If anyone wants to split it up and work on it as a team, that would be great.
I know I commented on this earlier but I love the format you used for this. I would like to use this in the future to encourage participants to use this format when submitting Spirits.
An archive of content that’s been submitted by our participants. Not exactly a consolation archive since we can use the archives to look back at past submissions for content in the future. I don’t intend to let them all drift away into the back pages.So am I correct in thinking of it as a 'consolation archive,' or did I misinterpret?
Well then, I shall try my hand at this. I do not know who else would have the same agenda though, so I would not know how to avoid redundance unless, like you said, there is a team dedicated to this. That project would certainly take me a long time with how sporadic my visits can be! However, I am going to attempt at least. Are there other members intending on working on the same thing?An archive of content that’s been submitted by our participants. Not exactly a consolation archive since we can use the archives to look back at past submissions for content in the future. I don’t intend to let them all drift away into the back pages.