We will be moving forward with ...
Alear Gameplay Submissions
Here is what we have for Alear as of right now:
Alear has the ability to "engage" with Fire Emblem characters on the roster select screen which includes any future FE characters we decide to include. This "engage" has the player select a secondary Fire Emblem character after selecting Alear to be "engaged" with. Doing this will partner that character up with Alear and will grant Alear particular attributes via
Bond Meter which shows a bar beneath the Character Portrait HUB. In high resolution screens. this meter also has a sprite of Alear and their chosen Hero along with the name. It is impossible for a second Alear player to choose the same Hero though.
Players can do the following in order to fill the Bond Meter:
- Attack
- Defend
- Don't be damaged
- Score KOs
- However, you can cause the meter to increase even more by fulfilling a special requirement which differs character by character
Once the meter is filled, the bonded Hero emerges in a spectral form even if they are currently in play. So, technically, a 8 player Smash match, with Alear, could have 16 total Fire Emblem characters on it. Once summoned, it will do one of several things:
- Grant the character a Stat Bond relating to their character (Speed, Jump, Defense, Attack) with some Heroes sharing these boosts. The Boost is small though and not like Shulk's
- Give the player an Bond Attribute that is from that character (Marth's Tipper mechanic, Roy's Mid-Blade mechanic, Ike's Launching power, Robin boosting magical abilities, etc)
- Adding in attacks by joining in on Smash Attacks and certain specials for added attack damage like how Arsene with Joker.
- I am also considering replacing the neutral or down special for an attack related to that Bond character. Is this something that happens in Engage? I never played the game. The Bonded character will do the move inconjuction with Alear.
- If this is a possible mechanic, we will call it a Bond Special.
Once a Bond is completed, the Hero returns and the process resets.
Now, we have 10 characters to create content for:
![Marth :ultmarth: :ultmarth:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Lucina :ultlucina: :ultlucina:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Roy :ultroy: :ultroy:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Chrom :ultchrom: :ultchrom:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Ike :ultike: :ultike:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Robin :ultrobin: :ultrobin:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Robin (Female) :ultrobinf: :ultrobinf:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Corrin :ultcorrin: :ultcorrin:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Corrin (Female) :ultcorrinf: :ultcorrinf:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Byleth :ultbyleth: :ultbyleth:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Byleth :ultbylethf: :ultbylethf:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Anna
Alternate versions of Robin, Corrin, and Byleth share requirements, stats, and attributes with their default counterpart but are selectable on the roster selection. They do not give new Stat Bonds or Bond Attributes.
So, what we will be submitting is the Requirement which helps boost the meter, Bond Stat which gives Alear a slight boost, Attribute Bond which gives them an attribute from the Bonded character, and, if justifiable, a Bond Special which allows Alear to perform a particular Special along with tthe Bonded character. I did Marth's for a reference but feel free to make a change if you think somethign doesn't represent Marth well.
Marth
- Requirement
- Shield against attacks increases the meter x2.
- Bond Stat
- Attribute Bond
- Adds a tipper to Alear's sword
- Bond Special
- Gives Alear a Counter move along with Marth.
Lucina
- Requirement
- Bond Stat
- Attribute Bond
- Bond Special
Roy
- Requirement
- Bond Stat
- Attribute Bond
- Bond Special
Chrom
- Requirement
- Bond Stat
- Attribute Bond
- Bond Special
Ike
- Requirement
- Bond Stat
- Attribute Bond
- Bond Special
Robin (M/F)
- Requirement
- Bond Stat
- Attribute Bond
- Bond Special
Corrin (M/F)
- Requirement
- Bond Stat
- Attribute Bond
- Bond Special
Byleth (M/F)
- Requirement
- Bond Stat
- Attribute Bond
- Bond Special
Anna
- Requirement
- Bond Stat
- Attribute Bond
- Bond Special