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Super Smash Bros. Infinite Beyond

Which option should we go with? I can't operate both the wikia and front page anymore.


  • Total voters
    5
  • Poll closed .

GolisoPower

Smash Master
Joined
Sep 17, 2017
Messages
4,397
Tags:
1702239724230.png

Nintendo Land Logo

1702239872860.png

Miiverse

Infinite Beyond Colors
Crazy Dave:
For this color inspired by Smash Infinite Beyond, the following will be changed for Crazy Dave:
  • Black: Shirt, Pants, Socks
  • Gold: Belt, Pot On Head, Shoes, Watch
  • Crazy Dave's Beard will also be dyed black with some gold streaks
 

Mushroomguy12

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Nov 23, 2018
Messages
9,810
Location
Nintendo Land Theme Parks, Incorporated
Tags

Streetpass Mii Plaza Logo


StreetPass Mii Plaza Logo



Mii Logo

General-use logo


Poses

Baseball


Holding a baseball bat.

1702240504964.png


Colors

Geno



Super Mario RPG (Nintendo Switch)

The blue parts of the hat and cape are transformed to gold. The yellow ribbon parts of the hat and inside of the cape are transformed to black. The shoes are black. The orange curls thing on his forehead is gold.
 
Last edited:

Venus of the Desert Bloom

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So, since we don't get as many submissions as we did in the past, I will be instituting a new policy.

I previously started jobs a day after the current one ended but, given the lack of submitted content in general, I am putting forth, for now, a "day after policy" which means you can submit content for the recently "finished" submission along with the current submission jobs. I will indicate the jobs that can have more submissions submitted. In this instance, you may submit more tags, colors, and poses.

I will be moving us to the next set of jobs....

Submit a Stage Based on an Aspect of Smash Bros.

We will be going into the library of Smash Bros. to pull of a stage that has appeared in a number of the Game Modes found in the series. These Game Modes include:
  • Room (64)
  • Training (all games)
  • Homerun Contest (all games)
  • Break the Targets (all games save for Wii u/Ultimate)
  • Subspace Emissary (Brawl)
  • Trophy Rush (3DS)
  • Smash Run (3DS)
  • Smash Tour (Wii U)
  • World of Light (Ultimate)
  • SmashSpace (Infinite)
  • Smash Hub (Infinite Beyond)
Now, if you have an idea of a stage that pulls from the Smash library, by all means, ping me to see if it is ok.


Submit a Global Event Involving Miis

We will be doing a global event within the Mii Day Festival which lasts from 04/05 to 04/25. Within this time, for three days, there will be an event involving the Miis that occurs within the Smash Hub. It can be used to showcase Miis and then voting is done by the server community. It could be an athletic event. It could be a concert. The idea it is a global event and, during this event, players will be able to receive prizes including currency to spend on times as well as other items available during the festival.

Submit Shaders relating to Mii Games

We will be submitting Shaders for our generic Airships and Speeders. These should be based on the current colors of past Mii games. Please note we do have colors relating to past consoles so that is not needed.
 

Mushroomguy12

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Smash Bros Stage

Collection Room (Super Smash Bros Melee)


The Collection Room seen in Super Smash Bros Melee whenever the player visits their Trophy Hoard or clears Classic Mode.

This will be a traveling stage starting on the top shelf in the background, with the center platform then rising out of the ground and moving through each of the cubbies with the consoles in them, from left to right, and up to down (so start on top, then go to Virtual Boy cubby, then Famicom/NES depending on region, then empty shelf (Magazine? Game Box? IDK), then Gamecube, then empty shelf, then plant, etc). After visiting the last cubby, being the large TV, the stage then moves to the front where the trophies are in the picture, giving us a full view of all the cubbies in the background. After that, the stage goes back to the top shelf, and the cycle begins anew.

We could also plug some modern/post gamecube consoles/handhelds in the empty shelves to update the room a bit (Wii, DS, 3DS, Wii U, Switch, etc)

A close-up of the consoles in the American version of the game.
 
Last edited:

GolisoPower

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Sep 17, 2017
Messages
4,397
Stage:
1702350450909.png

All-Star Rest Area:

Based on its appearance from Super Smash Bros. for 3DS/Wii U, the All-Star Rest Area is a unique sort of stage where the background builds up Trophies based on all the playable fighters of the Smash Infinite Beyond roster based on which unique character gets defeated on this stage for the first time. Say you're playing Master Chief and you're playing a CPU that's Ratchet & Clank. If you fully-defeat Ratchet & Clank, the next time you pick that stage, you'll see the Lombax's Trophy in the background. In addition, in Free-For-Alls, a fighter losing all their stocks will spawn oodles of healing items for players to pick up.

Mii Event:
Dress Mii Up!

During this event, you can submit a Mii Fighter to walk a stage, using any combination of outfits and facial arrangements to show off their style. The most stylish Mii wins.

Shaders:
Miiverse

All generic airships will gain a unique customizable shader based on the now-defunct localized social media platform Miiverse. The airship becomes bright green and white, with panels that players can use to draw their own stuff and show off their art. This drawing functionality is identical to how Splatoon 2 & 3 bypasses the lack of Miiverse for their own drawings.
 
Last edited:

Venus of the Desert Bloom

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Stage:
View attachment 381578
Cafe Fracasser:

(I dunno if scrapped stages are against the rules, but here goes)


Based on the unused TEST stage found in Super Smash Bros. Melee's source code. Back then it used the now-closed Caffe Verona (now a Mexican Restaurant called Reposada) in Palo Alto, California as the background. Instead, it uses an original, fancy cafe as a background, whereas the platforms shown here are reflavored to fit the aesthetic. In the background, you'll find some of the playable roster (as well as Assist Trophies) doing various things while watching the fight happen. To name a few examples from the Fighter side, Joker will be behind one of the counters tending to customers, Crazy Dave is tending to a bunch of coffee plants from Bloom & Doom Seed Co. and Isabelle is relaxing on a chair enjoying a nice cup o' joe. From the Assist Trophy side, we have Arbiter struggling to figure out how to drink a coffee, the Chosen Undead is resting near the fireplace occasionally handing out some Estus to passersby, and Paper Mario attempting to drink coffee...only to get temporarily drenched in coffee. When a fighter scores a KO, both staff and patrons will cheer for them in their own ways.

Mii Event:
Dress Mii Up!

During this event, you can submit a Mii Fighter to walk a stage, using any combination of outfits and facial arrangements to show off their style. The most stylish Mii wins.

Shaders:
Miiverse

All generic airships will gain a unique customizable shader based on the now-defunct localized social media platform Miiverse. The airship becomes bright green and white, with panels that players can use to draw their own stuff and show off their art. This drawing functionality is identical to how Splatoon 2 & 3 bypasses the lack of Miiverse for their own drawings.
Yeah, scrapped stages like this would be considered a go. Maybe in the future but the idea was because Mii Fighter's are a concept created for Smash, we will be including a stage that is based on a concept created for Smash but in the form of a location.
 

GolisoPower

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Messages
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Yeah, scrapped stages like this would be considered a no. Maybe in the future but the idea was because Mii Fighter's are a concept created for Smash, we will be including a stage that is based on a concept created for Smash but in the form of a location.
You know what, that's fair. Lemme find a better stage, then.

EDIT: Here's a better stage: the All-Star Rest Area.
 
Last edited:

Venus of the Desert Bloom

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Here is my stage submission. I am not finished yet but I will later on today...

Subspace

The stage is the size of Final Destination with one major feature: it transforms in layout as it cycles through various locations within Subspace. Here are the locations and descriptions. The version will transition using the Gateway Doors found in the stages that will open causing the stage transition.

Midair Stadium
This is a pretty standard stage and is Final Destination-like in appearance and function. Petey Piranha is visible in the background with Peach and Zelda in cages in the background. If Peach or Zelda are present in battle, then Miis are swapped in. If Pirahna Plant is selected, none of them appear.

1702431489603.png

The Plains
This section is composed of a floating earthy platform with ancient rock-like floating platforms. The stage itself is situated in a way like Green Hill Zone with two raised platforms on either side with a middle indent in the middle with two platforms floating overhead this section.

..............________............._________

_____................................................______
|.........|.............................................|...........|
|..........\______________________/...........|
\................................................................ /
...\_______________________________/

The following three enemies are stage hazards here:
  • Feyesh
  • Barbaros
  • Glunder

Ruined Zoo
The Ruined Zoo is dismal and long abandoned. The Statue of Porky Minch can be seen in the distance causing issues for everyone but it is not a stage hazard. The stage itself is similar to The Plains. This portion is the only one that technically is based on an actual video game, Earthbound. It is set similar to The Plains but the left side has a much higher which consists of a large bird cage that has since deteriorated with broken cages. The left side is far smaller and consists of a wooden tower platform. There is now just two floating platforms made out of wood in the center.

......._________
.... / .................\............................. ___________________
.../...................... \
/ .......................... \
|............................. | ..................... ___________________
| .............................| ..........................................................................___________
|..............................|...........................................................................|....................|
|..............................|...........................................................................|....................|
|..............................|_______________________________________|................... |
\ ............................................................................................................................/
..\ ........................................................................................................................./
.... \_____________________________________________________________/

Opponents that appear in this version as stage hazards are:

  • Auroros
  • Bytan
  • Floow


Research Facility

This version is a far departure from the rest with two small Final Destination-like platforms on either side of each other and a platform that travels between the two platforms followed by a bottomless pit. Like Space Frigate Orpheon, the lights will turn on and off occasionally.

.......................................................______________________

_________________________________............................_______________________________
|.............................................................|..........................|............................................................|
\______________________________/.............................\_____________________________/

Eenemies that appear here as stage hazards includes:
  • Roader
  • Buckot
  • Roturret

1702432047869.png

Subspace
Going back to the original concept, it is just a Final Destination platform utilizing the Subspace aesthetic. Certain enemies that appear include:

  • Glice
  • Bombed
  • Puppit
Following the Subspace section, it returns back to the Midair Stadium
 

Attachments

Last edited:

darkvortex

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akjbire4uqv11.png

megaman.0.1490963299.0.jpg

maxresdefault (5).jpg

image__43_.jpeg

Smash Cliffs
A stage based on the environment featured in lot of the CGI character reveal trailers that released for Smash Wii U \ 3DS and Ultimate. The stage takes place on a cliff side, and has a day night cycle. You can jump down to the floor below, where there is a rocky surface, and some rocks that can be climbed on. It's a pretty large stage. This is based on ads \ reveal, which I know we ruled against in the past, but considering these are official produced by Sakurai trailers and it featured in the in game opening to WOL, I think it works.
 

ssbashworld

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Snag the Trophy (Melee)

An overlooked mini-game. Some trophies straight from melee will decend & can be hit into others fighters doing some damage & knockback. If a trophy lands in the middle the last fighter to touch it will heal slightly, maybe about 5%.

Trophies that appear.
  • Daisy
  • Metal Mario
  • Master Sword
  • Zero-One
  • Fire Kirby
  • Metroid
  • Andross (64)
  • Starman
  • Dr. Stewart
  • Polar Bear
  • KK Slider
  • Pit
  • Ayumi
  • Ryota Hayami
  • Love Giant (Doshin)
 
Last edited:

Wario Wario Wario

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Cheese Wheels of Doom
Swapping Goomba for Challenger Approaching

Based on Brawl's challenger approaching screen, the stage has two red spotlights that move randomly illuminate a fully black battleground, where everyone is a silhouette. The layout is simply a flat walkoff with three small, seemingly-randomly moving platforms. Those platforms do have a pattern, but you'd have to play on the stage a lot to sus it out since it's not a simple left-to-right up-to-down movement.
 
Last edited:

Venus of the Desert Bloom

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Thank you to everyone who submitted! Here is our list of stages....

Smash Bros Stage

Collection Room (Super Smash Bros Melee)


The Collection Room seen in Super Smash Bros Melee whenever the player visits their Trophy Hoard or clears Classic Mode.

This will be a traveling stage starting on the top shelf in the background, with the center platform then rising out of the ground and moving through each of the cubbies with the consoles in them, from left to right, and up to down (so start on top, then go to Virtual Boy cubby, then Famicom/NES depending on region, then empty shelf (Magazine? Game Box? IDK), then Gamecube, then empty shelf, then plant, etc). After visiting the last cubby, being the large TV, the stage then moves to the front where the trophies are in the picture, giving us a full view of all the cubbies in the background. After that, the stage goes back to the top shelf, and the cycle begins anew.

We could also plug some modern/post gamecube consoles/handhelds in the empty shelves to update the room a bit (Wii, DS, 3DS, Wii U, Switch, etc)

A close-up of the consoles in the American version of the game.
Stage:
View attachment 381581
All-Star Rest Area:

Based on its appearance from Super Smash Bros. for 3DS/Wii U, the All-Star Rest Area is a unique sort of stage where the background builds up Trophies based on all the playable fighters of the Smash Infinite Beyond roster based on which unique character gets defeated on this stage for the first time. Say you're playing Master Chief and you're playing a CPU that's Ratchet & Clank. If you fully-defeat Ratchet & Clank, the next time you pick that stage, you'll see the Lombax's Trophy in the background. In addition, in Free-For-Alls, a fighter losing all their stocks will spawn oodles of healing items for players to pick up.

Mii Event:
Dress Mii Up!

During this event, you can submit a Mii Fighter to walk a stage, using any combination of outfits and facial arrangements to show off their style. The most stylish Mii wins.

Shaders:
Miiverse

All generic airships will gain a unique customizable shader based on the now-defunct localized social media platform Miiverse. The airship becomes bright green and white, with panels that players can use to draw their own stuff and show off their art. This drawing functionality is identical to how Splatoon 2 & 3 bypasses the lack of Miiverse for their own drawings.
Here is my stage submission. I am not finished yet but I will later on today...

Subspace

The stage is the size of Final Destination with one major feature: it transforms in layout as it cycles through various locations within Subspace. Here are the locations and descriptions. The version will transition using the Gateway Doors found in the stages that will open causing the stage transition.

Midair Stadium
This is a pretty standard stage and is Final Destination-like in appearance and function. Petey Piranha is visible in the background with Peach and Zelda in cages in the background. If Peach or Zelda are present in battle, then Miis are swapped in. If Pirahna Plant is selected, none of them appear.

View attachment 381622
The Plains
This section is composed of a floating earthy platform with ancient rock-like floating platforms. The stage itself is situated in a way like Green Hill Zone with two raised platforms on either side with a middle indent in the middle with two platforms floating overhead this section.

..............________............._________

_____................................................______
|.........|.............................................|...........|
|..........\______________________/...........|
\................................................................ /
...\_______________________________/

The following three enemies are stage hazards here:
  • Feyesh
  • Barbaros
  • Glunder

Ruined Zoo
The Ruined Zoo is dismal and long abandoned. The Statue of Porky Minch can be seen in the distance causing issues for everyone but it is not a stage hazard. The stage itself is similar to The Plains. This portion is the only one that technically is based on an actual video game, Earthbound. It is set similar to The Plains but the left side has a much higher which consists of a large bird cage that has since deteriorated with broken cages. The left side is far smaller and consists of a wooden tower platform. There is now just two floating platforms made out of wood in the center.

......._________
.... / .................\............................. ___________________
.../...................... \
/ .......................... \
|............................. | ..................... ___________________
| .............................| ..........................................................................___________
|..............................|...........................................................................|....................|
|..............................|...........................................................................|....................|
|..............................|_______________________________________|................... |
\ ............................................................................................................................/
..\ ........................................................................................................................./
.... \_____________________________________________________________/

Opponents that appear in this version as stage hazards are:

  • Auroros
  • Bytan
  • Floow


Research Facility

This version is a far departure from the rest with two small Final Destination-like platforms on either side of each other and a platform that travels between the two platforms followed by a bottomless pit. Like Space Frigate Orpheon, the lights will turn on and off occasionally.

.......................................................______________________

_________________________________............................_______________________________
|.............................................................|..........................|............................................................|
\______________________________/.............................\_____________________________/

Eenemies that appear here as stage hazards includes:
  • Roader
  • Buckot
  • Roturret

View attachment 381623
Subspace
Going back to the original concept, it is just a Final Destination platform utilizing the Subspace aesthetic. Certain enemies that appear include:

  • Glice
  • Bombed
  • Puppit
Following the Subspace section, it returns back to the Midair Stadium
View attachment 381588
View attachment 381591
View attachment 381589
View attachment 381590
Smash Cliffs
A stage based on the environment featured in lot of the CGI character reveal trailers that released for Smash Wii U \ 3DS and Ultimate. The stage takes place on a cliff side, and has a day night cycle. You can jump down to the floor below, where there is a rocky surface, and some rocks that can be climbed on. It's a pretty large stage. This is based on ads \ reveal, which I know we ruled against in the past, but considering these are official produced by Sakurai trailers and it featured in the in game opening to WOL, I think it works.
Snag the Trophy (Melee)

An overlooked mini-game. Some trophies straight from melee will decend & can be hit into others fighters doing some damage & knockback. If a trophy lands in the middle the last fighter to touch it will heal slightly, maybe about 5%.

Trophies that appear.
  • Daisy
  • Metal Mario
  • Master Sword
  • Zero-One
  • Fire Kirby
  • Metroid
  • Andross (64)
  • Starman
  • Dr. Stewart
  • Polar Bear
  • KK Slider
  • Pit
  • Ayumi
  • Ryota Hayami
  • Love Giant (Doshin)
Swapping Goomba for Challenger Approaching

Based on Brawl's challenger approaching screen, the stage has two red spotlights that move randomly illuminate a fully black battleground, where everyone is a silhouette. The layout is simply a flat walkoff with three small, seemingly-randomly moving platforms. Those platforms do have a pattern, but you'd have to play on the stage a lot to sus it out since it's not a simple left-to-right up-to-down movement.
Here they are in listed form:
  • Collection Room (Melee)
  • All-Star Rest Area (Smash 4)
  • Subspace (Brawl)
  • Smash Cliffs (Smash 4/Ultimate)
  • Snag the Trophy (Melee)
  • Challenger Approaching (Melee)
PLEASE GO HERE TO VOTE
 

Venus of the Desert Bloom

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Next, I will be announcing the results of our Festival that we submitted for a while back!

Name4 Points3 Points2 Points1 PointTotal
Festival of Bloom (Spring)2 (8)01 (2)010
Festival of Adventure2 (8)02 (4)012
Festival of Fire01 (3)2 (4)29
Star Festival1 (4)4 (12)2 (4)020
Fantasy Festival3 (12)1 (3)1 (2)219
DIY Festival02 (6)039

That being said, we are tied between the Star Festival and the Fantasy Festival. To revisit these, please consult these submissions:

Star Festival

The Star Festival is a short, small festival where players commemorate and celebrate the stars; both physically and figuratively. The entire Smash Hub is bathed in darkness as stars light up the night sky. Shooting stars are visible. There is not a day and night cycle like in the typical hub world.
  • 1 Mii Costume
  • 4 Stage Variations
  • Online Tournament
  • 1 Global Event
  • Hub Change
  • 2 Airships
  • 1 Speeders
  • 3 Shader
  • 6 Festival Colors (this is where more of the development time focuses on)
By the way, here are out Festival Colors for the Festival of Ice




That being said, we had two other options open so I filled those in...


Ice Flower Luigi


Winter Witch Palutena
Festival Theme: Fantasy Festival

View attachment 380867

This festival is made for celebrate the famous subgenre Medieval Fantasy, it can have the famous Medieval Fantasy elements as swords, castles, mystic creatures, knights, princesses, chests, treasues and kingdoms, it can have aesthetics of a common Medieval Fantasy, also Smash Infinite Beyond have various Medieval franchises as The Legend of Zelda, Fire Emblem, Dark Souls, Final Fantasy, Castlevania and others

  • 3 Mii Costumes
  • 2 stage variations
  • Spirit Event
  • No Hub Change
  • New assist Trophy
  • 3 Airships
  • 2 Speeders
  • 4 Shaders
  • 6 Poses
  • 4 Costumes
  • 2 Colors
I Have other ideas,but i don't know how they works and they're scrapped

Zombie Festival (This festival could be Zombie Apocalypse-themed,but it's scrapped because it will be very gory)

Festival In The FUUUUUUTURE! (This festival could be Sci-Fi-themed,but it's scrapped because costumes don't have any potencial)
This will be done at the top of the thread
 

Venus of the Desert Bloom

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I don't think it's fair to allow a trailer stage but not a commercial stage, those are literally the same thing
As the trailer stage submitter I can agree with this statement. I think what may have gotten mine in is that it's also based on ingame content, but it's a thin line I get it
While I do get the confusion, I ultimately decided to allow it because I felt the Smash Cliffs was more symbolic of Smash rather than a one-off commercial due to the prevalence of this location between Brawl to Ultimate. We saw it at the beginning of Brawl, in the Mega Man trailer, in the Bowser Jr, Trailer, in the Greninja trailer, in the Ultimate trailers; especially World of Light. You can also argue the Badlands (or whatever it is called) is a primordial basis for the Cliffs

I do understand maybe some confusion and, perhaps, I should have asked what commercial it was for before flat-out denying it but I still am willing to bet that I would have still declined it due to a lack of merit. I do try to look and read through submissions but, I will be perfectly honest, I finished my submission (barely finished) and then got the submissions ready for voting. I barely read through them but that was all the time I had for it. Between my last message with W3 and posting the link, that was the only time I was here on the site. Due to mental health issues and my current living situation, I don't have constant access to the internet as I did before. Had I had more time and access to the internet, I would have probably considered that more carefully. Some days, I do but sometimes, maybe just an hour. It depends on my day. I also am sometimes drugged out due to medications so I become forgetful, lethargic, and such. I will try to be more concise in my ruling and, if I can, more prompt in decisions. I can't promise anything but I will try.
 
Last edited:

Venus of the Desert Bloom

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Here is our list of content for the Fantasy Festival
  • 3 Mii Costumes
  • 2 stage variations
  • Spirit Event
  • New assist Trophy
  • 3 Airships
  • 2 Speeders
  • 4 Shaders
  • 6 Poses
  • 4 Costumes
  • 2 Colors
That being said, while I do know that DragonRobotKing26 DragonRobotKing26 submitted it, Fantasy Festival doesn't sound as eye-catching so perhaps we can come with another name.

We are going to ease our way into the Festival with the following content submissions....

Submit Fantasy-styled Variations

I want to stress that while it might be tempting to just submit like a castlefied version of a stage, Fantasy includes a lot of things. Magic, mystery, creatures, folktales, and more. Please be creative when submitting content. Some examples could be Moray Towers but entirely covered in beanstalks. It may also be tempting to go with an already fantasy-like stage like Temple or Castle Siege. Please submit your stage and how it may look.

Submit Spirits Relating to this Event
We will be collecting Spirits for this event but, unlike past events, entirely new Spirits will be available! For a list of Spirits, please consult this page: https://super-smash-bros-infinite.fandom.com/wiki/List_of_Spirits
For Infinite DLC Spirits, please open this spoiler for our list of Spirits

  1. Hades
    1. Aphrodite
    2. Ares
    3. Artemis
    4. Asterius
    5. Nyx
    6. Persephone
    7. Skelly
    8. Thanatos (Hades)
    9. The Fury Sisters
    10. Zeus
    11. Athena
    12. Charon
    13. Dusa
    14. Hades (Hades)
    15. Hypnos
    16. Zagreus
  2. Ace Attorney
    1. Phoenix Wright
    2. Miles Edgeworth
    3. Judge
    4. Franziska von Karma
    5. Apollo Justice
    6. Klavier Gavin
    7. Miles Edgeworth (Chief Prosecutor)
    8. Ryunosuke Naruhodo
    9. Phoenix Wright (Fighter Spirit)
  3. Sakura Wars
    1. Ichiro Ogami
    2. Gemini Sunrise
    3. Iris Chateubrand
    4. Ayame Fujide
    5. Tenkai
    6. Erica Fontaine
    7. Ciseaux
    8. Sakura Amamiya & Hatsuho Shinonome
    9. Seijuro Kamiyama & Anastasia Palma
    10. Azami Mochizuki & Clarissa Snowflake
    11. Sumire Kanzaki
    12. Ranmaru
    13. Tokyo Flower Division
  4. Digimon
    1. Wargreymon
    2. Weregarurumon ->Metal Garurumon
    3. Togemon
    4. Patamon & Gatomon -> Angemon & Angewoman
    5. Leomon
    6. Myotismon -> VenomMyotismon
    7. Etemon
    8. Machinedramon
    9. Guilmon -> Growlmon
    10. Pulsemon -> Bulkmon
    11. Hudiemon
    12. Digi-egg -> Digitamon
    13. Tyranomon -> Tyranomon X
    14. Gatchmon
    15. Beelzlemon
    16. Omnimon
  5. Guilty Gear
    1. Ky Kisuke
    2. May
    3. Johnny
    4. Milia Rage
    5. Potemkin
    6. Axl Low
    7. Zato=One
    8. Chip Zanuff
    9. Dr. Baldhead (enhanceable to Dr. Faust)
    10. Testament
    11. Dizzy
    12. I-No
    13. Bedman
    14. Jack-O-Valentine (Enhanceable to Jack-O)
    15. Answer
    16. Nagoriyuki
    17. Justice
  6. Tomb Raider
    1. Jacqueline Natla -> Jacqueline Natla (Transformed)
    2. Samantha -> Nishimura
    3. Winston Jeeves
    4. Doppleganger
    5. Amanda Evert
    6. Werner Von Croy
    7. Pedro Dominguez
  7. Tales
    1. Genis Sage
    2. Raine Sage
    3. Kratos Aurion
    4. Colette Brunel
    5. Sheena Fujibayashi
    6. Presea Combatir
    7. Zelos Wilder
    8. Regal Bryant
    9. Mithos -> Yggdrasil
    10. Yuan Ka Fei
    11. Emil Castagnier
    12. Tenebrae
    13. Marta Lualdi
    14. Richter Abend
    15. Journey of Rejuvenation
  8. Super Mario RPG
    1. Mario (SMRPG)
    2. Princess Toadstool (SMRPG)
    3. Bowser (SMRPG)
    4. Frogfucious
    5. Toadofsky
    6. Big Yoshi
    7. Kerkero Cola
    8. Bowyer
    9. Belome
    10. Bahamutt
    11. Axem Rangers
    12. Croco
    13. Yardovich
    14. Exor
    15. Culex
  9. Ratchet & Clank
    1. Captain Qwark
    2. Chairman Drek
    3. Dr. Nefarious -> Emperor Nefarious
    4. The Great Clock
    5. Alister Azimuth
    6. Mr. Zurkon
    7. Skidd McMarx
    8. Big Al
    9. The RYNO V
    10. Sheep
    11. Zoni
    12. Aphelion
    13. Angela Cross
    14. Talwyn Apogee
  10. Angry Birds
    1. Mighty Eagle
    2. Space Flock
    3. Chuck
    4. Bomb -> Shockwave
    5. The Blues
    6. Bubbles
    7. Terrence
    8. King Smooth Cheeks
    9. Matilda
    10. Hal
    11. Stella
    12. Silver
    13. The Eggs
    14. Piggy McCool
  11. League of Legends
    1. Jinx
    2. Yasuo
    3. Vi
    4. Caitlyn
    5. Darius
    6. Akali
    7. Blitzcrank
    8. Ekko
    9. Kai'sa
    10. Neeko
    11. Wukong
    12. Tristana
    13. Seraphine
    14. Kayn
    15. K/DA
  12. SoulCalibur
    1. Siegfried
    2. Mitsurugi
    3. Kilik
    4. Raphael
    5. Taki
    6. Sophita -> ELysium
    7. Cassandra
    8. Yo****mitsu
    9. Xianghua
    10. Inferno
    11. Cervantes
    12. Tira
    13. Hwang
    14. Setsuka
    15. Ivy
  13. Doom
    1. Pain Elemental
    2. Lost Soul
    3. Arachnotron
    4. Cyberdemon
    5. Zombieman
    6. Pinky
    7. Imp
    8. Icon of Sin
  14. NeiR Automata
  15. Other
    1. Atari
      1. Centipede (Centipede)
      2. Asteroids (Asteroids)
      3. Missile Commander (Missile Commander)
      4. Warlords (Warlords)
      5. Bentley Bear (Crystal Castles)
    2. Live a Live
      1. The Master and Masaru Takahara
      2. Pogo and Sundown Kid
      3. Akira and Cube
      4. Oersted and Oboro
    3. Overwatch
      1. Tracer
      2. Soldier 76
      3. Reaper
      4. Winston
      5. Reinhardt
      6. Widowmaker
      7. Genji
      8. D.Eva
      9. Bastion
      10. Mercy
    4. Sega
      1. Bonanza Bros.
      2. Alex Kidd
      3. Beat
      4. Hornet
      5. NiGHTS
      6. Landsknecht
      7. Goro Mijima
      8. Kiryu Kazuma
    5. Dead by Daylight
      1. The Hunter
      2. The Huntress
      3. The Legion
      4. The Doctor
      5. The Nurse
      6. The Trickster
      7. The Oni
      8. Dwight, Meg, Claudette, & Jake
    6. Type-Moon
      1. Arcueid Brunestud (Tsukihime) -> Archetype: Earth
      2. Ciel (Tsukihime)
      3. Hisui and Kohaku (Tsukihime)
      4. Neco-Arc (Melty Blood)
      5. Night of Wallachia (Melty Blood)
      6. Artoria Pendragon (Fate/stay night)
      7. Gilgamesh (Fate/stay night)
      8. BB (Fate/EXTRA CCC)
      9. Mash Kyrielight (Fate/Grand Order)
      10. Edmond Dantes (Fate/Grand Order)
      11. Goetia (Fate/Grand Order
      12. Astolfo (Fate/Apocrypha)
      13. Aoka Aozaki (Mahou Tsukai no Yoru) -> Aoko Aozaki (Redshift)
    7. Omori
      1. Omori (Omori)
    8. Silent Hill
      1. Pyramid Head (Silent Hill)
    9. Fraymakers
      1. The Watcher & Peppino
      2. Ultra Fishbunjin 3000 & Captain Viridan
      3. Octodad & Diogenes
        Welltaro &
    10. Contra
      1. Bill Rizer (Contra)
    11. Miner Wily
      1. Miner Wily (Miner Wily)
      2. Tennis for Two
      3. Dangerous Dave
    12. The Sims
      1. The Sims (Sims)
    13. Call of Duty
      1. Simon Ghost Riley (Call of Duty)
    14. WarCraft
      1. Arthras (Warcraft)
      2. The Lich King (Warcraft)
    15. Half-Life
      1. Gordon Freeman
      2. G Man
      3. Alyx
      4. Headcrab
      5. Vortigaunt
    16. Apex Legends
      1. Bloodhound
      2. Lifeline
      3. Wattson
You can submit any old Spirits you so wish but you can submit two new Spirits. Please provide Spirit info PLUS a Spirit Battle.
 
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BowserKing

Smash Lord
Joined
Feb 16, 2019
Messages
1,932
Location
winnipeg
Spirit: Hattena
Franchise: PokémonSpirit type: Primary Attack novice
Spirit effect: increased healing
Spirit battle: :ultjigglypuff:(wizard hat)
Rules: the opponent starts with a ray gun. The opponent will heal after reaching certain damage (once)
Arena: Wild Area
Theme: Battle Gym Leader (Sword/Shield)
Hattena is my spirit choice as the Hattena line are based off witches, a major part of the fantasy genre
 

GolisoPower

Smash Master
Joined
Sep 17, 2017
Messages
4,397
Stage Variation
Hakurei Shrine ➡Scarlet Devil Mansion
1702524861648.png

While the layout and gimmicks are generally the same, the background is changed completely to that of the Scarlet Devil Mansion, with it being nighttime in the background. There's an increased chance for Embodiment of Scarlet Devil characters to appear as cameos.
 
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ssbashworld

AKA nirvanafan
Premium
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Oct 14, 2016
Messages
2,764
Stage Variant
N. Sanity Beach - Medieval Beach



Theme inspired by the 1st level of Crash 3 (fitting as the regular stage is based on Crash 1s 1st level).

  • Water is dirtier similar to the puddles in Crash 3s medieval levels.
  • Man Eating Plants are replaced with the Cortrex themed goats which will charge across the stage once randomly during its 15 sec appearance.
  • Ripper Roo can no longer randomly appear with the TNT crate.
  • A Castle & tents will be displayed in background.
  • If possible cameos would be changed to fit theme
    • Coliseum Cortex (from Tinys Crash 3 boss fight)
    • Princess Coco
    • Witch Tawna
    • Gladiator Tiny
 

Venus of the Desert Bloom

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Here is my submission....

1702601333920.png

Moray Towers
I wanted to include a stage from Infinite but opted for my original concept of a Beanstalk Moray Towers. While it wouldn't look like this above perhaps, the platforms are wrapped with beanstalks, vines, and leaves along with the rest of the background buildings. The sky is also clouded over with beanstalks reaching into the heavens.
 

Venus of the Desert Bloom

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Thank you everyone for taking the time to submit and vote for content! Here are the results of voting!!

Name4 Points3 Points2 Points1 PointTotal
Collection Room2 (8)1 (3)3 (6)118
All-Star Rest Area1 (4)3 (9)1 (2)116
Subspace3 (12)2 (6)2 (4)123
Smash Cliffs2 (4)1 (3)1 (2)215
Snag the Trophy01 (3)1 (3)27
Challenger Approaching00000

With that being said, Subspace will be our new stage and the first one released post-launch!

Next, we will be moving to our Fantasy Festival Submissions for Stage Variations.

Stage Variation

House (PVZ) -> Dark Ages House (PVZ)


The PVZ house is transformed to its fantasy counterpart in PVZ 2, found in the Dark Ages World.

View attachment 381674
Gnome Plateau Tower
View attachment 381676
Turns the Great Plateau Tower's roof into a gnome's hat, with a giant gnome head watching the battle in the background.
Stage Variation
Hakurei Shrine ➡Scarlet Devil Mansion
View attachment 381684
While the layout and gimmicks are generally the same, the background is changed completely to that of the Scarlet Devil Mansion, with it being nighttime in the background. There's an increased chance for Embodiment of Scarlet Devil characters to appear as cameos.
Stage Variant
N. Sanity Beach - Medieval Beach



Theme inspired by the 1st level of Crash 3 (fitting as the regular stage is based on Crash 1s 1st level).

  • Water is dirtier similar to the puddles in Crash 3s medieval levels.
  • Man Eating Plants are replaced with the Cortrex themed goats which will charge across the stage once randomly during its 15 sec appearance.
  • Ripper Roo can no longer randomly appear with the TNT crate.
  • A Castle & tents will be displayed in background.
  • If possible cameos would be changed to fit theme
    • Coliseum Cortex (from Tinys Crash 3 boss fight)
    • Princess Coco
    • Witch Tawna
    • Gladiator Tiny
Here is my submission....

View attachment 381716
Moray Towers
I wanted to include a stage from Infinite but opted for my original concept of a Beanstalk Moray Towers. While it wouldn't look like this above perhaps, the platforms are wrapped with beanstalks, vines, and leaves along with the rest of the background buildings. The sky is also clouded over with beanstalks reaching into the heavens.
Here they are in listed form:

House (Plants vs Zombies) -> Dark Ages House
Great Plateau Sheikah Tower (Zelda) -> Great Gnome Shiekah Tower
Hakurei Shrine (Touhou Project) -> Scarlet Devil Mansion
N. Sanity Beach (Crash) -> Medieval Beach
Moray Towers (Splatoon) -> Moray Stalktowers

PLEASE GO HERE TO VOTE!!!
 

Venus of the Desert Bloom

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While we already are voting on stage variations, Spirits are allowed to be submitted.

That being said, we will be moving to our next set of jobs which are....

Submit an Airship based on Fantasy Tropes

We will be submitting an Airship that is based on elements of fantasy. Now, fantasy can be things such as fiction but we are going for more traditional fantasy. While not as creative, it still stays on-topic with these fantasy tropes. So, wizards, grab your wands and conjure up a fantastical steed to take to the air!

Likewise....

Submit a Speeder based on Fantasy Tropes
Likewise, we will also be dusting off our cabinets of curiosities and bringing forth a fantastical submission of a Speeder that utilizes fantastical tropes like the Airship.
 

ssbashworld

AKA nirvanafan
Premium
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Messages
2,764
Speeder - Catapult

Would take some creative liberty & have some sort of control/steering area towards the front.

Airship - Griffin Ship


A small medieval building place on the back of a giant griffin.
 
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darkvortex

Smash Champion
Joined
Jul 1, 2023
Messages
2,446
Tornado2.jpg.jpg

Flying House - Airship
based on a common fantasy trope

Maryanna_Hogatt_Mushroom_Car_WEB_5000x.jpg

Mushroom Kart - Speeder

Spirts
  1. Kamek (Mario)
  2. Wanda (Mario)
  3. Great Fairy (Zelda)
  4. Cadea (Fire Emblem)
  5. Sigurd (Fire Emblem)
  6. Tharja (Fire Emblem)
  7. Ashnard (Fire Emblem)
  8. Medus (Fire Emblem)
  9. Prince of Sablé
  10. Arthras (Warcraft)is
  11. Lich King (Warcraft)
  12. Siegried (Soul Calibur)
  13. Sir Arthur (Ghosts N. Goblins)
 

Venus of the Desert Bloom

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Hi everyone, sorry for not being around but I ran into some issues that caused me to be away for it a bit. Here are the results of voting for our stage variations:

Name3 Points2 Points1 PointTotal
House (PvZ)1 (3)014
Great Plateau Sheikah Tower0000
Hakurei Shrine2 (6)006
N. Sanity Beach03 (6)06
Moray Towers0022

Taking the lack of votes but also the tie, I decided to award Hakurei Shrine and N. Sanity Beach our wins. The House variation will be shelved and added as a possible submission for our eventual Halloween/Horror theme which seems to be more fitting.

Next, we will be voting for our Airspeeder and Airship. We previously only got 3 votes and I abstained so as not to influence the votes too much. I know that voting is not as fun or engaging as submissions but it TRULY does help things out.

Here are the submissions...

Speeder

Horse and Carriage


undefined


A common mode of transportation before modern vehicles were a thing. Common in fantasy fiction.

Airship

Viking Ship

undefined


A nordic styled Viking ship, commonly used for raiding during the Middle Ages. Also common in fantasy fiction.
Speeder - Catapult

Would take some creative liberty & have some sort of control/steering area towards the front.

Airship - Griffin Ship


A small medieval building place on the back of a giant griffin.
Fantasy-Themed Airship: Pegasus

View attachment 381781

A white pegasus could be an airship,but i think that pegasus could be big
View attachment 381766
Flying House - Airship
based on a common fantasy trope

View attachment 381767
Mushroom Kart - Speeder

Spirts
  1. Kamek (Mario)
  2. Wanda (Mario)
  3. Great Fairy (Zelda)
  4. Cadea (Fire Emblem)
  5. Sigurd (Fire Emblem)
  6. Tharja (Fire Emblem)
  7. Ashnard (Fire Emblem)
  8. Medus (Fire Emblem)
  9. Prince of Sablé
  10. Arthras (Warcraft)is
  11. Lich King (Warcraft)
  12. Siegried (Soul Calibur)
  13. Sir Arthur (Ghosts N. Goblins)
Airship:
View attachment 381783
Red Dragon

Speeder:
View attachment 381784
Witch's Broomstick
As we have more Airships, I will add a Speeder which is...

1702766895382.png

Pumpkin Carriage

Here they are in listed form....

Airship
  • Viking Ship
  • Griffin Ship
  • Dragon
  • Flying House
  • Pegasus
  • Red Dragon
Speeder
  • Horse & Carriage
  • Catapult
  • Mushroom Kart
  • Witch's Broomstick
  • Pumpkin Carriage
Please go here to vote
 

Venus of the Desert Bloom

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Here is our next set of jobs regarding the Fantasy Festival. I am also waiting for a more "catchy name".

Submit Shaders for our Airship/Speeders

We will be submitting Shaders for our non-themed generic line of Airship and Speeders that reflect more fantastical. Remember that all Shaders are Master-class.
Submit Poses based on Fantasy Tropes

We will be submitting Poses that focus on giving characters poses that focus on Fantasy tropes.

Submit a Currency for Event-only Items

We will be submitting an event-only currency based on fantasy elements.

Submit an Item for our Fantasy Event

Much like before, we will be having items that are available for a very short time which can only be purchased with event currency. The items that we will be submitting are:
  • Held Iem (Item)​
  • Pal (a creature perched on or above the shoulder)​
  • Effect (an affect that surrounds the Mii)​
 

GolisoPower

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Joined
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Messages
4,397
Shader:
Treasure Chest SVG Cut file by Creative Fabrica Crafts · Creative Fabrica

Treasure Chest
The generic airships will gain a wooden texture with golden trims, making it seem more like a treasure chest.

Pose:
Red & Gold 82 King's Throne – The King and I Enterprise

Hail To The King!
A throne appears behind the Mii, who sits down on it as a large crown falls onto their head and a scepter falls into their hands. This is a persistent pose that lasts until the player decides to end it with a button press.

Currency:
King Crowns for Men Mens King King Cosplay Crown Kids Tiara Costumes Men |  eBay

Crowns

Items:
Dragon Hatchling Digital Art by Aaron Spong - Pixels

Dragon Hatchling
Flying close to the Mii's head, the Dragon Hatchling is a Pal that will follow them around, occasionally spitting harmless bursts of fire from its mouth and feasting on larger insects like a cat eating a mouse.
 

Mushroomguy12

Smash Hero
Joined
Nov 23, 2018
Messages
9,810
Location
Nintendo Land Theme Parks, Incorporated
Pose

Bard's Song


The Mii takes out a medieval flute and plays a short medley, much like the bard that is commonly found in fantasy folklore. The medley may be a medieval version of a song from a pre-existing franchise (a couple of notes from the Super Mario Bros main theme, Zelda main theme, Kirby's Green Greens theme, etc.)

undefined


Currency

Treasure Chest


1702771002235.png


A treasure chest filled with gold coins. Commonly found in fantasy fiction as one of the rewards the knight or band of adventures receives upon completing their quest.

Item

Knight's Shield

File:ALttP Fighter's Shield Artwork.png


Generic Knight's Shield (not necessarily Zelda one, this is just a more famous example to provide a reference to.)

Pal

Fairy

File:TotK Fairy Model.png


A fairy companion that will perch on the Mii's shoulder. Again, not necessarily a Zelda fairy, this is just a more famous example that most users on this thread would be familiar with to provide a reference to.

Effect

Glow


An angel's halo appears above the Mii and the Mii is bathed in a small beam of light. Similar to the effect the ghost spirits have in Zelda BOTW and TOTK. (Yes, I know it's another Zelda thing, but the series just has too many good examples and references for fantasy tropes, this is again supposed to be generic in theory, not tied to a specific franchise).

File:TotK Rauru Artwork.png
 
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