peril1337
Smash Cadet
I'd prefer side B moves be... removed >_>
I can't help much, but I'll be keeping my eye on this project.
I can't help much, but I'll be keeping my eye on this project.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
that would not work -.-;;It'd be easier to have a starting point. Just work off of Brawl+. Increase hitstun and shieldstun. It'll be a good start.
What do you mean?You guys are going over the top with some stuff.
I can do it easier in 2 lines.You guys are going over the top with some stuff.
To remove airdodge etc, simply use PW's Action Modifier. It's the oldest code in the book.
Its two lines to target the memory region and nop it out, so its burden is 0With the conditional, it's just one line, is it not, smartypants?
Lul 10charThis is stupid
Thanks for your input![]()
Found your codes Dant.I made a bunch of disable codes for this I thought...they are in a thread somewhere.