Tree Gelbman
100 Percent Done
- Joined
- Nov 3, 2007
- Messages
- 15,352
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Banjo is overrated what I didn't say anything
So do I.I like Fi.
What needs to be done to balance MK is give his sword regular priority.Not should Ganon be balanced but de-cloned. (I know nearly every smash fan agrees with that, but it needs to be done so badly)
MK's attack speed is a little much, and some of his attacks can be landed so easily, because of it's direction and speed. Speed and directional changing is what primarilly needs to be done to nerf and balance out MK, along with changing his specials so that not every single one of them can be used as a recovery...
Btw, was there a character who mastered the air in N64? I never played that game. I know Melee has Jigglypuff for an air master, and MK for Brawl.
On Ganon, as much as I insult PSASBR, I would love him to have a play style similar to Zeus (without an insane roll that will never be patched)
That would make a cool FS at least.Ganon should just fight in pig form![]()
PikminI heard that Olimar's been confirmed. Any other confirmations recently?
I don't think I ever downloaded Zeus and Isaac Clarke. What was Zeus like?
Zeus was OP and boring as ****. Literally every move was the same in a different direction and filled half of the supers bar.I don't think I ever downloaded Zeus and Isaac Clarke. What was Zeus like?
Trippy riding Panther (wearing Majora's Mask) with Navi.I heard that Olimar's been confirmed. Any other confirmations recently?
Zeus was OP and boring as ****. Literally every move was the same in a different direction and filled half of the supers bar.
Isaac was OK, not bad nor good.
Balance first, de-cloning second.Not should Ganon be balanced but de-cloned. (I know nearly every smash fan agrees with that, but it needs to be done so badly)
MK's attack speed is a little much, and some of his attacks can be landed so easily, because of it's direction and speed. Speed and directional changing is what primarilly needs to be done to nerf and balance out MK, along with changing his specials so that not every single one of them can be used as a recovery...
Might've been Pikachu or Falcon. I haven't really checked.Btw, was there a character who mastered the air in N64? I never played that game. I know Melee has Jigglypuff for an air master, and MK for Brawl.
Actually, either Pikachu or Kirby from what I knowMight've been Pikachu or Falcon. I haven't really checked.
Life spoilers:Rugrats spoliers:
They grow up![]()
Did you NOT see what I posted yesterday?Life spoilers:
You are all going to die!
...EVENTUALLY!!!![]()
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Yea, but I play with 3 stockLife spoilers:
You are all going to die!
...EVENTUALLY!!!![]()
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I only know of that game because of Game Grumps, where they only make like 3 episodes of a game and quit.
Their job is to play videogames, and they can't even do that right, it's astounding how lazy they are.
Yea, I really don't get it.It's astounding how much fan art their is for them.
Astounding.
Because weird people exist, and they tend to run the fanbases. OF EVERYTHING.Yea, I really don't get it.
Coming from someone who watches game grumps (DON'T JUDGE ME) I will say that they seem to complete games more now since Jon left XDBecause weird people exist, and they tend to run the fanbases. OF EVERYTHING.
That is a fact.
Yea, I know, but for something like Gamegrumps?Because weird people exist, and they tend to run the fanbases. OF EVERYTHING.
That is a fact.
As annoying as he can be, I still think it's funny watching anyone freak out playing Amnesia: The Dark Descent.Yea, I know, but for something like Gamegrumps?
All they're doing is playing videogames, it's really nothing worthy of praise
at least they're better than that pewdiepie ****er
Yea, it's entertaining, but to think he gets paid just to eat ****, play games, and say stuff in his stupid accent or whatever is disgusting.As annoying as he can be, I still think it's funny watching anyone freak out playing Amnesia: The Dark Descent.
Because weird people exist, and they tend to run the fanbases. OF EVERYTHING.
That is a fact.
That's true. If that were to happen, then Metaknight would be more of a balanced character. For almost five years now, all I hear about Metaknight is complains upon complains upon complains... Am I the only one here who loves battling a Metaknight? I just love to chaingrab that masked ball with Iceclimbers and kill him with a charged up-smash, he is one of the easiest characters to chaingrab afterall. Once you get the hang of the Metaknight MU, it's not as bad as it seems. I'm not saying that Metaknight is"Balanced", Metaknight surely is a really strong character. But he doesn't deserve (in my perspective) all that flaming complains about how strong he is. To be honest, I consider Snake to be equal to Metaknight. Having a huge Hitbox, extreme killing power, and never dying. That's not my point though. My point is that there is a way to beat every character quite badly, even Metaknight.What needs to be done to balance MK is give his sword regular priority.
Many of Snakes attacks are slower than Meta Knight's in some way though, and his recovery isn't comparable to MK's, that's certain.That's true. If that were to happen, then Metaknight would be more of a balanced character. For almost five years now, all I hear about Metaknight is complains upon complains upon complains... Am I the only one here who loves battling a Metaknight? I just love to chaingrab that masked ball with Iceclimbers and kill him with a charged up-smash, he is one of the easiest characters to chaingrab afterall. Once you get the hang of the Metaknight MU, it's not as bad as it seems. I'm not saying that Metaknight is"Balanced", Metaknight surely is a really strong character. But he doesn't deserve (in my perspective) all that flaming complains about how strong he is. To be honest, I consider Snake to be equal to Metaknight. Having a huge Hitbox, extreme killing power, and never dying. That's not my point though. My point is that there is a way to beat every character quite badly, even Metaknight.
If you played Melee like a boss, you'd have 4 stocks!Yea, but I play with 3 stock![]()
And cut all of his power moves' knockback by at least half, and take away a lot of his hitstun with moves.What needs to be done to balance MK is give his sword regular priority.
Once you play competitive Brawl or a really campy player (hint: Meta Knight Brawl competitive players are really campy), you will hate battling Meta Knight.Am I the only one here who loves battling a Metaknight?
Yeah, but once you get a handle of how to approach him, you usually get beat by his broken priority, or by typical Meta Knight camping/stalling strategies.Once you get the hang of the Metaknight MU, it's not as bad as it seems.
That was in reference to Brawl, I'm not as into MeleeIf you played Melee like a boss, you'd have 4 stocks!![]()
Nope, we have the ball, we ran a fast break, and we jumped higher than any competitive game had ever jumped beforehand AGAINST the company that made said game, and we dunked it right in their faces with all the competitive gaming scene, gaming media, and many other people watching it, and we savored that moment.http://www.ign.com/articles/2013/07/16/smash-bros-marvel-vs-capcom-break-evo-records
The ball is in Nintendo's court for EVO next year. I really hope the see this.
Snake's onstage game is much better than Metaknight's. A good Snake will always try to stay on stage and will use B-reversal, Recoil-special, etc. to get back on his stage safely. Snake's recovery is much better than people might think, he has his C4 as a tool to reset and use his Cypher again. Snake vs Metaknight Matchup is rated as an even MU (50-50) in most stages.Many of Snakes attacks are slower than Meta Knight's in some way though, and his recovery isn't comparable to MK's, that's certain.
I do play Brawl competitively and I think I play quite a decent Metaknight. Whether using Metaknight or not, I know my approach to a Metaknight and what attacks to use which ultimately won't be punished. I'll agree that campy Metaknights are annoying, but they can't camp forever. A rule for edge-grab limit should be placed to limit Metknight's camping.Once you play competitive Brawl or a really campy player (hint: Meta Knight Brawl competitive players are really campy), you will hate battling Meta Knight
Depends on who you're using against Metaknight and at what stage. You won't have as much as a problem if you space your attacks correctly.Yeah, but once you get a handle of how to approach him, you usually get beat by his broken priority, or by typical Meta Knight camping/stalling strategies.
Hey, I'm weird and I haven't ruined any fanbases...Because weird people exist, and they tend to run the fanbases. OF EVERYTHING.
That is a fact.