psyniac_123
Smash Ace
Nah, let's call it Smash 4. Like we have been doing.So he went with the pun?
Super Smash Bros 4 3DS & Super Smash Bros 4 Wii U.
Bit lame. Let's call it Smash Bros 3D and Smash Bros Universe respectively guys.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Nah, let's call it Smash 4. Like we have been doing.So he went with the pun?
Super Smash Bros 4 3DS & Super Smash Bros 4 Wii U.
Bit lame. Let's call it Smash Bros 3D and Smash Bros Universe respectively guys.
Good! Good.Regna Ferox Arena, easy.
Combine what he said about keeping as many character as possible with him not denying the DLC possibility and there might be hope for no cuts, even if some characters come as DLC.I know Sakurai will try to keep as many characters as possible. He said that.
I trust Sakurai will make a good decision. He's already made several so far.
I trust Sakurai will make a good decision.
I trust Sakurai
God be with you.Sakurai
Dat Bamco influence.Yeah, it's what I've been saying. Engine looks faster, more polished, less floaty, attack animations seem faster. Etc...
This.Perfect. Not even kidding.
It's funny how violently everyone is reacting to the interview. Sakurai might honestly setting us up just in case he later has to reveal it that way and we won't be too distraught them. He said he's still trying to make it work and I would think he fully intends to keep the cuts as low as possible. I feel like he really wouldn't want to lose Ice Climbers, he's a big fan, right?
Also, everyone needs to stop freaking about transformations being cut. These are very different from Ice Climbers and the AI it uses to make Nana follow. Transformations are simple; changing a model and swapping a moveset.
Mind that the game is still in development. Changes are to be expected in the final version.Speaking of Mega Man, I'm kind of worried about that character being overpowered due to having practically half of his moveset are projectiles. Not to mention that infamous down smash doing like 40%.
And virtually everyone here still bought it anyways...There was a large backlash on here initially because no Ridley, Megaman, and the cuts. Especially the cuts. This was before the game hit shelves when the roster was leaked.
As someone who will be maining him based on principle (as I did with Pit), I'm okay with this.Speaking of Mega Man, I'm kind of worried about that character being overpowered due to having practically half of his moveset are projectiles. Not to mention that infamous down smash doing like 40%.
Keep in mind Sakurai did point out that his smash moves can overheat. This may keep spammers in check.Speaking of Mega Man, I'm kind of worried about that character being overpowered due to having practically half of his moveset are projectiles. Not to mention that infamous down smash doing like 40%.
Yep. I'd rather call it that, too.Nah, let's call it Smash 4. Like we have been doing.
I'll stick to calling it Kerfuffle for when my funny bone starts acting up.Yep. I'd rather call it that, too.
Hard to approach characters with reflectors with half his moves are projectiles. Really makes him relay on his Up and Down smashes, dash, throws, and back and forward aerial against Fox. And his Up and Down Smashes can be overused. Down Smash doesn't look like it can KO.Speaking of Mega Man, I'm kind of worried about that character being overpowered due to having practically half of his moveset being projectiles. Not to mention that infamous down smash doing like 40%.
Only his Down-A and Up-A I think.His Smash Moves overheat? (-lAl-);;;;
I hope this doesn't make Mega competitively less viable because if his killing power is reliant on those Smash, that's bit of a problem. Dunno if confirmed though.
Also noticing that there's Rush Coil as his Up B, isn't it practically the same as Sonic's Up B?
I'd like Super Smash Bros ScuffleSo he went with the pun?
Super Smash Bros 4 3DS & Super Smash Bros 4 Wii U.
Bit lame. Let's call it Smash Bros 3D and Smash Bros Universe respectively guys.
I'm glad. We finally get a legit Zoner. Overheating seems like a good mechanic too. I like characters with gimmicks.Keep in mind Sakurai did point out that his smash moves can overheat. This may keep spammers in check.
But yeah... he seems like quite the zoner.
I guarantee Ridley is still going to be playable.Who knows, but proclaiming anything is guaranteed is foolhardy.
I'd agree with this. Have we seen his Side Smash yet? We need at least one strong one, really.H And his Up and Down Smashes can be overused. Down Smash doesn't look like it can KO.
I never seen it actually do 40% damage. Any proof?Speaking of Mega Man, I'm kind of worried about that character being overpowered due to having practically half of his moveset are projectiles. Not to mention that infamous down smash doing like 40%.
Good contribution.-Makes account so can join in on this conversation-
Dr. Mario will also tell you it's butthurtitis.I have "butthurtitis" now because I don't like the idea of characters leaving the game?
Looks like I need a second opinion from a different physician because the one I have now seems to have a bad case of cynicism
Daww, were you feeling left out?-Makes account so can join in on this conversation-
Sakurai also confirmed to me that tripping, a significant and frustrating element from Super Smash Bros. Brawl had been removed. The series creator described the gameplay direction of Super Smash Bros. Wii U and Super Smash Bros. 3DS as being somewhere between the faster, more competitive style of Melee and the slower, more casual design of Brawl. No doubt that will be good news for those wanting a better compromise.
-Didn't make any comment about out topics.- mfw-Makes account so can join in on this conversation-