soviet prince
I am the terror that flaps in the night
well pacman chances just shot up
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There will always be lag cause not everybody has the fastest broadband or best Wi-Fi lets just hope there isn't enough to go crazy about.Lets also pray no lag.
Listening to the complaints of the competitive scene would be a rather SOUL DESTROYING experience. Good thing he won't since that would only result in a bad game........you know i kinda wonder if sakurai has seriously payed attention to all the backlash brawl received...I have a feeling this might of been brought on due to that.
In some ways i'ma starting to feel kinda bad for the guy...
Expect it lolHmm, should we expect an influx of members, or does that come later?
Da Bess.Time to Argue all over again.
What exactly counts as general discussion if we can't add in a little character discussion?Please keep all general discussion limited to this thread and all character discussion in the respective character boards.
Maybe this thread is for discussing gameplay mechanics, game modes like Target Test and Board the Platforms, and whatever crumbs of information Sakurai might have that you all are starving for!What exactly counts as general discussion if we can't add in a little character discussion?
We've been through this before, no one said they didn't like the depth Melee had. You remain desne after all these months.I don't see why Brawl players don't like the idea of having the depth Melee had, I mean
Smash Bros Melee is both Casual and Competitive. You can't say no to that! I think its what everyone should agree with. Lets spread our thoughts to Namco!
The only problem is that we have no idea as to how this game will play. We could have discussions on potential mechanics, but that won't happen and from my experiences, it's gonna cause a great divide whether we like it or not.Smashboards should just make a technical talk on the smash bros 4 discussion....
It'll only cause another split if smash brothers is bad again.(bad for some of us Melee players that is omg)The only problem is that we have no idea as to how this game will play. We could have discussions on potential mechanics, but that won't happen and from my experiences, it's gonna cause a great divide whether we like it or not.
That would be the most boring thread ever.Smashboards should just make a technical talk on the smash bros 4 discussion....
Better start learning to use a Pro Controller.
I hope that thing has triggers that slide in. That was the best thing about gamecube controllers. Those triggers were just to fun to press. but Why did nintendo think It was a good idea to only have one Z button? I never got that XD
Seriously though loving that Pro Controller.
I do like Project M but it is still in development but it still doesn't feel as right.From what I've seen, it's not Melee's competitive depth that makes some people dislike it; it's the fact that it isn't anywhere near as "smooth" as Brawl, and thus feels a bit "choppy" and overly-frantic at times. Well, choppy isn't really the right word, but it's the closest I can think of. For example, I have friends that strongly preferred Brawl to Melee, yet when I showed them Project M, which combined Melee's depth and speed with Brawl's smoothness along with a large and effective re-balancing of characters (people seem to forget that the majority of Melee's cast was fairly weak against the top tiers just because Brawl was worse), they couldn't go back to standard Brawl.
Anyhow, the announcement of Sora's partnership with Namco-Bandai made me more excited than any piece of video gaming news has in a very long time. I'm looking forward to SSB4 and hopefully Nintendo will release more good Wii U games so I can justify buying the system for more than just Smash.
Same goes with character discussions.That would be the most boring thread ever.
"They should decrease the number of frames for that Utilt by 9." "This hitbox should be expanded by 17%." "Increase the damage output of that Fair by 2."
"MAKE EVERYTHING GO FASTER."
"Any ideas for some convoluted mechanic that's really hard to do so that I can master it and feel good about myself."