Max speed neutral nature Magneton has only 1 less speed than max speed +nature Magnezone meaning it can use a scarf and Modest nature(giving it a higher special attack than Magnezone)
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Magneton has 70 Base Speed, while Magnezone has 60.Since I can't post in the strategy Pokedex, imma post here.
How is Scarf Magneton better than Scarf Magnezone?
I think this set is fairly ingenious, considering that it can well trap their supposed best pokemon to counter tyranitar, which if you had a dd under your belt already, could give you a free reign on the other pokemons, especially later on the game.I'll be adding this new set to the TTar post but I was hoping I could get some input first:
BabiriTar
Tyranitar@Babiri Berry
Jolly/Sand Stream
110Atk/148SpDef/252Spe
-Dragon Dance
-Crunch
-Fire Punch
-Stone Edge/Earthquake
At first glance this seems gimmicky, but it really is a force to be reckoned with if played properly. One of DDtar's biggest weaknesses is Scizor and it's STAB Bullet punch, KO'ing the beast before it can strike no matter how much speed it has. The Babiri Berry acts somewhat like the Yache Berry for Garchomp, allowing it to take even a LO Bullet Punch for only ~34%. It even survives an Adamant Choice Band Meteor Mash from Metagross taking 75% average. The Special Defense EV's allow it to reasonably set up on many special attackers like Jolteon, Zapdos, Rotom-A and Latias(should it be foolish enough to stay in on Tyranitar) Should scizor come in to try and ruin your fun he'll be sadly surprised to find himself both unable to KO Tyranitar and dead.
Booya, I've been a pokemon fan ever since I got my hands on pokemon blue and tcg. <3 PokemonSAMO!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I didn't know you played pokemon <3 I never ran flamethrower/fire blast on TTar because I had EQ instead of Stone Edge for a while and a +1 EQ did mass damage to things like Metagross and Jirachi. Fire Blast would be a very usable move however against the likes of Skarm and Zong but then you run into trouble with the nature. I like using my bulky TTar, the special defense means he can more easily switch in so -SpDef nature wouldn't be usable, and a -Def nature would leave him too open to KO from Scizor even with the Babiri Berry. -SpAtk would leave you with a weak fire blast. It could still probably hit Skarm/Scizor hard enough but you wouldn't do much to Bronzong or Metagross. -Atk would just be stupid.
April Fool's Day.Lol ya. But what's with all these color names? Its hurting my eyes.
god**** mods. and its not even april fools on the east coast, wtf? are they going off british time?April Fool's Day.
I'm actually hoping that they allow formatting or something afterward so you can keep either your name or all names to appear to be these specific colors afterward. I like my green name...
mods seriously? it's the admins.....the new Mics are pretty funnygod**** mods. and its not even april fools on the east coast, wtf? are they going off british time?
grrrr.
EDIT- kakuna? ...why? lame.
Because Kakuna's considered rather worthless (possibly even more so than the likes of Magikarp), so the fact that someone is even making a strategy dex entry about it is comical all on its own.EDIT- kakuna? ...why? lame.
to answer you clearly:Can we eventually have the ability to set it so Pokemon Researchers can identify ourselves as that group in our User CP? LIke u can for other groups so it changes ur title and maybe ur name color
give it time.MLG_JV said:Yo dude, I just wanted to drop you a line on this one. I honestly have no idea how to do it. Im going to MLG meadowlands this weekend and plan to sit down with a few people from MLGs tech/server team so I have been keeping a big list of anything mentioned as relates to server to go over with them.Umbreon said:dear Joe,
Can I get a small pokeball icon for the Pokemon Researcher group? To go down there under my name next to my grimer?
For the entire sub group.
pretty please with michigan sugar on top.
thanks,
mowwwwwww
I tried to coax and trick kirby king into doing it but I can't get him to do it. azua said something about access to the server and to PM you instead.
So from there hopefully I can get you the pretty please with Michigan sugar on top Pokerball icon onto the server. But ill keep you posted. Just wanted to mention it so you didnt think I didnt see it etc since people tend to get the wrong idea.
Take care hommie,
JV
I have affectionately named the color "baby spittle macaroni".I gave you guys a color that Umbreon picked out.
But the name Mow came up with for it is cute, isn't it? <3Wow this is an ugly color.
/backtoblue
kk i will do it tommorow.Niiro can u plz fix ur kakuna post? yes, its very funny, and probably the best sets for a kakuna, but make the formatting match ours. i dont even know if we should have it on there considering how the idea is completely ripped off of the guy who posted it on smogon.
niiro add the color titles to garchomp
Needs a 3rd set. You should mention how Lum works out great on a DD set. And I dont know anyone who runs a focus sash on a gatr- hes generally not going to be OHKOed, as he is very bulky for an attacker. You arent running Waterfall or Aqua Tail on either of the main sets, which needs to change- A good 3rd set would be a sub+ salac, and you could consider a booster move. Torrent works wonders to his STAB, no reason not to run it as it will hit for neutral on a lot of pokes. Why isnt Swords Dance mentioned?Ok I know I'm double posting, but if I put this guy in the blissey post, it would be gigantic.
Feraligatr is an interesting UU option, so I figured he'd be a good pokemon to go over.
(I'm not sure how to post pictures)
#160 Feraligatr
Water
Torrent: When the pokemon's health is below 1/3, it's water attacks become 1.5 times stronger.
85 HP/105 ATK/100 DEF/79 SP.ATK/83 SP.DEF/78 Speed
Choice Sweeper
Feraligatr @ Choice Band/Choice Scarf
Torrent: Adamant/Jolly
4 HP/252 attack/252 speed
Superpower
Ice Punch
Crunch
Earthquake
Feraligatr has a great physical moveset to work with. With choice band and adamant nature, you will have 508 attack and tons of super effective coverage. Plus, unlike blaziken, Feraligatr can take a hit and does not need an OHKO to survive. Choice specs and jolly nature gives feraligatr 309 attack and 409 speed. The other option is choice scarf and adamant, giving him 339 attack and 432 speed. Choice scarf would mainly be used to take out faster foes that have a super effective move.
Dragon Dancer
Feraligatr @ Focus sash/Expert Belt
Torrent: Jolly/Adamant
4 HP/252 attack/252 speed
Dragon Dance
Ice Punch
Crunch
Earthquake
Dragon Dance sets Feraligatr up as a dangerous sweeper who not only has tons of super effective moves, but can also take a hit. Focus sash guarantees a safe dragon dance, or you can use expert belt to rack up extra damage. This is a viable option due to Feraligatr's relative bulkiness and can be put to good use with a well timed switch in.
Extra options:
Avalanche can be used on slower sets to rack up extra damage.
Waterfall and Aqua Tail provide a stab boost, but don't add much extra coverage.
Brick Break is an option instead of superpower, but it's not generally as useful.
Agility gives Feraligatr a tremendous speed boost, making it a decent option for an Adamant pysical sweeper. However, dragon dance is generally more helpful.
Outrage and Dragon Claw give dragon coverage and can hit most pokemon for neutral damage, but dragons aren't as common in UU and neutral damage isn't really that helpful.
Substitute can help Feraligatr avoid crippling status effects. This can be really useful on his DD set.
EVs:
These should go into attack and speed. If you're running an Adamant choice band set, you could consider full HP EVs, since you're pretty much ignoring speed anyway. He has the stats to be a somewhat bulky water, but not the moves.
Troublesome Pokemon:
Fortunately, Feraligatr doesn't have quite as many counters in UU as many other pokemon. However, status conditions really hurt him. If he is burned or paralyzed, his usefulness is limited. Spiritomb has no super effective weaknesses and is happy to burn Feraligatr.
Slowbro could probably absorb a crunch (although not at low health) and TWave Feraligatr, severely limiting his capabilities. Substitute can help avoid the above two problems.
Fast pokemon with grass or electric moves may be able to score a quick OHKO. An example could be Espeon w/Grass Knot.
Zapdos, Jolteon, Raikou, etc. are all counters but are not in UU, rendering them unimportant.
Needs a 3rd set. You didnt mention some of his most viable moves. Calm Mind and Rapid Spin come to mind, and Shadow Ball deserves a mention. You need to change your EVs as well, as you dont have a set that is running 252 HP. His defenses are decent as is, max HP is a must. Mention Light Clay on the reflect/light screen set. Mention how well Water pokemon counter this guy- based on what set your running, there is almost always a water counter to it.Alright, the third pokemon I'll be submitting is Claydol.
(Nope, still haven't figured out pictures. It's quite sad, actually.)
#344 Claydol
Ground and Psychic
Levitate: This pokemon is not hit by damage dealing ground moves. Arena trap does not effect this pokemon.
60 HP/70 ATK/105 DEF/70 SP.ATK/120 SP.DEF/75 Speed
Set-Up Dol
Claydol @ Leftovers
Levitate: Bold/Impish
4 HP/252 DEF/252 SP.DEF
Stealth Rock
Sandstorm
Explosion
Psychic/Earth Power
Pretty standard UU claydol moveset. He brings in the passive damage effects, and then can explode to get a nice 1 for 1 after he's finished setting up.
Set-Up Wall
Claydol @ Leftovers
Levitate: Bold
4 HP/252 DEF/252 SP.DEF
Toxic
Earth Power
Cosmic Power/Reflect/Light Screen
Cosmic Power/Reflect/Light Screen
Claydol has the stats to wall, just not all the right moves. Still, he can be annoying if he's given time to set up. If both barriers are used, or if he gets a few cosmic powers in, he'll be tough to get rid of.
Other options:
Ice beam gives excellent coverage and can replace his stab moves, although earth power gives him nice coverage as well.
Signal Beam, Grass Knot, and Charge Beam all cover some tough types, but don't really suit claydol well.
Trick can screw over someone's pokemon if you have the right item, but could also ruin you.
Trick room and rock polish can make up for claydol's unimpressive speed, but again, they really don't serve him that well. He has the moves to be a sweeper, but not the stats. This, ironically, is the opposite of the problem with Claydol being a great wall.
Substitute can help Claydol gain more time to set up. It's a viable option.
EVs:
These will go to the defenses. Some could be put into HP instead of special defense.
Troublesome Pokemon:
Anyone using taunt.
Sweepers. Claydol isn't particularly fast and has plenty of common weaknessess to expose. It sounds simple, but almost all sweepers will carry something for this guy. That's why he's UU, folks.
Status boosters. Clatdol allows pretty much free stats boosts, unless he gets an explosion kill. He would get complletely wrecked by scizor and TTar if he were common in OU.
Make sure to grab the sprites, and to make some changes- Claydol needs a lot of updating...Hmm... yeah, I forgot some things. But hey, I was writing these at 2-3 in the morning, so I wasn't exactly thinking right.
I'll fix these up and put them in the StrategyDex.
Yeah, I'll make sure to update them.Make sure to grab the sprites, and to make some changes- Claydol needs a lot of updating...
edit- lol nvm about the sprites, you got them already- still need to update the sets though.
I dont see a single mention of Wish or Protect, which is an amazing set when put together. Generic Bliss should always carry Flamethrower (or Ice Beam, but take F-thrower) over SToss, as to hit Gengar. Blisseys prefer Calm, but I can understand why you take Bold- make sure to mention Calm as the prefered nature, though.I know it's overused, but I figured some blissey sets could be thrown in there, despite the fact that most people already know them.
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#242 Blissey
Normal
Natural Cure: The pokemon's stats effect is removed when i is wihdrawn from battle.
Serene Grace: The chances of a move's effect happening double.
255 HP/10 ATK/10 DEF/75 SP.ATK/135 SP.DEF/55 Speed
Arometherapist
Blissey @ Leftovers
Natural Cure: Bold
252 HP/252 defense/4 special defense
Aromatherapy
Softboiled
Toxic
Seismic Toss
Pretty much the most standard set for blissey. This gives it a whopping 714 HP and a somewhat passable 130 defense. It really doesn't need much special defense because its base stat is amazing. Heals stats with, heals itself, switches away stats conditions, causes passive damage w/toxic, and 3-4HKOs most pokemon with seismic toss.
Counter Blissey
Blissey @ leftovers
Natural Cure: Bold
252 HP/252 defense/4 special defense
Counter
Softboiled
Aromatherapy/Toxic/Seismic Toss
Aromatherapy/Toxic/Seismic Toss
My favorite set. If you're hit for 40% one turn, counter next turn for a OHKO. Same stats as above. Aromatherapy is always a nice touch for status healing, seismic toss is good for racking up decent damage and substitute breaking, and toxic is a great passive damage move. Pick two of three.
Bolt/Beam Combo
Blissey @ leftovers
Natural Cure: Bold
4 HP/252 defense/252 special attack
Ice Beam
Thunderbolt
Softboiled
Aromatherapy
A set used less and less now, but still somewhat viable due to the fact that the bolt/beam combo still eats up some teams.
Extra options:
A choice specs set is also useable, but blissey is not really a sweeper and loses some of its effectiveness without softboiled.
Thunder Wave is a good move on most of these sets, but it's more likely that another pokemon could use it better, such as a bulky water. Still, it's always a viable option and is certainly not unheard of on Blissey.
Serene Grace can work with the special attacking sets, but generally Blissey is more comfortable with the free stat healing of Natural Cure.
Flamethrower can be used on the special attacking set and really helps with steel types (especially scizor). Not a bad choice at all.
Shadow Ball hits those pesky ghosts who sometimes carry substitute. If they do, they can ignore toxic, thunder wave, seismic toss, and counter. So shadow ball is considerable.
Sing causes the extremely irritating sleep condition. But its terrible accuracy (55 I think) can be very frustrating. And you thought hypnosis had bad accuracy. Still, if it works, you're in command.
EVs:
Should be going in to HP and defense, unless you're using the special attack set.
Troublesome pokemon:
Pretty much anything with a good fighting move. Some common examples: Machamp, Infernape, and Lucario. And there's plenty more where that came from.
Ghosts with substitute, as I said, ignore toxic, thunder wave, seismic toss, and counter. Gengar is unaffected by the above (except Twave) even without a sub, and sometimes carries focus blast.
Metagross and Scizor scare off blissey because it has no way of getting rid of them without dying. Scizor often tosses in a couple of swords dances, so it's best to switch away before he sets himself up to devour your team. In fact, pretty much any steel type can do whatever setup it wants against blissey. This is why flamethrower is considerable.