TurtleFreak
Smash Apprentice
- Joined
- Jun 9, 2009
- Messages
- 75
Screw that. I am not going to purchase Starcraft 2.
Farewell, Starcraft.
![Laugh :laugh: :laugh:](/styles/default/xenforo/smilies/laugh.gif)
Riiight...
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Screw that. I am not going to purchase Starcraft 2.
Farewell, Starcraft.
I touch the single player campaigns about once every few years if even that.
Riiight...
I agree. It's just not worth it to me. There have been numerous times where I played over LAN where Internet was unavailable. Why should I be denied the right to play when there is a router right there connecting all of us? Because my computer cannot call Blizzard and ask for permission?My bad. I mistook you for the SC fanboys who cry over every little thing they change from the first game. Anyway, you can still have all your friends over to play, you'll just have to all connect through Battle.net. It can be a hassle, but it's doable.
Well, if people would quit stealing games and play them legit, then companies wouldn't resort to this type of stuff.I agree. It's just not worth it to me. There have been numerous times where I played over LAN where Internet was unavailable. Why should I be denied the right to play when there is a router right there connecting all of us? Because my computer cannot call Blizzard and ask for permission?
People deserve to be paid for the product they make and/or sell. Is it greedy of Wal-mart to put security cameras all over their stores? I agree that it sucks, but I can't blame Blizzard for doing it.Their greed knows no bounds.
I would agree if this course of action actually reduced piracy at all. It won't. This is the equivalent of a company saying, "We're going to paint all cars black now, whether you like it or not. See, the way we figure it, black cars are slightly harder to see. Thieves might miss 'em if they can't see them well."Well, if people would quit stealing games and play them legit, then companies wouldn't resort to this type of stuff.
Yes and no. Steam has reduced piracy but not because it technologically blocked pirates. (There are Steam cracks out there. No DRM is impervious.) However, Steam did something other companies failed to do: it offers added value with the DRM. Instead of just locking down your purchases, it lets you download them again later because you paid for them. It lowers prices, offers sales, and makes life easier. Piracy went down due to incentives, not because the pirates were suddenly stumped.Quick question. I haven't actually checked on this myself, but hasn't Steam reduced piracy pretty significantly on Valve games? I only ask because the new Battle.net sounds kinda similar.
Ack! Why do tiny little petitions keep popping up? Stick the big one, man!
Yeah, cause their tournaments use LAN and not the Internet.Back from a week without internet.
So...no LAN play? Korea's going to be pissed, even more so than the rest of the internet.
I told you guys this weeks and weeks ago.*BUMP*
I really hate being the bearer of bad news butStarcraft II has officially been delayed till 2010.
Secret link #1
Secret link #2
"Activision announced in its earnings report today that StarCraft II has been delayed into 2010,"
"Activision Blizzard's reason for the delay of StarCraft II is reportedly tied to the relaunch of its upgraded Battle.net service, which handles multiplayer for all things Blizzard. In a statement to the Blizzard community, the developer writes "Over the past couple of weeks, it has become clear that it will take longer than expected to prepare the new Battle.net for the launch of the game."
Blizzard calls the new Battle.net an "integral part of the StarCraft II experience and will be an essential part of all of our games moving forward." Activision CEO Bobby Kotick said during an investor call today that the new iteration of Battle.net will likely be ready "early next year.""
As the saying goes, "don't shoot the messenger!"
I had my reasons but now I've realized that it was a mistake and I just removed the spoiler tags.F8AL, why on earth would you blackout all that text?
Yes, you were right.I told you guys this weeks and weeks ago.
http://www.smashboards.com/showpost.php?p=7718897&postcount=157
March 2010. Believe it.
Video games are nothing like TV, comics, and other static media. Starcraft is a platform on which people compete. There is only partial value in seeing Starcraft units, graphics, etc. People watch to see the players involved and the skill demonstrated. If Blizzard wants royalties for others "benefiting" off their game, fine. The Korean media companies should send Blizzard a bill for all the people they helped drive to buying the game.That news does kinda suck, Buzzsaw, but think about it for a moment. Is it really any different from a company who licenses out their comics, toys, or video games to a television company to advertise their product? For instance, I'm sure Mirage gets paid whenever 4Kids airs episodes of the TMNT cartoon. This is pretty much the same thing. Korea broadcasts a lot of Starcraft, and I see no reason why they shouldn't pay Blizzard some sort of royalties for it. They're making a profit off of a game some other company made. Starcraft is not a public domain sport like football, basketball, etc.