Comic Hand
English Translation.
Comic Hand
Equip only to a monster your opponent controls. Gain control of the equipped monster. The equipped monster is treated as a Toon monster. If you do not control a face-up "Toon World", destroy this card. If this card is removed from the field, return the equipped monster to its previous controller. If your opponent does not control a Toon monster, the equipped monster can attack your opponent directly.
Translation into Super Smash Bros Brawl.
Although, since this game isn’t yu-gi-oh, I’ve have to sell myself and change it. The Comic hand appears for 13 seconds. The Comic hand is about the size of an inflated Kirby, and always floats above your monster, and slightly behind as well. What this does, is whenever you input the grab button, the hand goes forward on frame 7, and goes an extra 2 stage builder block forward of the grab range at about the same speed as Master hands grab movement. The grab box is the longest in the game, but is on of the easiest ones to dodge. If the comic hand grabs the opponent, it automatically throws the opponent into your grab.
How to use:
Well, this is the best combined with Relinquishes and Manga Ryu Rans grab range, making just the range making it such a devastating tool, and since Relinquishes throws are one of his main sources of a KO, this makes it devastating. You should use this depending on what types of throws the monster has, KOing latter on the stock, damage racking earlier on. This is just an enhancement which doesn’t have a negative effect.