Mewtwo_2000
Smash Lord
It's just moving the blocks as any other model (with animations), and if you use lots of the same blocks, they'll have different names for bones (must rename), and their original miscdata for collision won't be of any use
You can make a N-object miscdata[2] for all the stage blocks you use (lot of work I think), or simply make the collision once you have placed your models
I'm talkin too much xD
Just renaming bones for same blocks and edit colission as appropiate, no special things to do at all ^^U
You can make a N-object miscdata[2] for all the stage blocks you use (lot of work I think), or simply make the collision once you have placed your models
I'm talkin too much xD
Just renaming bones for same blocks and edit colission as appropiate, no special things to do at all ^^U