KirbyKirbyKirby128
Smash Rookie
I should make a 3D stage. Should I use the Stage Builder blocks?
*facepalm* I can't believe I haven't thought of that yet.
*facepalm* I can't believe I haven't thought of that yet.
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Awesomeness :D hope you get this done soonOh, almost forgot, the SA2 stage ^^U xD
I'm going xD
EDIT: Progress has started xD
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That was stupid fast. Or did you have a lot of that finished already? Either way, WOW.Oh, almost forgot, the SA2 stage ^^U xD
I'm going xD
EDIT: Progress has started xD
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He had it coming really.^well looks like super-shadow got fried
This stage looks wonderful. I really want to add it to my SSS, but the familiar fighting platform is keeping me from it. This stage would REALLY benefit from a unique platform setup. Considering how prevalent the memory of falling to earth in a burning mess when near Space Colony Ark is, I think multiple platforms with gaps in between them would compliment the stage the most.Space Colony Ark Stage
I was under the impression that he had built it over Halberd, given that the stage layout looks awfully like Halberd's minus the platform (and a little bigger?). If that isn't the case, then I guess that suggestion about a laser can be ignored.The laser shooting and having a hitbox would only be possible if he were to build the stage on halberd itself. You would also need to edit the floating points(if there is one that controls it) of the homing of the laser and the area it can shoot.
All he did was take the floating platform from Halberd and retexture it. The rest of the background is all custom built.I was under the impression that he had built it over Halberd, given that the stage layout looks awfully like Halberd's minus the platform (and a little bigger?). If that isn't the case, then I guess that suggestion about a laser can be ignored.
Still be lovely if it had a more unique layout!
Well excuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuse me, Princess..!Gee.
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Your camera doesn't seem to zoom in as far as mine does. That's strange. Is there any reason anyone can think of? It happens for a few custom stages I use, actually. The camera zooms in way too close, and just makes the game look off. Not so close it's unplayable, but it still gets close.http://www.youtube.com/watch?v=lQFikycv_CU
My video of the Peach castle N64 hack, bit late.
Full credit to Mastaklo. I had it anyway so meh why not.
To loop an animation, go to the animation file in Brawlbox and change the Unknown2 value to 1.quick question, i want to use an assist trophy , at this moment a pokemon to be in the background but when i do it , it only moves the 61 frames that last the animation, how do i make it to loop so ill be moving all the time, by the way is there a way the pokemon does all his animations moving around the stage, if there is, ill need a small explanation or a link to a tutorial where i can find help, please!!
thanks in advance!!