Supermodel From Paris
Smash Hero
I'm not sure if this deserves it's own thread, but I figure if anything it warrants a discussion of it's own, so here it is:
If Johnny wins game 1, and George gets to counterpick his stage.
If George wins game 2, Johnny gets to counterpick his stage.
In my opinion, the current system places far too much emphasis on match 1. Winning the neutral is much too crucial, especially in a game like Brawl where counterpicking is so important (except where MK is concerned). Brawl from the characters to the stages is a hard counter sort of game.
I propose something a little different that I'm sure will be controversial. I'm also sure that I haven't thought it out in it's entirety and someone is going to explain to me why it's a terrible idea, and they will probably have a good point. But here it is anyway:
In game 1, we would follow our regular stage strike procedure.
In game 2, the loser would counterpick a stage like we do currently.
However, if the loser of game 1 wins the second match, the final match would be played on a neutral using the stage striking procedure, or on a combination of all neutrals and counterpicks using the stage striking procedure. In this case, we would still honor the stage bans offered by both players (except of course in the even that both players agree to cancel their bans).
Why?
In my opinion, allowing the winner of game 1 to counterpick a stage is counterproductive to the system, which is intended to give a small boost to the loser of a previous match. It accomplishes it's goal in game 2, but not in game 3, where the winner of this game will ultimately decide a set and both players have already won games; no one needs a leg up here, they are equal at this point. It doesn't matter when the games were won any longer, only that a game was won by both parties; the winner of game 1 simply does not need this boost, as he won a game in the set all ready. I hope I'm explaining this clearly, heh.
If Johnny wins game 1, and George gets to counterpick his stage.
If George wins game 2, Johnny gets to counterpick his stage.
In my opinion, the current system places far too much emphasis on match 1. Winning the neutral is much too crucial, especially in a game like Brawl where counterpicking is so important (except where MK is concerned). Brawl from the characters to the stages is a hard counter sort of game.
I propose something a little different that I'm sure will be controversial. I'm also sure that I haven't thought it out in it's entirety and someone is going to explain to me why it's a terrible idea, and they will probably have a good point. But here it is anyway:
In game 1, we would follow our regular stage strike procedure.
In game 2, the loser would counterpick a stage like we do currently.
However, if the loser of game 1 wins the second match, the final match would be played on a neutral using the stage striking procedure, or on a combination of all neutrals and counterpicks using the stage striking procedure. In this case, we would still honor the stage bans offered by both players (except of course in the even that both players agree to cancel their bans).
Why?
In my opinion, allowing the winner of game 1 to counterpick a stage is counterproductive to the system, which is intended to give a small boost to the loser of a previous match. It accomplishes it's goal in game 2, but not in game 3, where the winner of this game will ultimately decide a set and both players have already won games; no one needs a leg up here, they are equal at this point. It doesn't matter when the games were won any longer, only that a game was won by both parties; the winner of game 1 simply does not need this boost, as he won a game in the set all ready. I hope I'm explaining this clearly, heh.