......??????????
after you export the mdl0, rename it to model(keep the extension the same). In Brawlbox, when you click on the polygon, on the right side it should show you the mdl0 offset and the total len. put those in when the it asks for them. It should show a bunch of dots before it says done. Then preview the mdl0 in BB to check if it's gone. if its not......post exactly what you did.( the larger the polygon the more dots.)
I do know you. I suspected the username wasnt a coincidence.I watched you video tutorials
aww! you watched them?!
kinda an honour for a person who MAKES software, to watch my tuts.
anyway, trying it now, thanks a million!
EDIT:
ok still doesnt work, maybe i am dense, but... whatever.
1) open fitpit00.pac
2) export pit model
3) save the model in the same folder as your program, named as "Model"
4) ran your program, input the offsets, and lens
(I tried the offsets WITH and WITHOUT the "-")
5) tried the two files, still had the polygons.
this is how i am doing it:
Md10 offsets of polygon?
-(Six digit number)
Total len of polygon?
(Four digit number)
................................................................................................................Done!
is that right? because it isnt working.