Substitution
Deacon Blues
How am I ignoring you? I gave you an answer...Yeah, okay. Ignore me, apparently I'm being rather silly.
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How am I ignoring you? I gave you an answer...Yeah, okay. Ignore me, apparently I'm being rather silly.
I think that was brought from FE12, right? (newcomer/casual mode)One of the DLC chapters is a beach episode, which is where the blatant fanservice is in all its glory. Of course, there's the marriage thing too, which is a gold mine for shippers.
There's also something not to be overlooked: the game was much more accessible to newcomers, thanks to the Newcomer/Casual mode.
Its coolSorry if I sounded rude. That was what I was trying to say.
Well, more like the "Kawaii~Desu!" fans...I think that was brought from FE12, right? (newcomer/casual mode)
But yeah, I think Awakening is quite a polarizing and tried way too much to pander to the anime audience. The criticism around the game is quite more visible than other games in the series (barring Shadow Dragon and to lesser extent the annoyingly difficult FE5)
....How does one do the spotpass stuff anyhow?Didn't mean to say I hate the game, but that's what it appears to be, according to some sources and amount of sales this game got (+ casual audience-friendly mechanics and direction). Also the DLC which has quite fanservice in itself + Spotpass. Plus the dating sim-aspects and what else.
Also what Dragin said. The character archetypes can become quite beaten to death once introduced (*cough*Cordelia*cough*) and the game just doesn't seem to have much structure to it as in other FEs. I have even made the game play like a Pokemon-equivalent of Fire Emblem, thanks to all the Spotpass + grinding possibilities.
You aren't. I meant dismiss my comment about giving this guy two strikes, I wasn't thinking straight apparently and don't know why.How am I ignoring you? I gave you an answer...
...I see it now...You aren't. I meant dismiss my comment about giving this guy two strikes, I wasn't thinking straight apparently and don't know why.
It did its job and it did its job well. Awakening was by far the best selling Fire Emblem in 3 generations and it was said that if Awakening flopped that they were simply going to close shop on the franchise. Oh yeah, they pandered a lot and threw in a buttload of stuff just for the sake of attracting new fans but you can't be mad if it means the series is going to keep going. It would be a different story if Awakening was a bad game but the reality of the situation is that it was a great game that had a bunch of fluff.I think that was brought from FE12, right? (newcomer/casual mode)
But yeah, I think Awakening is quite a polarizing and tried way too much to pander to the anime audience. The criticism around the game is quite more visible than other games in the series (barring Shadow Dragon and to lesser extent the annoyingly difficult FE5)
I mean, I can still remember the days when I used to raise my eyebrows when ever thinking if any FE's character designs would include implied fanservice aside from villains like FE7's Ursula. And then come characters in Awakening like Olivia or Tharja. And even then, most female-characters' official art seems to show them in some alluring pose or exposing some skin...
(like why would Cherche even have a bare back in her outfit??)
Don't worry about it man, let's just move on with things. For the record, I don't believe any of the leaks, but Mr. Prediction did have good thoughts, that's all I'll say and drop it....I see it now...
...Sorry 'bout that...
Exactly. Personally the Fluff-part is something I didn't entirely take serious about and wish to not see it as a mainstay to the series. It worked here, but to be honest, it was cumbersome to what Fire Emblem used to be. (Medieval-themed SRPG)It did its job and it did its job well. Awakening was by far the best selling Fire Emblem in 3 generations and it was said that if Awakening flopped that they were simply going to close shop on the franchise. Oh yeah, they pandered a lot and threw in a buttload of stuff just for the sake of attracting new fans but you can't be mad if it means the series is going to keep going. It would be a different story if Awakening was a bad game but the reality of the situation is that it was a great game that had a bunch of fluff.
Technically it's not my fault. It's not like he's been in any recent DK game since Barrel Blast. As far as we know, he might get the Skull Kid treatment, as in being an Assist Trophy (which I hope he is), or may not be in at all. I doubt him a lot, yes, but that doesn't mean I'm right, nor do I not want him.You just went on about how much you doubt of K. Rool being in the roster, but then immediately said we need more playable villains. Hypocritical much?
Relevancy =/= Guaranteed role.Technically it's not my fault. It's not like he's been in any recent DK game since Barrel Blast. As far as we know, he might get the Skull Kid treatment, as in being an Assist Trophy (which I hope he is), or may not be in at all. I doubt him a lot, yes, but that doesn't mean I'm right, nor do I not want him.
The point I was trying to make is "Just because a character is popular doesn't mean he/she will get in." That's what happened with Skull Kid, after all. I guess I did word things wrong the other time.Relevancy =/= Guaranteed role.
Look at Ice Climbers...
Specifically added as retro charactersBut, with that logic:
Mr. Game and Watch,
ROB,
Ice Climbers,
Captain Falcon,
The entire Star Fox series,
Jigglypuff,
Lucario,
Ness and Lucas,
Ike,
Marth,
Would all have to be cut,
See how silly this sounds?
Sakuari Doesn't pick a character based on "relevancy", He picks characters based off of how iconic they are.
If he didn't? Then we would've had an entirely different roster...
Just to point out, I don't put much stock in the relevant argument, but there is a difference between retro, and retros are an exception by rule, and relevance and some of the characters you have don't fall under as not relevant.But, with that logic:
Retro.Mr. Game and Watch,
Retro. Was also very important part of Nintendo's history.ROB,
RetroIce Climbers,
Can sorta be argued wither way. Even if only a remake, it still had a 3DS game. But it was also declared that no plans were underway for a new SF game any time soon.The entire Star Fox series,
It may not be as popular as it once was. However as long as Pokemon exists no Pokemon will truly become irrelevant.Jigglypuff,
See above. It was also given a decent role in XY.Lucario,
It is expected for SSB4 to follow the trend that Melee and Brawl set in having a focus on the previous gaming generation. Ike was on a Wii game as well as a GC game. In Brawl he had is PoR design, so in SSB4 he would most likely fall under that. He was also shown in that on FE X SMT commercial.Ike,
Hahahahahaha, no. Marth is literally the mascot of the Fire Emblem game. He has had 4 games of his own, made a cameo appearance in another one, and had the most DLC stuff for FEA. Marth will never become irrelevant.Marth,
Some of the characters he adds can hardly be called iconic.Sakuari Doesn't pick a character based on "relevancy", He picks characters based off of how iconic they are.
If he didn't? Then we would've had an entirely different roster...
I don't know if I would call it hate exactly. But the hype as died down now and the big FE fans have been able to look at the game more critically. When I first played the game I would have rated it as a 9.5/10, now as a stand alone game I would probably rate it 8/10 but when compared to past FE games I've played I would give it a 6.5/10. It's still a good game and I love it like I love any FE game, but when I stopped and thought about I noticed all of these flaws with it. It's great that it saved the series and brought in new people. But for long time FE fans there are just all the flaws that bring it down for us after the hype died.I still don't get all the hate towards Awakening.
It's more to do with;Awakening is polarizing mostly. The game takes a very different style from the previous games that took a rather timeless apperance and stories were taken relatively seriously to match the whole 'death is permenent' aspect. Awakening on the other hand is very... 'magna-anime' in character design and character behavior using more character tropes that are more blantant and simplify the general story. I actually do like Awakening for what it is, but I can understand why it turns some people away.
Most of those characters you listed were in fact relevant though or fell under a special rule. xDLet me explain.
I was referring to how ridiculous it was if Sakurai picked characters due to "relevancy".
I understand why these characters got in. I was just giving an example...
But let me point this out, let's say Sakurai just picked character due to relevancy.Most of those characters you listed were in fact relevant though or fell under a special rule. xD
Then we would've had an entirely different roster...
I suppose it depends on the perspective on the reason for the compliants. More often then not I've seen more compalints about the ascestic, character design, and the whole time travel aspect more then I've seen it based on Gameplay. Though admittively I'm no game critic and I will generally allow a lot to slide without given much thought to those particular types of things.I don't know if I would call it hate exactly. But the hype as died down now and the big FE fans have been able to look at the game more critically. When I first played the game I would have rated it as a 9.5/10, now as a stand alone game I would probably rate it 8/10 but when compared to past FE games I've played I would give it a 6.5/10. It's still a good game and I love it like I love any FE game, but when I stopped and thought about I noticed all of these flaws with it. It's great that it saved the series and brought in new people. But for long time FE fans there are just all the flaws that bring it down for us after the hype died.
It's more to do with;
-Pair Up function was great in theory, but in practice it became unbalanced. It made Normal and Hard mode jokes but Lunatic mode mad it a requirement and nothing was guaranteed. It has the potential to be great but it needs to be balanced more.
-Uninspired and boring maps with the constantly same goal of route the map or kill the boss. The maps were also way to big at times and making strategy seem moot on most of them.
-Story that is all over the place. 1st arc was good enough. 2nd arc seemed like filler and could have been done away with and was eh. 3rd arc was also eh.
-Quantity over quality.
-Sucky convoy and shop navigation
-Time travel
Those are the biggest ones.
I see the point you're trying to make.But let me point this out, let's say Sakurai just picked character due to relevancy.
Most of the characters he picked would've been gone by Brawl, with many of the characters he picked then would've ever made it. Meaning he picks through other reasons. Destroying the argument of Sakurai picking characters due to relevancy.
Like I said, if he did:
I don't care about the argument. I put little stock in it.But let me point this out, let's say Sakurai just picked character due to relevancy.
Most of the characters he picked would've been gone by Brawl, with many of the characters he picked then would've ever made it. Meaning he picks through other reasons. Destroying the argument of Sakurai picking characters due to relevancy.
Like I said, if he did:
...But then you miss the entire point...I don't care about the argument. I put little stock in it.
But even disregarding the retro rule, a lot of the character you listed cannot have been called irrelevant. xD
Because the point you are trying to make is unimportant to me. I get it, had he gone by relevancy only the roster would have been different, but you don't seem to get what I'm saying....But then you miss the entire point...
Wait... When did I mention Brawl in that entire post?Because the point you are trying to make is unimportant to me. I get it, had he gone by relevancy only the roster would have been different, but you don't seem to get what I'm saying.
What I am trying to point out is that quite a few of the character you gave as example were actually relevant around the time of Brawl though.
But then she has other things going for her. Like how she's completely out of left field. Which Sakurai has been known to love...To the "Sakurai only adds iconic characters" argument, I point to the WFT. Iconic, yes, but not in the same sense as someone like Mario. In fact before E3 I think the Balance Board was more iconic of the Fit series then her.
I presumed you were talking about Brawl because you gave character examples of characters that haven't been confirmed for Smash 4 yet and listed characters that weren't in Smash games before Brawl.Wait... When did I mention Brawl in that entire post?
Ice Climbers, Marth and Jigglypuff were though. Jigglypuff was from the startI presumed you were talking about Brawl because you gave character examples of characters that haven't been confirmed for Smash 4 yet and listed characters that weren't in Smash games before Brawl.
...I was referring to Smash in a general sense (this includes SSB4)...I presumed you were talking about Brawl because you gave character examples of characters that haven't been confirmed for Smash 4 yet and listed characters that weren't in Smash games before Brawl.
Well, I don't there will be one..So anyway, about those leaks, and stuff actually pertaining to this thread...
"To change the subject (or at least try to), I'm making a bold claim. I say there will be a Direct before this month is out. There are two main reasons I believe this.
One is that there has always been a Direct every month since October 2012 (there was a mini one earlier this month for Korea, but I'm not counting that), and two, Brawl's sixth anniversary is on the 31st in Japan. That probably doesn't mean much through since the 15th anniversary of the franchise didn't have anything special shown at that date, but I digress.
Note that this has nothing to do with Mr. Prediction, just the Direct and Smash in general."
Alright! I "predict" that there will not be one! (I actually don't, just trying to argue about something different)
It may not be as popular as it once was. However as long as Pokemon exists no Pokemon will truly become irrelevant.
I would not be against this.I "predict" that Spinda is the final boss of single-player mode, and beating him with every character unlocks him as a playable character.
But what happens when you unlock all the characters. Who's left?I "predict" that Spinda is the final boss of single-player mode, and beating him with every character unlocks him as a playable character.
I still think the 15th anniversary was weak because they could be planning a Smash themed Direct soon to celebrate all the anniversaries at once.To change the subject (or at least try to), I'm making a bold claim. I say there will be a Direct before this month is out. There are two main reasons I believe this.
One is that there has always been a Direct every month since October 2012 (there was a mini one earlier this month for Korea, but I'm not counting that), and two, Brawl's sixth anniversary is on the 31st in Japan. That probably doesn't mean much through since the 15th anniversary of the franchise didn't have anything special shown at that date, but I digress.
Note that this has nothing to do with Mr. Prediction, just the Direct and Smash in general.