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[SPOILER ALERT] - The Sevens Squares. - A Square-Enix general support threads.

Who do you think is the most likely possible Square-Enix Newcomer? (Two Choices possibles)


  • Total voters
    537
  • Poll closed .

Verde Coeden Scalesworth

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True, but I still think a series can’t really be super significant and influential to gaming unless it has some sort of worldwide presence.
Keep in mind I can't say that about Granblue Fantasy.

But I disagree. Worldwide presence is about the gamers, not about the companies.
 

Icewolff92

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Most of you are pretty ignorant when it comes to Granblue.

Lemme make this clear;
I just logged on and got 30 free draws. The day before, I got 30 free draws. Before that, I got 10, and the day before that, I got 20, and before that, I got 20.
After I use these 30 free draws, I get to draw again until I get an SSR; the best kind of character possible.
Of course, these characters all drawn for free will also get me crystals; for every "Fate Episode" I complete, which comes with the characters and is just a little story about them, I get free crystals, which enables me to purchase things and draw more if I wanted to.
Perhaps I'll use these characters to go through the story mode which currently expands over 100 chapters. Every chapter I complete, I get crystals and materials to help my characters.

But it's just "gacha nonsense pay to win" right?
Lol

Edit: Oh, I just got 200 free crystals just because they ****ing felt like giving it to me, right after I was given a good weapon simply for LOGGING IN A FEW DAYS IN A ROW.

But go on about how it's just soul-sucking and not a REAL game, you childish elitists.
Don't get me wrong LTP. If you enjoy Granblue, that's awesome and I'm glad that you have found a game that you enjoy. Just because I don't stand those type of games doesn't mean that I feel others can't. And heck, I've seen the design of Katalina and she has a great one... so I can understand if you like her based on that at least xD
 

PsySmasher

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Most of you are pretty ignorant when it comes to Granblue.

Lemme make this clear;
I just logged on and got 30 free draws. The day before, I got 30 free draws. Before that, I got 10, and the day before that, I got 20, and before that, I got 20.
After I use these 30 free draws, I get to draw again until I get an SSR; the best kind of character possible.
Of course, these characters all drawn for free will also get me crystals; for every "Fate Episode" I complete, which comes with the characters and is just a little story about them, I get free crystals, which enables me to purchase things and draw more if I wanted to.
Perhaps I'll use these characters to go through the story mode which currently expands over 100 chapters. Every chapter I complete, I get crystals and materials to help my characters.

But it's just "gacha nonsense pay to win" right?
Lol

Edit: Oh, I just got 200 free crystals just because they ****ing felt like giving it to me, right after I was given a good weapon simply for LOGGING IN A FEW DAYS IN A ROW.

But go on about how it's just soul-sucking and not a REAL game, you childish elitists.
Wow. I must admit, I’d never expect you to defend Granblue as much as you do now.

I guess the original Katalina leak all those months ago did more for you than I originally thought.

Anyway it’s nice to see someone actually look at mobile games beyond “it’s a gacha game” and “it’s not a real video game“.
 
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RandomAce

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Wow, Slime isn't doing too well, huh? I guess people want a fighter that looks the part for a fighting game. =D
Slime is the least likely for a variety of reasons.

The biggest of which, is that Slime was only mentioned ONCE by Verg, and it’s the only reason why Slime is even considered apart of the “7” to begin with, unlike Erdrick and by extension Luminary who were mentioned several times.
 
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Luigi The President

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Don't get me wrong LTP. If you enjoy Granblue, that's awesome and I'm glad that you have found a game that you enjoy. Just because I don't stand those type of games doesn't mean that I feel others can't. And heck, I've seen the design of Katalina and she has a great one... so I can understand if you like her based on that at least xD
Had no idea you posted lol dw Ice this wasn't at you
It's totally understandable to dislike real gacha games, that suck the money out of the consumer, like Fire Emblem Heroes is right now.
But Granblue treats their employees very well and is fighting against Japan's brutal work ethic, and basically everything is free from them.
And Katalina has a really good personality, too. She's a pretty important character, so we get to see that a lot.

Wow. I must admit, I’d never expect you to defend Granblue as much as you do know.

I guess the original Katalina leak all those months ago did more for you than I originally thought.

Anyway it’s nice to see someone actually look at mobile games beyond “it’s a gacha game” and “it’s not a real video game “.
Katalina leak led to me seeing the appeal in Katalina leading to me liking Granblue Versus leading me to Granblue.
It's been a good ride. Can't say I expected it either.

Granblue is the only mobile game I dabble in (not by my choice, though) and it's a step above most of them. However, it's sad to see people dismiss mobile games as "not real games"...like, who hurt you? Lol
 
D

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Guest
Most of you are pretty ignorant when it comes to Granblue.

Lemme make this clear;
I just logged on and got 30 free draws. The day before, I got 30 free draws. Before that, I got 10, and the day before that, I got 20, and before that, I got 20.
After I use these 30 free draws, I get to draw again until I get an SSR; the best kind of character possible.
Of course, these characters all drawn for free will also get me crystals; for every "Fate Episode" I complete, which comes with the characters and is just a little story about them, I get free crystals, which enables me to purchase things and draw more if I wanted to.
Perhaps I'll use these characters to go through the story mode which currently expands over 100 chapters. Every chapter I complete, I get crystals and materials to help my characters.

But it's just "gacha nonsense pay to win" right?
Lol

Edit: Oh, I just got 200 free crystals just because they ****ing felt like giving it to me, right after I was given a good weapon simply for LOGGING IN A FEW DAYS IN A ROW.

But go on about how it's just soul-sucking and not a REAL game, you childish elitists.
Well it’s nice to hear that it’s generous with the in-game currency. Still though, for me personally, I just can’t bring myself to like gacha mechanics even if they’re implemented like this. Just don’t like the system. Cool if you like it though.
 

Luigi The President

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Well it’s nice to hear that it’s generous with the in-game currency. Still though, for me personally, I just can’t bring myself to like gacha mechanics even if they’re implemented like this. Just don’t like the system. Cool if you like it though.
Which is totally understandable.
I just hate to see people acting like Granblue pulls any of the stuff that, from what I understand, games like Fire Emblem Heroes are pulling.
 

Dr. Jojo Phantasma

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Which is totally understandable.
I just hate to see people acting like Granblue pulls any of the stuff that, from what I understand, games like Fire Emblem Heroes are pulling.
Fire Emblem Heroes at least give you pity SSRs. Fate Grand Order on the other hand, a lot of tough love for this mobile game.
 

GoodGrief741

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Alright, I’ll bite.

What importance does Granblue have in the grand scheme of gaming history?
 

PsySmasher

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Fire Emblem Heroes at least give you pity SSRs. Fate Grand Order on the other hand, a lot of tough love for this mobile game.
Still takes a while to get to the point of getting pity 5 Star units.

But thankfully FEH is not the worst in getting the those units (although it’s not fantastic either).

I’ve been a free to play player for the past 6 months. I’ve never spent a single penny. I’ve gotten a collection of about 40 5-Star units.
 

Icewolff92

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I just hate to see people acting like Granblue pulls any of the stuff that, from what I understand, games like Fire Emblem Heroes are pulling.
From what I've heard, the game was one of the more F2P friendly gatcha games out there, but has gone on the deep end and made it extremely reverse after they let people be able to summon a boss (I'm in an FE group on facebook where they talk about the game outside of older titles and "when the heck are we giving some solid information of Three House post constantly)
 

Luigi The President

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What impact did it have, as of yet? Beyond being very popular in Japan, I guess.
It's the biggest mobile game over there right now from what I gather.
It's beyond popular in Japan, it's pretty damn huge, and has influenced how mobile games operate.
I'm not going to act like it's had some huge cultural impact but it's evolved past a fad, it's a pretty damn big thing.
 

PsySmasher

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It's the biggest mobile game over there right now from what I gather.
It's beyond popular in Japan, it's pretty damn huge, and has influenced how mobile games operate.
I'm not going to act like it's had some huge cultural impact but it's evolved past a fad, it's a pretty damn big thing.
Not to mention there’s a Arc System Works fighting game of it coming next year and a Platinum Games RPG of it on the horizon.

Granblue may not have widespread recognition now, but the future is definitely looking bright.
 

Verde Coeden Scalesworth

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I actually corrected myself on it having a gaming history.

So no, it's not a thing.

It's getting there, though.

It's the biggest mobile game over there right now from what I gather.
It's beyond popular in Japan, it's pretty damn huge, and has influenced how mobile games operate.
I'm not going to act like it's had some huge cultural impact but it's evolved past a fad, it's a pretty damn big thing.
How has it influenced other mobile games, btw? I'm interested in learning this. Was it one of the first Free to Play, or did it influence the Gacha genre being more free to play and stop making the games such money hogs?
 

Flyboy

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If y'all don't like mobile games you better stop playing Spirits mode because it plays exactly like a gacha without the microtransactions.

I can't really get into most gachas though, I tried FFBE for a while and had fun but then I missed a day and the story wasn't good enough to keep going. Totally a game, though. A good one, too. Also, "mobile game" is such a weak descriptor. Layton Brothers is a mobile game and it's one of the most fun crime-solving games I've played that doesn't feature Phoenix Wright.
 
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Icewolff92

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If y'all don't like mobile games you better stop playing Spirits mode because it plays exactly like a gacha without the microtransactions.
It's the microtransaction/gatcha elements that I don't like with mobile games. I have no problem with their gameplay depending on the game.
That said.. yeah I wasn't really a big fan of spirits as a whole all things considered xD
 

Luigi The President

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I actually corrected myself on it having a gaming history.

So no, it's not a thing.

It's getting there, though.


How has it influenced other mobile games, btw? I'm interested in learning this. Was it one of the first Free to Play, or did it influence the Gacha genre being more free to play and stop making the games such money hogs?
GBF came out in 2014, and to be honest I'm not 100% certain on all the impact it's had; but looking at games like Heroes and numerous no-name gachas released after indicates a lot of impact to me. It does seem to be one of the first modern gachas.
I would say it was one of the first F2P. But don't 100% trust me there.
 

Dr. Jojo Phantasma

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How has it influenced other mobile games, btw? I'm interested in learning this. Was it one of the first Free to Play, or did it influence the Gacha genre being more free to play and stop making the games such money hogs?
I think from being one the first Free to Play Gacha games. It's model would even inspire Fate Grand Order which is also very popular in Japan.
 

Verde Coeden Scalesworth

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Honestly, every Smash game has Gacha elements. What do you think getting random Stickers/Spirits/Trophies/Customs are?

It's normal and in tons of games. It's not a big deal and a normal part of gaming. The only thing I feel is a bad idea is microtransactions. RNG is fine and actually encourages more playing. Now making it so you couldn't get the same custom move and Mii costume/hat twice was a problem with Smash 4. You rarely got the same custom equipment twice overall, and by that I mean the same stats(and if applicable, effect) on a particular piece. So it was handled fine for equipment.

GBF came out in 2014, and to be honest I'm not 100% certain on all the impact it's had; but looking at games like Heroes and numerous no-name gachas released after indicates a lot of impact to me. It does seem to be one of the first modern gachas.
I would say it was one of the first F2P. But don't 100% trust me there.
Interesting. So it might be the first one of those kinds? Well, it's still at least helping making them better than previously.

I think from being one the first Free to Play Gacha games. It's model would even inspire Fate Grand Order which is also very popular in Japan.
Ah, nice. So more impact than I thought~

This is just giving me more reason to be interested in it. Albeit, I only know of the Granblue Fantasy stuff originally from... certain sites. I'll leave it at that. But hey, where you learn that a series exists has nothing to do with why you enjoy the series, right?
 

Icewolff92

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Just curious. Are there anyone here that's gonna pick up the FF ports that are going to appear on the Switch next year? I've decided to pick up all of them as a surprise for my sis that has gone crazy with JRPGs recently
 

Luigi The President

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Just curious. Are there anyone here that's gonna pick up the FF ports that are going to appear on the Switch next year? I've decided to pick up all of them as a surprise for my sis that has gone crazy with JRPGs recently
Might get 9.
BEAUTIFUL game. Barely played but it's my favorite FF.
I have it on PS4 but stopped playing it, but now that it's on the go...I'm very excited.
The best FF, imo.
 
D

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GBF was certainly the first successful gacha game. Other Gacha games before it were mostly either idol gachas which only cater to a very, ahem, specific niche or were just plain anti-user with terrible price rates and lack of incentive for F2P players. GBF provides good free content alongside proper ganeplay and content to keep people actually, you know, playing.
And if Nintendo didn't recognize its success, we would never have gotten FEH.

Also, fwiw, both Fate/Grand Order and FEH are the most successful games of their respective franchises. Period. Mobile gacha games are huge nowadays and Granblue is the main reason for that.

Anyways, list of games that aren't games according to Smashboards:
-Visual Novels
-Digimon and Tamagotchis
-Mobile games

Please keep adding to the list.
 
D

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Just curious. Are there anyone here that's gonna pick up the FF ports that are going to appear on the Switch next year? I've decided to pick up all of them as a surprise for my sis that has gone crazy with JRPGs recently
I already have all of them on other platforms, but maybe FF12 for another playthrough with different jobs. (I already platinumed it on PS4 lol)
 

Verde Coeden Scalesworth

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I already own all those FF games. VIII is my favorite one and I wouldn't mind getting it digitally... at some point.

If FFVIIr gets new information, I'll look into it. As long as it's the original Battle Gauge system, I'll get it. The core gameplay for battles really should not be changed. That's not an update, that's just driving the original players away. The system worked. Stuff like making the mini-games work better would be nice, though. Some honestly feel either too harsh with timing windows or way too wonky with how they work. Like the diving one. It's just strange in the goal. So those could use improvements easily.
 

Nemuresu

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main does not check out
It's an inconsistency, yeah. Verge mentioned the Castlevania SotN compilation would be on Switch and then it wasn't. Details in these rumors just seem to be embellished as they make their way down the chain, assuming any of it is even true to begin with.
That's actually not what happened. That comment on Requiem being on Switch was just speculation on his behalf.
https://gamefaqs.gamespot.com/boards/189706-nintendo-switch/76678006?jumpto=4#4
[...]I believe each are multiplatform releases (one may be Switch exclusive but haven't been able to verify that). One is a new title and the other a collection of classic Castlevania games, with Symphony of the Night being the headline game.

I heard a few months back that Wii's Castlevania: The Adventure ReBirth would be coming to Switch, so it's probably part of that collection of classic Castlevania games.
But I'm not entirely sure if there's connection[...].
I thought he was wrong too at first, but thankfully, I got to find his comments and re-read them.

Also, I think Persona 5 on Switch is still gonna happen, given that it's just a teaser. The new Samurai Shodown was also thought to be a PS4 exclusive back when it was first revealed, but later on it was announced as a full multiplat game. A similar situation could happen.
 

EricTheGamerman

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This seems more like your opinion compared to anything else. I highlighted every time you mentioned yourself in your statement to emphasize this. Your vague criteria such as "decent picks" and "more likely than it should be" are similarly subjective, and can't be used to convey objective judgement about the inclusion or exclusion of a character like you seem to attempt doing.

You can't deny the massive presence that mobile gaming has within the Industry. I know most people look at it as "MOBILE GAMING IS FOR CASUAL NORMIES REEEEEEEEE," but it's massive enough to encourage Nintendo to dive in when they were obviously hesitant. Because as much as we may not like it, console gaming is slowly losing its place in the Industry compared to mobile and PC gaming. The "main console market" is shrinking, and mobile gaming only continues to grow. A mobile gaming character to represent that massive market is warranted if it occurs, and who better to represent it than Katalina or another Granblue character, who is accessible for negotiations and is from a massive Japanese mobile game that's rapidly expanding?

There is a line, and it's called being a video game character (originating in a video game). Stop creating slippery slopes. It's a weak argument and makes you look like you have nothing of substance to add to this argument.
As others have pointed out, and as I thought that was pretty clear in my post, yeah, that's my opinion. You're definitely reading far too much into my post cause I didn't structure this as a definitive argument against mobile in Smash, I structured that as my opinion and reasons for vehemently disliking the concept of mobile and Granblue in Smash. None of what I said was in anyway objective for a reason. Because there is no objective reason that we're aware of they can't get in.

It's supposed to be an subjective dismissal of the idea. I do truly detest most mobile gaming. I think Jim Sterling has it pretty right when he talked about mobile in his Diablo Immortal video. Mobile games were once a quite interesting platform for games, but the market has become one of the most grotesque places for poor quality releases and greedy business practices alongside the unfortunate realities of the current Steam store. Much of the cesspit of modern gaming issues can be traced back to how free to play mobile games and other releases caught on with their business models and larger cooperation took notice. I'm not trying to say that mobile games are only for "casual normies" or "aren't video games," but I will say a quite large proportion of them are dull, low-effort releases that prioritize their money making schemes and ads over the product. I used to be actually excited by several mobile releases, but those are few and far between these days from what I've seen.

Just seems like a real ****ty legacy to decide to represent. I don't hate mobile games, but I do hate what far too many of them represent and have caused in the modern gaming landscape. The slippery slope point I might tend to agree on... well... that's exactly what developers and publishers have been doing for years is taking every mile for every instance we give them any inch in acceptance of their practices and decisions.

Most of this is again my opinion, but I think it's pretty undeniable gaming has taken quite a turn in the past decade, and much of that has origins in the mobile market. So, yeah, I'm not keen to give mobile any credit in Smash. I'm generally a lot more picky about third party characters as is for reference, so this isn't super surprising for me to draw this line on a personal level. I've also seen nothing from Granblue to say it even matters as a mobile game other than it's popular, but I could be misinformed on that issue.

Mobile games are 100% video games in every way. They're just not on a console. It's just another unique form of handheld gaming. They're also major and important to gaming history, as console gaming is dying slowly. People want to be able to connect faster or more reliably, and having easy wifi does that. A lot of consoles have tons of online issues, Switch included. Even PC's does. Phones have some of the easiest and more reliable internet access as well, making it some of the best for multiplayer.

It makes perfect sense why it's doing so well. And will continue to do well. Frankly, Granblue Fantasy is absolutely deserving of Smash due to being a major thing in gaming history. That's actually the criteria for 3rd parties by default, gaming history. It doesn't matter if it's a Gacha game. Big deal. It has nothing to do with how it'll affect Smash. There's more to it than the genre. Also, I highly doubt we'll get another FE character like that. There's no point when they're already being received poorly due to how big the character list is for them. FEH is big, sure, but it makes far more sense to show off an even bigger Mobile game if they want to go that route. It would also help introduce Granblue Fantasy to the West, so it has merit. This is what kept Marth and Roy in Melee's international versions. If they plan to bring Granblue Fantasy worldwide, this is a good way to do so. Though this can be a fair reason why we might not get the character, since they aren't known worldwide(Erdrick isn't in a much better place, just slightly better).
I'm admittedly pretty uneducated on Granblue, but that's a big claim. How are you arriving at that conclusion?

Honestly, every Smash game has Gacha elements. What do you think getting random Stickers/Spirits/Trophies/Customs are?

It's normal and in tons of games. It's not a big deal and a normal part of gaming. The only thing I feel is a bad idea is microtransactions. RNG is fine and actually encourages more playing. Now making it so you couldn't get the same custom move and Mii costume/hat twice was a problem with Smash 4. You rarely got the same custom equipment twice overall, and by that I mean the same stats(and if applicable, effect) on a particular piece. So it was handled fine for equipment.
I can't agree with the defense of RNG in games. It's an artificial time waster of a mechanic to inflate game length and keep you playing. I prefer the time I spend in games to have more meaning than desperately repeating the most mundane activities in search of a specific piece of loot.

That's a decision I made after Destiny and realized how pointless much of my time spent there was, and that the only thing that had kept me playing was the community rather than a frustrating grind (That and Vault of Glass was actually just really goddamn fun to play).

Admittedly, it does work exactly as developers intend as it's super easy to get sucked into those loops. But goddamn if I've completely turned on those sorts of mechanics in the past few years.
 

Verde Coeden Scalesworth

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I'm admittedly pretty uneducated on Granblue, but that's a big claim. How are you arriving at that conclusion?
It was an error on my part about it heavily influencing games to come.

I can't agree with the defense of RNG in games. It's an artificial time waster of a mechanic to inflate game length and keep you playing. I prefer the time I spend in games to have more meaning than desperately repeating the most mundane activities in search of a specific piece of loot.

That's a decision I made after Destiny and realized how pointless much of my time spent there was, and that the only thing that had kept me playing was the community rather than a frustrating grind (That and Vault of Glass was actually just really goddamn fun to play).

Admittedly, it does work exactly as developers intend as it's super easy to get sucked into those loops. But goddamn if I've completely turned on those sorts of mechanics in the past few years.
I don't see anything wrong with RNG as long as you can't get a giant amount of worthless repeats. All the custom equipment could be sold, which made them useless.

I think RNG is honestly healthy. It keeps it non-linear and is often the only reason to continue playing a game. Loot is not a bad thing. It keeps players going far longer than linear tasks do. It's not even remotely artificial. Because there is an actual reason to get it all. It's far from just competitionists, it also allows you to make the most out of your game or build the coolest idea you can find. Linear games don't allow for that as well. It's why I thought Smash 4 had a genius idea with Customs. Besides the fact you can get the same custom move and mii stuff over and over again, it didn't feel flawed at all. As I'm playing Ultimate, it honestly feels way shorter of a game. Reality is, people can't just play multiplayer. Single Player needs something to keep them going. Far beyond "Just finish faster". That's not incentive to keep going over and over. If there is no variety, the game gets boring fast.

The only reason I can enjoy most rpg's is due to the RNG factor. It's the only reason there's non-artificial playability. Because it's not a straight-forward thing. That RNG keeps it fresh.

Gacha games are a great idea(I don't like the idea of microtransactions, though) that honestly have improved gaming by giving players an actual reason to bother trying to get stuff. It's boring as hell when you can get all the content super fast and easy. There is nothing artificial about RNG. It's been a thing to keep the game fresh, and isn't some annoying as hell barrier like doing the exact same task just with a different character alone. "Beat every Classic Mode with everyone" is way more artificial because it's almost always worth a single Trophy. Beating each one to get their own Trophy isn't artificial because it comes with their own reward. That's actually something worth doing it for. RNG makes it so you're usually rewarded for your efforts, even if it's not the perfect reward. But really, if you always got everything you wanted with little effort, it's too boring and easy. Where's the challenge in that? Once Brawl hit, All-Star became far more artificial than collecting all the Trophies was. It was boring as hell. RNG is not remotely the issue here. RNG is fine. It's how you handle it that's an issue. That includes too easy of repeated drops that are virtually unusable. That's bad. Smash has done both in comparison. If you're able to use some of those drops to do more things, then it did the job right. Keeping it fresh and all.[/QUOTE]
 

DaybreakHorizon

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This may just be personal opinion; but I don't think a Mobile game could ever provide a fraction of the experience a console/PC game gives. I certainly HOPE the console market doesn't die... that's a scary thought.
Except it can, because full experience video games have been ported to mobile. I have The World Ends With You and the Ace Attorney Trilogy both on my phone, and there are plenty of Final Fantasy and Dragon Quest games on the platform as well. This isn't even mentioning Minecraft Pocket Edition or Fortnite, which as far as I understand can connect with people on console and PC, which provide full experiences on a phone. I too hope that consoles don't die, but they will. I give them another two generations, afterwards they'll become niche.
While I get what you mean, and you are absolutely right to some extent, it does rub me the wrong way for the same reason as ETG. We have yet to even scratch the surface of classic characters, and Nintendo decided to add someone like Katalina who isn't even a mainline gaming character on PC or Console? Then what's next... Fortnite guy because of how big it is? That's why I say you might as well add someone like Goku, Batman or Geralt (having them in the line because Geralt originates from books after all) and get over with the last line that is yet to be passed.

I'm don't want Smash to end up as a cluster**** where they add just a random character for the sake of adding (see Yoda and Darth Vader in SC for a perfect example) which is something I'm afraid that Smash would be if they started to touch the mobile territory
Again, stop creating Slippery Slopes. The addition of a mobile gaming character has no bearing on the inclusion of any other character, nor will it lead to the inclusion of more ridiculous characters or make Smash a "cluster****" like you think it will.
Which is totally understandable.
I just hate to see people acting like Granblue pulls any of the stuff that, from what I understand, games like Fire Emblem Heroes are pulling.
>$75 bundle with a guaranteed 5 star hero
>$75
>the cost of a Triple A game and some change

FEH definitely needs some work right now.
 
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dezeray112

Smash Hero
Joined
Mar 25, 2012
Messages
5,635
Location
Wales, United Kingdom
12 名無しさん必死だな[sage] 2018/12/09(日) 23:03:46.72 ID:g2iNILpgd

1 ジョーカー
2019年前半にP5Rが発売される

2 エルドリック(ロトの海外名)
カラバリにアンルシアやイレブンも
2019年にDQ11Sの発売だけでなくDQ過去作も発売される
海外でDQを売り出すため(DQ11Sは海外任天パブ)

3 リュウハヤブサ
忍者龍剣伝30周年でプロジェクトが動いてる
2019年にソフトが出る(新作かは不明)

4 スティーブ
E3 2019で発表予定
カラバリにアレックスやチーフスキンも
本来はベースのゲームで参戦予定だったが
ダンジョンズの宣伝との兼ね合いでDLCになった

5 マリン(DOOMの海兵隊)
E3 2019で発表予定
カラバリにDOOM 64版のコスも
DOOM Eternalの宣伝も兼ねて

Translation:
1 Joker
P5R will be released in the first half of 2019.

2 Erdrick (Roto's name overseas)
Anlucia and Eleven (Luminary's name in Japan) as pallet swaps.
Not just DQ11S but past DQ series will be released in 2019.
He's in to promote DQ franchise overseas (DQ11S will be published by Nintendo).

3 Ryu Hayabusa
There is a project on going for Ninja Gaiden's 30th anniversary.
New game comes out in 2019 (not sure it's brand new or not).

4 Steve
He will be announced in E3 2019.
Alex and Master Chief skin as pallet swaps.
He was supposed to be in the base roster but sent to the DLC for Minecraft Dungeons' promotion.

5 Marine (from DOOM)
He will be announced in E3 2019.
DOOM 64 costume as pallet swap.
Promotion for DOOM Eternal.

https://krsw.5ch.net/test/read.cgi/ghard/1544363780/
If this appears to be true, then I would be at least satisfied with this.
 
D

Deleted member

Guest
Gacha mechanics without micro transactions are fine, although I don’t find RNG particularly enthralling personally. When you start adding micro transactions is when I start having a problem.
Wait wasn’t this the square thread?
 

Sean Wheeler

Smash Lord
Joined
Aug 23, 2013
Messages
1,035
Considering how Cloud was almost cut from Ultimate and there was no Final Fantasy spirits in the final game, I don't think there's a Square newcomer coming. I think Cloud was the rumored Square "newcomer" all along. I don't think Sakurai would want to ask Square for a newcomer after fighting to bring a veteran back to have the "Everyone is Here" tagline for Ultimate. And if I'm wrong and there is a Square newcomer, it won't be Geno because he's already a spirit. And even if it was a similar case to the Mewtwo and Lucas trophies in Smash 4, we already got enough Mario characters and stages in the game and I don't want the Fighter Pass wasted on overrepped series. Sora is partially owned Disney and we know how Sakurai feels about going to a movie studio to ask about a character's inclusion in his video game crossover. That's why support threads for Goku and Mickey Mouse are banned on Smash Boards. Sephiroth is Final Fantasy and I believe the fighter pass would have fighters from unrepped series. Crono was created by the same guy who made Goku. The characters with the best chance would be the Dragon Quest reps.
 

Nicnac

Smash Ace
Joined
Dec 27, 2018
Messages
670
Location
Glasgow, Scotland
To get back on topic after Granblue discussion, what would the least hype out of the Seven be for you and why?

I'd probably pick Slime because I hate the idea of a generic enemy with (iirc) no character overshadowing the massive requests of the Starsend Saviour and the Kid with the Keyblade.
 

Dr. Jojo Phantasma

The Chessmaster
Joined
Mar 8, 2018
Messages
2,080
The Dragon Quest characters would actually be the least hype for me, but only because the other four are more exciting.
 
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