Buffoon
Smash Ace
Take the best bits from Brawl and 4's Stage Builders and Frankenstein them together; BAM, you'd have the best stage builder, IMHO.Point and laugh all you want, but I liked the Stage Builder from Brawl better.
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Take the best bits from Brawl and 4's Stage Builders and Frankenstein them together; BAM, you'd have the best stage builder, IMHO.Point and laugh all you want, but I liked the Stage Builder from Brawl better.
This is excatly how I feel about unleashed. Like I loved the day stages but if I wanted a beat em up id just play Bayonetta.Unleashed was so close to being a great game.
So close.
Werehog levels wouldn't be AWFUL if they weren't SO DAMN LONG. Like, the controls are meh (combat is pretty good actually but jumping and climbing is a headache) plus the SAME SONG that comes on for every battle gets so annoying.
Also, the story takes a dive after the amazing opening cutscene. Not to mention that Sonic's model looks so clean in comparison to the werehog's bad hair renders.
Medals can bite my ***.
Like, I dunno... Knuckles?Also, the werehog would have been cooler if it was not werewolf Sonic but another character. The platforming sections with the werehog could be pretty damn fun.
Pause button does the same thing.I like running around in seections that aren't the levels. It gives a breather almost.
lolColors was ddfinitely not perfect.
roflThere were too many 2D sections for a 3D game
This isn't Lost World.wisps were really gimmicky
That's because you're bad.and the boost meter was too short.
That's also because you're bad.Out of the 3 boost games (Unleashed, Colors, Generations) Colors is my least favorite.
This is so sad. What, are you ten?I like it about as much as Sonic Heroes, Sonic 3 and Knuckles, and Sonic Lost Worlld 3ds.
Loved that as well.WiiS2's Unleashed Overworld I love because I can just jump straight to the levels without care
Pause button does the same thing.
lol
rofl
This isn't Lost World.
That's because you're bad.
That's also because you're bad.
This is so sad. What, are you ten?
Someone's salty enough to unfreeze the roads.I weep for the new generation.
... How is that a bad thing? The game switches between both. There are tons of games with 3D graphics and side-scrolling.There were too many 2D sections for a 3D game
whoa how did S3&K slip in thereOut of the 3 boost games (Unleashed, Colors, Generations) Colors is my least favorite. I like it about as much as Sonic Heroes, Sonic 3 and Knuckles, and Sonic Lost Worlld 3ds.
I'm just going to be honest and say I genuinely do feel bad if you think that this is true.Why is it so sad that I don't like 3 And Knuckles that much. I thought it was uglier than the other genesis games
Yeah? I don't think the Wisps are gimmicky in Lost World at all, as they're literally not required at all throughout the game. You can just ignore them if you want. They just offer another way to complete the level.This isn't Lost World.
How?I had Sonic Unleashed and I loved it so much. Got teh wii version. Its really only fun when you play it once. I wanna play it again since I loved it so much but its literally unplayable now. Loved that as well.
Unfrotunately, Sonic still hasn't transitioned well to 3D, hence to constant reboots of his gameplay these past 10+ years. As much as I enjoyed the boost based gameplay, they completely removed the core mechanic of the franchise: earning your speed (mainly through momentum based platforming in the 2D games). A boost button totally nullifies this, which is why Colours and the DS Rush games handled it somewhat better by making it more difficult to manage, which felt much more rewarding when you used your boost gauge correctly. This is why I still believe no 3D Sonic game come even close to the original genesis/mega drive games in terms of plain fun and rewarding platforming. The only game that tried to transition the 2D momentum based physics to 3D stuff was Sonic Adventure 1 :3
Also YoYoFanta, Sonic 3K is f'ing beautiful . Hydrocity, Carnival Night, Hidden Palace, Sky Sanctuary, Death Egg? It's probably just my nostalgia goggles, but I still think it's one of the best looking 2D platformers for its time haha. Also Knuckles will play slow/laggy if your landing from a glide at inappropriate times and/or not following up with quick spindashes. I won't go into detail but there are some pretty cool **** you can do with his glide. Just watch any Knuckles speed runs
When I said it was ugly I was thinking of Sonic's model. The backgrounds look great but Sonic looks kinda weird. I think it's something to do with the color pallete. I also have a habit of jumping around a lot when waiting for events to happen in genesis Sonic games, which isn't possible with Knuckles laggy landing from a glide.There's so many unfortunate things that I had to read so I'm going to try to keep this as brief as possible.
... How is that a bad thing? The game switches between both. There are tons of games with 3D graphics and side-scrolling.
Most people would wish the whole game was 2D Sonic.
whoa how did S3&K slip in there
Also, you missed a boost game. Rush was the first boost game, and probably still the best.
I'm just going to be honest and say I genuinely do feel bad if you think that this is true.
Like, objectively speaking, S3&K was the pinnacle. The art direction, music, narrative, etc. went beyond anything Sonic had ever done before.
Yeah? I don't think the Wisps are gimmicky in Lost World at all, as they're literally not required at all throughout the game. You can just ignore them if you want. They just offer another way to complete the level.
It's not 3D World where you're forcefed power-ups because you literally need them to beat the level.
How?
Sonic Unleashed is best when you actually beat it because you can go back and just play the daytime levels over and over again and not deal with the **** in the game.
Sonic 1 & 2 has pancake feet.When I said it was ugly I was thinking of Sonic's model. The backgrounds look great but Sonic looks kinda weird. I think it's something to do with the color pallete. I also have a habit of jumping around a lot when waiting for events to happen in genesis Sonic games, which isn't possible with Knuckles laggy landing from a glide.
Colors had its problems, and I'll agree with you that there were filler levels, but I disagree with your reasoning for disliking the game as a whole. The switch between 2D and 3D is common in all the boost games and I think it's a great dynamic, so I don't know how this weighs down Colors more than others.Cammy, there were alot of 2D filler levels in Colors added onto the fact that the 3d levels would switch between 2D and 3D and that some 3D levels were levels were you are constantly running and can only turn left and right.
I enjoy 3D Sonic as well. This is also the guy who liked Lost World though for its platforming and ability to traverse the levels with new mechanics. I think grabbing ledges and running up walls is perfect for Sonic, as I can't tell you how many times I'd barely miss a jump in Colors because of jank.I am one of the few people who enjoy most of the 3d Sonic games so it kinda irritated me the second time around. Those four games are the games that I do like but not as muh as some other Sonic games (Sonic 1, 2, CD, Adventure, Aadventure 2, Unleashed, Generations). The console boost games generally seem to be separated from the handheld boost games and I haven't played Rush yet so I can't decide my opinion on it yet.
Oh, but I disagree with that too.I totally ****ed up why I didn't like Sonic 3 and Knuckles as much by starting with the graphics argument. I just generally didn't enjoy it as much as the other Genesis games.
I do feel bad, though. Genuinely. That's my opinion.I'm nnnot really sure why but those were some things that I could pin down. You can't have an objective peak in video game quality because quality is entirely subjective. Besides, those things you mentioned (while I think they were done better in other Sonic games) have nothing to do with the gameplay which is the most important part to any game. Don't feel bad for me just because I have a different opinion than you.
Sonic Advance was great for sure. I can't remember the level design that well for 2, but I completely agree about the boss battles. Come to think of it, those may be some of the most fun boss fights of Sonic games...I liked the first Sonic Advance a WHOLE lot. I think it is probably the perfect handheld Sonic game and the worthiest follow-up to S3&K of the post-Genesis world. Advance 2 was kind of boring for me (Hold Right: The Game) but I really liked the idea of the constant running bosses and I want another game to do those, they were very cool and appropriate. Advance 3 was novel but a little too confusing and grandiose... Chao collecting: THE WORST.
Rush is a favorite, but I do recommend Colors & Generations. Generations is a gorgeous, tastefully executed nostalgia bomb. Lost World was a lot of fun and a sort of fresh take on the roots of Sonic (no boost, more platforming).After Rush I didn't pay much attention to the series, but I'm interested in Colors and Lost World for WiiU.
Sonic 1 I mostly play for nostalgia and appreciate as being the first of the franchise. Still fun.Actually Sonic 1 is my favorite genesis game. My favorite Sonic game is either Sonic 1 or Adventure 1. And I'm a high school freshman who just played these games last year so I don't have nostalgia bias.
I simply cannot argue this because it will only end in pain.Sonic's model in one and 2 looks determined and ready to kick ***. The limbs don't bother me too much since I'm moving or jumping most of the time. Sonic's model in 3&K looks kinda chubby and crosseyed. His smirk is barely noticeable and really doesn't exude a character of cockiness but derpiness instead.
3DS version is pretty bad. Wii U is a lot better. Hit or miss with some people, but I think it's solid and I recommend it.I only played 3ds Lost World which had some total bull**** levels. Is the wii u version any better? I want to try it for myself. My friend also lent me Rush and I've been meaning to play it, but haven't gotten to it yet.
Sandopolis is probably the weakest, I'll admit, but I don't think it's as big of a headache as Aquatic Ruin.There are a couple of other levels other than Carnival Night that are way too choppy in their flow, like Sandopolis Zone. Other than Aquatic Ruin zone and Metropolis Zone, were there really that many stop and go levels in Sonic 2? I do agree with you on storytelling but I never really cared much about the story in Sonic games.
Well, I can only say so much. I'm not here to berate or belittle anyone's preference, but I will say that I grew up at a pretty ideal age. I had all the Genesis games at my disposal and played them relentlessly but also seamlessly broke into the 3D era so I don't have as sharp of a divide between 2D and 3D Sonic. I just love Sonic.I think I understand what you're saying in this last paragraph, but I played through Sonic 3 and Knuckles 3 times (once Sonic and Tails, once Sonic, once Tails, and I tried with Knuckles but stopped at Hydrocity boss with him) so I know what the game is offering. It's just that I end up wanting to replay the other genesis games more. But I definitely understand what you're saying about feeling bad for me not really liking it since you really do. I feel that way a lot about music and Sonic in general (both in Smash and as a video game series).
You and everyone else.I just liked the Chao gardens...
God. Everyone in here is a pleb except Cam.
OOOHHH, looks like @ Abyssal Lagiacrus got some competition.God. Everyone in here is a pleb except Cam.