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Sonic Generations - You're too sloooow if you haven't bought this game yet!

Serris

ლ(ಠ益ಠლ)
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Is there anyone that was looking into getting the PC version? I have a 50% off coupon that will knock the price down to $15, but since I already have the game, I don't really have a use for it.
 

F8AL

Banned via Warnings
Joined
Nov 15, 2006
Messages
12,403
Location
Ontario, Canada
Is there anyone that was looking into getting the PC version? I have a 50% off coupon that will knock the price down to $15, but since I already have the game, I don't really have a use for it.
Maybe, can a computer from 2009 run it?
 

alex6309

Smash Ace
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In a trunk, off a cliff.
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Any one know when new DLC releases?

Sonic is only good for His games Try taking sonic physics(and sonic) into another series.
Metal Gear:Depends it could still be Metal gear with Sonic engine(Super Speed)
Mario:Technically the Same or no Major Changes minus the speed most of the time.
Rayman:Above and Several platforming and Cosmetic Changes.
Zelda:Same as MGS except replace Metal Gear with LoZ.
 

Fuelbi

Banned via Warnings
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Messages
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Also PIPA and CISPA
So I got Sonic Generations 3DS this weekend. If you ask me, it's very underrated with the 6s it gets from reviewers. If you ask me it fits more into the 7-8 category of ratings instead of a 6. While yes I do agree that the stage choice was pretty poor, and some of the level designs were somewhat poor overall, I still had a lot of fun in this game. My only complaints with this game is the stage choice, the design, and the online mode. The online mode is one of the biggest pieces of **** I've ever seen in a game. Everyone who plays always pick either Green Hill Zone or special stages (yes they are pickable in the online mode as well) while I'm trying to pick a serious stage like Water Palace or Emerald Coast or Mushroom Hill. I have not gone through someone yet today who has not picked either the first 2 or 3 special stages and Classic and Modern Green Hill Zone. It's amazing how much people will pick the easy stages just so they can win at the game. I try picking something Water Palace for example, and I completely own them in it, but then when it's Green Hill they always get ahead of me (there's this one part of the stage I absolutely mess up on). It also doesn't help when DIMPS purposely put in obstacles to slow you down for like up to 3 seconds depending on how fast you press the jump button. Literally I'm playing something like Modern Tropical Resort where I know the stage design by memory already, and then I get slowed down like 5 times in the level because I run into a purple vortex thing that's specifically designed to help the worser player get ahead of me. An online mode shouldn't **** with the integral design of the level when you can memorize the stage design by heart already but then get slowed down because you were not prepared enough for the extra obstacles.

If anything DIMPS or SEGA or whoever needs to put a ban on Green Hill, the special stages, and Casino Night from being on the choice of levels. Seriously, Casino Night is literally two giant minigames in total. It's horrible for trying to race against someone especially when i'm literally one pinball game left from the goal ring and then I lose the race because I got randomly paddled or bumpered into a roulette which I was trying to avoid. It's not even good for speed running in the first place much less actually be a track for people to race on. If anything, SEGA should've seriously just put in specially designed stages to race on like they did in the old Sonic games. At least in there the tracks were specifically meant for racing and it was hard to abuse the design of the stages. At least specifically designed stages for racing wouldn't just go down to who can press the boost button first and boost all the way to the end like the special stages are, which literally only require you to press the boost button first to win because of the severe lack of obstacles in them.

Overall, as a fun game, it works, but as something competitive online, it sucks ***
 

R h y m e

Smash Apprentice
Joined
Jan 31, 2012
Messages
83
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Lost.
I find it very ironic that Shadow gives you the fourth Chaos Emerald.
Don't know if this has already been posted because I can't be bothered to read the whole thread.
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona
SUPER MEGA ULTRA BUMP

I don't know where to put this, but just something fun I thought I'd share.

Every weekend my friend and I plan to finish every new generation Sonic game in one night (at least the ones in the main series). So far we've finished Sonic Adventure 1 and 2, next week is Sonic Heroes.

I dread when we get to Sonic '06.
 

Serris

ლ(ಠ益ಠლ)
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I dread when we get to Sonic '06.
Sonic the Hedgehog from '06 is basically a prettier Sonic Adventure DX: Director's Cut, bugs and all. They're basically the same game. Tons of bugs that shouldn't have made it past QA, similar level design, hub level... In fact, Crisis City shouldn't even technically be in Generations.
 

finalark

SNORLAX
Joined
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Sonic the Hedgehog from '06 is basically a prettier Sonic Adventure DX: Director's Cut, bugs and all. They're basically the same game. Tons of bugs that shouldn't have made it past QA, similar level design, hub level... In fact, Crisis City shouldn't even technically be in Generations.
I've only played a little bit of Sonic '06. It was pretty balls, but as you said, not that different from Sonic Adventure.

Well, at least Sonic Adventure's programing worked more often than not. Like how the Snowboard actually works like a Snowboard in SA1 while in 06 its works like Big Rigs.
 

PsychoIncarnate

The Eternal Will of the Swarm
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The copying Skylanders part is the one that gets me.

Skylanders shouldn't even have copied skylanders
 

finalark

SNORLAX
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Again? Sonic's never been rebooted.

After reading the article, at this point I think that Sonic undergoing a complete continuity reboot would be great idea if SEGA wanted to attempt to majorly rebuild its image (and IMO they've done a good job at not sucking in the past few years anyway). Basically, discard the jumbled mess that is the current Sonic continuity and start over with characters redesigned for a new generation. Basically, what Sonic Adventure was supposed to do.

However, ripping off Skylanders is ****tastic and I hope the idea gets discarded immediately. I think the only time I could ever accept the whole "buy IRL **** and get **** in game" would be if say you bought a Shadow toy, giving you a Shadow skin in game. However, the skin could also be bought via DLC for a fourth of the price of the toy. As long as its small things like that I really don't care. But if they're going to lock off major sections of the game unless you buy toys well... **** that.

EDIT: The article also mentioned that apparently the public just learned that SEGA is going through some serious financial issues or something to that extent. In that case, even though I highly disagree with the direction the article suggests I can understand why they'd do it if they're in a sink or swim situation. Personally, the ten year old kid in me playing Power Stone with his bros on a Dreamcast wishes they'd throw the rest of their money into a Dreamcast 2 or something but given SEGA's current reputation it would probably be just another failure. C'est la vie.
 

Fuelbi

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I'm actually pretty interested on how exactly this turns out.

Although if they pull of Skylanders I'm gonna give up on this. I REALLY don't want levels locked off from me just because I need to go to Toys R Us and go buy a toy there or something just so I can unlock more. I mean, if it's already on the disc, then I don't see why the hell it needs to happen.

And besides, it could fix the huge cluster**** of a story that the current universe is. God knows a ****load of people are confused now that apparently Sonic 06 really did happen after all. The reboot could fix a lot of that and it could actually provide a coherent story as well. It might even provide a story where they don't just use a time travel plot device either like they've done in like 4 other games already as well.
 

PsychoIncarnate

The Eternal Will of the Swarm
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Maybe it's because I never played Sonic '06, but the rest of the story doesn't seem all messed up

More like a series of unrelated events than how interconnected everything is IRL though
 

finalark

SNORLAX
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Maybe it's because I never played Sonic '06, but the rest of the story doesn't seem all messed up

More like a series of unrelated events than how interconnected everything is IRL though
The Sonic games are episodic enough, but when you start thinking about certain elements the plot becomes more and more cluster****ed.

Right now I want to see what redesigns for characters SEGA has in mind.
 

Fuelbi

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Maybe it's because I never played Sonic '06, but the rest of the story doesn't seem all messed up

More like a series of unrelated events than how interconnected everything is IRL though
Well when you consider that Sonic 06 was just all a dream yet somehow Silver and Blaze (who aren't even supposed to meet in the new future allegedly) appear in Sonic Colors DS (if you count that as cannon, which I say it is if the Flame Wisp ends up as a powerup in Sonic Generations 3DS) and again in Sonic Generations as well as Crisis City even though again none of it actually happened.

I mean, yes, I completely understand why Crisis City was in Sonic Generations in the first place since Sonic 06 was Sonic's 15th and what not, but it ****ed up the entire story regardless
 

lordvaati

Smash Master
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Again? Sonic's never been rebooted.

After reading the article, at this point I think that Sonic undergoing a complete continuity reboot would be great idea if SEGA wanted to attempt to majorly rebuild its image (and IMO they've done a good job at not sucking in the past few years anyway). Basically, discard the jumbled mess that is the current Sonic continuity and start over with characters redesigned for a new generation. Basically, what Sonic Adventure was supposed to do.

However, ripping off Skylanders is ****tastic and I hope the idea gets discarded immediately. I think the only time I could ever accept the whole "buy IRL **** and get **** in game" would be if say you bought a Shadow toy, giving you a Shadow skin in game. However, the skin could also be bought via DLC for a fourth of the price of the toy. As long as its small things like that I really don't care. But if they're going to lock off major sections of the game unless you buy toys well... **** that.

EDIT: The article also mentioned that apparently the public just learned that SEGA is going through some serious financial issues or something to that extent. In that case, even though I highly disagree with the direction the article suggests I can understand why they'd do it if they're in a sink or swim situation. Personally, the ten year old kid in me playing Power Stone with his bros on a Dreamcast wishes they'd throw the rest of their money into a Dreamcast 2 or something but given SEGA's current reputation it would probably be just another failure. C'est la vie.
06 was an attempted revival.
 

finalark

SNORLAX
Joined
Nov 23, 2007
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Tucson, Arizona
06 was an attempted revival.
It wasn't a reboot though. I still built off of previously established continuity and characterization. What SEGA's talking about is a full on reboot, meaning that they throw all per-established story and continuity out the window for something completely brand new and detached from the currently existing Sonic universe.
 

Master Xanthan

Smash Champion
Joined
Jul 19, 2008
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New Jersey
I started playing this game recently and I like it. I already beat the main game. Now I'm trying to beat the last 10 or so challenges I got and I might go for some red star coins.
 
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