So I got Sonic Generations 3DS this weekend. If you ask me, it's very underrated with the 6s it gets from reviewers. If you ask me it fits more into the 7-8 category of ratings instead of a 6. While yes I do agree that the stage choice was pretty poor, and some of the level designs were somewhat poor overall, I still had a lot of fun in this game. My only complaints with this game is the stage choice, the design, and the online mode. The online mode is one of the biggest pieces of **** I've ever seen in a game. Everyone who plays always pick either Green Hill Zone or special stages (yes they are pickable in the online mode as well) while I'm trying to pick a serious stage like Water Palace or Emerald Coast or Mushroom Hill. I have not gone through someone yet today who has not picked either the first 2 or 3 special stages and Classic and Modern Green Hill Zone. It's amazing how much people will pick the easy stages just so they can win at the game. I try picking something Water Palace for example, and I completely own them in it, but then when it's Green Hill they always get ahead of me (there's this one part of the stage I absolutely mess up on). It also doesn't help when DIMPS purposely put in obstacles to slow you down for like up to 3 seconds depending on how fast you press the jump button. Literally I'm playing something like Modern Tropical Resort where I know the stage design by memory already, and then I get slowed down like 5 times in the level because I run into a purple vortex thing that's specifically designed to help the worser player get ahead of me. An online mode shouldn't **** with the integral design of the level when you can memorize the stage design by heart already but then get slowed down because you were not prepared enough for the extra obstacles.
If anything DIMPS or SEGA or whoever needs to put a ban on Green Hill, the special stages, and Casino Night from being on the choice of levels. Seriously, Casino Night is literally two giant minigames in total. It's horrible for trying to race against someone especially when i'm literally one pinball game left from the goal ring and then I lose the race because I got randomly paddled or bumpered into a roulette which I was trying to avoid. It's not even good for speed running in the first place much less actually be a track for people to race on. If anything, SEGA should've seriously just put in specially designed stages to race on like they did in the old Sonic games. At least in there the tracks were specifically meant for racing and it was hard to abuse the design of the stages. At least specifically designed stages for racing wouldn't just go down to who can press the boost button first and boost all the way to the end like the special stages are, which literally only require you to press the boost button first to win because of the severe lack of obstacles in them.
Overall, as a fun game, it works, but as something competitive online, it sucks ***