Damn, that music sounds so amazing holy **** finally after like 4 or 5 months I finally see what Crisis City looks like and it looks and sounds amazing. I'm really disappointed at the fact that Classic Spagonia tales place during the day and not the night. I really wanted to see the return of the Werehog. I mean, all he'd be is a capsule whose transformation only lasts for a limited amount of time or something. If you really out your mind to it, it's not that hard to make the werehog available in areas where it actually contributes to the game.
Also, people need to stop complaining about Perfect Chaos. They really do. Oh he doesn't look like water. Well he's a ****ing water serpent dragon thing, what'd you expect for him to look like? You can even tell he's made out of water if you look in deep enough.
And then the people who complain Crisis City is gonna be in the game. Jut because it's Sonic 06, it doesn't mean it wasn't an important game for the franchise. I mean, Sonic 06 was SEGA's celebration for Sonic's 15th birthday, albeit a really crappy one, but a celebration nonetheless. I mean seriously, the music sounds good, the original level idea was pretty decent, the level actually looks good, and the game isn't going to be a glitched up mess. Just be happy you're getting a new level to begin with instead of bashing on something you haven't even played yet and just saw a couple of clips for, solely based on the fact that it was in Sonic 06
Btw, how well do you think they could pull of another Mach Speed run for Modern Crisis City, except instead of Mach Spees, you have the speed boost to compensate? Also, how well do you think they could pull off running across the debris in the sky? I'd imagine if they do the wall bouncing bit, they'd add a bit more of an animation than the one we had in Sonic 06 right?