Swann
Smash Journeyman
Most stages with platforms, really (except Skyworld because screw that noise). Brinstar if they're dumb.
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I have 5 matches of my Ivysaur vs. Vro's Falcon. From my (very limited) experience, this match-up is pretty hard for Ivysaur; Falcon doesn't have much problem getting around FAir or Razor Leaf because of his speed and Ivysaur is really easy to combo. On the flip side, if you get a grab, UThrow -> UAir works extremely well; it's very easy to get Solarbeams in this match-up if you land a couple of grabs. However, I need to play this match-up more to get a more educated opinion on it.
In addition to what Shiny Mewtwo said you could also do a dthrow-> upB if he di's improperly. You've got to remember that captain falcon's weight actually hurts him in this matchup because of how easily he can also be combo'd. I for one think that this matchup is a very even matchup but that's my opinion. I don't fear CF when i play ivy whatsoever.From those videos, it doesn't look like all that difficult of a MU. In fact, if it weren't for that unfortunate SD on your 3rd stock game 3, you would have won that game. And then you went on to win games 4 and 5 so if it weren't for the SD you probably would have won 3/5 of those games. Like GHneko said, that it looks like an evenish MU, expecially from that video.
I noticed that you didn't use Seed Bomb very often, imo it's a much better juggling tool than Uair because it goes higher while still allowing you to remain close to the ground and move around under the opponent. And you can B-reverse it for added mobility.
Also I noticed a few times you got hit by Dthrow -> Knee you DJ'd right before being hit by the Knee, do you think it would be possible to air dodge and avoid the knee or was Vro just mistiming the attack?
That last bolded sentence is EXACTLY how I feel whenever I play against spacees, especially the good ones who don't approach but pressure me really well when I do (like Kels and Codi/Cel when he feels like he's had enough with the MU ). I actually also feel the same with ROB, but ROB has a lot of other things going for him.Most of the time Roll/Hold shield. Some of the time Nair. Some of the time WD OoS.
You're probably going to get hit. But you want them to expect the Roll/Shield. This way you can surprise them with Nairs and reverse the situation.
On Falco:
Imo this match-up is easier than Fox but I don't get to play it a lot. If you are on even ground you need to power shield. I'd prefer to be an a platform though and threaten Nair/Fair.
On space animals in general I think it's a decent match-up for Ivy. Her big advantage is that she crushes them - one grab kills. 0-40% Uthrow chainthrow. Then Uthrow Uairs to UpB. If they land on a platform you get to spam free Uairs =).
If they go off stages they die. (btw bubbaking great advice on the bair usage.)
The downside is that if they don't mess-up, they'll win. So basically you're preying on their mistakes and then killing them.
From my experience, camping and spamming the hell out of leaf does some good in the MU. Uair meteors marth pretty well since he's fairly vulnerable during his up B....I really struggle against the marth MU. If anyone could give me some tips that would be great .
The Ivy Changes...Oooooohhh *drools* also Grounded Up-b comes out fasterConfirmed:
-Seed Bomb can be angle now (left or right)
-Fair comes out faster
-Razor Leaf comes out faster
What I and others have noticed:
-Faster downsmash?
-Faster Dash attack?
-Less recovering lag on forward smash?
-Bair less knockback but faster?
-Ranges adjusted on Bair/Fair?
I know what I played! :IRegardless of what you saw/played, Neutral-B cannot be steered in mid-air. :3
The leaf's repeating hits can sometimes reset your attack's KB so they stay in place. You might be able to use this to your advantage in the right situation, but in general the easiest / safest thing to do would probably be to grab them and let the leaf pass through them before throwing.I still like Ivysaur in 2.6, but i had to get in my head, that he just can use one leaf at once now .
One Question: If my oponent fails teching and i punish him with a razor leaf, he get's in some kind of lock. Which attack would be the best follow up? Upsmash? or some other attacks?
Hey Ivy players what do you think of the Ivy/Jiggs matchup? I have had a lot of trouble recently going against Jiggs and was wondering if anyone had some thoughts or pointers.