Why is there budget problems? Nintendo is a multi-billion dollar company with enough stockpiles cash to run a deficit for 38 years in a row. If this game has budgetary issues it’s their own damn fault.
ehhhhh, not quite.
It's true that Nintendo has tons of money, but not ALL of that money goes into game design.
You need to factor in marketing(which already takes like a couple million just for video ads? don't remember the prices) and manufacturing(the game case, the actual cartridge, the switch itself, any extras such as controllers)
In all, everything but the actual game itself would need an average budget of, lets say, 10 million PER GAME just to meet market demand(it would be drastically lower for up and coming Indie devs, who could just forgo marketing entirely, for example)
That leaves a stricter budget for each game(don't forget, EACH game needs a specific budget) so lets just assume a budget of, 5 million?
Including licensing deals(which would eat up around 50% of the budget depending on the amount/demands of the companies involved) you still need to:
Pay all devs(this includes post-game content, such as BUG FIXES)
manage sites(eats up MUCH more money than you might think, easily 100k per year)
and actually make sure the copies get out(so even more issues with shipping to IRL stores or online warehouses, while this would only eat up a minor portion. maybe 100k at worst?)
So, at the very end of it, the average amount of money left over would be around 1-2m.
That seems like alot, but with a big name company like Nintendo, that isn't enough to do anything meaningful outside of a few older characters.