Hell even if Gamefreak Made every route a wild area like place the games will still never stray from that formula because Game Freak.Story is also going to be linear and there definitely won’t be leaving curbing.
Isle of Armor proves all of that. Because honestly Game Freak is not modernized enough to actually know how to code like that(imo) and have very different morals it seems when it comes to game design.
Like they are the same company that said the switch won’t sell because cellphones. The battle frontier can’t come back because cell phones.
Unfortunately Gamefreak is very out of touch and will probably never get in the modern age. So why
SnakeFighter64
are you upset?
Also outside of Zelda and Xenoblade, every Nintendo game is still linear. The worlds just got bigger. Like Oddessy for example. The areas are huge but you can’t choose different paths and alter the story, all progression is still tied to one objective. So there’s plenty of games to play, even from 3rd parties. Personally I’d recommend Ace Attorney, although capcom has other great series like Resident Evil. I genuinely don’t know what Namco really does outside of making fighting games now a days and helping other companies.
Square Enix makes mostly linear and great RPGs. Sega exists. Konami I also don’t have much ideas on. Atlus as stated also make plenty of great linear titles. These are all games and companies discussed here so give them a try.
But tbh I’m not sure why you joined here when you dislike almost everything about the site’s user’s tastes. Still there’s plenty of fun games you can try and see what you like.
It’s pretty sad most people only wanted Twintelle because of her color. Would it have been cool? Yes, but the point of equality is that her race shouldn’t be why she gets in. She has a great design, fun stage, unique background, and pretty different fighting style. All which would have been solid reasons to choose her.
However I still think Min-Min deserved just as much for similar reasons. Both are good characters.