Professor Pumpkaboo
Lady Layton| Trap Queen♥
- Joined
- Sep 10, 2014
- Messages
- 81,585
- Switch FC
- SW: 5586-2837-4585
wait...wait! the tokyo olympics are this year!
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
with the Paralympic Games posters designed by the man himself Hirohiko Arakiwait...wait! the tokyo olympics are this year!
I’ve literally talked about it here before, it’s one of the ones I regularly playwith how much you talk about, reference, and I would assume play card games, I wonder if you've ever tried Magic the Gathering. Absolutely my jam, that game
oh whoops. I'm not on here very muchI’ve literally talked about it here before, it’s one of the ones I regularly play
It’s cool. How do you normally play exactly?oh whoops. I'm not on here very much
rarely and with decreasing proficiency lolIt’s cool. How do you normally play exactly?
I play commander and beat the **** out of people with infinite combos(well, minus the infinite combo thing)
How so? It be like smash bro’s but in an rpg settingNot gonna lie, that idea sounds pretty lame
Who's talkin' ****Listen here, now. It's not my fault you supported the inferior Resident Evil character.
View attachment 255483
Galaxy Brain Ass has transferred exclusively to Diem.Who's talkin' ****
So far it all looks really good!Double update today, drawing & sprite!
First off, I decided to color Marsa first.
Bit unsure if it was the best decision but hope you like it.
And for the sprite:
View attachment 255491
haven't forget about Kenro, while I been more focused on Marsa lately, I'm still trying to finish that guy up.
What's funny is that those two are rivals, so it's really appropriate & ironic you could say to have them both.
But yeah, hope you like what's here!
@Taylor F , Guh-Huzzah! , Dyllybirdy , KarneraMythos , Wademan94 , Tako Tuesday ,@JDCabrera , Noipoi & AndreaAC
I think that's Baldi and if so, LMAOI’m surprised that Sakurai hasn’t put the most influential video game character in Smash yet. Here’s a drawing I made to support him.
View attachment 255492I have no idea what this game is
Oh it is. All I know is that the game is a giant ****post, so it’s probably good. I was kidding when I said I didn’t know what it was.I think that's Baldi and if so, LMAO
Im backYeeeeeeah.
If I ever get the opportunity to officially work on a Sonic like making that whole fighting game thing greenlit, I definitely want to address that and work off it to try and make Tails better again.
“Vegeta! What does the meter say about their Meme Power Level!?”That reminds me.
A friend said, “Hey, do you want to animate something for me?”
I said, “Sure!”
Then he told me what it was.
@JDCabrera because you said you had no idea what this would look like, and AndreaAC , because you need to know how I spend my spare time.
I can’t tell what that was, but it looks expensive. I hope Vegeta pays for it. He broke it, after all.
yeah I’ve noticed that. Tails has definitely one of the arcs I wanted to focus on in my story mode for my fighting game and I actually wanted to have him physically address and try to fix his characterization from Forces.Im back
And yes, modern Tails is a roller coaster. I think his development into becoming a more independent character and improving with his own self-esteem came to a head in adventure 2 and heroes, and he was written really well there... then regressed in 06... but got good again in colors and generations! But then took a BIG step back in forces.
Been a roller coaster; best way I can say it. He's thankfully better written in non-canon/alternate universes like the comics and boom tv series. But yeah, gotta be more consistent.
:O That makes me wonder, are you going to illustrate him next?Double update today, drawing & sprite!
First off, I decided to color Marsa first.
Bit unsure if it was the best decision but hope you like it.
And for the sprite:
View attachment 255491
haven't forget about Kenro, while I been more focused on Marsa lately, I'm still trying to finish that guy up.
What's funny is that those two are rivals, so it's really appropriate & ironic you could say to have them both.
But yeah, hope you like what's here!
@Taylor F , Guh-Huzzah! , Dyllybirdy , KarneraMythos , Wademan94 , Tako Tuesday ,@JDCabrera , Noipoi & AndreaAC
O 3 O That Baldi thing terrifies me, but still, great work with it!That reminds me.
A friend said, “Hey, do you want to animate something for me?”
I said, “Sure!”
Then he told me what it was.
@JDCabrera because you said you had no idea what this would look like, and AndreaAC , because you need to know how I spend my spare time.
LOL Thank you! Meme or not, I actually did spend a lot of time on it. Here’s a little BTS, actually, ‘cuz I like sharing how this nerd crap gets made. lol:O That makes me wonder, are you going to illustrate him next?
O 3 O That Baldi thing terrifies me, but still, great work with it!
:O That makes me wonder, are you going to illustrate him next?
O 3 O That Baldi thing terrifies me, but still, great work with it!
I could also play pure Ojamas, too.Personally I’m just glad I can make a few ED cards without having to invest additional resources into Links, while at the same time keeping Links semi-viable(you can still take the other Extra Monster Zone with an extra link, but this doesn’t lock your opponent out of the ED anymore)
Oh yeah, and having arrows pointing up doesn’t actually mean anything now, outside of weird shenanigans with “Link Arrows Matter” Links like the Topologics who care where cards are put on the field in relation to where they point.
o-o Just looking at the bar on the right side...holy dang. That's a lot of things. I mean, I once got a model to split into individual parts and there were like 300+ parts and I was like "Oh crap...I didn't imagine they were going to be that many..."LOL Thank you! Meme or not, I actually did spend a lot of time on it. Here’s a little BTS, actually, ‘cuz I like sharing how this nerd crap gets made. lol
Eh, not that great. As is fitting with many of the tie-in games from the early 2000s.(Grumble grumble grumble)
There’s a card game for everything these days, isn’t there..
legit thou you have my attention. How does it play?
LOL Yeah, typically models are split like that, but sometimes they aren’t! Both options work fine, it just really depends on what the creator wants/needs. I’m friends with the creator of the Baldi model, actually, and he did a really clever thing with how the character is split. Typically, in a human model, the skin and most clothing is just one model that is attached to a skeleton so that it bends smoothly. Here, to really give it a “crappy 90s education game” vibe, he actually split the body, arms, legs, into seperate parts so that they don’t bend smoothly. It’s a smaller detail, but if I were to show you the model with proper, smooth bends, you’d see the difference. hahao-o Just looking at the bar on the right side...holy dang. That's a lot of things. I mean, I once got a model to split into individual parts and there were like 300+ parts and I was like "Oh crap...I didn't imagine they were going to be that many..."
xD I mean, the guy nailed that crappy 90's videogame vibe and look perfectly so...yeah...and I used one of the AC models so, no comparison.LOL Yeah, typically models are split like that, but sometimes they aren’t! Both options work fine, it just really depends on what the creator wants/needs. I’m friends with the creator of the Baldi model, actually, and he did a really clever thing with how the character is split. Typically, in a human model, the skin and most clothing is just one model that is attached to a skeleton so that it bends smoothly. Here, to really give it a “crappy 90s education game” vibe, he actually split the body, arms, legs, into seperate parts so that they don’t bend smoothly. It’s a smaller detail, but if I were to show you the model with proper, smooth bends, you’d see the difference. haha
Only part of his that’s not split up to give that effect is his neck and up, which is kept as one object for the ease of animating. His face doesn’t move a whole lot in this animation, (his mouth moves everrrr so slightly, and that’s it,) but I toyed around with the model before this, and it makes animating expressions a lot easier.
TL;DR: It varies in the creator’s preference whether the models are split or not, but you can do some pretty cool stuff with both options.
EDIT: I just realized this post is huge. My goodness. lol
Which parts were seperated? I’d assume it’d be things likes eyes, some clothing parts, maybe hair, right?xD I mean, the guy nailed that crappy 90's videogame vibe and look perfectly so...yeah...and I used one of the AC models so, no comparison.
The dragon ball stuff is everywhere now, a few years ago I only saw them in the bargain bin at dollar tree.Eh, not that great. As is fitting with many of the tie-in games from the early 2000s.
There's a whole M.S. War game from that time but it died out. My brother and I got these two Wing-specific starter decks a couple years ago and they're serviceable. Not nearly as fun or intuitive as the new Dragonball Super card game, which we currently play.
xD The head (eyes, teeth/tongue, hair) and every single part of the outfit (the long coat, the lot of belts, the inner coat, the gloves, the pants and boots) which also includes a LOT of buttons. Again it was 300 something parts.Which parts were seperated? I’d assume it’d be things likes eyes, some clothing parts, maybe hair, right?
Then it sounds like they did that so that if they needed to edit a part, they wouldn’t accidently select the other poly’s, faces, etc.. For the head, though, you’d have to keep the face connected at least so you can do face flexes.xD The head (eyes, teeth, hair) and every single part of the outfit (the the long coat, the lot of belts, the inner coat, the gloves, the pants and boots) which also includes a LOT of buttons. Again it was 300 something parts.
xD That makes a lot of sense. It was actually one single mesh but I did the split of parts out of curiosity, and it scared me. xD I think I will keep using the game instead of using the model alone...its way too confusing.Then it sounds like they did that so that if they needed to edit a part, they wouldn’t accidently select the other poly’s, faces, etc.. For the head, though, you’d have to keep the face connected at least so you can do face flexes.
That’s my theory, anyways. I’ve seen some people model all the parts seperately then combine them when the model is complete, but not often. Hope that helps explain the confusion, haha.
Haha, what do you mean? It's so simple! Here's a simple render I did for a friend...xD That makes a lot of sense. It was actually one single mesh but I did the split of parts out of curiosity, and it scared me. xD I think I will keep using the game instead of using the model alone...its way too confusing.
I REALLY want a Dr. Mario game for the Switch already.What do y'all think we'll see in the next direct? I'd be surprised if there was no smash reveal at this point but I really dunno other than that.
Maybe Pikmin 4 and Metroid Prime 4.What do y'all think we'll see in the next direct? I'd be surprised if there was no smash reveal at this point but I really dunno other than that.