Yeah, I’m only on Chapter 9 with over 30 hours logged. What really makes this Fire Emblem game the bomb is the way you interact, and recruit, new units.
It’s especially impactful for me as an actual teacher to play the game, determine the best potential growth for your students, learn more about them as individuals, and helping hem succeed.
I’m playing Normal/Classic right now, and because I’m over leveled (mostly because I spend more time than necessary exploring, and manually doing lesson planning every week) I steamroll every map I’m on. The writing for the characters is excellent as well.
My favorite thing, aside from the structured gameplay (which I hope is in it going forward), is the story. It keep you guessing. In my play through right now, I legit don’t know who I can actually trust. Weirdly enough, on the flip side, after a huge week of boosting stats, my team completely obliterated a main mission and I was actually...proud of them. Just looking back at what they were at the beginning, and how they’ve grown. It’s something that can only be provided by the way the game is set up, with instruction, exploration, and an intriguing narrative that makes you care about your students.
Plus, while I will most likely be romancing Edelgard, it’s actually a struggle because of how much I love the personalities of the other characters.
If the story ends up as good as it could be, it may replace the Tellius saga as my favorite.
It’s good. Real good.
Edit: Also every battle theme ****ing slaps. 10/10 soundtrack