So thanks to the Falcon boards, I am messing around with an old, overlooked Brawl AT known as platform cancelling.
Basically, if you're holding down as you're rising through a moving platform and release at the right time, you'll immediately land on it. No fall time.
Further more, if you buffer a movement, you'll have a better chance of clinging to the platform and perform it (ex: neutral air will become a jab). testing edit: If you use an action to land, you can hold down the whole time and just worry about timing the action correctly!
So I was messing around on SV doing this with Sonic (the pure, hold/release [down] method) and it was meh - not so consistent. However, airdodging also counts as an action that helped him cling to the platform and it buffers shield - so I'm using this to aid my terrible reflex and get this thing down.