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Smashing Composers: An Insight to the SSBB Soundtrack! (K.K. Rider Update)

Fawriel

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Here's hoping it'll sound better orchestrated.
I like the more powerful part towards the end. It sounds funny. Strangely enough, it doesn't fit at all into Skyworld...
So I suppose Pit gets another stage?
 

Bead

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ya im sure theres gonna be two stages for pit, one thing im sure everybody knows they want in this game, more characters, more stages, and more items
 

Fawriel

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I doubt that these are the final versions.
I think someone said that it's common in Japan for composers to make sample versions of their songs in midi format for people to download...
 

BladeDemon

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i agree with Bead that there will be 2 stages for pit like in melee there were two stages at least for every game ex. zelda, mario, kirby, and starfox
 

the grim lizard

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If these are MIDI then so are Melee's because these sound a lot better. I have the Melee soundtrack. They sound no more orchestrated than the Brawl music.

Guys, please go back and listen to some of the Melee songs and compare them because you sound pretty ignorant otherwise.
 

lanky_gunner

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i know. i really have a hard time seeing if it's a midi or orchestrated, which sucks cause i've been in band classes since 7th grade. but if these are midi, they sound good, but if they are hopefully they make it orchestrated for the game

EDIT: i found something interesting. neither of the two names appearing in today's update appear on the musicians list. could it be that Sakurai only gave a sample of musicians playing, and that there are more not listed? we could have upwards of 40-50 people working on music alone!

this could explain why Nobuo Uematsu doesn't appear on the list too
 

Masque

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Two things, everyone:

1) "Kid Icarus: The Underworld". That is the title of the song. Nothing more, nothing less. To say that there must be a Kid Icarus stage based on the Underworld and not Skyworld is like saying that the inclusion of SSBM's Menu 1 theme requires a stage in which you fight amongst the menu screens. =/

Would I like to see more Kid Icarus stages? Sure! Do I wish that they would have used the Overworld music instead? Of course! But the fact of the matter is that the music chosen has nothing to do with the stage itself and all about the game overall. The Overworld music contains the main theme of Kid Icarus, which is undoubtedly the main reason for its inclusion as the source music. I really wouldn't read too much into the title of the source file; they chose it because that music serves as "Pit's Theme" in a sense, and is the best choice to represent the series.

2) Orchestration. I dunno if anyone else has noticed, but NONE of the music that we have heard thus far (save the "Main Theme") has been actually orchestrated. Much to the dismay of myself and others, the music is simply high-quality MIDI sound. True, the OoT Medley and "Space Armada" sound more realistically scored than today's update, but it's reflective of the different styles of music. While all three emulate an orchestral sound, the former two are scored with action and intrigue in mind; "The Underworld", however, reflects a much more light-hearted kind of adventure. I think that the orchestration--albeit a near-direct transcription of the original piece--is done in just the right style to fit the mood of its inspiration.

Regardless of the quality of the soundtrack presented to us, let us also not forget the possibility of another "Smashing: Live!" concert. I would go crazy with excitement! "Kid Icarus: The Underworld" would be a prime candidate for inclusion in an orchestral program, especially because none of the KI music has been truly orchestrated (to the best of my knowledge).
 

SilentFox12345

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^Good argument.^

But if you've heard Smashing....Live! then you must know that the New Japan Philharmonic kind of sucks. The MIDI samples might actually be better than if it was actually orchestrated. But if Nintendo somehow god a GOOD orchestra that would be a different story.
 

Fawriel

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1) "Kid Icarus: The Underworld". That is the title of the song. Nothing more, nothing less. To say that there must be a Kid Icarus stage based on the Underworld and not Skyworld is like saying that the inclusion of SSBM's Menu 1 theme requires a stage in which you fight amongst the menu screens. =/

Would I like to see more Kid Icarus stages? Sure! Do I wish that they would have used the Overworld music instead? Of course! But the fact of the matter is that the music chosen has nothing to do with the stage itself and all about the game overall. The Overworld music contains the main theme of Kid Icarus, which is undoubtedly the main reason for its inclusion as the source music. I really wouldn't read too much into the title of the source file; they chose it because that music serves as "Pit's Theme" in a sense, and is the best choice to represent the series.
Sure.
On the other hand: The music totally does not fit Skyworld. I'll be ****ed if they end up making such a funky song the background music of this game's Fountain of Dreams. :p
 

SilentFox12345

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Sure.
On the other hand: The music totally does not fit Skyworld. I'll be ****ed if they end up making such a funky song the background music of this game's Fountain of Dreams. :p
I must say, though, the music would fit a "skyworld" more than an underworld.
 

Masque

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^Good argument.^

But if you've heard Smashing....Live! then you must know that the New Japan Philharmonic kind of sucks. The MIDI samples might actually be better than if it was actually orchestrated. But if Nintendo somehow god a GOOD orchestra that would be a different story.
For what it's worth, I really didn't think that NJP did that poorly on Smashing...Live!. I rather enjoyed the performances; the only real blunder I heard throughout was a very out of tune note in the brass in "Pokémon Medley". I was mainly excited to hear truly orchestral Smash music in the first place, so I'll take what I can get. Plus, I somehow doubt that The Cleveland Orchestra would fit a concert of video game music into its usual season. ;)

Sure.
On the other hand: The music totally does not fit Skyworld. I'll be ****ed if they end up making such a funky song the background music of this game's Fountain of Dreams. :p
I disagree; I think that the music fits the stage perfectly. The music makes up what could be considered "Pit's Theme". What better way to represent the series than to use the main character's theme? Skyworld is much brighter than Bridge of Eldin and Lylat Cruise. Its music, likewise, is brighter to match. I suppose it's all personal preference, but I think that you'll be satisfied with their choice in the end.
 

Fawriel

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I disagree; I think that the music fits the stage perfectly. The music makes up what could be considered "Pit's Theme". What better way to represent the series than to use the main character's theme? Skyworld is much brighter than Bridge of Eldin and Lylat Cruise. Its music, likewise, is brighter to match. I suppose it's all personal preference, but I think that you'll be satisfied with their choice in the end.
Well... I admit, after listening to the song again, I see where you're coming from. The only part of the song I got stuck in my head was the funky Grim Reaper theme, which is just... extremely fun and wacky.
The beginning of the song would fit well if the instruments sounded a little softer when orchestrated, but I can't shake the funkiness of the Grim Reaper part. It's AWESOME.
Besides, it's likely that Pit will get more than one stage, and what else could be more memorable than the first world you play in, the Underworld? If that's the world that has "Pit's theme" (*does the finger quotes*), then it must be pretty important.

Oh well.
In the end, nothing confirms anything besides exactly what it confirms. Yay!


EDIT: I also just realized how hilarious it is that Sakurai superliminally advertises Kid Icarus in the update. XD
"This is a song from Kid Icarus. IT'S AN AWESOME GAME! PLAY IT!"
 

SilentFox12345

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For what it's worth, I really didn't think that NJP did that poorly on Smashing...Live!. I rather enjoyed the performances; the only real blunder I heard throughout was a very out of tune note in the brass in "Pokémon Medley". I was mainly excited to hear truly orchestral Smash music in the first place, so I'll take what I can get. Plus, I somehow doubt that The Cleveland Orchestra would fit a concert of video game music into its usual season. ;)

lol....overall the NJP played the songs accurately enough, but there are just some parts that really just stick out. The one you mentioned, for one, and then when they're playing the Cap. Falcon theme on the Medley they mess up, I'm almost positive there are others. It was exciting though, it'll just be tougher to beat the MIDI this time.
 

Masque

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Well... I admit, after listening to the song again, I see where you're coming from. The only part of the song I got stuck in my head was the funky Grim Reaper theme, which is just... extremely fun and wacky.
The beginning of the song would fit well if the instruments sounded a little softer when orchestrated, but I can't shake the funkiness of the Grim Reaper part. It's AWESOME.
Besides, it's likely that Pit will get more than one stage, and what else could be more memorable than the first world you play in, the Underworld? If that's the world that has "Pit's theme" (*does the finger quotes*), then it must be pretty important.

Oh well.
In the end, nothing confirms anything besides exactly what it confirms. Yay!

EDIT: I also just realized how hilarious it is that Sakurai superliminally advertises Kid Icarus in the update. XD
"This is a song from Kid Icarus. IT'S AN AWESOME GAME! PLAY IT!"
I agree that the opening strings are a bit...strident. I think the overall style is good, though. Gahh, the Reaper theme gets me all excited, though! :grin:

But while the Underworld would correspond to the music, it isn't the best representation of the series as a whole. The image that they are trying to project works better with the Greek columns in the sky than some nasty subterranean structure with elements of Greek construction.

lol So true about Sakurai, though! He's actually been advertising that game ever since Pit was announced. What a guy. :laugh:

lol....overall the NJP played the songs accurately enough, but there are just some parts that really just stick out. The one you mentioned, for one, and then when they're playing the Cap. Falcon theme on the Medley they mess up, I'm almost positive there are others. It was exciting though, it'll just be tougher to beat the MIDI this time.
Oh, yeah, I forgot about that big hit that goes slightly amiss in "Big Blue". I really liked that arrangement, though. I think that the sheer fact that the music is both orchestral AND live will distract me from any shortcomings that the performances may have. Here's to Smashing...Live...Again! :grin:
 

silver777

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after listening to the song again..i admit it fit the adventure mode more than the battle stage.

why didn't they pic the skyworld theme instead?? i know that the underworld considered as Pit's theme but it is really not fitting at all.

this is by far the worst remix IMHO.
 

Rx-

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I love the song so much. I definatly recognize both parts of the remix very clearly. It really makes me picture playing the original game. I don't care what they use this track for, because quite frankly I want to listen to it all the time!
 

PJGasca

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I dunno if anyone else has noticed, but NONE of the music that we have heard thus far (save the "Main Theme") has been actually orchestrated. Much to the dismay of myself and others, the music is simply high-quality MIDI sound. True, the OoT Medley and "Space Armada" sound more realistically scored than today's update, but it's reflective of the different styles of music. While all three emulate an orchestral sound, the former two are scored with action and intrigue in mind; "The Underworld", however, reflects a much more light-hearted kind of adventure. I think that the orchestration--albeit a near-direct transcription of the original piece--is done in just the right style to fit the mood of its inspiration.
I thought this too, so I wondered why so many people were having a hard time realizing this as well. I went back to the Melee soundtrack, which I knew had examples of orchestrated songs because some of the songs sounded very similar to Smashing Live. The Kirby stages, Star Fox stages, Pokemon Stadium, and Great Bay are the best examples of orchestrated music that has had just a small bit of digital touch up. But I had forgotten that the rest of the songs had lots of MIDI mixed in with real instruments, to the point where you can't be 100% sure that any of the instruments are real. So I think it's possible that it's the same case with Brawl. I hope though that some of the songs will be as orchestrated as the examples I gave from Melee.
 

Kye L

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Eh. I'm a bit dissatisfied with this one, I think of Skyworld as a pretty epic battlefield so havign this sort of...well, goofy song on it will probably bother me once or twice. But it's an okay song. <_> I hope the stage has some old-school Kid Icarus song complete with NES blips and noises as the alt theme.
 

Masque

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I thought this too, so I wondered why so many people were having a hard time realizing this as well. I went back to the Melee soundtrack, which I knew had examples of orchestrated songs because some of the songs sounded very similar to Smashing Live. The Kirby stages, Star Fox stages, Pokemon Stadium, and Great Bay are the best examples of orchestrated music that has had just a small bit of digital touch up. But I had forgotten that the rest of the songs had lots of MIDI mixed in with real instruments, to the point where you can't be 100% sure that any of the instruments are real. So I think it's possible that it's the same case with Brawl. I hope though that some of the songs will be as orchestrated as the examples I gave from Melee.
I'm hoping the same thing. The OoT medley is probably the best orchestrated tune thus far because of its style. Who knows? Maybe Sakurai has a whole slew of orchestral tracks that correspond to each of the updates made just waiting to unleash upon the unsuspecting Smasher. We can only hope. :grin:
 

Chidosengan

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Finally! A new song! My now unsticked thread was getting lonely.

Well, thanks again Pjasca! Hope you help the next time! It took me a while before I could fix this beacuse I just went to take my road test (and passed! Yay! this is the best day ever!).

....I'm still wondering why this got unsticked though....
 

Rash

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This sounds like it'll be the theme that runs in one of the stages when you play as Pit in the Subspace Emissary. It definitely doesn't sound like a "fighting stage" theme, that's for sure, and I'll agree that it wouldn't fit Skyworld that well.
 

Chidosengan

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This sounds like it'll be the theme that runs in one of the stages when you play as Pit in the Subspace Emissary. It definitely doesn't sound like a "fighting stage" theme, that's for sure, and I'll agree that it wouldn't fit Skyworld that well.
I agree. It's missing that "boom, bang" feeling that all the other songs have, if you know what I mean. I wonder if all these songs are just samples. You know, like that not really the final arrangement. Like Sakurai is just teasing us and when the game comes out he will surprise us all with big orchestra versions of all the songs.....

I hope I'm right...
 

crismas

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I really love the new addition, the underworld theme. I was expecting them to remake it and it sounds so well like it fits into the smash universe perfectly. As for my expectations I also would love them to remake "taking over the halberd" from Kirby Super Star, personally I think it would fit the metaknight stage well, and it's the best track evarrr XD
 

coolhat

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I really love the new addition, the underworld theme. I was expecting them to remake it and it sounds so well like it fits into the smash universe perfectly. As for my expectations I also would love them to remake "taking over the halberd" from Kirby Super Star, personally I think it would fit the metaknight stage well, and it's the best track evarrr XD
indeed that and the marx theme are my favorite themes from kirby ss
 

lanky_gunner

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ha ha, i watched that GenG, and he mixed up zelda's lullaby with saria's song. what a dumb a**.

anyway, i guess my favorite is actually the Underworld theme, cause it's just so darn catchy. then menu 1, ocarina of time medley, and ridley boss fight
 

RokkuManZer0

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The Underworld theme was very well arranged. I even picked up Kid Icarus' again because of the nostalgia. :')

And that video brings back memories. Too bad he messed up on the end as colbusman already said. Wonder when we'll get something by the great Yasunori Mitsuda (best video game composer ever (no, I never tire of saying this). :p
 

kin3tic-c4jun-3

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I really like the Menu theme, the Armada theme, and the Metroid theme - this is because they are pretty much the only ones thus far that are orchestral, intense, and drive a solid feeling of epic combat home...

Also it's important to keep in mind that these songs are shorter, lower quality segments of much much much much MUCH larger songs. There's also going to be a MASSIVE variety of different songs as well, considering just how much Melee had. I really think that some of these songs will be used exclusively for 1p mode, as well.

The best has not been shown.
 

Fawriel

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All I can say is that we are awfully short on Pokemon music.

I expect you to rectify this soon, Sakurai!
I want some nice remixed gym leader battle song or victory road tune right here, son, and you better make it snappy! *slaps the table with the menu card*
 
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