Ill say the same...........but hey an update is an updateIf this is the music for the stage...then I'm pretty dissapointed..just listen to it..Sounds.....Disney-like..
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Ill say the same...........but hey an update is an updateIf this is the music for the stage...then I'm pretty dissapointed..just listen to it..Sounds.....Disney-like..
Sure.1) "Kid Icarus: The Underworld". That is the title of the song. Nothing more, nothing less. To say that there must be a Kid Icarus stage based on the Underworld and not Skyworld is like saying that the inclusion of SSBM's Menu 1 theme requires a stage in which you fight amongst the menu screens. =/
Would I like to see more Kid Icarus stages? Sure! Do I wish that they would have used the Overworld music instead? Of course! But the fact of the matter is that the music chosen has nothing to do with the stage itself and all about the game overall. The Overworld music contains the main theme of Kid Icarus, which is undoubtedly the main reason for its inclusion as the source music. I really wouldn't read too much into the title of the source file; they chose it because that music serves as "Pit's Theme" in a sense, and is the best choice to represent the series.
I must say, though, the music would fit a "skyworld" more than an underworld.Sure.
On the other hand: The music totally does not fit Skyworld. I'll be ****ed if they end up making such a funky song the background music of this game's Fountain of Dreams.
For what it's worth, I really didn't think that NJP did that poorly on Smashing...Live!. I rather enjoyed the performances; the only real blunder I heard throughout was a very out of tune note in the brass in "Pokémon Medley". I was mainly excited to hear truly orchestral Smash music in the first place, so I'll take what I can get. Plus, I somehow doubt that The Cleveland Orchestra would fit a concert of video game music into its usual season.^Good argument.^
But if you've heard Smashing....Live! then you must know that the New Japan Philharmonic kind of sucks. The MIDI samples might actually be better than if it was actually orchestrated. But if Nintendo somehow god a GOOD orchestra that would be a different story.
I disagree; I think that the music fits the stage perfectly. The music makes up what could be considered "Pit's Theme". What better way to represent the series than to use the main character's theme? Skyworld is much brighter than Bridge of Eldin and Lylat Cruise. Its music, likewise, is brighter to match. I suppose it's all personal preference, but I think that you'll be satisfied with their choice in the end.Sure.
On the other hand: The music totally does not fit Skyworld. I'll be ****ed if they end up making such a funky song the background music of this game's Fountain of Dreams.
Well... I admit, after listening to the song again, I see where you're coming from. The only part of the song I got stuck in my head was the funky Grim Reaper theme, which is just... extremely fun and wacky.I disagree; I think that the music fits the stage perfectly. The music makes up what could be considered "Pit's Theme". What better way to represent the series than to use the main character's theme? Skyworld is much brighter than Bridge of Eldin and Lylat Cruise. Its music, likewise, is brighter to match. I suppose it's all personal preference, but I think that you'll be satisfied with their choice in the end.
For what it's worth, I really didn't think that NJP did that poorly on Smashing...Live!. I rather enjoyed the performances; the only real blunder I heard throughout was a very out of tune note in the brass in "Pokémon Medley". I was mainly excited to hear truly orchestral Smash music in the first place, so I'll take what I can get. Plus, I somehow doubt that The Cleveland Orchestra would fit a concert of video game music into its usual season.
lol....overall the NJP played the songs accurately enough, but there are just some parts that really just stick out. The one you mentioned, for one, and then when they're playing the Cap. Falcon theme on the Medley they mess up, I'm almost positive there are others. It was exciting though, it'll just be tougher to beat the MIDI this time.
I agree that the opening strings are a bit...strident. I think the overall style is good, though. Gahh, the Reaper theme gets me all excited, though!Well... I admit, after listening to the song again, I see where you're coming from. The only part of the song I got stuck in my head was the funky Grim Reaper theme, which is just... extremely fun and wacky.
The beginning of the song would fit well if the instruments sounded a little softer when orchestrated, but I can't shake the funkiness of the Grim Reaper part. It's AWESOME.
Besides, it's likely that Pit will get more than one stage, and what else could be more memorable than the first world you play in, the Underworld? If that's the world that has "Pit's theme" (*does the finger quotes*), then it must be pretty important.
Oh well.
In the end, nothing confirms anything besides exactly what it confirms. Yay!
EDIT: I also just realized how hilarious it is that Sakurai superliminally advertises Kid Icarus in the update. XD
"This is a song from Kid Icarus. IT'S AN AWESOME GAME! PLAY IT!"
Oh, yeah, I forgot about that big hit that goes slightly amiss in "Big Blue". I really liked that arrangement, though. I think that the sheer fact that the music is both orchestral AND live will distract me from any shortcomings that the performances may have. Here's to Smashing...Live...Again!lol....overall the NJP played the songs accurately enough, but there are just some parts that really just stick out. The one you mentioned, for one, and then when they're playing the Cap. Falcon theme on the Medley they mess up, I'm almost positive there are others. It was exciting though, it'll just be tougher to beat the MIDI this time.
I thought this too, so I wondered why so many people were having a hard time realizing this as well. I went back to the Melee soundtrack, which I knew had examples of orchestrated songs because some of the songs sounded very similar to Smashing Live. The Kirby stages, Star Fox stages, Pokemon Stadium, and Great Bay are the best examples of orchestrated music that has had just a small bit of digital touch up. But I had forgotten that the rest of the songs had lots of MIDI mixed in with real instruments, to the point where you can't be 100% sure that any of the instruments are real. So I think it's possible that it's the same case with Brawl. I hope though that some of the songs will be as orchestrated as the examples I gave from Melee.I dunno if anyone else has noticed, but NONE of the music that we have heard thus far (save the "Main Theme") has been actually orchestrated. Much to the dismay of myself and others, the music is simply high-quality MIDI sound. True, the OoT Medley and "Space Armada" sound more realistically scored than today's update, but it's reflective of the different styles of music. While all three emulate an orchestral sound, the former two are scored with action and intrigue in mind; "The Underworld", however, reflects a much more light-hearted kind of adventure. I think that the orchestration--albeit a near-direct transcription of the original piece--is done in just the right style to fit the mood of its inspiration.
I'm hoping the same thing. The OoT medley is probably the best orchestrated tune thus far because of its style. Who knows? Maybe Sakurai has a whole slew of orchestral tracks that correspond to each of the updates made just waiting to unleash upon the unsuspecting Smasher. We can only hope.I thought this too, so I wondered why so many people were having a hard time realizing this as well. I went back to the Melee soundtrack, which I knew had examples of orchestrated songs because some of the songs sounded very similar to Smashing Live. The Kirby stages, Star Fox stages, Pokemon Stadium, and Great Bay are the best examples of orchestrated music that has had just a small bit of digital touch up. But I had forgotten that the rest of the songs had lots of MIDI mixed in with real instruments, to the point where you can't be 100% sure that any of the instruments are real. So I think it's possible that it's the same case with Brawl. I hope though that some of the songs will be as orchestrated as the examples I gave from Melee.
I agree. It's missing that "boom, bang" feeling that all the other songs have, if you know what I mean. I wonder if all these songs are just samples. You know, like that not really the final arrangement. Like Sakurai is just teasing us and when the game comes out he will surprise us all with big orchestra versions of all the songs.....This sounds like it'll be the theme that runs in one of the stages when you play as Pit in the Subspace Emissary. It definitely doesn't sound like a "fighting stage" theme, that's for sure, and I'll agree that it wouldn't fit Skyworld that well.
indeed that and the marx theme are my favorite themes from kirby ssI really love the new addition, the underworld theme. I was expecting them to remake it and it sounds so well like it fits into the smash universe perfectly. As for my expectations I also would love them to remake "taking over the halberd" from Kirby Super Star, personally I think it would fit the metaknight stage well, and it's the best track evarrr XD
Yeah, I was trying to look for this thread!why the thread got unstickied? :O