ngamer3k
Smash Ace
Please keep going.
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A lot of launchers are like that to supplement their bad recovery. Magneto's still leaves you at more of a disadvantage then say a character like Wesker. All he can do afterwards is block.Keep going? >_>
/in Georgia, laijin come to FR next year =P
Also just checked and found out magneto's launcher is unpunishable on block unless they're close enough to grab... that's hilarious.
At work, so I can't grab the Youtube vids, but the DHC glitch involves DHCing into a super that doesn't actually hit... so that your OTG continues the combo but for full damage, with none of the damage scaling.for the sake of myself and the other noob lurkers in this thread, can someone list a few of the acronyms in use around here and what they mean?
Start with DHC glitch = Delayed Hyper Combo glitch = ?
1. wtf thats stupid, why does charge shot leave you in stun for that long...Actually, TAC comboing isn't necessary for my team to set up the DHC glicth. With Zero I can go launcher into M,M charge shot, qcbL back down and hard tag to dante. It's fast enough that dante can actually otg off of Zero's charge shot and go into his standard ender and DHC glitch back to Zero.
@DruggedFox. While I agree, technical barriers are still an issue at this point in the game's lifespan I think. People are still dropping BnBs and are still reacting inappropriately to a lot of situations because they still lack experience (and yes, this applies to all levels right now). Playing the easier character in tournament while bringing another character up to par on your own time would very much be playing to win. I don't think that at this point character success in tournament would be a direct indicator of the innate ability of said character.
theres 38 characters in the game. about 6-8 of them are blatently easy and amazing and are all over tourneys right now. id say about 4-6 are really bad (but still viable depending on the team) and not worth using. out of the other 25 or so, half arent being played because they arent as good as the best characters, and the other half arent being played because it take exponentially more work for them to be even close to as good as the first 6-8 group. there are a lot of really hard characters in this game. Theres X-23 and her feint cancle combos. Viewtiful Joe and his SRK combos. Jill links. Shuma seems pretty timing intensive. spiderman and Viper require stupid tech skill for even their most basic combos. theres a lot, but since you can just play wesker and pop somebody from full screen into a combo from midair, or mag/wolvie and just hit buttons or play task and just do WHATEVER the hell you want. lot of these characters are never going ot get the same level of play as the top characters right now, even if it does turn out that they are just as good.@Darksonic
Any character in particular you think has a technical barrier that will take a bit longer to meet? I don't particularly have an opinion, I'm just curious =P
that.... doesnt sound right.Keep going? >_>
/in Georgia, laijin come to FR next year =P
Also just checked and found out magneto's launcher is unpunishable on block unless they're close enough to grab... that's hilarious.
for the sake of myself and the other noob lurkers in this thread, can someone list a few of the acronyms in use around here and what they mean?
Start with DHC glitch = Delayed Hyper Combo glitch = ?
At work, so I can't grab the Youtube vids, but the DHC glitch involves DHCing into a super that doesn't actually hit... so that your OTG continues the combo but for full damage, with none of the damage scaling.
I just said this. Except theres the fact that Cr.H > launcher will whiff on crouchers. So you'll get punished anyways. Otherwise all you can do is block, if they push blocked your first hit you're a sitting duck, and if they aren't then you just gave up whatever pressure you had mashing Cr.L.Magneto's launcher is -4 on block. I'm almost certain the fastest normal in the game comes out in 4 frames (ie zero's cr L). As long as magneto doesn't press a button, he can block =P
Just quit >_> I'm aware you said that earlier, as I was the one who INITIALLY pointed it out. On top of that, I was simply clarifying because da KID said "that doesn't sound right". I was explaining. I'm aware you can block, I said that. You can hit the launch without whiffing and not being in grab range. Not everybody has a light command grab, meaning in certain matchups its acceptable to abuse. Wesker's launcher being -1 has nothing to do with anything, I knew that, and you throwing out frame data at random makes you out to be some guy who thinks he knows **** just because he knows frame data. Saying the fastest normals are cviper and ammy and naming anything with 4 frames is stupid becuase there are other characters with 4 frame normals (implying that somehow cviper's 4 frame normal is faster than zero's 4 frame normal).I just said this. Except theres the fact that Cr.H > launcher will whiff on crouchers. So you'll get punished anyways. Otherwise all you can do is block, if they push blocked your first hit you're a sitting duck, and if they aren't then you just gave up whatever pressure you had mashing Cr.L.
Weskers launcher is -1. The fastest normals belong to C.Viper and Ammy, with 4 frame crouching lights, and Ammy's 3 frame standing light.
This thread doesn't have trollin, its just smashers bandwagoning a new scrub friendly game thinking they know **** about fighting games lol.
Idk, I see a lot more **** with X-Factor than actually escaping from it. lol. Usually I see people use it within combos to finish off one character completely 100% of his hp, it's so dumb. Zero special, X-Factor, Zero special again, the guy dies.yea, but you can baroque an infinite number of times pergame. as opposed to one timed x factor that people can attempt to run away from.
Yeah I'm aware I sound that way. I don't really have a reason to be humble. I don't care for most the people here. Since you asked kindly then I can stop, my bad but the thread was getting hot for a while.Knowing some frame data doesn't suddenly make you amazing the way you're acting it does; if anything, you're the one who comes off as somebody who knows very little about fighting games (by spewing off everything you know on the technical side of it).
This thread doesn't have trollin, its just smashers bandwagoning a new scrub friendly game thinking they know **** about fighting games lol.
You're borderline calling out any smasher who plays this game, which incites flames or other similar criteria to make the topic "hot", or trolling And then saying oh, well if it doesn't apply to you, then whatever.I don't really have a reason to show off. I'm the kind of tourney player that plays "****ty animu" games and because of that I don't really care about status as to what sort of player anyone is. Apologies if what I say sounds out of line, but if you don't think what I say applies to you then it really shouldn't matter.
I would keep X-23's ankle slice, in any team, even with self otgs, letting yourself setup an unblockable.krys, would you be willing to change up your order? cus im pretty sure already that that might help you out a bit.
i dont know how much of this you already know but w/e
if you start with chris, i would use x-23s flash kick assist. i know its weird because ankle slice is almost always better. but all 3 of your characters self otg. so her doing it for an assist isnt necessary. chris also seems to need an assist of some sort to cover his head cus he seems really vulnerable to people coming down on his head. so cresent scythe is a good anti air for that.
after he goes down. x 23 can use ammys cold shot assist to set up for the DHC trick into the slowing mist, which sets up for fkng gross combos. i would suggest that you go for this as quick as possible and leave ammy out to fight as your second. because x23 with x factor seems like 10 times more dangerous than ammy with it. frankly ammy with x factor doesnt scare me the way x factor should.
I do this with my team. I start with X 23 because she can open people up consistantly. morrigan is my second so i can dhc trick people. but I always try to find a way to switch joe in second. because my morrigan gains so much more from x factor 3 than my joe does.
Yo I remember you~You're borderline calling out any smasher who plays this game, which incites flames or other similar criteria to make the topic "hot", or trolling And then saying oh, well if it doesn't apply to you, then whatever.
It's an attitude that leaves people like you that seem to hold some level of intelligent thought coming out with egg on their face in front of a bunch of people you don't care about. If people want to make discussion and think ignorance is bliss, then great, get at 'em, but don't classify everyone from this community in that group of people you feel like ostracizing from fighting game communities in general. For whatever reason.
I'd like to point out that you're completely wrong.For whatever reason, FG players can play Smash easily, but by in large-- Smashers cannot play other fighters effectively.