Intro: Eggman’s boss intro in the classic games
Stance/Idle 1: The Egg Mobile floats close to the ground
Idle 2: Eggman chuckles
Idle 3: Eggman twirls his mustache
Notable Palette Swaps:
- Dr. Eggman
- Maria Robotnik (blue)
- Gerald Robotnik (grey)
- Eggman Nega (black)
- Classic Eggman (alt)
- Snively (Classic green)
- Pajama concept art (Classic pink)
- Eggrobo (alt 2)
- Note: The Eggrobo has no voice clips
Walk: The Egg Mobile floats along the ground
Dash: The Egg Mobile floats along the ground while the jets fire
Damage: His damage animation from the Classic and Advance games
Jump: The Egg Mobile’s Walker legs spring out, and the jet propels Eggman slightly for the second jump
Crouch: The Walker legs rest on the ground and lower the Egg Mobile
Normal Attacks
Jab: Eggman constantly shoots energy lasers (4% each hit, small knockback)
Forward+A: Eggman attacks with one of the bumpers from the EGG-HVC-001 (6%, OK knockback)
Down+A: Eggman sends out a boxing glove attached to a spring that sends opponents flying (11%, OK knockback)
Up+A: Eggman attacks using the pointy tail from the boss of Oil Ocean (6%, OK knockback)
Aerial Attacks
Air+A: Eggman attacks using the flippers from the final boss of Sonic CD (3% each hit, OK knockback)
Air Forward+A: Eggman fires a more powerful shot from his energy gun (10%, OK knockback)
Air Back + A: Eggman drops some blue toxic water from the back of his Egg Mobile (8%, OK knockback)
Air Up+A: Eggman raises a drill from the Marble Garden boss above himself (9%, OK knockback)
Air Down+A: Eggman drops down with a spike at the bottom of the Egg Mobile (8% with a meteor effect, OK knockback)
Dash Attack: Eggman dashes forward with the Egg Walker’s legs (3% each hit, OK knockback)
Edge Attack: Eggman shoots an energy laser (7%, small knockback) and gets back up after hanging on the edge with the Egg Mobile’s robot claws
Get-Up Attack: Eggman briefly summons an Electric Shield (5%, small knockback)
Smash Attacks
Forward+A: Egg Hammer; Eggman slams the ground with a giant hammer that can bury an opponent on the ground (25%, medium knockback)
Up+A: Eggman clamps the two claws from the Casino Night Zone boss (22%, medium knockback)
Down+A: Eggman fires two fireballs from the bottom of his Egg Mobile (15% each hit, OK knockback)
Grab Game
Grab: Eggman uses Big Arms to grab the opponent
Pummel: Eggman slowly squeezes the opponent (5%)
Forwards+Throw: Eggman tosses the opponent forward (9%, OK knockback)
Down+Throw: Eggman hovers up a bit and buries the opponent with a full-force ground slam (15%)
Back+Throw: Eggman throws the opponent behind himself (12%, OK knockback)
Up+Throw: Eggman throws the opponent above himself (8%, small knockback)
Special Moves
B : Egg Mobile-H; Eggman unleashes a wrecking ball and slams it forward after a brief spin (21%, medium knockback), which can bury opponents on the ground and meteor Smash opponents in the air. By tilting the control stick in the opposite direction, Eggman can also backflip and attack opponents behind him.
B + Forwards : Egg Mobile-D; Eggman rushes forward in a drill car (13%, OK knockback); in the air, he uses a drill jet. The drill itself cancels out the Drill item (and releases itself when Eggman is attacked), but travels less of a distance.
B + Up : Egg Hornet; Eggman angles his ascent in the Egg Hornet (9%, OK knockback), then dives down (14%, medium knockback). After landing, the Egg Hornet gets stuck in the ground, with Eggman needing to mash to get out.
B + Down : Laser from M.E.; Using power from the Master Emerald, Eggman fires a huge one-hit laser that goes offscreen (30%, far knockback). This attack has a 10-second cooldown between uses, and Eggman can move slowly left or right before he actually fires the laser.
Final Smash: Death Egg Robot; Eggman summons the Death Egg Robot. Both of its arms can be controlled with either control stick, and pressing B has Eggman fire both of them towards the screen (40% each, far knockback); if opponents are at 60% or higher, they will suffer a screen K.O.
Gimmick: The Egg Mobile acts as Eggman’s continuous super armor. However, the glass around Eggman's body is prone to breaking (hence, Sonic’s Homing Attack will always aim for the glass). Once it's broken, Eggman takes 1.5x more damage to the body, and it doesn't come back until after Eggman is K.O.'d.
Taunts
1: “Yosh…” Eggman pets his Egg Mobile
2: “Time for a change of pace!” Eggman gets out of the Egg Mobile for a sec to do a “Well! What is it?” gesture
1+2: “Ohohoho!” Eggman puts his hand on his chest as he laughs
Winposes
1: “Now you know why I am the best!” Eggman mimics
the bad ending from Sonic the Hedgehog
1a: “Oho! Try again, Sonic!” (Vs. Sonic)
2: The camera
moves up to Eggman, with Orbot and Cubot appearing briefly
3: “Yes, yes, yes!” Eggman’s victory animation from Sonic Adventure 2
Applause: Eggman mimics
the good ending from Sonic the Hedgehog
Icon: The Eggman Empire emblem
Boxing Ring Title:
- Baldy McNosehair (Eggman)
- Hard-Boiled Henchman (Eggrobo)
Star K.O.: “You’ll regret thiiiis…!” “I hate that hedgehog…!”
Victory Music:
E.G.G.M.A.N.
Kirby Hat: Eggman’s glasses and mustache