Wario Wario Wario
Smash Legend
1. Ribbon
2. TV World
3. Invasion
2. TV World
3. Invasion
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For Radec, we open a "none of the above" category, and Radec still won, so despite what I was initially thinking, he was indeed popular enough to win. I don't see the prolem with Radec.Looking back on these last two nominations, I see an interesting diversion in my arguments.
My objection over Radec began before the nominations even started, because the nominations were arbitrarily limited to villains for no good reason. I can't imagine that Radec would have been nominated at all if it weren't for this rule. Unfair as it was, Radec's nomination wasn't specifically against the rules, and he won the vote fair and square.
When the final wildcard nominations were opened, I assumed everyone would nominate a single character idea, which is why it was pretty galling to see a nomination that encompassed multiple ideas. It was eve more galling to see them win by three votes, or a single voter's choice, meaning this ambiguity was likely the only reason they won. It seems my complaints fell on deaf ears though, because accepting them would mean leaving TLOU out of the roster, and even I consider that to be a greater injustice.
So our last two slots have been given to a character who feels undeserving but didn't break the rules, and a character who feels deserving but wasn't fairly nominated. I can't deny I've been left with a pretty sour taste in my mouth.
Maybe you have a point with Radec - we can't really prove that he wouldn't have won in a wildcard setting - but I'm still against the concept of a generic catch-all nomination, regardless of how similar the choices are.For Radec, we open a "none of the above" category, and Radec still won, so despite what I was initially thinking, he was indeed popular enough to win. I don't see the prolem with Radec.
And for The last of us, I think the reason why it got a pass for a more vague nomination is because whoever wins would have a very similar (if not exactly the same) moveset. People where torn between Joel, Ellie, both at the same time or even Abby arguably, but in the end they all do the same things: use guns, craft things, use traps etc. So it didn't really matter who was in.
You know, we can just add Filbo as DLC if we come to that.Looking back on these last two nominations, I see an interesting diversion in my arguments.
My objection over Radec began before the nominations even started, because the nominations were arbitrarily limited to villains for no good reason. I can't imagine that Radec would have been nominated at all if it weren't for this rule. Unfair as it was, Radec's nomination wasn't specifically against the rules, and he won the vote fair and square.
When the final wildcard nominations were opened, I assumed everyone would nominate a single character idea, which is why it was pretty galling to see a nomination that encompassed multiple ideas. It was eve more galling to see them win by three votes, or a single voter's choice, meaning this ambiguity was likely the only reason they won. It seems my complaints fell on deaf ears though, because accepting them would mean leaving TLOU out of the roster, and even I consider that to be a greater injustice.
So our last two slots have been given to a character who feels undeserving but didn't break the rules, and a character who feels deserving but wasn't fairly nominated. I can't deny I've been left with a pretty sour taste in my mouth.
My thoughts exactly. I reckon making Filbo and Kulche rivals is a brilliant excuse for DLC.You know, we can just add Filbo as DLC if we come to that.
I definitely agreeYou know, we can just add Filbo as DLC if we come to that.
YES, My Nomination Made It. I am very happy for it.Here are the results for the stage vote:
Temen-Ni-Gru: 0
The Island: 0
Kirameki Private High School: 1
GPU Jungle: 3
Invasion: 7
The Prison: 8
Ribbon: 12
The TV World: 13
Amusement Park: 16
As a result, Amusement Park, the TV World, and Ribbon will be added to the game, and that finishes our stage list for the base game!
In addition, going by yesterday's series of polls, people seem to want:
a) a team between Joel and Ellie, rather than a solo character
b) Joel as the main player character
c) the vote between an Ice Climbers style team and clones of each other is currently tied
The first two seem set, but I'll leave the third poll up for a bit longer with the hope that the tie will be broken.
I had intended to do a fake-out here before revealing that we were going to add 2 or 4 clones/semi-clones, but I spilled the beans on that yesterday, so here we are.
For this category, characters need to share at least half of their moveset with another character. (whether the moves are identical or just similar; either way, they can't have a ton of completely unique moves) So, for example, Sparda would work as a Dante clone (since they play identically in the source material), Trish could potentially work as a semi-clone (her pistol-related moves would be the same as Dante's, and she'd have some identical sword attacks since she uses the Sparda weapon in a lot of spin-offs), but Vergil or Nero wouldn't fit either category unless you stretch it.
Since I want to keep the maximum amount of third party characters at roughly 1/3 of the roster, up to two third party clones/semi-clones can be included. If a character's already been listed as a costume or a minion, that's not a barrier; it can easily be changed. (and all of costumes/minions so far were submitted before I revealed that we were having a dedicated clone section)
When nominating a character, it would help to explain where they'd overlap with the original character, and how they'd be different. (presumably, there's going to be some difference, even if it's a small one)
For example, my nomination is...
Rivet (Ratchet clone)
Rivet already plays identically to Ratchet in the source material, from what's been seen of Ratchet and Clank: Rift Apart, so this seems like an easy fit. Her melee weapon (a hammer, though it acts identically to Ratchet's Omni-Wrench) does more damage due to her robotic arm, but given that she doesn't have Clank on her back (since he's firmly with Ratchet in this game), she doesn't have the increased defense from behind that Ratchet has. (her weight and speed are the same as Ratchet's)
Her square attacks and most of her triangle attacks would be identical to Ratchet's, or at least work similarly. To my knowledge, the Lightning Ravager (the upwards attack) hasn't been shown in Rift Apart, but even if a similar weapon isn't used, an electrified wire can launch from her robotic hand for a similar effect. (she's shown to have a Swingshot, so I'm sure it could be modified) Her triangle attacks would use weapons that are functionally similar from Rift Apart or the 2016 game (such as the Predator Launcher for her missile launcher and the Burst Pistol for her pistol), though with different stats, speeds, etc. (for example, the Burst Pistol fires faster but does less damage, and it doesn't have the pause at the end that Ratchet's Constructo Pistol does)
For her circle attacks, rather than summoning Mister Zurkon, Rivet summons Mister Fungi, who acts similarly but shoots spores. The spores don't do as much damage as Mr. Zurkon's attacks, but they slow enemies down a little bit. Rather than planting a Tesla Spike, Rivet plants a Topiary Sprinkler, which acts like a deployable turret that damages enemies who get too close and covers them in grass. (this lasts a short time before disappearing) The other two (Plasma Striker and the Agents of Doom, which sounds like a comic book name) are the same.
Her throws are identical to Ratchet's throws, since they both use the same weapon.
Supers: level 1 is unchanged (though the appearance might be different to reflect a different RYNO model), but since Rivet doesn't have Clank, level 2 has to be something else - the Negatron Collider (a laser gun which is charged up before firing a long-range beam that pierces through enemies) might work. After being fired, its angle could be changed, though there would be a lot of resistance to make doing that difficult. For level 3, it's a cinematic where a dimensional rift appears in the background, bringing everyone to the dimension of the Fixer (the giant robot seen in this clip). The Fixer's on better terms with Rivet at this point, so she hops on his shoulder and says "Get 'em, big guy!" as the Fixer makes some sort of hammy statement and smashes/blasts the other fighters. (this could be changed if Rift Apart comes out and a better alternative presents itself)
Also, Rivet doesn't have the hover ability that Ratchet has, since that relies on Clank.
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We'll go with two clones if there are five or less nominations, and four clones if there are six or more nominations. (unless the vote winds up being that Ellie's a clone of Joel, in which case we'll go with three)
I figure that nobody (not even me) knew that we'd be doing a clone category when costumes were submitted, but it's easy enough to find alternatives for costumes. (Ratchet has at least one from the original PSAS that wasn't in that list, so if Rivet gets included, the PSAS1 costume could go in the place of the Rivet costume)YES, My Nomination Made It. I am very happy for it.
By the way, you do remember that Rivet was a costume idea for Ratchet's 4 alternatives right?
Wouldn't making her a clone/echo mess up the swappable alts for Ratchet?
Square Attacks: Katana Moves | Same as Narukami's |
Triangle Attacks: Orpheus | Similar to Izanagi, but Orpheus uses the Fire move Agi instead of Zio, and Orpheus imbues Makoto with Fire. |
Circle Attacks: Wild Card | Same as Narukami's |
Level 1 Super: | TBD |
Level 2 Super: All-Out Attack | Same as Narukami's (with asethetic changes to include the P3 Cast) |
Level 3 Super: Messiah | Messiah uses Megidolaon, it's pretty pog |
Have you heard about semi-clones? (besides, there was a old moveset on the dead forum, which I archived on a fan wiki).Love Lammy, but there's no way in hell-er, an island, she could be a clone.
Coco's ground pound would likely have a smaller hitbox from Crash, and she could use her static crouch kick from WoC instead of Crash's sliding crouch kick.I just changed my vote. I think Coco would work better as another form of Crash instead of a clone.
The only times Coco has been playable in a way that wasn't functionally identical to Crash were in kart racers and Warped's jet ski levels, neither of which are noteworthy enough to cram into their fighting moveset. If we gave Coco her own slot, I fear it might be a situation similar to Smash's Peach/Daisy dilemma, where there's no meaningful distinction between them as fighters.
If you're fine with that, go ahead and vote for Coco. Just remember that you're voting for a fighter first, and a character second.
I see where you're coming from, but you're describing what Coco's differences could be, whereas I'm considering what Coco's differences are. Or, rather, what they're not.Coco's ground pound would likely have a smaller hitbox from Crash, and she could use her static crouch kick from WoC instead of Crash's sliding crouch kick.
You are aware that we can create Coco's moveset ourselves right? If Wario Wario Wario or anyone can come up with moveset changes that feel appropriate to Coco there's no need to be that beholden to the source material.I see where you're coming from, but you're describing what Coco's differences could be, whereas I'm considering what Coco's differences are.
I mean, why not make her a separate character? I think Activision getting three characters right off the bat is a little too much but it's not like giving people an option to choose between their favorite is a bad thing. If she gets enough votes, that would mean people like the character and her similarities would mean she'd be easier to develop compared to other characters.I see where you're coming from, but you're describing what Coco's differences could be, whereas I'm considering what Coco's differences are. Or, rather, what they're not.
What is Coco in Crash NST and Crash 4? In gameplay situations that allow you to choose Crash or Coco, there's no difference in how they control, nor is there intended to be. Coco may slam the ground with her butt instead of her belly, but the physical properties of the attack are the same: same momentum, same hitbox, same wind-up and recovery time. A true representation of Crash and Coco in All-Stars, therefore, would have to preserve their mechanical sameness. In that case, why give Coco her own slot?
Perhaps it's fallacious to assume that a game where you can only play as Crash and Coco would preserve their similarities in a roster almost forty strong. Perhaps some of you may vote for Coco intending for her to be a perfect clone of Crash. Personally, I'm just not convinced she needs her own slot.