FazDude
Smash Master
- Q*Bert
- Super Monkey Ball
- Flappy Bird
![](https://upload.wikimedia.org/wikipedia/en/1/18/Ganon_%28Oracle_of_Ages_%26_Oracle_of_Seasons%29.png)
8-Bit Link
![](https://cdn.discordapp.com/attachments/672602569868050445/1117110819889631323/400.png)
Young Link
![](https://ssb.wiki.gallery/images/5/53/Young_Link.png)
Majora's Wrath
![](https://www.zeldadungeon.net/wiki/images/1/16/Majoras-Wrath.png)
Octorok
![](https://cdn.discordapp.com/attachments/672602569868050445/1117110257114693722/320.png)
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Young Link should be fine, but Link already uses his classic design, and we'll be saving any other Links with the same proportions for a skin.Classic Link
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Misinterpretation on my part - I thought Classic Link meant a more generic adult Link design. I'm gonna swap it out with a Sprite Link.Young Link should be fine, but Link already uses his classic design, and we'll be saving any other Links with the same proportions for a skin.
That is probably what it means, (Tankman was pretty vague) actually, now I think about it...I thought Classic Link meant a more generic adult Link design.
Even if NES manual Link isn't the design being used, he wouldn't be allowed as a submission anyway since he'd have basically the same proportions as regular Linkif i'm being honest i'll probably keep the 8-bit link because it's funny
Even if NES manual Link isn't the design being used, he wouldn't be allowed as a submission anyway since he'd have basically the same proportions as regular Link
I mean this Link:That is probably what it means, (Tankman was pretty vague) actually, now I think about it...
Tankman from Newgrounds Which specific Zelda game is Link's default design taken from?
This isn't elegible, it'd have to be a skinLink (BotW/TotK)
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Tingle
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Midna (Imp)
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Morshu
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Skulltula
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Impa (Elderly)
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Prince Sidon
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Bokoblin
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Skull Kid
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Ganon (CD-I)
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Vaati
Yunobo
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Medli
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Linkle
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Groose
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Happy Mask Salesman
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1. Super Monkey Ball
2. Katamari Damacy
3. Q*Bert
Zelda Racers
King Rhoam
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Champions (4 in 1 racer)
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Lizalfos
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Lynel
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Moon
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1. Geometry Dash
2. Flappy Bird
3. Q*Bert
Toon Link
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King Harkinian
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Sheik
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Lana
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Purah
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Beedle
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Ghirahim
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The Great Deku Tree
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Maple
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Malon
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Ganon (Oracle design)
- Q*Bert
- Super Monkey Ball
- Flappy Bird
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8-Bit Link
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Young Link
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Majora's Wrath
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Octorok
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The Indigo-Go's
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Epona
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Link (BotW/TotK)
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Link's Grandma
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Hudson & Rhondson
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Ravio
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Tetra
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Zant
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Hestu and the Koroks
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Kass
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1. Q-bert
2. Monkey Ball
3. Katamari
Terrako
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Impa (Oracle)
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Rauru
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Alfonzo
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Cucco
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I replace Bad Ball with Q*Bertha and Q*TeeAlteredBeast
Do you think you could provide a replacement for your Bad Ball wheel in the Q*Bert mini-crossover? I think it may be too generic.
Fairy Fountain - Song: Zelda's Lullaby
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A rather chill track based on Wind Waker, it has a waterfall section resembling the final battle of Wind Waker and multiple sections where you drive on water.
Kokiri Forest - Song: Kokiri Forest
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A relatively open-ended track with a lot of alternate routes.
Temple Song: Temple
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Based on the beloved Smash stage (and by proxy, Zelda 2) - split into a claustrophobic bottom section and a free-wheeling top section, with the level layout being designed to allow switching at almost any point. The Battle Mode form is essentially a 3D recreation of the Smash stage with extra ramps for navigability.
1. Morshu
2. Deku Tree
3. Champions
4. Tingle
5. Moon
6. Groose
7. CD-i Ganon
Tracks
Hyrule Circuit
View attachment 373189
Music: Hyrule Circuit (Mario Kart 8 Deluxe)
Same track layout as Mario Kart 8 Deluxe.
Dungeons of the Wild
View attachment 373190
Music: Great Plateau Theme (Breath of the Wild)
A huge track based on all the dungeons from Breath of the Wild. Hazards are based on what you do in each one.
Termina Field
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Music: Termina Field
A huge track that encompasses various areas of the field including Clock Tower and such. A multi-part track.
Moon
Tingle
Linkle
King Rhoam
Happy Mask Salesman
Skull Kid
Terrako
Dragon Roost Island
Travel up & down volano including both the interior temple & Rito village
https://m.youtube.com/watch?v=QtcgZGp3FGs
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Palace of Twilight
Travel between 3 floating structures in the twilight realm
https://m.youtube.com/watch?v=137YvPWp0jI
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Clock Town
Not much to say, maybe similar to Delfino from MK DS
https://m.youtube.com/watch?v=u4_0O6PX7-o
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Ganon's Castle
View attachment 373193
I imagine racing through rooms/barriers you go through being based off the dungeons like Forest, Fire, Water, Shadow, Light, and Spirit.
As well racing to the top of the castle and escaping the collapsing fortress to the finish line.
Music: Ganondorf Battle
1. Tingle
2. Midna
3. Groose
4. Champions
5. Ravio
6. Medli
7. Lana
Ancient Cistern
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Music: Ancient Cistern
A Simple track themed after the dungeon, Koloktos will make an appearance and try to attack racers on the track.
Forsaken Fortress
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Music: Forsaken Fortress
This track takes you through Forsaken Fortress, there are spotlights and moblins all throughout the track, if a spotlight catches you, a moblin will start to chase you and attack you if you get too close.
Gerudo Desert
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You move through the desert and bulbin fortress, bulbins act as obstacles
Song: Gerudo Desert
Great Plateau
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Starting at the shrine of resurrection you go left to the old man and then through the plateau a bit more. I’d like for some button combination to be able to change the background from looking like BotW to its TotK incarnation
Song: Breath of the Wild Main Theme
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I don't think I can allow this since, unlike the Sonic running which would just replace the bottom of the racer, this either would require completely unique animations or would be identical to the Sonic running.Pegasus Boots (similar to the Running from the Sonic season, Wheelless Kart)
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