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Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


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D

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I hope we learn new info about the following this year:
  • Metroid Prime 4
  • Shin Megami Tensei V
  • Doom Eternal
  • Fire Emblem Three Houses
 
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D

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It's just weird how many different sizes he has. Like he's pretty close to his smash size in the paper mario games, and in 64/galaxy he seems to be slightly bigger than that, but then in sunshine he is HUGE, but then in the last cutscene he is way smaller, AND THEN THERE'S ODYSSEY AND 3D WORLD AND HOLY HELL WHY
Like I said, Bowser's whatever size he needs to be for the particular scene.

If he needs to be small enough to compete in a sport, he is.
If he needs to be huge to stomp Mario flat in a fight, he is.

My point is that it wasn't as hard as he made it out to be when he obviously could had based it off his original appearance. That's all I'm saying is all.

BTW by no means I'm disrespecting Sakurai's decision about it. I just find it confusing why he never considered that in the first place.
The problem is, he didn't just base Ridley off his original appearance.
He did exactly what I said he would have to do to make Ridley work.
Give him a Smash-original design instead of trying to adapt any of the pre-existing designs to a Smash setting.

Literally no other character required this just to work, which was the main issue.
Yes, characters had redesigns and were given tools they never used before, but nothing drastic had to be done just to make them FUNCTION properly like Ridley.
 
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Michael the Spikester

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The problem is, he didn't just based Ridley off his original appearance.
He did exactly what I said he would have to do to make Ridley work.
Give him a Smash-original design instead of trying to adapt any of the pre-existing designs to a Smash setting.
Fair enough. In the end though Ridley looks wicked as I expected.
 

osby

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People are way too hung up on this "too big" thing. Sakurai also talked about Ridley's flying ability and how hard it would be to translate him to Smash.

Like, we got Olimar with zero problem, protecting proportionate sizes weren't the only obstacle.
 

YoshiandToad

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So from this


Its like what if :ultike: wasn't a fatty and another sword?

So imagine :ultlucina: but better?

Not a fan of swordies but hell let's give it a go!
I haven't had a lot of experience with the Tales series, so I was pretty excited to see what Lloyd could offer in this video after everyone's been bigging him up.

...I'm not going to lie; I'm massively underwhelmed.

This isn't all his skills is it? Because for all the talk of "he has two swords, he'd be totally different" Lloyd just does...really generic sword stuff in that video that a Mii Swordsman could pull off. Any magic like his dad to speak of?
 
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Fair enough. In the end though Ridley looks wicked as I expected.
Agreed.
Ridley looks the best he's ever been.

It's really telling how "natural" it feels in comparison to the best of the Ridley mods for Brawl that adapted existing designs and gave slight tweaks. And it's a brand new design.
 
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Michael the Spikester

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Think we'll get anything Smash related in January in this rumored Direct. I don't expect a reveal but maybe at most :ultpiranha:gameplay. Maybe if lucky too Joker reveal gameplay as well as a tease for the next DLC character like a silhouette or something. Maybe even silhouettes of the final 4.
 
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D

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Oh, I forgot to mention Doom Eternal. It's been strangely quite on the info lately.
 

PeridotGX

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If you want to main Samus then, yeah, might as well main Dark Samus. She’s slightly better.

Also she has a cooler aesthetic :ultdarksamus:
Yeah, the only reason I'm prioritizing :ultdarksamus: is because of the more interesting animations and colors (Can't decide between the gold and silver ones). I have heard the U-Smash is better with DS though.
 

ZephyrZ

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People are way too hung up on this "too big" thing. Sakurai also talked about Ridley's flying ability and how hard it would be to translate him to Smash.

Like, we got Olimar with zero problem, protecting proportionate sizes weren't the only obstacle.
I mean Charizard and Metaknight can also fly, but yeah, the "too big" thing has always been a strawman.

I think Sakurai's real point was that he thought Ridley was really better suited to be a boss fight then as a fighter. He wanted Ridley to feel as threatening as possible, and that's a lot easier for a massive dragon then just a regular old Charizard-sized dragon. I think he kind of had a point to be honest, I feel like something was kind of lost in Ridley's fighter appearance, but having him playable still makes it worth it imo. He's not the only fighter who had to lose a thing or two to become playable.
 

osby

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I mean Charizard and Metaknight can also fly, but yeah, the "too big" thing has always been a strawman.

I think Sakurai's real point was that he thought Ridley was really better suited to be a boss fight then as a fighter. He wanted Ridley to feel as threatening as possible, and that's a lot easier for a massive dragon then just a regular old Charizard-sized dragon. I think he kind of had a point to be honest, I feel like something was kind of lost in Ridley's fighter appearance, but having him playable still makes it worth it imo. He's not the only fighter who had to lose a thing or two to become playable.
Isabelle lost her innocence to become playable
 

Idon

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People are way too hung up on this "too big" thing. Sakurai also talked about Ridley's flying ability and how hard it would be to translate him to Smash.

Like, we got Olimar with zero problem, protecting proportionate sizes weren't the only obstacle.
To be fair, it's far easier to size something up then it is to size something down.
 

ES. Dinah

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I always found it weird how it's Episode III specifically. Is there something important about that entry that spells the whole entire trilogy as opposed to, say Episodes I & II being included? Here's a crazy theory: Episode III's trademark is renewed because Namco plans to propose KOS-MOS Ver. 4 to Sakurai. Ahaha...ha... ;-; J-jokes aside, I'm surprised this leaker didn't mention anything about NieR: Automata. We're supposedly getting Soulcalibur VI ported as well as The Witcher 3, but what about 2B and her game? What do all of the last three games I mentioned have in common? They're all in Soul Calibur. Persona 5, I get, but it's weird seeing The Witcher and Soulcalibur in the same sentence without NieR in there. Very sus...


To be fair, Capcom, Konami, and Sega all have 3 characters each. Sega's in the best spot right now because their guest characters are all completely unique. I can totally see Pac-Man, KOS-MOS, and Lloyd share spots in the roster. Bonus points for being a red, yellow, and blue assortment of guests!


Any leak with Geno on it is especially dubious to me. I'm in that gray area where I would love to have him playable as he seems like a cool character from an observer's perspective, but there is so much going against him that I feel the need to be cautious about that sort of info. This technically means three Mario characters in the Fighter's Pass. As weird as that sounds, that's three first-party characters if you want to count Piranha Plant. Pfft, at the end of it all, who cares? If it's true, we still get KOS-MOS. Lloyd, Joker, and the other 3 are essentially bonuses. I'd take my chances.
Episode III is the finale and most influential of the series, imo. I think that's why they trademark renewed that one, personally. A bunch of stuff does happen and it even has an entire database of terms and character models from I and II. It tells you every little single thing that has happened in I and II in the database. That's why if a HD remaster would come out maybe it would be named after episode III... like Zarathustra collection or something. As for SC VI it was one of the first things proposed to Vergeben that it would be on switch as well but that source was wrong. Mind you, it could still totally happen. NieR Automata Game of the Yorha edition was announced a few weeks ago already so maybe that's why?
 

DevaAshera

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Honesly, i don’t know what to say.

Tekken games usually play in 3D, and i can’t find a way to translate his stuff to Smash outside of the electric powers.

Unless they take a lot from PSASBR.
They could pull from Street Fighter x Tekken as well. Heihachi could work in Smash.
Bro , he is a more creative character than Lloyd and Heihachi. No joke here.
They are all creative in about the same quantity. Don't let bias for or against a character taint your viewpoint.
 

Gentlepanda

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ngl it's pretty weird that you can't play lifelight on stages, especially when the main menu is arguably the worst place for repeating lyrics
 
D

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Why ya'll discussing about sizes? I thought this **** was over after E3 2018. NessIsAChad was right, we really did travel back in time to 2008.
id rather be a douchebag than a 12 year old writing fanfics about how a Isaac trailer would be revealed

Like, y’all unironically use the trollface and it’s almost 2019. How am i not supposed to make fun of these kind of people?
You have Chad in your username
 

TeenGirlSquad

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Super Paper Mario was a surprisingly influential game for how "hated" it is (okay more like disliked). I'm not sure Undertale would be exactly the same as it is now, if not for Super Paper Mario, for example. Things like the Francis character were ahead of their time, now stuff like that is commonplace in indie games etc. It was my favorite Paper Mario game as a kid because I thought it was the funniest and darkest, I wasn't old enough to understand things like "changing the core gameplay is bad" but yeah.
 

Pakky

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Super Paper Mario was a surprisingly influential game for how "hated" it is (okay more like disliked). I'm not sure Undertale would be exactly the same as it is now, if not for Super Paper Mario, for example. Things like the Francis character were ahead of their time, now stuff like that is commonplace in indie games etc. It was my favorite Paper Mario game as a kid because I thought it was the funniest and darkest, I wasn't old enough to understand things like "changing the core gameplay is bad" but yeah.
Finger on the pulse with that.
 

Bionichute

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Super Paper Mario was a surprisingly influential game for how "hated" it is (okay more like disliked). I'm not sure Undertale would be exactly the same as it is now, if not for Super Paper Mario, for example. Things like the Francis character were ahead of their time, now stuff like that is commonplace in indie games etc. It was my favorite Paper Mario game as a kid because I thought it was the funniest and darkest, I wasn't old enough to understand things like "changing the core gameplay is bad" but yeah.
the story has its moments but it is absolutely the least-mario mario game ever made. its so completely abstracted from even the two other paper mario games before it that it ends up just feeling completely distant and well, pointless. it also doesn't help that the art style is infinitely less charming than it is in the first two games, and even sticker star and color splash. all the original designs are all blocky for some reason, which really does not look good nowadays

the story has its moments, like francis and dimentio, but it barely feels like mario belongs in it, like it was a completely different game that they decided to put mario in to help sales. i'd rank it below color splash, but above sticker star for at least having more going for it
 

Pyra

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hey guys what's up? had a long morning and wanted to stop by--
id rather be a douchebag than a 12 year old writing fanfics about how a Isaac trailer would be revealed

Like, y’all unironically use the trollface and it’s almost 2019. How am i not supposed to make fun of these kind of people?
PFFFFFFFFFFT LOL
alright everyone have fun with this "chad" lmfao
 

Pakky

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the story has its moments but it is absolutely the least-mario mario game ever made. its so completely abstracted from even the two other paper mario games before it that it ends up just feeling completely distant and well, pointless. it also doesn't help that the art style is infinitely less charming than it is in the first two games, and even sticker star and color splash. all the original designs are all blocky for some reason, which really does not look good nowadays

the story has its moments, like francis and dimentio, but it barely feels like mario belongs in it, like it was a completely different game that they decided to put mario in to help sales. i'd rank it below color splash, but above sticker star for at least having more going for it
Vivan is top bae tho.

That's why Thousand Year door will always have a special place in my heart.
 
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Bionichute

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it also doesn't help that literally any challenge in super paper mario goes out the window once you unlock bowser and the platform guy

seriously i don't know how you **** up the balance of a game that bad not even halfway in. it was so bad that even the official guide mostly just said "use bowser and the platform guy" for basically every boss fight after you can get them
 

Impa4Smash

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it also doesn't help that literally any challenge in super paper mario goes out the window once you unlock bowser and the platform guy

seriously i don't know how you **** up the balance of a game that bad not even halfway in. it was so bad that even the official guide mostly just said "use bowser and the platform guy" for basically every boss fight after you can get them
Nothing in Super Paper Mario was challenging except for the turn based fight in the underworld chapter
 

TeenGirlSquad

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the story has its moments but it is absolutely the least-mario mario game ever made. its so completely abstracted from even the two other paper mario games before it that it ends up just feeling completely distant and well, pointless. it also doesn't help that the art style is infinitely less charming than it is in the first two games, and even sticker star and color splash. all the original designs are all blocky for some reason, which really does not look good nowadays

the story has its moments, like francis and dimentio, but it barely feels like mario belongs in it, like it was a completely different game that they decided to put mario in to help sales. i'd rank it below color splash, but above sticker star for at least having more going for it
I haven't played Color Splash, so I can't really speak to that, but just looking at it, it seems like there is far less effort or creativity going into the new Paper Mario games than the first three, including SPM. Yes the characters are blocky but it's obviously a purposeful design choice, it reminded me of the doodles that my friends and I would make at the time, so maybe it was more endearing to us for that reason. But either way, it's a lot better than endless Toads just IMO, and it never really bothered me THAT much that it didn't take place in the Mario setting, I mean that was part of the story and sometimes fit the darker tone, like the haunted capitalism mansion with Mimi, the dimension that just gets wiped out and turns white, or the Underworld with a bunch of spooky stuff.

I'm just saying that I would take another wacky creative game with a lot of effort put into it, like SPM, over another Sticker Star or Color Splash uninspired "let's put out a new Paper Mario because we have to and it will make some money".
 

Idon

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So from this


Its like what if :ultike: wasn't a fatty and another sword?

So imagine :ultlucina: but better?

Not a fan of swordies but hell let's give it a go!
Oh my god, this might be the worst case of "calling out your attack name" I've seen since Blazblue CTB
 

Bionichute

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I haven't played Color Splash, so I can't really speak to that, but just looking at it, it seems like there is far less effort or creativity going into the new Paper Mario games than the first three, including SPM. Yes the characters are blocky but it's obviously a purposeful design choice, it reminded me of the doodles that my friends and I would make at the time, so maybe it was more endearing to us for that reason. But either way, it's a lot better than endless Toads just IMO, and it never really bothered me THAT much that it didn't take place in the Mario setting, I mean that was part of the story and sometimes fit the darker tone, like the haunted capitalism mansion with Mimi, the dimension that just gets wiped out and turns white, or the Underworld with a bunch of spooky stuff.

I'm just saying that I would take another wacky creative game with a lot of effort put into it, like SPM, over another Sticker Star or Color Splash uninspired "let's put out a new Paper Mario because we have to and it will make some money".
i mean yeah but i just like color splash better. it has tighter, funnier writing and can actually manage a consistent tone
 
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Impa4Smash

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its true though. he's still a good villain but you can really tell the writers were inspired by fawful lol
Hmm I guess I haven’t played SPM for a while, but I remember really liking Dimentio as a trickster villain. Fawful, who I also really like, is more of a competent moron
 

Bionichute

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Hmm I guess I haven’t played SPM for a while, but I remember really liking Dimentio as a trickster villain. Fawful, who I also really like, is more of a competent moron
he's still basically the best written character in the game aside from bowser and francis
 
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