• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


Results are only viewable after voting.
Status
Not open for further replies.
D

Deleted member

Guest
I'm pretty sure it's not just that comment.
They have hinted multiple times at the possibility that all the DLCs will be unexpected, since the day when Sakurai said that all characters are selected by Nintendo/stop requesting characters if you are not asked to.
Those aren't really hints and are more "DLCs decided already stop asking for Waluigi you pricks" type statements lol
 

Good Guy Giygas

Smash Master
Joined
Jul 7, 2013
Messages
3,154
Location
Official Doomguy Hype-Man®
Switch FC
SW-6635-8915-7294
Ok I feel like some people are taking the "unexpected characters" comment by Reggie a bit TOO seriously

Like... it's just PR talk. Like I bet there's gonna be another 3rd party or something that'll be surprising like a Dark Souls rep or some **** but don't think that anyone is (de)confirmed because of this. I mean, he's literally just trying to hype people up. He's a PR guy. Don't take characters off/put characters on prediction lists because of this one comment he made lmao
He's probably also trying to hint at the fact that he himself is going to be one of the DLC fighters.
 

ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
I’m really surprised they didn’t “Chrom” Dixie. Make her an echo of Diddy with a unique up-B and a few other flourishes here and there
I actually looked at the echoes (and what they had unique about themselves) and tried to come up with a Dixie Kong echo concept that would:
1. Please most Dixie Kong fans.
2. Still stay within the echo category.

This is what I came up with:

If Dixie Kong was going to be an "ideal" echo fighter with the "Ken" treatment:

1. Would not have any speed, fall speed, , jump, or weight differences.
That is an aspect echoes have about themselves that makes them very different from Melee-style clones. Ken was only allowed to break the barrier for one difference being walk/run speed.


2. She has different run and jump animations.
Her run and jump animations would be taken from how they were in DKC2 and DKC3. Dark Samus shows the precedent of an echo being able to have unique running and jumping animations. She would borrow her first jump animation from DKC2/DKC3 much like Diddy's first jump animation is from DKC/DKC2.


3. She has a completely different recovery: Helicopter Twirl
Taking the example from Chrom with Ike, Dixie has an altered special from another character from her series, DK. Only instead of spinning her fists, she spins around with her hair, and it covers far more horizontal and vertical distance than DK's recovery. Alternatively, her diffrerent recovery could be she recovers by how she flies in Tropical Freeze for a brief time.


4. Completely different Final Smash.
Without possessing the Rocket Barrel Jetpack, this means she would have to have a different Final Smash. My idea (as well as others) would be incorporating Rambi into it, where she probably does the typical Final Smash dash into an opponent only for it trigger a cutscene of her in the jungle riding Rambi, and rams into the opponents who got hit with the initial Final Smash dash animation.


5. Uses her hair for a few different attacks.
Ken has the precedent for possessing a few different attacks due to the character being known for something (in Ken's case its his kicks). He even has Hell Wheel as one of his throws. Dixie Kong would have a unique dash animation (in place of Diddy's cart wheel) that borrows from her ground pirouette in DCK2/DKC3. Various attacks with her hair could be done in her moveset with the precedent set by Ken. I am not sure if using the hair for grabbing would be crossing the echo line too far.


6. She uses the Bubble Gum Pop Gun.
A slightly different special (in the vein of Dark Pit's two slightly altered specials). Only this one maybe either fires a bit faster or does a bit more damage in place of not being able to shoot edible ammo.


Dixie Kong if she was "done right" would have to be an echo in the style of Ken. Simply using her hair for only her recovery might not be enough for her to be true to her character. However, the combined precedent established by Ken, Chrom, and Dark Samus would mean that technically Dixie Kong could be done well as an echo (at least in my opinion).
 
Last edited:

TheCJBrine

Smash Legend
Joined
Jul 28, 2013
Messages
12,142
Location
New World, Minecraft
What exactly were the differences between Ken and Ryu?

Tbh I don't really play them much at all, if any; I just remember some moves from trying them some in WoL and Classic Mode. Other than the aesthetic differences and the Final Smashes being different, I don't know.
 
Last edited:
D

Deleted member

Guest
What exactly were the differences between Ken and Ryu?

Tbh I don't really play them much at all, if any; I just remember some moves from trying them some in WoL and Classic Mode. Other than the aesthetic differences and the Final Smashes being different, I don't know.
Iirc Ken doesn't have a fire Hadoken but he also has a new input command kick
 

RandomAce

Smash Champion
Joined
Oct 29, 2017
Messages
2,986
What exactly were the differences between Ken and Ryu?

Tbh I don't really play them much at all, if any; I just remember some moves from trying them some in WoL and Classic Mode. Other than the aesthetic differences and the Final Smashes being different, I don't know.
There are... a lot.

Ken has 5 completely different normals (including his command kicks), brand new forward Smash, different run speed, multi fire Shoryu, multi hit Tatsu, weaker Hadoken, and new final Smashes.

With this, any potential new echoes can actually have a notable amount of differences.
 

Wyoming

Connery, Sean
Joined
Jun 27, 2013
Messages
3,810
Switch FC
7748-5364-3982
What would the fandom's reaction be if Kiddy Kong got in while Dixie still got left out?

Just curious.
It would be nonsensical, really.

I feel like the only other viable Donkey Kong character as it stands is Funky Kong, and he's the only one I can see beating Dixie to the punch. Cranky's cool, but I feel his potential as a Smash character is too limited to work well. He's the kind of a character from a series that you appreciate but most people don't care enough to see him added in Smash.

Looking at you, Peppy.
 

Impa4Smash

Smash Lord
Joined
Jun 22, 2018
Messages
1,630
I actually looked at the echoes (and what they had unique about themselves) and tried to come up with a Dixie Kong echo concept that would:
1. Please most Dixie Kong fans.
2. Still stay within the echo category.

This is what I came up with:

If Dixie Kong was going to be an "ideal" echo fighter with the "Ken" treatment:

1. Would not have any speed, fall speed, , jump, or weight differences.
That is an aspect echoes have about themselves that makes them very different from Melee-style clones. Ken was only allowed to break the barrier for one difference being walk/run speed.


2. She has different run and jump animations.
Her run and jump animations would be taken from how they were in DKC2 and DKC3. Dark Samus shows the precedent of an echo being able to have unique running and jumping animations. She would borrow her first jump animation from DKC2/DKC3 much like Diddy's first jump animation is from DKC/DKC2.


3. She has a completely different recovery: Helicopter Twirl
Taking the example from Chrom with Ike, Dixie has an altered special from another character from her series, DK. Only instead of spinning her fists, she spins around with her hair, and it covers far more horizontal and vertical distance than DK's recovery. Alternatively, her diffrerent recovery could be she recovers by how she flies in Tropical Freeze for a brief time.


4. Completely different Final Smash.
Without possessing the Rocket Barrel Jetpack, this means she would have to have a different Final Smash. My idea (as well as others) would be incorporating Rambi into it, where she probably does the typical Final Smash dash into an opponent only for it trigger a cutscene of her in the jungle riding Rambi, and rams into the opponents who got hit with the initial Final Smash dash animation.


5. Uses her hair for a few different attacks.
Ken has the precedent for possessing a few different attacks due to the character being known for something (in Ken's case its his kicks). He even has Hell Wheel as one of his throws. Dixie Kong would have a unique dash animation (in place of Diddy's cart wheel) that borrows from her ground pirouette in DCK2/DKC3. Various attacks with her hair could be done in her moveset with the precedent set by Ken. I am not sure if using the hair for grabbing would be crossing the echo line too far.


6. She uses the Bubble Gum Pop Gun.
A slightly different special (in the vein of Dark Pit's two slightly altered specials). Only this one maybe either fires a bit faster or does a bit more damage in place of not being able to shoot edible ammo.


Dixie Kong if she was "done right" would have to be an echo in the style of Ken. Simply using her hair for only her recovery might not be enough for her to be true to her character. However, the combined precedent established by Ken, Chrom, and Dark Samus would mean that technically Dixie Kong could be done well as an echo (at least in my opinion).
Very good ideas. My only suggestion - instead of Rambi as her FS it’s her playing guitar. It’s so iconic to her character.

As a Dixie fan I will happily take her as an echo like you laid out as opposed to not getting her at all. My fingers are still crossed for some free DLC echoes or maybe a second fighter pass
 
Last edited:

Wademan94

Smash Obsessed
Joined
Jul 30, 2015
Messages
25,722
Location
Where the weather changes as much as my avatar
NNID
Wade94
3DS FC
4897-6423-0493
I actually looked at the echoes (and what they had unique about themselves) and tried to come up with a Dixie Kong echo concept that would:
1. Please most Dixie Kong fans.
2. Still stay within the echo category.

This is what I came up with:

If Dixie Kong was going to be an "ideal" echo fighter with the "Ken" treatment:

1. Would not have any speed, fall speed, , jump, or weight differences.
That is an aspect echoes have about themselves that makes them very different from Melee-style clones. Ken was only allowed to break the barrier for one difference being walk/run speed.


2. She has different run and jump animations.
Her run and jump animations would be taken from how they were in DKC2 and DKC3. Dark Samus shows the precedent of an echo being able to have unique running and jumping animations. She would borrow her first jump animation from DKC2/DKC3 much like Diddy's first jump animation is from DKC/DKC2.


3. She has a completely different recovery: Helicopter Twirl
Taking the example from Chrom with Ike, Dixie has an altered special from another character from her series, DK. Only instead of spinning her fists, she spins around with her hair, and it covers far more horizontal and vertical distance than DK's recovery. Alternatively, her diffrerent recovery could be she recovers by how she flies in Tropical Freeze for a brief time.


4. Completely different Final Smash.
Without possessing the Rocket Barrel Jetpack, this means she would have to have a different Final Smash. My idea (as well as others) would be incorporating Rambi into it, where she probably does the typical Final Smash dash into an opponent only for it trigger a cutscene of her in the jungle riding Rambi, and rams into the opponents who got hit with the initial Final Smash dash animation.


5. Uses her hair for a few different attacks.
Ken has the precedent for possessing a few different attacks due to the character being known for something (in Ken's case its his kicks). He even has Hell Wheel as one of his throws. Dixie Kong would have a unique dash animation (in place of Diddy's cart wheel) that borrows from her ground pirouette in DCK2/DKC3. Various attacks with her hair could be done in her moveset with the precedent set by Ken. I am not sure if using the hair for grabbing would be crossing the echo line too far.


6. She uses the Bubble Gum Pop Gun.
A slightly different special (in the vein of Dark Pit's two slightly altered specials). Only this one maybe either fires a bit faster or does a bit more damage in place of not being able to shoot edible ammo.


Dixie Kong if she was "done right" would have to be an echo in the style of Ken. Simply using her hair for only her recovery might not be enough for her to be true to her character. However, the combined precedent established by Ken, Chrom, and Dark Samus would mean that technically Dixie Kong could be done well as an echo (at least in my opinion).
Yeah I definitely can see this working, I mentioned this on the last page but I think another change I could see is her also having :ultdk: down special as well using her hair that is faster and less knockback but has more combo potential.


Very good ideas. My only suggestion - instead of Rambi as her FS it’s her playing guitar. It’s so iconic to her character.

As a Dixie fan I will happily take her as an echo like you laid out as opposed to not getting her at all. My fingers are still crossed for some free DLC echoes or maybe a second fighter pass
Her guitar could also be incorporated into her taunts and victory animations as well.
 
Last edited:

Will

apustaja
Joined
Jan 18, 2014
Messages
33,933
Location
hell
Switch FC
SW-7573-2962-2407
>implying Kiddy Kong wouldn't be the coolest **** ever

Y'all stay in your closet salt mines, explore the unexplored.
 

Wyoming

Connery, Sean
Joined
Jun 27, 2013
Messages
3,810
Switch FC
7748-5364-3982
And if Sakurai wanted to revive a forgotten Kong?

Lanky, baby.
Memes aside, people actually like Lanky. His limbs and abilities are so unique that they'd be a great addition to a modern DKC game. If he came back as a playable Kong most would be pleased.

I also think Tiny could be neat, despite being a Dixie clone of sorts. Her ability to shrink in size would make some interesting sections for her.

And then there's Chunky!
...he's dead.
Not even kidding here. He simply can't offer anything that DK already can't.
 
Last edited:
D

Deleted member

Guest
Something that really annoys me is that Inkling's Roller is really hard to deal with, not because it's op or something, but because of the stupid input lag online. Makes it hard to punish it lol
 
D

Deleted member

Guest
And if Sakurai wanted to revive a forgotten Kong?

Lanky, baby.
Memes aside, people actually like Lanky. His limbs and abilities are so unique that they'd be a great addition to a modern DKC game. If he came back as a playable Kong most would be pleased.

I also think Tiny could be neat, despite being a Dixie clone of sorts. Her ability to shrink in size would make some interesting sections for her.

And then there's Chunky!
...he's dead.
Not even kidding here. He simply can't offer anything that DK already can't.
Yeah but is DK one hell of a guy? Didn’t think so.
 

Will

apustaja
Joined
Jan 18, 2014
Messages
33,933
Location
hell
Switch FC
SW-7573-2962-2407
Would Funky have made a good echo fighter?
He should honestly just be his own fighter because he makes all the DK weapons and vehicles. There's too much to explore not to, but then again --> :ultdarksamus::ultdarkpit:
 
D

Deleted member

Guest
He can pick up a boulder with relative ease.

Makes sneaking 'round baddies seem such a breeze.
‘Relative ease’ is such a funny lyric to me. It’s like they what to show how tough he is, but they’re still like ‘Let’s be honest here he needs to put a bit of effort into picking up boulders, let’s not get crazy’
 

Wyoming

Connery, Sean
Joined
Jun 27, 2013
Messages
3,810
Switch FC
7748-5364-3982
Would Funky have made a good echo fighter?
He could be unique, but people would be lying if they denied the possibility of him being a clone due to convenience. He has the same build as DK, and him doing the moves DK does is not out of the question.

The surfboard however is an important part of his character...but they could relegate it to victory poses if that's what they want. It depends on what vision they want for Funky. The path that he is a clone is certainly possible.

But for DLC, if he's in, he will be unique enough anyway.
 

Will

apustaja
Joined
Jan 18, 2014
Messages
33,933
Location
hell
Switch FC
SW-7573-2962-2407
i want funky in smash but it's just the soundclips from mario kart wii
 

MainJPW

M.T.A
Joined
Sep 13, 2014
Messages
7,834
Location
Angel Island Zone
‘Relative ease’ is such a funny lyric to me. It’s like they what to show how tough he is, but they’re still like ‘Let’s be honest here he needs to put a bit of effort into picking up boulders, let’s not get crazy’
And then DK proceeds to punch the moon out of its orbit in Tropical Freeze.
 

Wademan94

Smash Obsessed
Joined
Jul 30, 2015
Messages
25,722
Location
Where the weather changes as much as my avatar
NNID
Wade94
3DS FC
4897-6423-0493
He could be unique, but people would be lying if they denied the possibility of him being a clone due to convenience. He has the same build as DK, and him doing the moves DK does is not out of the question.

The surfboard however is an important part of his character...but they could relegate it to victory poses if that's what they want. It depends on what vision they want for Funky. The path that he is a clone is certainly possible.

But for DLC, if he's in, he will be unique enough anyway.
What if he used his surfboard to perform his versions of those special moves? Like spinning it instead of his arms for up special or bonking opponents on the head with it to bury them in the ground in his side special?
 

Will

apustaja
Joined
Jan 18, 2014
Messages
33,933
Location
hell
Switch FC
SW-7573-2962-2407
And then DK proceeds to punch the moon out of its orbit in Tropical Freeze.
that was the original dkcr you uncultured swine

you're not a real DK fan, get out of here
 
Last edited:

AntagonisticGalaxyCetacea

Smash Journeyman
Joined
Oct 5, 2018
Messages
496
Ok I feel like some people are taking the "unexpected characters" comment by Reggie a bit TOO seriously

Like... it's just PR talk. Like I bet there's gonna be another 3rd party or something that'll be surprising like a Dark Souls rep or some **** but don't think that anyone is (de)confirmed because of this. I mean, he's literally just trying to hype people up. He's a PR guy. Don't take characters off/put characters on prediction lists because of this one comment he made lmao
But Reggie said that the characters are unexpected, Geno is unexpected so that means hes in!
 
D

Deleted member

Guest
He could be unique, but people would be lying if they denied the possibility of him being a clone due to convenience. He has the same build as DK, and him doing the moves DK does is not out of the question.

The surfboard however is an important part of his character...but they could relegate it to victory poses if that's what they want. It depends on what vision they want for Funky. The path that he is a clone is certainly possible.

But for DLC, if he's in, he will be unique enough anyway.
Couldn’t they just have the animation of DK’s up b be replaced with him twirling his surfboard to hover like in tropical freeze? You wouldn’t even have to change the properties much.
 

DevaAshera

Smash Champion
Joined
Dec 22, 2013
Messages
2,897
So, probably nothing, but did you guys know that strings are in the code for Super Smash Bros. Ultimate for Jet Force Gemini and Blast Corps, two Rare games? Just an interesting tidbit.
Also left overs for a Home Run Contest stage, which is also interesting but may mean nothing.
https://tcrf.net/Super_Smash_Bros._Ultimate

I just don't recall if this stuff was ever discussed..but I thought it would have popped up in Banjo fans reasons for thinking the duo could appear as DLC.
 
Status
Not open for further replies.
Top Bottom