• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


Results are only viewable after voting.
Status
Not open for further replies.

Cosmic77

Smash Hero
Joined
Dec 17, 2017
Messages
9,547
Location
On a planet far far away...
Switch FC
2166-0541-5238
Even though Paper Mario has seen better days, at least he got a stage in Smash 3DS. Looking on the optimistic side of things, Animal Crossing got a stage in Brawl before Villager was playable in Smash 4. Perhaps history will repeat itself with Paper Mario?

Maybe it's wishful thinking, but hey, it's something.
 
Last edited:

Morbi

Scavenger
Joined
Jun 21, 2013
Messages
17,168
Location
Speculation God, GOML
Haha yeah... at least Paper Mario's design itself has stayed consistent all this time, so it's definitely more of a moveset thing which gets people wary, since the recent games' gameplay elements have had such mixed reception. Though I personally found Color Splash really enjoyable so I wouldn't mind if a move or two was inspired from it. Sticker Star I'm indifferent towards.

And I guess some people don't want a third Mario in? That's sort of a silly thing though seeing how Paper Mario is pretty far from regular Mario, but to each their own of course. But yeah, I agree that now would be the time to support Paper Mario, he's pushed on through, like, every console since debut, even Wii U got a piece of him.

So Switch better get a PM game of its own as well!
I doubt Paper Mario is going to get a Switch version. Instead, we will get Labo Mario where you play with the cardboard instead of an actual game. Thanks Nintendo. The worst part? Paper Mario would probably be added as a clone of Labo Mario.
 

HyperSomari64

Smash Master
Joined
Apr 10, 2018
Messages
3,603
Location
Lima, Peru
I think that if we have a new Smash for Swtich trailer, says Something like: "Puyo Puyo Tetris X Super Smash Bros. (Title pending)".
I Prefer that Starship Tetra Crew (Tee, O, Ess, Jay, Elle, Ex, Ai & Zed the Robot) appears instead of Arle Nadja (i like the character, but it's extremely annoying), because Tetris is more Popular than Puyo Puyo, and i want 2 Tetris Stages: The Starship Tetra & a Tetris Stage
 

Koopaul

Smash Champion
Joined
Oct 29, 2013
Messages
2,336
I predict that the Paper Mario stage from the 3DS will be on the Switch updated to include a Color Splash transformation. Other than that. Not sure.
 

Cosmic77

Smash Hero
Joined
Dec 17, 2017
Messages
9,547
Location
On a planet far far away...
Switch FC
2166-0541-5238
I doubt Paper Mario is going to get a Switch version. Instead, we will get Labo Mario where you play with the cardboard instead of an actual game. Thanks Nintendo. The worst part? Paper Mario would probably be added as a clone of Labo Mario.
Now hold on just a minute! Not every implementation of Labo would be weird and disappointing.

A Labo Poltergust 5000 for a new Luigi's Mansion game would be sick.
 

God Robert's Cousin

Smash Hero
Joined
May 20, 2013
Messages
5,300
Location
Dustbowl
NNID
RepaignPalsims
3DS FC
4339-2483-2603
So heres some questions. Would you rather have:

Toad or Waluigi
Geno or Paper Mario
Dixie or K Rool
Ridley or Sylux
Impa or Tingle
Decidueye or Inciniroar
Bandana Dee or Marx
Isabelle or Tom Nook
Springman or someone else from Arms
Hades or Medusa
Wolf or Krystal
Black Shadow or Samurai Goroh
Crash or Spyro
Rayman or Rabbids
Bomberman or Simon Belmont
With the exception of Marx over Bandana and Rabbids over Rayman, Golden has the exact same taste in character choices as I do in all of this. Give this man a medal!
 
Last edited:

Godzillathewonderdog

Smash Master
Joined
Jun 3, 2013
Messages
3,468
Here are some my newcomer predictions.
Paper Mario
Dixie Kong
Impa
Tingle
Ridley
Decidueye
Elma
Takamaru
Mach Rider
Chorus Kids
Rayman

I predict we won't see any characters who made their debut on the Switch. I'm also not accounting for potential last minute clones.

I really went outside of my comfort zone, and went for a more unorthodox selection (though nothing too crazy) while still throwing in a number of characters that a lot of people expect. It's hard to predict Smash rosters, so might as well predict stuff I normally wouldn't predict, strange isn't it? :p

Now watch as all the characters I normally would have predicted get added instead.
 
Last edited:

HyperSomari64

Smash Master
Joined
Apr 10, 2018
Messages
3,603
Location
Lima, Peru
So heres some questions. Would you rather have:

Toad or Waluigi
Geno or Paper Mario
Dixie or K Rool
Ridley or Sylux
Impa or Tingle
Decidueye or Inciniroar
Bandana Dee or Marx
Isabelle or Tom Nook
Springman or someone else from Arms
Hades or Medusa
Wolf or Krystal
Black Shadow or Samurai Goroh
Crash or Spyro
Rayman or Rabbids
Bomberman or Simon Belmont
Or:
Arle Nadja or Tee
 
Last edited:

Onua

Smash Journeyman
Joined
Feb 8, 2017
Messages
415
Location
Liberty, Missouri
Tbh Id rather have the Elite Beat Agents over the Chorus Kids if we get a rythem game character

but that would never happen. Cause despite EBA being literally a godlike game, nintendo forgets about its existence.
 

N3ON

Gone Exploring
BRoomer
Joined
Jan 6, 2008
Messages
21,444
Location
Vancouver
So heres some questions. Would you rather have:

Toad or Waluigi
Geno or Paper Mario
Dixie or K Rool
Ridley or Sylux
Impa or Tingle
Decidueye or Inciniroar
Bandana Dee or Marx
Isabelle or Tom Nook
Springman or someone else from Arms
Hades or Medusa
Wolf or Krystal
Black Shadow or Samurai Goroh
Crash or Spyro
Rayman or Rabbids
Bomberman or Simon Belmont
WAA
Geno ☆彡
Krool
Ridley
Impa
Owl
Marx? Good luck
Tom Nook
Helix obv
Medusa
Krystal
Sakurai Gordo
Cresh for Smesh
R ayma n
Bomberman

Sometimes I get the impression that people that want a new Mario character are only doing it to fill out some imaginary quota, instead of actually wanting to play as the character.
Wouldn't just limit that to Mario~
 
Last edited:

Pakky

Smash Hero
Joined
Jul 19, 2014
Messages
7,547
Okay let's say villains from repped franchises in Smash came together to form one unit a League of Doom. Who would be in what postion given the following? Also one villain per franchise anti- heroes can be hit men but largely don't count. Also no Master Hand, Tabuu, and no Crazy Hand

- Leader:

- Right hand :

- Chief of staff :

- Chief of artillery:

- Chief of Intelligence:

- Chief of Science:

- Secretary:

- Field Commander:

-Hired Hand:

- Hired Hand:

- Bio Weapon/ Trump card:
 
Last edited:

Morbi

Scavenger
Joined
Jun 21, 2013
Messages
17,168
Location
Speculation God, GOML
Okay let's say villains from repped franchises in Smash came together to form one unit a League of Doom. Who would be in what postion given the following? Also one villain per franchise anti- heroes can be hit men but largely don't count. Also no Master Hand, Tabuu, and no Crazy Hand

- Leader:

- Right hand :

- Chief of staff :

- Chief of artillery:

- Chief of Intelligence:

- Chief of Science:

- Secretary:

- Field Commander:

-Hired Hand:

- Hired Hand:

- Bio Weapon/ Trump card:
It does not matter because Ganondorf would just kill off everyone else, that is sort of what he does.

Tbh Id rather have the Elite Beat Agents over the Chorus Kids if we get a rythem game character

but that would never happen. Cause despite EBA being literally a godlike game, nintendo forgets about its existence.
To be honest I would prefer literally any other Rhythm Heaven character over the Chorus Kids.
 

Superyoshiom

Smash Master
Joined
Jul 15, 2013
Messages
4,337
Location
The Basement
NNID
Superyoshiom
Okay let's say villains from repped franchises in Smash came together to form one unit a League of Doom. Who would be in what postion given the following? Also one villain per franchise anti- heroes can be hit men but largely don't count. Also no Master Hand, Tabuu, and no Crazy Hand

- Leader:

- Right hand :

- Chief of staff :

- Chief of artillery:

- Chief of Intelligence:

- Chief of Science:

- Secretary:

- Field Commander:

-Hired Hand:

- Hired Hand:

- Bio Weapon/ Trump card:
I'll do a couple of these:

Leader:
:4ganondorf:

Chief of Artillery:
:4bowser:

Hired Hand:
:4metaknight:

Hired Hand:
:4wario:

Bio Weapon/ Trump Card:
:4mewtwo:


We don't have enough villains in Smash
 

HyperSomari64

Smash Master
Joined
Apr 10, 2018
Messages
3,603
Location
Lima, Peru
Okay let's say villains from repped franchises in Smash came together to form one unit a League of Doom. Who would be in what postion given the following? Also one villain per franchise anti- heroes can be hit men but largely don't count. Also no Master Hand, Tabuu, and no Crazy Hand

- Leader:

- Right hand :

- Chief of staff :

- Chief of artillery:

- Chief of Intelligence:

- Chief of Science:

- Secretary:

- Field Commander:

-Hired Hand:

- Hired Hand:

- Bio Weapon/ Trump card:
King K. Rool, Waluigi, Captain Razorbeard, Dr. Eggman, Neo Cortex, "Bomberman's enemy who i don't know the name", The 5 Dastardly Bombers, Ripto, Marx & Ex (Probably?) will be too

& Wario Will be in the Heroes side
 
Last edited:

Jubileus57

Smash Ace
Joined
Oct 3, 2013
Messages
579
Location
Lorraine, France
- Leader: Father Balder

- Right hand : Bowser

- Chief of staff : King Dedede (have you seen his Waddle Dee army?)

- Chief of artillery: Dr. Wily

- Chief of Intelligence: Ganondorf

- Chief of Science: Dr. Eggman

- Secretary: Isabelle (Susie would be more realistic but hey, 1 rep/franchise)

- Field Commander: Kamek

- Hired Hand: Wario

- Hired Hand: Dark Pit

- Bio Weapon: Plasm Wraith
 
Last edited:

HyperSomari64

Smash Master
Joined
Apr 10, 2018
Messages
3,603
Location
Lima, Peru
- Leader: Father Balder

- Right hand : Bowser

- Chief of staff : King Dedede (have you seen his Waddle Dee army?)

- Chief of artillery: Dr. Wily

- Chief of Intelligence: Ganondorf

- Chief of Science: Dr. Eggman

- Secretary: Isabelle (Susie would be more realistic but hey, 1 rep/franchise)

- Field Commander: Kamek

- Hired Hand: Wario

- Hired Hand: Dark Pit

- Bio Weapon: Plasm Wraith
And Something from Pac-Man like Betrayus
 

TheLastJinjo

Banned via Warnings
Joined
May 30, 2013
Messages
9,220
Location
Luigi
Much like the characters will probably be brought back using what was created from Smash for Wii U, I wouldn't be surprised if they brought back the new stages from Smash for Wii U. But, only the ones that were new (with a few exceptions).

So maybe we'll see something like this:

Super Mario
  • Mario Odyssey
  • Mario Galaxy
  • Mario Circuit
  • Mushroom Kingdom U
  • Luigi's Mansion 2
  • Super Mario Maker
  • Pyropuff Peak
  • Paper Mario
  • Dr. Mario
Donkey Kong
  • Jungle Hijinx
  • Mangrove Cove
  • Mini-Land
  • 75m
The Legend of Zelda
  • Hyrule Castle
  • Skyloft
  • Spirit Train
Metroid
  • Pyrosphere
  • SR388
Yoshi
  • Yoshi 2018
  • Woolly World
Kirby
  • Far-Flung Starlight Heroes
  • The Great Cave Offensive
  • Resolution Road
  • Canvas Curse
Star Fox
  • Corneria
  • Orbital Gate Assault
Pokemon
  • Kalos Pokemon League
  • Alola Pokemon League
F-Zero
  • Mute City
EarthBound
  • Magicant
Ice Climbers
  • Icicle Mountain
Fire Emblem
  • Coliseum
Game & Watch
  • Flat Zone X
Kid Icarus
  • Palutena's Temple
  • Reset Bomb Forest
Wario
  • Wario's Castle
  • Gamer
Pikmin
  • Garden of Hope
  • Twilight River
Robot
  • Gyromite/Stack-Up
Animal Crossing
  • Town & City
  • Tortimer Island
Wii Fit
  • Wii Fit Studio
Punch-Out!!
  • Boxing Ring
Xenoblade
  • Guar Plains
  • Azurda
Duck Hunt
  • Duck Hunt
Splatoon
  • Urchin Underpass
Rhythm Heaven
  • Rhythm Heaven
Chibi-Robo!
  • Sanderson Household
Dillon's Rolling Western
  • Village
Nintendogs
  • Living Room
Brain Age
  • Brain Age
Panel De Pon
  • Puzzle League
Pilotwings
  • Pilotwings
  • Wuhu Island
Famicom
  • Balloon Fight
  • Excitebike Stadium
  • Murasame Castle
  • Wrecking Crew
  • Pinball
Virtual Boy
  • VR32
Snipperclips
  • Snipperclips
Sonic The Hedgehog
  • City Heights
  • Studiopolis
Mega Man
  • Wily Castle
Pac-Man
  • Namco Museum
Street Fighter
  • Suzaku Castle
Final Fantasy
  • Midgar
Bayonetta
  • Umbra Clock Tower
Bomberman
  • Bomberman HQ
Castlevania
  • Dracula's Castle
 
Last edited:

PeridotGX

Smash Hero
Joined
Jun 8, 2017
Messages
9,020
Location
That Distant Shore
NNID
Denoma5280
- Leader: Ness

- Right hand : Ganondorf

- Chief of staff : Dr.Wily

- Chief of artillery: Bowser

- Chief of Intelligence: Kamek

- Chief of Science: Dr. Eggman

- Secretary: Isabelle

- Field Commander: Robin/Grima

-Hired Hand: Marx

- Hired Hand: Wario

- Bio Weapon/ Trump card: Ridley/Dark Matter
 

MoonlitIllusion

Smash Champion
Joined
Apr 11, 2018
Messages
2,677
Location
England
So heres some questions. Would you rather have:

Toad or Waluigi
Geno or Paper Mario
Dixie or K Rool
Ridley or Sylux
Impa or Tingle
Decidueye or Inciniroar
Bandana Dee or Marx
Isabelle or Tom Nook
Springman or someone else from Arms
Hades or Medusa
Wolf or Krystal
Black Shadow or Samurai Goroh
Crash or Spyro
Rayman or Rabbids
Bomberman or Simon Belmont
Waluigi, unless we're talking captain toad
Paper Mario, never played SMRPG
Dixie has been one of my most wanted for a while
Ridley is the main villain, he deserves
Impa for sure
Primarina...But I guess Decidueye
Bandana Dee
Isabelle
Springman with a ribbongirl costume
Medusa
Wolf
Samurai Goroh
Crash
Rayman, is that an actual question?
Bomberman
 

TheLastJinjo

Banned via Warnings
Joined
May 30, 2013
Messages
9,220
Location
Luigi
Do you guys think Dr. Kawashima with his body could work in Super Smash Bros? Do you think they might actually try to have a real life person as a character?
 
Last edited:

Cosmic77

Smash Hero
Joined
Dec 17, 2017
Messages
9,547
Location
On a planet far far away...
Switch FC
2166-0541-5238
Do you guys think Dr. Kawashima with his body could work in Super Smash Bros? Do you think they might actually try to have a real life person as a character?
If Sakurai can't make a playable character out of just the head, then I feel like he'd be taking too many liberties with Dr. Kawashima.

Honestly, just having a polygonal floating head that attacks with math problems and Sudoku puzzles would be unique enough. If anything, adding a body would make Kawashima seem less unique.
 

YoshiandToad

Smash Hero
Joined
Dec 24, 2001
Messages
7,123
Location
Still up Peach's dress.
Do you guys think Dr. Kawashima with his body could work in Super Smash Bros? Do you think they might actually try to have a real life person as a character?
My main question is how would gravity affect his floating head?

I don't think we've had a fully floating character? I guess he could float very slightly like Bowser Jr but it still seems rather at odds mechanically...
 

HyperSomari64

Smash Master
Joined
Apr 10, 2018
Messages
3,603
Location
Lima, Peru
I want Tetris Characters in Smash, if the Blocks will be a Bad idea, exists something called Puyo Puyo Tetris, who have the Blocks Personificatiton; Tee, Ess, Jay, Elle, Ex, Ai, O and Zed
 
D

Deleted member

Guest
I feel like Paper Mario had way more support during speculation for the last few games. Did the modern Paper Mario games kill a lot of the support he had?
As someone who silently supported Paper Mario back in the day, i can say that the entire Color Splash fiasco turned me off for any future installments in the series, up to the point that i have no interest in the prospect of Paper Mario in Smash anymore, because what i have enjoyed from the franchise (outside of the humor) is no longer there, and therefore if Paper Mario got in Smash he would inevitably take cues from recent installments, A.K.A Sticker Star and Color Splash. Basically what Zeb said honestly.

The ironic thing however is that i feel Paper Mario's chances are better than ever, becuase recent games like Paper Jam just futher enforce the idea of how important the Paper Style is to Paper Mario, up to the point it makes him a very different entity from non-Paper Mario despite beign the same character in concept, and i feel Sakurai and his would want to capitalize on that aspect of him as potential fighter. I could say that Paper Mario is the most likely Mario series newcomer.

Sometimes I get the impression that people that want a new Mario character are only doing it to fill out some imaginary quota, instead of actually wanting to play as the character.
I heavily disagree with that statement. Most people that request Mario newcomers at this point in time is because of their affinity to the character (this is why Geno support is still a thing) and nothing else. The only Mario character that comes close to this statement is maaaaaybe Toad, but even then most people that i have seen want Toad because of attachment and moveset ideas (this is especially true with Captain Toad)

If any franchise fits your statement, it's not Mario, but Metroid, because everytime someone requests a character (especially if it's not Ridley) they always say the "needs more reps" shtick, ignoring the fact that the reason Metroid doesn't have any characters that are recurring and prominent on almost every entry outside of Samus and Ridley (and the latter is not seen as a viable choice by Sakurai) so they pull this "needs more reps" mentality to justify their inclusion.

With that said, i know some people do the "reps" thing with Ridley as well, which is just as stupid, but at least he has more merit than some ice guy that appeared in a 2006 game and was killed off in its debut game, or some guy that apperead in a DS game as one of many hunters, and then did absolutely nothing exepct appear in the secret ending of 2 Prime games, and now he's suddenly super important for some reason.

EDIT: Altough come to think of it, there are some parallels that i see between Geno and Sylux (only was prominent in one game of a franchise and their cameos are glorified) so i may be sounding hypocritical on this.

However at least Geno fans don't say the "needs one more rep" thing that most Sylux and other Metroid newcomer advocates say all the damn time.
 
Last edited by a moderator:

Freduardo

Smash Champion
Joined
Jan 8, 2014
Messages
2,394
My main question is how would gravity affect his floating head?

I don't think we've had a fully floating character? I guess he could float very slightly like Bowser Jr but it still seems rather at odds mechanically...
Mewtwo is pretty much floating whenever he runs. Gravity still affects.

And if you did stuff you could play master hand in N64. Though then you get hp.

Maybe the floating giant sudoku head could be a boss?
 

Verde Coeden Scalesworth

Flap and Swish~
Premium
Joined
Aug 13, 2001
Messages
34,385
Location
Cull Hazard
NNID
Irene4
3DS FC
1203-9265-8784
Switch FC
SW-7567-8572-3791
Mewtwo is pretty much floating whenever he runs. Gravity still affects.

And if you did stuff you could play master hand in N64. Though then you get hp.

Maybe the floating giant sudoku head could be a boss?
I'd love him as a boss. It feels like the best way to represent him at this time. It works fine as an Assist Trophy right now, that said.

Regardless, I've love a Boss Mode to play as these impossible characters. It would work really well with others like Master Hand, who as I've played him in 64 via a GameShark, and he was fairly fun. Just hard to work with since he didn't work right outside of Final Stage(Final Destination wasn't named yet) which didn't work otherwise as a course. It lock up when trying to use it via a GameShark.
 

dada5714

Smash Rookie
Joined
Jun 2, 2014
Messages
10
Location
Denver, CO
NNID
dada5714
Switch FC
445881294790
Man, it's been years since I've posted here.

Anyway, King K Rool with several variations of his DKC and DK64 outfits are a certainty.
 

True Blue Warrior

Smash Hero
Joined
Oct 4, 2013
Messages
9,727
Location
United Kingdom
NNID
TrueBlueSM
3DS FC
2036-7619-4276
If Sakurai can't make a playable character out of just the head, then I feel like he'd be taking too many liberties with Dr. Kawashima.

Honestly, just having a polygonal floating head that attacks with math problems and Sudoku puzzles would be unique enough. If anything, adding a body would make Kawashima seem less unique.
I frankly do not want a floating head as a playable character.
 

BluePikmin11

Akko is my dear daughter!
Joined
Jan 5, 2013
Messages
28,373
Location
https://twitter.com/BPikmin11
NNID
blue
Dr. Kawashima is a floating head with hands thanks to his recent 3DS game Brain Age: Concentration Training.



I personally feel had Sakurai been aware of the Concentration Training game back when the roster for Smash 4 was decided, he would have included the character in the game, it would have made imagining him as a fighter easier. The way Brain Age was represented in Smash 4, it seemed as if Sakurai only knew about the big games like Brain Age 1+2. Gameplay-wise, he has a lot of distinct things to offer if you base his moveset on the brain training games, of which I made a moveset of long ago:

Dr. Kawashima's Playstyle:
Dr. Kawashima starts as a slow but fast attacker. As you keep attacking your opponents (about 5 times to get 5 EXP points), you gain your level goes up one, just like in the Concentration Training (In which you go up a level depending on the amount of correct answers you get). The maximum level is 5, which turns him into Devilish Kawashima. In which Kawashima is x1.5 better on all stats. Although if you get hit enough times, you go down a level, lowering your overall stats. Although additional things like dodging at the right time allows you to gain an EXP point. Being KOed will automatically lower his stats to level 1. You can also gain EXP through a special move called Concentrate. Dr. Kawashima is a heavy character, it kinda figures for his big head. He is relatively slow in speed, but surprisingly powerful. Mastering Kawashima requires the player to not get hit, in order to gain EXP points for better stats.

Dr. Kawashima Moveset:

Normal Attacks:

Neutral A Combo: Dr. Kawashima makes two punches from left to right, finishing with diagonal uppercut.
First Hit: 2% Second Hit: 3% Third Hit: 4%

Side-A: Dr. Kawashima makes a long straightfoward punch at the opponent. 6%

Dash-A: Dr. Kawashima spins himself to make a relatively fast spin punch, has high knockback. 7%

Up-A: Dr. Kawashima makes numbers come up on his head (only numbers 1-5), depending on the number is the amount of damage the opponent receive. Has a small hitbox, but can be used consecutively.

Down-A: Dr. Kawashima punches with both his hands near the ground. Can be used consecutively. 3%

Aerial Attacks:

N-Air: Dr. Kawashima quickly spins his fists around his head, has good knockback. 6%

F-Air: Dr. Kawashima does a long horizontal straightforward punch. Has a small hitbox and but has great knockback. 8%

B-Air: Dr. Kawashima quickly spin punches backwards at the opponent. Has low knockback. 6%

U-Air: Dr. Kawashima summons the ship from the Brain Age activity Word Attack: Space. It shoots straight forward short ranged straightforward vertical shots. Can be used consecutively, but has a thin hitbox.



D-Air: Dr. Kawashima summons a book that flips pages to multi-hit the opponent. 9%

Grabs:

Forward Grab: Dr. Kawashima quickly spintosses the opponent. 5%

Back Grab: Dr. Kawashima tosses the opponent, then shooting the opponent with random letters. Similar to Fox's back grab. 8%

Up Grab: Dr. Kawashima spins himself excessively fast along the opponent, then tossing the opponent upward. 9%

Down Grab: Dr. Kawashima traps the opponent in a cup. Dr. Kawashima can keep hitting the cup until the opponent escapes. Inspired from the Brain Age Devil Training Activity, Devilish Cups. Does no damage.

Smash Attacks:
Down Smash: Dr. Kawashima Summons 2 mice icons from both sides that attack a long range, from the Brain Age: Concentration Training activity, Devilish Mice. Similar to SSF2's Black Mage's D-Smash. 14% at full charge

Forward Smash: Dr. Kawashima summons a block-head to kick the opponent. From the Brain Age activity, Sum Totaled: Battle. 16%



Up Smash: Dr. Kawashima slowly charges to make an uppercut. Has the longest melee range out of all Smash attacks, but has a small hitbox. 18%

Special Moves:

N-Spec: Brain Age Test: When Dr. Kawashima is near an opponent, he is able to confuse the point by using this special move, planting math equations to the brain. When planted by the Brain Test, you have to press certain buttons to escape the Brain Test, like on LVL 1, you only have to press one button on the D-Pad to escape the Brain Test, pressing the wrong button will give the opponent 1% of damage. And on LVL. 5, the Brain Test requires you to press 5 buttons in order to escape the Brain Test. Perhaps you can customize which buttons the opponent has to press, it would be sorta (sorta) like a charge move, when you start using the move, Dr. Kawashima will be immobile, and you must press one direction on the d-pad to make the charge. Then when you release it to the opponent, he will have to follow the exact same directions you pressed earlier.

S-Spec: Word Throw: Dr. Kawashima throws a word like a spear. The longer you charge, the bigger the range, the word, and speed. 16% at full.

U-Spec: Word Attack: Dr. Kawashima summons the Word Attack ship yet again, this time being use as a recovery.
he can also shoot the opponent from above and is able to angle the shots. 5% for each shot.

D-Special: Concentrate: Dr. Kawashima makes himself concentrate to gain an EXP point to gain levels (as part of Kawashima's playstyle. Every 5 times you use the move consecutively, you gain one EXP point. This move will be used plenty during the battle when opponents are distracted. This move can also be used as shield damage, similar to how Olimar is shielded during the Whistle move.

Final Smash:
Super Devilish Training: Dr. Kawashima turns into Devil Kawashima, if you are close the opponent, The opponent will be sucked into a black hole sucking words up. Does tons of damage in the end.

Taunts: (Credit goes to @ryuu seika)
U-Taunt: Curious Chin.
S-Taunt: Speed Dial
D-Taunt: Glasses Tweak.
Any Taunt in Demon Form: Malicious Fingers.

Victory Themes:
1. Dr. Kawashima spins and shows off a "tada" pose.
2. Dr. Kawashima advices the players to train harder.
3. Dr. Kawashima laughs!

He offers such a different characterization, aesthetic, and moveset potential, that I am shocked that he was not playable in Smash 4 personally. Would Sakurai go far enough in research to discover Concentration Training and reconsider Kawashima again? I think so with Sakurai generally looking for out-there choices, like Tom Nook or Isabelle as potential fighters. Wii Fit Trainer alone goes to show how far Sakurai to find some out-there fighters with potential.
 
Last edited:

TheLastJinjo

Banned via Warnings
Joined
May 30, 2013
Messages
9,220
Location
Luigi
My main question is how would gravity affect his floating head?
I frankly do not want a floating head as a playable character.
I don't know why my posts are so hard to actually read. Like no matter the subject matter, people just hear something they don't like and respond without reading the essential specifications that I make in anticipation of what people would say, and yet they still say it.
 

TheLastJinjo

Banned via Warnings
Joined
May 30, 2013
Messages
9,220
Location
Luigi
Dr. Kawashima is a floating head with hands thanks to his recent 3DS game Brain Age: Concentration Training.



I personally feel had Sakurai been aware of the Concentration Training game back when the roster for Smash 4 was decided, he would have included the character in the game, it would have made imagining him as a fighter easier. The way Brain Age was represented in Smash 4, it seemed as if Sakurai only knew about the big games like Brain Age 1+2. Gameplay-wise, he has a lot of distinct things to offer if you base his moveset on the brain training games, of which I made a moveset of long ago:

Dr. Kawashima's Playstyle:
Dr. Kawashima starts as a slow but fast attacker. As you keep attacking your opponents (about 5 times to get 5 EXP points), you gain your level goes up one, just like in the Concentration Training (In which you go up a level depending on the amount of correct answers you get). The maximum level is 5, which turns him into Devilish Kawashima. In which Kawashima is x1.5 better on all stats. Although if you get hit enough times, you go down a level, lowering your overall stats. Although additional things like dodging at the right time allows you to gain an EXP point. Being KOed will automatically lower his stats to level 1. You can also gain EXP through a special move called Concentrate. Dr. Kawashima is a heavy character, it kinda figures for his big head. He is relatively slow in speed, but surprisingly powerful. Mastering Kawashima requires the player to not get hit, in order to gain EXP points for better stats.

Dr. Kawashima Moveset:

Normal Attacks:

Neutral A Combo: Dr. Kawashima makes two punches from left to right, finishing with diagonal uppercut.
First Hit: 2% Second Hit: 3% Third Hit: 4%

Side-A: Dr. Kawashima makes a long straightfoward punch at the opponent. 6%

Dash-A: Dr. Kawashima spins himself to make a relatively fast spin punch, has high knockback. 7%

Up-A: Dr. Kawashima makes numbers come up on his head (only numbers 1-5), depending on the number is the amount of damage the opponent receive. Has a small hitbox, but can be used consecutively.

Down-A: Dr. Kawashima punches with both his hands near the ground. Can be used consecutively. 3%

Aerial Attacks:

N-Air: Dr. Kawashima quickly spins his fists around his head, has good knockback. 6%

F-Air: Dr. Kawashima does a long horizontal straightforward punch. Has a small hitbox and but has great knockback. 8%

B-Air: Dr. Kawashima quickly spin punches backwards at the opponent. Has low knockback. 6%

U-Air: Dr. Kawashima summons the ship from the Brain Age activity Word Attack: Space. It shoots straight forward short ranged straightforward vertical shots. Can be used consecutively, but has a thin hitbox.



D-Air: Dr. Kawashima summons a book that flips pages to multi-hit the opponent. 9%

Grabs:

Forward Grab: Dr. Kawashima quickly spintosses the opponent. 5%

Back Grab: Dr. Kawashima tosses the opponent, then shooting the opponent with random letters. Similar to Fox's back grab. 8%

Up Grab: Dr. Kawashima spins himself excessively fast along the opponent, then tossing the opponent upward. 9%

Down Grab: Dr. Kawashima traps the opponent in a cup. Dr. Kawashima can keep hitting the cup until the opponent escapes. Inspired from the Brain Age Devil Training Activity, Devilish Cups. Does no damage.

Smash Attacks:
Down Smash: Dr. Kawashima Summons 2 mice icons from both sides that attack a long range, from the Brain Age: Concentration Training activity, Devilish Mice. Similar to SSF2's Black Mage's D-Smash. 14% at full charge

Forward Smash: Dr. Kawashima summons a block-head to kick the opponent. From the Brain Age activity, Sum Totaled: Battle. 16%



Up Smash: Dr. Kawashima slowly charges to make an uppercut. Has the longest melee range out of all Smash attacks, but has a small hitbox. 18%

Special Moves:

N-Spec: Brain Age Test: When Dr. Kawashima is near an opponent, he is able to confuse the point by using this special move, planting math equations to the brain. When planted by the Brain Test, you have to press certain buttons to escape the Brain Test, like on LVL 1, you only have to press one button on the D-Pad to escape the Brain Test, pressing the wrong button will give the opponent 1% of damage. And on LVL. 5, the Brain Test requires you to press 5 buttons in order to escape the Brain Test. Perhaps you can customize which buttons the opponent has to press, it would be sorta (sorta) like a charge move, when you start using the move, Dr. Kawashima will be immobile, and you must press one direction on the d-pad to make the charge. Then when you release it to the opponent, he will have to follow the exact same directions you pressed earlier.

S-Spec: Word Throw: Dr. Kawashima throws a word like a spear. The longer you charge, the bigger the range, the word, and speed. 16% at full.

U-Spec: Word Attack: Dr. Kawashima summons the Word Attack ship yet again, this time being use as a recovery.
he can also shoot the opponent from above and is able to angle the shots. 5% for each shot.

D-Special: Concentrate: Dr. Kawashima makes himself concentrate to gain an EXP point to gain levels (as part of Kawashima's playstyle. Every 5 times you use the move consecutively, you gain one EXP point. This move will be used plenty during the battle when opponents are distracted. This move can also be used as shield damage, similar to how Olimar is shielded during the Whistle move.

Final Smash:
Super Devilish Training: Dr. Kawashima turns into Devil Kawashima, if you are close the opponent, The opponent will be sucked into a black hole sucking words up. Does tons of damage in the end.

Taunts: (Credit goes to @ryuu seika)
U-Taunt: Curious Chin.
S-Taunt: Speed Dial
D-Taunt: Glasses Tweak.
Any Taunt in Demon Form: Malicious Fingers.

Victory Themes:
1. Dr. Kawashima spins and shows off a "tada" pose.
2. Dr. Kawashima advices the players to train harder.
3. Dr. Kawashima laughs!

He offers such a different characterization, aesthetic, and moveset potential, that I am shocked that he was not playable in Smash 4 personally. Would Sakurai go far enough in research to discover Concentration Training and reconsider Kawashima again? I think so with Sakurai generally looking for out-there choices, like Tom Nook or Isabelle as potential fighters. Wii Fit Trainer alone goes to show how far Sakurai to find some out-there fighters with potential.
Just because a character is a bad idea that people disregard, doesn't mean that character is "out there" and just because a character is "out there" doesn't make them a viable candidate.
 

YoshiandToad

Smash Hero
Joined
Dec 24, 2001
Messages
7,123
Location
Still up Peach's dress.
I don't know why my posts are so hard to actually read. Like no matter the subject matter, people just hear something they don't like and respond without reading the essential specifications that I make in anticipation of what people would say, and yet they still say it.
Because why would you randomly give a character who is known for being a floating head a totally different look and feel from his base game?
 

Starcutter

Resident Beedrill
Joined
Dec 13, 2012
Messages
7,221
Location
Viridian Forest
NNID
Legendofrob1
3DS FC
1908-0357-9077
On the topic of Bandana Dee vs Marx, I think it's entirely possible we get both.

Marx was probably the best bet for a 5th Kirby character BEFORE Star Allies anyways.


I still want Dark Matter more than both of them though
 

TheLastJinjo

Banned via Warnings
Joined
May 30, 2013
Messages
9,220
Location
Luigi
Because why would you randomly give a character who is known for being a floating head a totally different look and feel from his base game?
Now you're acknowledging what I actually said and responding accordingly instead of pretending I didn't say it. Thank you.
 
Last edited:

BluePikmin11

Akko is my dear daughter!
Joined
Jan 5, 2013
Messages
28,373
Location
https://twitter.com/BPikmin11
NNID
blue
Just because a character is a bad idea that people disregard, doesn't mean that character is "out there" and just because a character is "out there" doesn't make them a viable candidate.
I mean, I just explained how he would fit as a viable fighter in Smash in the post you quoted. I do not know how I can explain it more unless you want to offer your own perspective on Dr. Kawashima.

If you meant Kawashima being unviable because of him based a real person getting in Smash, then I feel Kawashima's notable AT appearance in a fighting game (Smash 4) negates that argument.
 
Last edited:

N3ON

Gone Exploring
BRoomer
Joined
Jan 6, 2008
Messages
21,444
Location
Vancouver
I know he had little limbs, but he didn't really use them; MODOK was basically a floating head and he worked. Kawashima at least has hands.

Not that I think he'll be playable.

On the topic of Bandana Dee vs Marx, I think it's entirely possible we get both.

Marx was probably the best bet for a 5th Kirby character BEFORE Star Allies anyways.


I still want Dark Matter more than both of them though
People are gonna stop talking about Marx when we get more Kirby DLC, just as they weren't talking about him beforehand.
 
Status
Not open for further replies.
Top Bottom