Use his bootleg brother SolidLegendary Hero Decks also contain a Destiny HERO deck. That and tons of Neos stuff makes it a good time to unban. How else can you easily search Malicious, etc.?
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Use his bootleg brother SolidLegendary Hero Decks also contain a Destiny HERO deck. That and tons of Neos stuff makes it a good time to unban. How else can you easily search Malicious, etc.?
Debatable, because BW's makes me nostalgic.Sun and Moon had a better plot than Black and White.
Is this really a big deal? I don't see a problem with it, maybe except bedroom eyes.A gen 7 Pokemon that's actually in the game.
That actual kids play.
Let's be fair; Those cards really need the errata anyway. Firewall isn't the entire reason they have to go. If any loop is possible like that, those burn cards will be the only reason it even can remotely work. They were problematic for the game with or without Firewall.The issue with Firewall is just how many loops it causes because of its infinite recursion.
In Japan, they banned every single "Tribute a monster to burn" card except for Catapult Turtle due to it getting errata'd to be once per turn.
Nah, those cards are eh. The fact they couldn't just give us a Destiny Call like E-Emergency Call is kind of dumb. But that's what it is.Use his bootleg brother Solid
I'll take, "Cards that'll be hit next list for 200", Alex.Legendary Hero Decks also contain a Destiny HERO deck. That and tons of Neos stuff makes it a good time to unban. How else can you easily search Malicious, etc.?
Oh come on, if anyone's gonna get hit before Malicious it's Shadow Mist.I'll take, "Cards that'll be hit next list for 200", Alex.
Heroes already kinda suck. Malicious is thrown in whenever a deck can run Armageddon Knight/Grepher as free Link Fodder for Isolde.Oh come on, if anyone's gonna get hit before Malicious it's Shadow Mist.
Check out Pokémon Crystal Clear by Shockslayer.And here I am thinking that Pokemon just can't work as an open world game.
**** that's true, I don't know if he'd really get hit though. It isn't really a Level Eater-tier problem.Heroes already kinda suck. Malicious is thrown in whenever a deck can run Armageddon Knight/Grepher as free Link Fodder for Isolde.
Well take a look at that design and then take a look at the official Pokedex entry...Is this really a big deal? I don't see a problem with it, maybe except bedroom eyes.
They knew exactly what they were doing when creating salazze and you can not tell me otherwise.Well take a look at that design and then take a look at the official Pokedex entry...
Yeah...
On the one hand, Pokedex entries being weird is nothing new. On the other hand...Well take a look at that design and then take a look at the official Pokedex entry...
Yeah...
You can also take it that nothing much WILL happen for the next month until we get news.So I take it nothing much has happened considering Pokemon has been a large part of discussion for at least 2 pages now
They also knew what they were doing when they created Tsareena.They knew exactly what they were doing when creating salazze and you can not tell me otherwise.
Literally "Step-on-me Queen"They also knew what they were doing when they created Tsareena.
Yeah I know I just like checking in to see if I'm wrong on the lack of news front, cause that'd be niceYou can also take it that nothing much WILL happen for the next month until we get news.
Until then, enjoy your millionth fan-roster and digressive conversations, because there's not much else to discuss.
And Primarina, and Tapu Lele, and Pheromosa...They also knew what they were doing when they created Tsareena.
They also knew what they were doing when they created Tsareena.
All I can say is, I really liked the last gen. They all feel weird and colourful, like tropical plants and animals should be.All I can say about this Pokémon discussion is this: at least nobody here is trashing the new Pokémon themselves and spouting nonsense such as “Gamefreak is running out of ideas for Pokémon.” There’s still so many ideas they potentially have for new Pokémon, and I can think of a good number of animals yet to be used as Pokémon that’d be cool to see: Gorilla (Oranguru is an Orangutan), Hammerhead Shark, Swordfish, Stegosaurus, Hummingbird, Dung Beetle, and Platypus.
I was starved before the Direct announcement, and that continued during the delay, and then the actual Direct (imho) was barely filling. The good news is we'll likely know within a month who everyone in the base is. 'Til then, making fun of fake leaks and pointless digressions will help scrape by.Man you guys must be totally starved at this point.
I hope there's an announcement tomorrow or Tuesday for all your sake otherwise I can't imagine how much more this community can go on.
Garchomp is a hammerhead shark and Psyduck is more of a platypus than a duckAll I can say about this Pokémon discussion is this: at least nobody here is trashing the new Pokémon themselves and spouting nonsense such as “Gamefreak is running out of ideas for Pokémon.” There’s still so many ideas they potentially have for new Pokémon, and I can think of a good number of animals yet to be used as Pokémon that’d be cool to see: Gorilla (Oranguru is an Orangutan), Hammerhead Shark, Swordfish, Stegosaurus, Hummingbird, Dung Beetle, and Platypus.
Oh boy. Now you've done it.But like, did it really do anything differently than Platinum or Emerald or the like? Last I checked, people love those.
Speaking of Pokémon being appropriate to their region: One thing that's kind of weird in hindsight...All I can say is, I really liked the last gen. They all feel weird and colourful, like tropical plants and animals should be.
Hmm... *nod nod*Oh boy. Now you've done it.
I can't necessarily speak for Emerald, but the you can't compare Platinum to Ultra Sun and Ultra Moon in terms of differences between games, because it's completely different.
Here's only some of the stuff Platinum did (Emerald did some of this as well):
Here's a full list of changes from Serebii if you want to look it over. Platinum (and Emerald) expanded upon the original two games and created a definitive experience.
- Sped up the slow-as-hell combat from Diamond and Pearl
- Increased Pokémon diversity across the region, allowing new team combinations
- Revamped the Pokémon and movesets of Gym Leaders, Plasma Admins, and the Elite 4 and Champion to make them more difficult
- Buffed AI overall throughout the game to increase difficulty
- Altered the order in which you take on Gym Leaders to streamline mid-game
- This is a huge change. In DP you go from Eterna to Veilstone without a Gym Fight, then you go to Pastoria, and then back to Hearthome, where you've already been. In Platinum, you go from Eterna to Hearthome, then to Veilsone, and then to Pastoria, which makes a lot more sense
- Altered the story to include Giritina and the Distortion World and added some new battles, like Cyrus 3
- ADDED THE BATTLE FRONTIER, a post-game treasure trove of challenging content alongside the Battleground, which allowed you to rematch Gym Leaders, Partners, and the Rival (who actually has the highest leveled Pokémon if fought enough times, more so than Red)
What did Ultra Sun and Ultra Moon do?
Here's a full list of changes from Bulbapedia. You'll see that the changes aren't nearly as much as Platinum, and don't alter too much of the original games.
- Added the Rainbow Rocket post-game arc, which takes all of an hour or two to finish
- Didn't fix any of the problems of the original game, such as the lengthy tutorials or hand-holding (which is actually upped just a little bit)
- Increased Pokémon variety somewhat across the region, but didn't really shake things up
- Altered trials to make them more difficult
- Slightly altered Pokémon and movesets of Kahunas, Rival, Elite 4, and Champion, but not nearly to the extent of Platinum and Emerald; overall difficulty is largely retained
- Altered the story and made it worse by removing Lillie and Lusamine's arc and replacing it with the Ultra Recon Squad, who just are just kind of there and don't do anything.
- Added some new Ultra Beasts and expanded the post-game quest to capture them
- Removed the Zygarde Cube sidequest and moved it to post-game
I'm not mentioning new forms or moves as both Platinum and Ultra Sun/Moon did that (Distortion Giratina, Shamin-S, Rotom's Five Forms; Necrozma Dawn/Dusk/Light, Lycanroc Dusk).
The changes in Ultra Sun and Moon largely don't add anything on from the original Sun and Moon, especially because some content from the original games are removed. The story being altered is a tragedy because one of the strongest things Sun and Moon had going for it was it's story. Comparatively, the changes in Platinum and Emerald add on to their base games to create a new, better experience.
It's even less excusable because Game Freak already successfully pulled off a sequel game/alternate story with Black 2 and White 2, which were phenomenal re-imaginings of the Unova region, and hit most of the points that Platinum and Emerald did. Compared to it's peers, Ultra Sun and Moon are just lazy and disappointing.
S/M has a charming cast of characters, but the story itself isn't much to write home about imo, it doesn't fully explore the themes that are actually interesting (at least in the original, didn't get US/UM), and the pacing isn't very good imo.Sun and Moon had a better plot than Black and White.
~Poke-Waifus~And Primarina, and Tapu Lele, and Pheromosa...
Gen 7 was the Poke-waifu generation.
Well to be fair, one of the starters was a pig.You'd think that the first (official/main-line) American region would get Western-based starters. *shrug*
Can you tell me how the games weren't lazy?Also so much bashing on USUM. USUM was not perfect, but it is not lazy.
Yes, the long unskippable cutscenes can annoy, but be patient and enjoy it.
USUM is not the best, but not the worst.
Dude, to make that game was hard.Can you tell me how the games weren't lazy?
Please, I'm sincerely interested, especially because they had the least amount of changes. Like, I paid $40 to essentially replay Sun and Moon.
Also the unskippable cutscenes were a problem with Sun and Moon as well, so we can fault Ultra Sun and Moon for not fixing that problem.
Not really, no.Remember when this was the Smash discussion thread
It goes through "Pokemon" phases from time to time. Nothing bigRemember when this was the Smash discussion thread
No, this is Patrick.Remember when this was the Smash discussion thread
I can't speak to USUM as I haven't played it--personally, I try to never call a game lazy given how much development goes into even the most mediocre games. Cash-ins work for me, though. It's how I feel about LGPE. Remakes of $30 games, with removed features, the added features come from a free phone game, and is technically $110-170 if you want to catch 'em all. I'm amazed they're even getting away with that, but I'm not the "target audience" so I try not to complain too much and allow those who like it, enjoy it, even if I can't figure that out. But then looking back, particularly that South Park parody, that's kind of been Pokemon's primary criticism since the nineties--but back then I was a kid, and sold on them easily. It's just a shame, as a Genwunner, LGPE would seem perfect for me, on paper.Can you tell me how the games weren't lazy?
Please, I'm sincerely interested, especially because they had the least amount of changes. Like, I paid $40 to essentially replay Sun and Moon.
Also the unskippable cutscenes were a problem with Sun and Moon as well, so we can fault Ultra Sun and Moon for not fixing that problem.
We need more Yoshi phases.It goes through "Pokemon" phases from time to time. Nothing big