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Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


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osby

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I wouldn't complain in any situation; the roster didn't cut any FE characters, so I'm quite satisfied since I went in expecting at least Lucina and possibly Roy to get dropped, and didn't have any major wants (outside of Phoenix Wright, who I always figured to be a longshot anyway).
One of the best parts of the Ultimate is that how it gave the middle finger to all "some cuts are necessary" guys.
 
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D

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Assuming they don't all have to be realistic picks:

- Ike -> Black Knight
- Captain Falcon -> Black Shadow and/or Blood Falcon
- Sheik -> Impa
- Zelda -> Hilda
- Snake -> Big Boss
- Robin -> Celica
- Ryu -> Ken
- Inkling -> Octoling
- Lucario -> Goku (I dunno if this even makes sense, but apparently they have the same voice actor, and I just want salt, so good enough for me)
- Robin -> Imperial with Runemaster subclass from EO4 (hey, I don't think there's anything explicitly saying a character can only have one echo, and that the echo has to be from the same series, so give me one good reason why this can't happen. What's that? No reason at all? Of course not. So this is obviously 100% confirmed to happen.)

I wouldn't complain in any situation; the roster didn't cut any FE characters, so I'm quite satisfied since I went in expecting at least Lucina and possibly Roy to get dropped, and didn't have any major wants (outside of Phoenix Wright, who I always figured to be a longshot anyway).
Imperial should be a :ultcloud: Echo. Limit Gauge becomes an Overheat one.
:ultmarth: - Alm
:ultroy: - Eliwood
:ultchrom: - Seliph
:ultlucina: - Lyn
:ultmarth: - Sigurd
:ultroy: - Leif
:ultlucina: - Eirika
:ultchrom: - Runan
:ultmarth: - Rowan
:ultlucina: - Lianna


Did I do it right?
No. You forgot Alfonse.
also, Eliwood should actually be an Ike Echo due to Durandal's size.
 

Dee Dude

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How would you all feel if say SSE2 does happen for Spirits mode and story cutscenes finally return.

But instead of being CGI, they’re simply pre-rendered cutscenes. Would you be satisfied?
 

IsmaR

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Drifting a little too far from Smash with the not-Nintendo/Smash specific Super Crown stuff. Keep it at least somewhat relevant, pl0x.

How would you all feel if say SSE2 does happen for Spirits mode and story cutscenes finally return.

But instead of being CGI, they’re simply pre-rendered cutscenes. Would you be satisfied?
If they looked as good or better than the zoom-in/"intros" for Dracula and Rathalos, I'd be ecstatic.
 

LoboRundas

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How would you all feel if say SSE2 does happen for Spirits mode and story cutscenes finally return.

But instead of being CGI, they’re simply pre-rendered cutscenes. Would you be satisfied?
Verily, it wouldn't take as much time and resources as CGI and they would probably still look pretty good.
 

Pyra

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I don't think I want to live on this planet anymore
Man, people have such weak willpower these days.

How would you all feel if say SSE2 does happen for Spirits mode and story cutscenes finally return.

But instead of being CGI, they’re simply pre-rendered cutscenes. Would you be satisfied?
I'd love it. That'd be enough for me.
Please give me
 

IGuessItsOver

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RIP Telltale Games
Mod edit: please do not screen cap certain articles as that is considered a form of copyright infringement
I think it would've been cool to see the protagonist from Tales of Monkey Island in Smash
 
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Moydow

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Imperial should be a :ultcloud: Echo. Limit Gauge becomes an Overheat one.
Overheating disables stronger moves instead of enabling them, though. So it's closer to Robin's swords breaking, than Cloud's limit breaks. So it'd be like, the sword overheats as you use attacks until eventually it is no longer able to use the stronger moves, it cools down over time, then you can use its full strength again after a minute or so of cooldown. And when you do this three times then you can go into Overdrive and nuke everything on the screen for 999% damage to instantly win the battle. Who cares about balance?
 
D

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Overheating disables stronger moves instead of enabling them, though. So it's closer to Robin's swords breaking, than Cloud's limit breaks. So it'd be like, the sword overheats as you use attacks until eventually it is no longer able to use the stronger moves, it cools down over time, then you can use its full strength again after a minute or so of cooldown. And when you do this three times then you can go into Overdrive and nuke everything on the screen for 999% damage to instantly win the battle. Who cares about balance?
But:
1-They both wield BFSs
2-Robin's sword is tiny
3-Don't some skills only get enabled while on cooldown?
 

joshoctober16

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dont want to sound like a party pooper but there is one thing i hate about this game.... and i was looking at this video and wow...just wow look at marth here flying upwards....

ok at 3:02 that knockback.. wtf was that???? i think this is the only thing i hate about ultimate it litterly lunches you 90 mph then you stop to 0 way to fast...
 
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ZephyrZ

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I just don't think the FE Imperial would make sense as an echo of Robin or Cloud. Or anyone in the roster really. Neither character showcases their cooldown mechanic properly. You two are supposed to be much bigger EO fans then me, you can so better then that.
 

Moydow

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But:
1-They both wield BFSs
2-Robin's sword is tiny
3-Don't some skills only get enabled while on cooldown?
1+2: Isn't part of the point of echoes that they have minor differences like that from the original? Well, maybe a massive sword with a much bigger hitbox (and probably different animations as a result) isn't a "minor" difference, but whatever.

3: Yeah, but they're much weaker and only really there to help get you out of the overheated state more quickly, and so that the Imperial isn't rendered completely powerless while their blade is overheated. So it'd be like Cloud in reverse, where you have the limit break moves available by default, but lose them on use and the meter becomes full, and then you have to use the weaker moves until they reduce the meter to 0 again.

...Maybe that isn't such a bad idea, actually.

I just don't think the FE Imperial would make sense as an echo of Robin or Cloud. Or anyone in the roster really. Neither character showcases their cooldown mechanic properly. You two are supposed to be much bigger EO fans then me, you can so better then that.
I blame Shish, he's only a pretend EO fan who hasn't even played the game the Imperial is from
 
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D

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1+2: Isn't part of the point of echoes that they have minor differences like that from the original? Well, maybe a massive sword with a much bigger hitbox (and probably different animations as a result) isn't a "minor" difference, but whatever.

3: Yeah, but they're much weaker and only really there to help get you out of the overheated state more quickly, and so that the Imperial isn't rendered completely powerless while their blade is overheated. So it'd be like Cloud in reverse, where you have the limit break moves available by default, but lose them on use and the meter becomes full, and then you have to use the weaker moves until they reduce the meter to 0 again.

...Maybe that isn't such a bad idea, actually.
Pretty sure going from "small puny levin sword" to "buster sword bigger than dk's ****" is a big change.
So yeah, reverse Cloud it is. That would be fun.
please ultimate mods, make this a thing
 
D

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dont want to sound like a party pooper but there is one thing i hate about this game.... and i was looking at this video and wow...just wow look at marth here flying upwards....

ok at 3:02 that knockback.. wtf was that???? i think this is the only thing i hate about ultimate it litterly lunches you 90 mph then you stop to 0 way to fast...
The point of the balloon knockback is that you probably wouldn't fly farther than that, nor would the opponent be able to combo you anyway, so you would get back into the action sooner.
It does change a few things up though, like the setup time for edge guards and preventing the reset to neutral, but I'll remain skeptical leaning towards the positive.
As the pros have said so far, it doesn't really make a difference in lower combo-able percent anyway. Perhaps we all just gotta get used to it.
 

Idon

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Biggest problem with balloon knockback is, while it won't combo normally in 1v1, doubles comboes would.

Also, the gratuitous smoke. Wind effects are fine, but that opaque thick 3D smoke's seriously annoying and obscures way too much.
 
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Pyra

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Biggest problem with balloon knockback is, while it won't combo normally in 1v1, doubles comboes would.

Also, the gratuitous smoke. Wind effects are fine, but that opaque thick seriously smoke's seriously annoying and obscures way too much.
Yeah
My biggest problem with it is the opacity of the smoke

I'll probably get over it eventually or just get used to it, but man
 

MrSmashFour

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The smoke and most of all the bland colours get me the worst.

The gameplay changes I can get used to though I do worry that competitive is about to get another Brawl...
 

ZephyrZ

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Fencer as Marth. Add elemental effects to the side special.
Pugilist as Donkey Kong.
Runemaster as Zelda.
Ninja as Sheik.
Dark Hunter as Simon (I dunno, justify those special moves with Grimoires or something).
Monk as Lucario

And I'm sure there's some sort of FOE that could echo Bowser or Ridley or something out there.
I blame Shish, he's only a pretend EO fan who hasn't even played the game the Imperial is from
What? But that's, like, the best one.

Get your act together Shisoe.
The gameplay changes I can get used to though I do worry that competitive is about to get another Brawl...
Brawl had a whole myriad of problems stacked upon one another. The slow speed, tripping, the heavy emphasis on defensive play, Meta Knight, ect. Ultimate in't going to become the new Brawl because of one controversial mechanic change, especially when they're speeding the game up.
 

Dee Dude

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Really? I thought the new thick smoke effects were great being more cartoony.

My only issue is that I wish they would keep it as plain white/grey instead of depending on a player’s color, an effect I don’t like and hated in Smash 4.
 
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staindgrey

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No. You forgot Alfonse.
also, Eliwood should actually be an Ike Echo due to Durandal's size.
Alfonse sucks.

Also, you're right, but I really wanted to keep them all to Marth clones and clones of Marth clones. Originally I had a couple Ike clones and Morgan/Kana for Robin/Corrin, but I thought this'd be funnier.
 
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Moydow

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Eliwood isn't bulky enough to be an Ike echo and use Durandal, though. A 9 Con unit trying to carry a 16 Wt weapon just isn't going to end well, there aren't enough Body Rings in the world to salvage that. :p
yes, I know Ike only gets to 10 Con in Path of Radiance which isn't much better, but at least in his game Con isn't used to offset weapon weight
 
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TMNTSSB4

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Funny you should mention that...
Forgive me, I couldn't resist.
As someone who’s already seen this before...I can reconfirm Queen Boo(ette) is another woman who’ll replace Peach (Daisy is still fine)
 

Idon

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Durandal's size depends on if you're using the GBA version which is a ridiculous Guts Sword or the Heroes version which is a more reasonable broadsword.

Either way, Lyn's got IAIJUTSU and that definitely isn't Marth material.
 
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Guybrush20X6

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Idon

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For Ike echoes, I see:
Eliwood
Hector
Black Knight
Greil
Priam

In order of how much sense it'd make in descending order.

Of course, I'd rather see Hector as his own guy, but that's another discussion
 

KirbyWorshipper2465

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http://www.nintendolife.com/news/20...ok_will_teach_you_everything_you_need_to_know

I find it interesting how they don't mention any specifics beyond tips to help you in battle.



For the Personas
Well, at least we got something useful out of this meme.

RIP Telltale Games
I think it would've been cool to see the protagonist from Tales of Monkey Island in Smash
Yeah, so much for insult swordfighting.

The Black Knight is the only character that should be an Ike echo.
It's just too bad that Tellius has come and gone, and people are getting tired of FE additions, so his chances are slim.
 

Cutie Gwen

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Overheating disables stronger moves instead of enabling them, though. So it's closer to Robin's swords breaking, than Cloud's limit breaks. So it'd be like, the sword overheats as you use attacks until eventually it is no longer able to use the stronger moves, it cools down over time, then you can use its full strength again after a minute or so of cooldown. And when you do this three times then you can go into Overdrive and nuke everything on the screen for 999% damage to instantly win the battle. Who cares about balance?
I have no ****ing clue what you weebs are talking about but a better idea is that Limit is reversed so once it's full you're weaker, but by doing Down B, you actually decrease the meter
 

Moydow

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I have no ****ing clue what you weebs are talking about but a better idea is that Limit is reversed so once it's full you're weaker, but by doing Down B, you actually decrease the meter
Yes, if you continue reading you would see I later suggested this:
Cloud in reverse, where you have the limit break moves available by default, but lose them on use and the meter becomes full, and then you have to use the weaker moves until they reduce the meter to 0 again.
Or better yet, go and actually play the games so you can know what we're talking about
 
D

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Durandal's size depends on if you're using the GBA version which is a ridiculous Guts Sword or the Heroes version which is a more reasonable broadsword.

Either way, Lyn's got IAIJUTSU and that definitely isn't Marth material.
Maybe Lyn could dual wield both of the Katii swords in a Smash movest, like in FE Warriors.
 
D

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Fencer as Marth. Add elemental effects to the side special.
Pugilist as Donkey Kong.
Runemaster as Zelda.
Ninja as Sheik.
Dark Hunter as Simon (I dunno, justify those special moves with Grimoires or something).
Monk as Lucario

And I'm sure there's some sort of FOE that could echo Bowser or Ridley or something out there.What? But that's, like, the best one.

Get your act together Shisoe.

Brawl had a whole myriad of problems stacked upon one another. The slow speed, tripping, the heavy emphasis on defensive play, Meta Knight, ect. Ultimate in't going to become the new Brawl because of one controversial mechanic change, especially when they're speeding the game up.
Pugilist could work as a Little Mac Echo actually.

Also, reverse Cloud is the closest Imperial could be as an Echo, it's the only sword that is as big as theirs.

Also also, sue me for not playing EOIV
Eliwood isn't bulky enough to be an Ike echo and use Durandal, though. A 9 Con unit trying to carry a 16 Wt weapon just isn't going to end well, there aren't enough Body Rings in the world to salvage that. :p
yes, I know Ike only gets to 10 Con in Path of Radiance which isn't much better, but at least in his game Con isn't used to offset weapon weight
Ike wasn't this bulky beast in Tellius either, the big ass sword would be enough to justify his increased weight imo.
All he would need is an idle animation change
 
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