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Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


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Luminario

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Your guess is as good as mine
I'm considering making a Chandelure support thread, even though I'm not really that big of a supporter of it (I'd only support it because it's my favorite Pokemon) and despite its pretty much nonexisting chances.
I'm having a hard time coming up with a title though, any suggestions?
"The Spooky Chandelier: Chandelure for Smash Switch!"
"Stealing the light of life, Chandelure's time to shine!"
"The Haunting Will o' Wisp: Chandelure Support Thread"
I made a thread for Clefairy even though it doesn't have a chance, so go for it~ Christ I made a thread for Lusamine just cause I made a moveset for her. Just cause they don't have much of a chance doesn't mean you can't show support.
 

Freduardo

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"The Spooky Chandelier: Chandelure for Smash Switch!"
"Stealing the light of life, Chandelure's time to shine!"
"The Haunting Will o' Wisp: Chandelure Support Thread"
I made a thread for Clefairy even though it doesn't have a chance, so go for it~ Christ I made a thread for Lusamine just cause I made a moveset for her. Just cause they don't have much of a chance doesn't mean you can't show support.
Burning Death: Chandelure the Ghost/fire Pokémon for Smash!
 

AwesomeAussie27

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That last Smash poll, that was intense. Deoxys proves once again that it is one of the most popular Gen 3 choices for Smash. Breloom came pretty close due to being a unique Fighting Type, though both Crawdaunt and Medicham were deemed unpopular.

Always, this is the last Gen 3 which includes a certain Pokken fighter and a fan favorite Pokemon many think deserved their own Mega Evolution. Your picks are Flygon, Hariyama, Gardevior, and Slaking.

There was a problem fetching the tweet

Go Gardevior.
 

GolisoPower

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Which character do you guys think could make into smash switch that has never made an appearance/cameo in any Nintendo game?
Me personally? General RAAM from Gears of War. Not only can his control over Kryll be unique, but he also has a lot to work with for a moveset. We could gather some things from the Gears of War games, some from his appearance in Killer Instinct and maybe some of what little we can gather from his new comic so far. Not to mention, he's one of the most iconic GoW villains out there.
 

Mr. Game + Watch

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Which character do you guys think could make into smash switch that has never made an appearance/cameo in any Nintendo game?
I would want Jak and daxter mostly, some others though would have to be rachet and clank, crash bandicoot, vault boy from fallout, and banjo and kazooie
 
D

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I would want Jak and daxter mostly, some others though would have to be rachet and clank, crash bandicoot, vault boy from fallout, and banjo and kazooie
Crash and Banjo (though he is owned by Microsoft currently) have made Nintendo appearances before.
 

The Smash Nerd II.0.

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Banjo has been on the Nintendo 64 so that does help his chances in Smash for Switch. But what about Crash? Was Crash on a Nintendo console?
Yes. In fact I have a list of them.
Crash Bandicoot: The Wrath of Cortex (2001)
Crash Bandicoot: The Huge Adventure (XS in PAL regions) (2002)
Crash Nitro Kart (2003)
Crash Bandicoot Purple: Ripto's Rampage (Fusion in PAL regions) (2004)
Crash Tag Team Racing (2005)
Crash Boom Bang (2006)
Crash of the Titans (2007)
Crash: Mind Over Mutant (2008)

The GameCube version of Crash Twinsanity (2004), was cancelled.
 
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Yes. In fact I have a list of them.
Crash Bandicoot: The Wrath of Cortex (2001)
Crash Bandicoot: The Huge Adventure (XS in PAL regions) (2002)
Crash Nitro Kart (2003)
Crash Bandicoot Purple: Ripto's Rampage (Fusion in PAL regions) (2004)
Crash Tag Team Racing (2005)
Crash Boom Bang (2006)
Crash of the Titans (2007)
Crash: Mind Over Mutant (2008)

The GameCube version of Crash Twinsanity (2004), was cancelled.
There's also N-Tranced (2003). So yeah, those are all his Nintendo appearances minus Skylanders and a few cameos in Spyro games.
 

TheLastJinjo

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Why?

The first Chibi-Robo game was a masterpiece but it was a super obscure title in a series that progressively worse and worse until Photo Finder became my personal least favorite game ever.

Chibi-Robo would be amazing, don't get me wrong, but why is he notable? He's ultimately the mascot of a failed series. One that died out not from obscurity but from the games being bad.

The most notable thing he's done is had one really nice game on the Gamecube. That's the best he's got.
He was on DS & 3DS too. What I'm trying to say is that a lot of people know who he is and he continues to have new installments.
 

Lukingordex

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Since N. Sane Trilogy released back in 2017 and people started talking about crash, i don't think i went through a single 3 days streak without seeing at least one person on the internet claiming crash is a sony character or that he was never in a nintendo console :laugh:

Anyway, the N. Sane Trilogy itself is very likely to be released on Switch after Activision's 1 year deal with Sony ends. Crash is not a candidate to be sleept on
 
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AwesomeAussie27

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That last Gen 3 poll. Gardevior won by a landslide easily and hopefully its because of its unique abilities. Slaking was that lazy bro who gets low support, but Hariyama and Flygon had some decent support.

Now comes the start of Gen 4 which continued the trend of Fire/Fighting evolutions to everyone's dismay. Your picts are Infernape, Empoleon, Torterra, and Roserade.

There was a problem fetching the tweet

Expecting many Goku jokes for Infernape.
 

Roberto zampari

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What do you think about Agumon (from Digimon) for Smash Bros for switch?
By the way, there are Digimon games on Nintendo consoles / handhelds?
 

TheHumanSonikku

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What do you think about Agumon (from Digimon) for Smash Bros for switch?
By the way, there are Digimon games on Nintendo consoles / handhelds?
Agumon is a great idea. Either that or another main Digimon like Veemon. (Bamco seems to have an obsession with him) Many people are going to brush Digimon off and say it's just a Pokemon clone, or it's not popular, but I think Digimon would be a great addition since it can give Pokemon a type of "Mario vs Sonic" rivalry.

There has been a great history of Digimon games on Nintendo handhelds. And yes, the virtual pets ARE video games. If the Game and Watch games are considered games, the V-pets should be as well. Games like the Digimon World series, the Battle Spirit series and the many DS/3DS Digimon games.
 
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Lukingordex

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While I doubt it would happen, I have to admit i really like the idea of a digimon finally being able to actually face a pokemon. I'm guessing an announcement trailer for Agumon would cause a lot of hype due to that reason and because no one expects it
 
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Mega Bidoof

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What character in smash already, would you want to have a retro version of ?
If I had to choose one, I'd say a classic Link, looking like the artwork for A Link to the Past, and using tools like the Fire Rod and Hammer.

However, I don't really want to have three Links. There are also a bunch of unique Zelda characters that deserve to be in over a third version of Link. Even if we did have a third Link, I'd much rather prefer a Young Link utilizing masks from Majora's Mask.
 

lady_sky skipper

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Chibi-Robo is someone worth mentioning as surprising as it may sound. Not the most popular game series, but a notable Nintendo character.

Two other characters that have a lot to work with are Sheriff and Pilot from PilotWings.

If we're talking about new IPs, Splatoon, Arms, Rhythm Heaven, Balloon Fight, PilotWings, and Chibi-Robo are what I'd probably expect to be the most likely.

But, I'd love to see some unlockable Japan-Only IPs. That was so cool in Melee.
Don't forget the pilots from Pilotwings 64 are also good candidates for Smash 5. Although a Splatoon or ARMS character is more likely to be put in Smash. (It's still a good idea as it puts some new franchise representation into the series.)

I'd love the idea of Japan-only IPs in Smash too, or baring that, how about Sky Skipper for Smash?
 

Megadoomer

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What do you think about Agumon (from Digimon) for Smash Bros for switch?
By the way, there are Digimon games on Nintendo consoles / handhelds?
There are plenty of those - they've been on Nintendo consoles since at least the Gamecube/Game Boy Advance era.

https://en.wikipedia.org/wiki/List_of_Digimon_video_games

There's not many, admittedly, with Digimon World 4 and Digimon Rumble Arena 2 being the only times that Digimon games came out on Nintendo home consoles, but there's certainly enough. Digimon Rumble Arena 2 was somewhat close to Smash Bros., though, which makes it a bit easier to see how Agumon could work.
 
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TheHumanSonikku

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I'd love the idea of Japan-only IPs in Smash too
I might be dipping into the deep end of the obscure Nintendo bowl, but I would love to see an unknown japan only character. There are so many they can choose. The main character of that DS Card Hero game, the main character from that ASH rpg, or the guy from that Diaster wii game.
 
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I might be dipping into the deep end of the obscure Nintendo bowl, but I would love to see an unknown japan only character. There are so many they can choose. The main character of that DS Card Hero game, the main character from that ASH rpg, or the guy from that Diaster wii game.
Disaster was also released in Europe.
 

Verde Coeden Scalesworth

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On the topic of Pilotwings, believe it or not I once made a moveset for Light Plane. Not a pilot, but the actual plane.
I legit want to see this. I also should probably make more movesets for fun of various characters. Albeit, I need to balance Brian's more, as it's... too simple and doesn't have any real, how do you say it, gimmick/style in mind.
 

hAKLE

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I think Digimon isn't likely to get into smash, since it is similar to Pokémon, but Bandai and Nintendo do have a good history together, plus the anime is still going strong, so it could happen, but it isn't likely.
 

Verde Coeden Scalesworth

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I think Digimon isn't likely to get into smash, since it is similar to Pokémon, but Bandai and Nintendo do have a good history together, plus the anime is still going strong, so it could happen, but it isn't likely.
They're not really similar at all beyond the fact that "evolution" is a focus of the series. They're very different games, and an issue with the Digimon games is it has convoluted methods for evolution lines, as they branch heavily. Simply put, it can get tedious to try and 100% complete it. Bar the fact there's DLC/card codes for Pokemon, 100% it is significantly easier by design.
 

hAKLE

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They're not really similar at all beyond the fact that "evolution" is a focus of the series. They're very different games, and an issue with the Digimon games is it has convoluted methods for evolution lines, as they branch heavily. Simply put, it can get tedious to try and 100% complete it. Bar the fact there's DLC/card codes for Pokemon, 100% it is significantly easier by design.
If you want, I could help you make a support thread/moveset for a Digimon, lol. And you do bring up some good points
 
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Verde Coeden Scalesworth

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If you want, I could help you make a support thread/moveset for a Digimon, lol. And you do bring up some good points
That's fine. Pretty sure there's at least an Agumon thread. That said, another thing that is important is that the games vary by gameplay a lot. It's nowhere near consistent as Pokemon. One of them is even basically an MMO by design(albeit, more the rpg bit), and another is effectively a dungeon crawler in third person, then there's the first Digimon World, which is completely different from either game(including a kind of odd food system to keep your Digimon from dying). Etc.
 

hAKLE

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That's fine. Pretty sure there's at least an Agumon thread. That said, another thing that is important is that the games vary by gameplay a lot. It's nowhere near consistent as Pokemon. One of them is even basically an MMO by design(albeit, more the rpg bit), and another is effectively a dungeon crawler in third person, then there's the first Digimon World, which is completely different from either game(including a kind of odd food system to keep your Digimon from dying). Etc.
Then there is a lot of moveset potential and character ideas, since there is that much diversity and characters in the games.
 

Mr. Game + Watch

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If I had to choose one, I'd say a classic Link, looking like the artwork for A Link to the Past, and using tools like the Fire Rod and Hammer.

However, I don't really want to have three Links. There are also a bunch of unique Zelda characters that deserve to be in over a third version of Link. Even if we did have a third Link, I'd much rather prefer a Young Link utilizing masks from Majora's Mask.
Link to the past Link would definitely be my most wanted retro version of a character, he would have some of links sword moves but with his bomb and bow being replaced with the cane of somaria and hammer. I think one of his smash attacks should be the ice rod and then his final smash should be either ether, bombos, or quake.
 

hAKLE

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Link to the past Link would definitely be my most wanted retro version of a character, he would have some of links sword moves but with his bomb and bow being replaced with the cane of somaria and hammer. I think one of his smash attacks should be the ice rod and then his final smash should be either ether, bombos, or quake.
I think the most we'll get out of a link to the past link is a costume(Toon Link has one), a trophy, or possibly some custom moves relating to him.
 

MamaLuigi123456

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I legit want to see this. I also should probably make more movesets for fun of various characters. Albeit, I need to balance Brian's more, as it's... too simple and doesn't have any real, how do you say it, gimmick/style in mind.
Looked around my files and I found it. Here it is!

Light Plane is a heavyweight, unsurprising for a biplane. It is about as heavy as :4rob:, and has one of the largest frames in the game, being about twice the size of :4mario::4luigi::4pacman:, and about 1.5x the size of :4bowser::4ganondorf::4dedede: to put things in perspective. Its overall mobility is above-average, with excellent air speed, crippling decent dashing and walking speed, three midair jumps with decent jump height to boot, and has low falling speed. In addition, because it is a plane, it cannot wall jump, wall cling, or crawl.

Given these stats and its attacks, Light Plane is a defensive character at large. Its high jump height, great air speed, and slow falling speed make its recovery among the best in the game, and it can get back to the stage in almost any situation. Usually jumps are enough to get to the ledge, though should that not be the case, it's armed with two special attacks that can seal the deal; both of them allow for great distance and recovery. Furthermore, its weight makes it difficult to actually be launched. However, much like :4dedede:, its survivability is merely average, though less because of poor stats and moreso because of its humongous frame, making it super easy to land attacks and combos.

Its ground and aerial attacks are a mixed bag. Its large size allows it to cover good range, though the actual damage output is pretty low in a similar way to :4rob::4wario2:. Its aerial attacks are quite useful thanks to its aerial prowess, though it doesn't have very many reliable KO moves barring smash attacks. As for the attacks themselves, they generally consist of wing slaps, twirls, propeller spins, and drifting on the ground. Despite many of these requiring Light Plane to move its entire frame, there is little lag, relatively speaking. In order to grab opponents, it catches them within its propellers. This is also how it picks up items.

Its special attacks are as follows:

Neutral Special - Propeller Spin: Light Plane spins its propellers, creating a windbox in front of itself. The propellers can damage opponents multiple times before launching them, and the windbox can be used to mess up recoveries and push opponents like Mario's F.L.U.D.D.
  • Custom 1 - Vacuum Propellers: Instead of a windbox, the propellers create a vacuumbox that sucks in opponents into the propellers.
  • Custom 2 - Sharp Propellers: The propellers deal more damage to opponents, though no windbox is created,
Side Special - Runway: In the Pilotwings games, a runway is present which the Light Plane rides before takeoff. For its side special, it moves forward at a quick speed in a similar way to how planes would move forward before liftoff; Light Plane can damage opponents as it moves forward. It also has super armor, allowing it to push through attacks. If used on the ground, it will not travel off the edge. If used in midair, it will fall into a helpless state aftterwards.
  • Custom 1 - Runway Dash: Light Plane spins its propellers while moving, damaging opponents multiple times before launching them instead of simply damaging and launching them.
  • Custom 2 - Speedway: Light Plane moves forward faster and travels a longer distance, but cannot damage opponents and loses its super armor.
Up Special - Takeoff: After going down the runway, planes in the Pilotwings series would take off into the air. In Smash Bros., Light Plane will spin its propellers as it flies into the air. This attack is unique in that Light Plane can fly around freely in any direction for a short time. Its propellers will also damage opponents that hit them. After some time, Light Plane will stop flying and fall into a helpless state.
  • Custom 1 - Fast Takeoff: Light Plane will fly faster, but has less control.
  • Custom 2 - Safe Flight: Light Plane has better control where it flies, but it travels less distance.
Down Special - Divebomb: Light Plane will fly upward and crash straight into the ground, creating an explosion that deals heavy damage to opponents in the blast radius. If used in the air, Light Plane will simply fly straight downward. It is similar to Bowser's Bowser Bomb and Yoshi's Yoshi Bomb.
  • Custom 1 - Divebomb Blast: The explosion has a larger radius, but deals less damage.
  • Custom 2 - Meteor Divebomb: Light Plane can meteor smash opponents while flying downward, but no explosion occurs upon landing.
Final Smash - Attack Helicopter: In a special stage in Pilotwings, players are able to take control of an attack helicopter. For Light Plane's Final Smash, it reconstructs itself into an attack helicopter, and will fly in the air and start floating around in the background. It has a machine gun mounted on it, and it can fire bullets at opponents in the foreground, which deal damage to them. The crosshair can be moved around with directional inputs, and Light Plane will fire the machine gun by mashing the attack button. After awhile, Light Plane will fly back into the foreground and turn back into its normal state.

As a bonus, half of Light Plane alternate costumes resemble the Sea Planes from Pilotwings Resort.
 

hAKLE

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Looked around my files and I found it. Here it is!

Light Plane is a heavyweight, unsurprising for a biplane. It is about as heavy as :4rob:, and has one of the largest frames in the game, being about twice the size of :4mario::4luigi::4pacman:, and about 1.5x the size of :4bowser::4ganondorf::4dedede: to put things in perspective. Its overall mobility is above-average, with excellent air speed, crippling decent dashing and walking speed, three midair jumps with decent jump height to boot, and has low falling speed. In addition, because it is a plane, it cannot wall jump, wall cling, or crawl.

Given these stats and its attacks, Light Plane is a defensive character at large. Its high jump height, great air speed, and slow falling speed make its recovery among the best in the game, and it can get back to the stage in almost any situation. Usually jumps are enough to get to the ledge, though should that not be the case, it's armed with two special attacks that can seal the deal; both of them allow for great distance and recovery. Furthermore, its weight makes it difficult to actually be launched. However, much like :4dedede:, its survivability is merely average, though less because of poor stats and moreso because of its humongous frame, making it super easy to land attacks and combos.

Its ground and aerial attacks are a mixed bag. Its large size allows it to cover good range, though the actual damage output is pretty low in a similar way to :4rob::4wario2:. Its aerial attacks are quite useful thanks to its aerial prowess, though it doesn't have very many reliable KO moves barring smash attacks. As for the attacks themselves, they generally consist of wing slaps, twirls, propeller spins, and drifting on the ground. Despite many of these requiring Light Plane to move its entire frame, there is little lag, relatively speaking. In order to grab opponents, it catches them within its propellers. This is also how it picks up items.

Its special attacks are as follows:

Neutral Special - Propeller Spin: Light Plane spins its propellers, creating a windbox in front of itself. The propellers can damage opponents multiple times before launching them, and the windbox can be used to mess up recoveries and push opponents like Mario's F.L.U.D.D.
  • Custom 1 - Vacuum Propellers: Instead of a windbox, the propellers create a vacuumbox that sucks in opponents into the propellers.
  • Custom 2 - Sharp Propellers: The propellers deal more damage to opponents, though no windbox is created,
Side Special - Runway: In the Pilotwings games, a runway is present which the Light Plane rides before takeoff. For its side special, it moves forward at a quick speed in a similar way to how planes would move forward before liftoff; Light Plane can damage opponents as it moves forward. It also has super armor, allowing it to push through attacks. If used on the ground, it will not travel off the edge. If used in midair, it will fall into a helpless state aftterwards.
  • Custom 1 - Runway Dash: Light Plane spins its propellers while moving, damaging opponents multiple times before launching them instead of simply damaging and launching them.
  • Custom 2 - Speedway: Light Plane moves forward faster and travels a longer distance, but cannot damage opponents and loses its super armor.
Up Special - Takeoff: After going down the runway, planes in the Pilotwings series would take off into the air. In Smash Bros., Light Plane will spin its propellers as it flies into the air. This attack is unique in that Light Plane can fly around freely in any direction for a short time. Its propellers will also damage opponents that hit them. After some time, Light Plane will stop flying and fall into a helpless state.
  • Custom 1 - Fast Takeoff: Light Plane will fly faster, but has less control.
  • Custom 2 - Safe Flight: Light Plane has better control where it flies, but it travels less distance.
Down Special - Divebomb: Light Plane will fly upward and crash straight into the ground, creating an explosion that deals heavy damage to opponents in the blast radius. If used in the air, Light Plane will simply fly straight downward. It is similar to Bowser's Bowser Bomb and Yoshi's Yoshi Bomb.
  • Custom 1 - Divebomb Blast: The explosion has a larger radius, but deals less damage.
  • Custom 2 - Meteor Divebomb: Light Plane can meteor smash opponents while flying downward, but no explosion occurs upon landing.
Final Smash - Attack Helicopter: In a special stage in Pilotwings, players are able to take control of an attack helicopter. For Light Plane's Final Smash, it reconstructs itself into an attack helicopter, and will fly in the air and start floating around in the background. It has a machine gun mounted on it, and it can fire bullets at opponents in the foreground, which deal damage to them. The crosshair can be moved around with directional inputs, and Light Plane will fire the machine gun by mashing the attack button. After awhile, Light Plane will fly back into the foreground and turn back into its normal state.

As a bonus, half of Light Plane alternate costumes resemble the Sea Planes from Pilotwings Resort.
May I ask why you didn't make a support thread for this? I mean, it does seem a little silly(no offence) to have a legit plane in smash. But for some reason, I think it would be heavily supported.
 

MamaLuigi123456

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May I ask why you didn't make a support thread for this? I mean, it does seem a little silly(no offence) to have a legit plane in smash. But for some reason, I think it would be heavily supported.
Well for one I'm relatively new here and have yet to actually make a thread. Secondly, I never really made one out of fear of getting panned. A few weeks ago I tried to make a support thread for Rabbid Mario, but cut short in fear of whatever backlash it may get.
 

Verde Coeden Scalesworth

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Well for one I'm relatively new here and have yet to actually make a thread. Secondly, I never really made one out of fear of getting panned. A few weeks ago I tried to make a support thread for Rabbid Mario, but cut short in fear of whatever backlash it may get.
You're free to make the thread as long as it has a proper opening post(informative and is open to discussion). Of course, people are free to have disagreements, as long as it's kept civil and reasonable. You shouldn't fear making a thread at all. People should be able to discuss things in a proper and appropriate manner. :)
 

hAKLE

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Well for one I'm relatively new here and have yet to actually make a thread. Secondly, I never really made one out of fear of getting panned. A few weeks ago I tried to make a support thread for Rabbid Mario, but cut short in fear of whatever backlash it may get.
I kind of felt that when I posted the Genji support thread, because I bet only 10% of the people here know about Overwatch, or Genji, but hey, I just got some recent supporters, so miracles can happen.
 

Al-kīmiyā'

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I kind of felt that when I posted the Genji support thread, because I bet only 10% of the people here know about Overwatch, or Genji, but hey, I just got some recent supporters, so miracles can happen.
How could a gamer not know about Overwatch? I mean, some people here are surprisingly clueless about non-Nintendo games, but they'd have to have been living in a cave to not know about Overwatch.
 
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