Cosmic77
Smash Hero
“Show ya’ b’nanas!”
Yeah, there's no way I'll win a fight against him if the player keeps spamming that taunt.
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“Show ya’ b’nanas!”
Star Fox 64 3D apparently did not help Wolf's chances at all. And even if ports did help with a character's odds, Funky Kong would more than likely be at a lower priority level than characters like Dixie Kong or King K. Rool.I don't get all this "ports hardly influence Smash" nonsense.
Objectively, no. Sure, Wolf, ICs and Snake were great, but in spite of difference in tastes when it comes to mechanics, the roster is something that just gets better each game. 4 brought a lot of cool new additions while also making an honest effort in bringing back old veterans that were missed from Brawl.Even without Snake, Brawl still has the best roster and I'm not just saying that because of Wolf although he is part of it.
I think he meant Brawl had the best list of newcomers. We got a nice mix of new franchises and old franchises receiving characters.Objectively, no. Sure, Wolf, ICs and Snake were great, but in spite of difference in tastes when it comes to mechanics, the roster is something that just gets better each game. 4 brought a lot of cool new additions while also making an honest effort in bringing back old veterans that were missed from Brawl.
I am also thinking of the Yoshi's Island and Mushroom Kingdom II stages in Melee as well, due to the release of Mario Advance 1 and 2 on the GBA, being ports of SMB2 and SMW respectively.Ports did influence one thing in particular in Smash.
The Ocarina of Time Stage in Smash 3DS.
I think it too, and in my opinion too Brawl newcomers >>> Smash4 vanilla newcomersI think he meant Brawl had the best list of newcomers. We got a nice mix of new franchises and old franchises receiving characters.
That doesn't follow. He could have failed to get in despite even greatly increased chances.Star Fox 64 3D apparently did not help Wolf's chances at all.
Wii Fit is the poster child for 'Why not?'.Wii Fit is the poster child for 'why though?'.
That's technically a remake but I'm just being picky.Ports did influence one thing in particular in Smash.
The Ocarina of Time Stage in Smash 3DS.
I'd say Little Mac was the one where I said 'oh finally!' which is probably what I would've said about Wario, Diddy, Dedede, and Wolf if I would've been active back then.Was purposely left vague since it's a bit of a joke but also a bit of my honest opinion. I remember seeing a post in this thread many pages back that mentioned how Brawl added the last big batch of 'must haves' for Smash while Sm4sh added a bunch of 'nice to have but not 100% needed characters' and I honestly agree with that. There wasn't a single newcomer added to Brawl where I felt the need to ask 'why though?'. Recency wasn't a big thing for that game either. Sure there was Ike, Lucario and Lucas and Toon Link was more relevant than Young Link but Wario, Diddy, Sonic, Snake, Olimar, MK, Dedede, Zero Suit, Pokemon Trainer, Wolf, Pit all had a place in their franchise before a recent game. R.O.B. is the closest to a 'why though?' character and he fits the retro theme that ICies and G&W started and he kinda fits the 'recency' thing since he was in Mario Kart DS.
Bayonetta was due to the ballot, Cloud was out of left field, Jr, Villager, Megaman, Ryu, PAC-MAN, Mac, Miis, Duck Hunt I was all fine with, Corrin, Dark Pit, Robin, Lucina, Rosalina, Palutena, Greninja all felt like they got in purely due to recency. Wii Fit is the poster child for 'why though?'. Arguments have been made before for most, if not all of these characters and how important they are or how popular or how easy they were to add yada yada, free to feel whatever you feel, but I felt Brawl did a better job. Might also have to do with my forever lasting salt of Wolf not coming back and ICies being canned because of an inferior console. Brawl also didn't have clones and is the only game in the series to date to hold that distinction.
Sm4sh has a bigger roster but bigger isn't always better, least in my eyes.
To be fair though, adding newcomers becomes trickier with each installment.I think it too, and in my opinion too Brawl newcomers >>> Smash4 vanilla newcomers
considering also dlcs the comparison would be severely closer (but still Brawl >) but it would be somewhat an unfair comparison.
Btw, it's pretty obvious that at every new smash game the newcomers are inferior than the previous games but the roster overall becomes bigger and better
A port of TF to the Switch could mean good news for a new DKCR game with TF's engine however. But yeah am not digging too deep into that. Am gonna buy a Switch for this game alone.It's too bad that our good old reptilian tyrant hasn't seen the spotlight since Mario Super Sluggers.
Where does PM fall in that order for you?So my list is:
SSB4 + SSBB > SSB > SSBM (yeah, I didn't like the Melee roster. It was just SSB's plus mostly a few sidekicks and clones. There was no "OMFG!" character then, they were pretty darn safe picks that some of them I grew to love later on. But yeah, the original SSB had a more WOW factor than Melee's roster, if anyting for seeing Mario, Link, Pikachu, Kirby, Fox, and DK in the same game).
What are Mr. Game & Watch, R.O.B., and Duck Hunt, then?I hope Smash 5 will bend some rules and incorporate Nintendo characters that aren't relevant but still historically significant.
Wishful thinking, I know.
Problem is, "historically significant" doesn't really describe anyone that isn't from the old days.I assumed he meant characters that might be hard to justify as retro.
Face it Ura, Advance Wars is dead!I hope Smash 5 will bend some rules and incorporate Nintendo characters that aren't relevant but still historically significant.
Wishful thinking, I know.
If you think about it, the other retros were much bigger in their own right. Duck Hunt was a huge series, Game & Watch was its own handheld, and R.O.B. saved the game industry. Ice Climbers were just... a mediocre game(at best) that had an amazing gimmick idea, which ironically was also severely unbalanced too. And also what got them cut.Problem is, "historically significant" doesn't really describe anyone that isn't from the old days.
And even then, just because you're "retro" doesn't mean you're historically significant. Like the Ice Climbers. They were literal nobodies until Melee.
I wouldn't say Duck Hunt was a series. :VIf you think about it, the other retros were much bigger in their own right. Duck Hunt was a huge series, Game & Watch was its own handheld, and R.O.B. saved the game industry. Ice Climbers were just... a mediocre game(at best) that had an amazing gimmick idea, which ironically was also severely unbalanced too. And also what got them cut.
And now you can shoot him in Smash! :DI wouldn't say Duck Hunt was a series. :V
But yeah, Duck Hunt was a pretty big deal, and the Dog was an icon in the gaming culture. Mainly because you wanted to kill the damn thing for laughing at you one too many times.
No, the Ice Climbers were cut because of technical limitations on the 3DS, as evidenced by an unused crowd cheer file for them.If you think about it, the other retros were much bigger in their own right. Duck Hunt was a huge series, Game & Watch was its own handheld, and R.O.B. saved the game industry. Ice Climbers were just... a mediocre game(at best) that had an amazing gimmick idea, which ironically was also severely unbalanced too. And also what got them cut.
It's still the same point. Their gimmick is why the 3DS couldn't handle them. I guess I vaguely implied it instead of making it clear.No, the Ice Climbers were cut because of technical limitations on the 3DS, as evidenced by an unused crowd cheer file for them.
Trust me, if Smash 4 was exclusively on the Wii U (assuming 8-Player Smash wouldn't pose an issue) they'd be back.
8 player Smash would be an issue considering they had to lessen the bones on other characters like WFT.No, the Ice Climbers were cut because of technical limitations on the 3DS, as evidenced by an unused crowd cheer file for them.
Trust me, if Smash 4 was exclusively on the Wii U (assuming 8-Player Smash wouldn't pose an issue) they'd be back.
This seems wrong to me. Something from five years ago could be so great that its influence has already been seen or can rationally be expected.Problem is, "historically significant" doesn't really describe anyone that isn't from the old days.
I agree, but that isn't a counterpoint to what he or I said.And even then, just because you're "retro" doesn't mean you're historically significant. Like the Ice Climbers. They were literal nobodies until Melee.
That was never confirmed though was it? Just a suspicion?8 player Smash would be an issue considering they had to lessen the bones on other characters like WFT.
Ice Climbers would have it a lot worse because of the potential of more than 8 fighters on the field because they're always a pair.
It's the opposite for me. Mario/Zelda/AC/FE/Pokemon already get their fair share of exposure even outside Smash. The newer/obscurer ones are very rare, and much more interesting, for me at least.Even though I'm fine with what we got, the list of newcomers is a jumbled mess. This game added more new franchises than the original Smash game did. Including third-parties, exactly ten new franchises got slapped on the roster, all of which got a single character to represent them. The only pre-existing franchises to receive newcomers were Mario, Pokémon, FE, and KI. The roster isn't bad by any means, but I think Sakurai focused a little too much on new franchises for this game.
It's in an odd place between Melee and 64.Where does PM fall in that order for you?
It's a suspicion yes but it's worth thinking about considering a character without the "AI partner that does what you do" gimmick had to be altered for 8-player Smash (more probably did too but the WFT was easily more noticeable than others). With Ice Climbers you also have to consider how you're gonna alter every other character when there's 15 on the field (solo character plus 7 pairs of Climbers) plus the stages, their gimmicks (if they are kept in 8-player smash) and items.That was never confirmed though was it? Just a suspicion?
Either way the Switch is more powerful, even if marginally, it could probably handle 16 IC's.