I defiently agree with the "muddy up the roster"; I think a Smash Brothers game should have a nice diversity like an ecosystem in the world. Waluigi is unique though. I do agree that people should stop complaining about characters and them being removed in Smash. Getting a new character is a big upgrade for the game's status in my opinion.
I will answer back on your guidelines.
( I apoligize if it looks a bit unorganized. )
1. Good point, it is Sakurai's game. I mean he and his team are allowed to add anything they want with Nintendo and the other company's approval, so that sounds like a good guideline to me.
2. Characters with unique move sets and abilities is what makes Smash fun. The diversity of the game completely helps it out a lot like a world ecosystem. So are you saying that Sakurai will probably not remove characters yet ( Wii Fit, Little Mac, Shulk ) or they will be leaving? I think they should stay, it contributes to the diversity.
3. I am sure Sakurai will listen to his fans, that is one of the reasons why Sonic was added in Brawl ( and Sega probably wanted him in Smash ). Sakurai does let his fans choose because of Smash Ballot where we got Bayonetta from.
4. You did? I feel like a final Smash game would have a ton of characters. A final Smash game's appearance is unexpected but I think Smash will stay for a while.. Splendid roster though.
5. True. Greninja was made by Sakurai only using the beta images of it and his team and himself imagined Greninja's moveset. Since Falco, Sheik, Lucario and Captain Falcon do not have enough evidence from their games to make them a repeatable character in the series, I think it was necessary for the development team to imagine their own move set. Now we got all of these entertaining characters.
I have decided to look into your roster.
Keep in mind this is my own opinion, I am actually thankful for you replying to me.
Can I see the new items, modes, changes and final smash ideas? ( That would take a lot of work though ). Sounds very interesting. Would Knuckles be an option? I mean Knuckles was originally going to be in Project M so him in the new Smash game would be neat. I feel like the Sonic series should at least get one character, because for a large series and rivalry with the famous Mario series Sonic deserves a comrade. Though Nintendo and Sakurai would have to discuss Sega about that. Now you intrigued me to make a new Subspace. Especially with a character this large, a subspace in this game with proper editing and acting would be a lot better than Brawl's Subspace Emissary. I personally thought Subspace in Brawl was a little too easy ( even in Intense Mode ) and Tabuu was not good enough of an antagonist. I would love Marshadow in the next Smash brothers game but it is definitely not as popular as the likes of Decuideye and Lycanroc. Also for the items they should make it a 1/8192 or 1/4096 chance of getting a shiny pokemon in a Pokeball, it would make the Pokeball a lot more interesting and entertaining. The roster is actually solid and the only characters you should get rid off is the Badge Bunny and Isabelle, it feels kind of strange to put those two in a Smash brothers game in my opinion. Where's Snake? Do you have an explanation about why Snake is not in the game? I personally liked Snake, ah well. Overall, great roster!
When talking about characters with unique movesets (Wii Fit Trainer, Shulk, Little Mac, etc) I meant that their uniqueness is what will save them from being cut in my eye. Sakurai has put a lot of emphasis on uniqueness and how important it is to him for the game to have diversity. I always see people saying Shulk will be cut, or Wii Fit Trainer will be cut, and I feel like it comes from a place of bias/ that person not personally liking that character. The reasons have no merit. There are a few characters I don’t like. Personally, I hate Shulk. I hate Robin. I hate Little Mac. It’s personal though because I constantly lose to them.
Of course Sakurai, and Nintendo will listen to fans. It ensures the game will sell. “Oh, you’ve wanted this character since the beginning of time? WELL THEY’RE FINALLY HERE!” However, (before this gets misconstrued), I believe the character has to have some sort of valid, relevant, iconic, and/or realizable before even being considered as a possibility if fans or clamoring for them. So, I still don’t see Daisy, Waluigi, and others making it in when they are better options to invest time into developing.
I feel like I’ve put an abundance of characters on my roster. I feel a roster with 100+ characters would be excessive. Again, I feel like it’s muddying up the roster at that point. Even with my own roster, I felt like I was pushing it. The most characters I could ever see on the roster for a single iteration of Smash is the 85-90. At that point it just becomes an issue of balancing and making sure there’s enough diversity. I know some fighting games have gigantic rosters of 150+ characters. However, A LOT of those characters share moves and abilities, and have roots in the same base movements. I think Smash is here to stay, but when it comes to Sakurai making them, I think it’s days are numbered. Once the series moves to a new director, we may see MAJOR cuts, and see the series move in a different direction while Sakurai places more of a mentor/overseer role in its development.
Also, what I meant by certain characters being “Smash” characters is that they are so ingrained into the Smash community that if they were removed it would cause an uproar. You are also correct in that Sakurai has developed those characters into who they are.
Now, for defending my character choices.
When it comes to a 3rd Party series getting a second character, I feel uneasy. The series isn’t a Nintendo franchise, and while Smash is celebration of gaming and gaming icons, its a Nintendo game. I’m not saying it’s impossible, but very, very, unlikely. However, if the Sonic franchise where to get a second character I believe it would be Knuckles or Shadow. Those choices have no basing in Project: M though as that was a fan game, and not a true Smash installment.
I didn’t add Snake, because it was Kojima who got him in, but it was while he was still with Konami. Kojima made the character, and asked Sakurai to add him in as a favor. (Which he did.) Sadly, when Kojima left Konami, he lost the rights to Snake. Konami owns Snake, Kojima just made him. Unless Konami comes around, and gives Nintendo/Sakurai the rights, then and only then will he make it back in.
As for Isabelle and the Arcade Bunny (Baito), I added Isabelle because Animal Crossing is a huge Nintendo franchise, and Isabelle is extremely popular with the Japanese audience, and fairly popular in the West. There were elements in Animal Crossing not used by the Villager that she could use. Ultimately, she’d be the Villager’s “Luigi” counterpart. She’d have a base in Villager, but be unique enough to be considered her own.
As for the Arcade Bunny, Sakurai always adds that wacky, off-the-wall, character that you’d never even considered to come to Smash. He is an odd choice, and he is unlikely, but there’s just something about him. I don’t know if you ever played the Badge Arcade, but that Bunny is obsessed with all things Nintendo. His personality is amazingly exuberant as well. He’d represent the Nintendo fan itself, and come from an entirely new franchise. I will make his moveset in another post, as well as an items/Modes/changes post. His moves would based around using the badges, and using moves from other characters from major franchises and other facets of Nintendo as well. It’s difficult to explain without detailing his moveset.