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hell yeah i wanna play as snes androssassist trophies are fully playable and not just left to the CPU
Edit: Didn't fully read this, sorry.
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hell yeah i wanna play as snes androssassist trophies are fully playable and not just left to the CPU
You're completely right but I'm still offended.Which would suck because DK64 has some awful design choices when compared to the other 64 games Rare did.
I actually didn't mind changing Kongs back and forth to collect stuff simply because of the warp pads. Then again, I'm not a 101% completionist either like most seem on here. Though I at least can say I have beaten the main story more than once.You're completely right but I'm still offended.
I mean. Literally over 3000 collectables which means you need to explore the worlds 6 separate times is bothersomeI actually didn't mind changing Kongs back and forth to collect stuff simply because of the warp pads. Then again, I'm not a 101% completionist either like most seem on here. Though I at least can say I have beaten the main story more than once.
Wait, how is it 6? There's 5 Kongs.I mean. Literally over 3000 collectables which means you need to explore the worlds 6 separate times is bothersome
I accidentally counted an extra KongWait, how is it 6? There's 5 Kongs.
Unless I missed something, but I haven't played the game in years, nor beat it, so...
Might as well just say Expand Kong now.I accidentally counted an extra Kong
I would prefer if Toadette or Robo Mario have the mario kart type of moveset since they originally strarted as racers in Mario kartToad is popular.
I think he has a shot. Super Mario 2 moveset mixed with a Mariokart theme.
You should have seen him at Smash FestI want a Chunky Kong Assist Trophy in the next Smash. That's all I really care about.
Stop it this instance!!!You should have seen him at Smash Fest
There is Krushaa (or whatever his name was) from the multiplayer battle modes but yeah, in the main game, it was just the five Kongs.Wait, how is it 6? There's 5 Kongs.
Unless I missed something, but I haven't played the game in years, nor beat it, so...
I believe Chunky Kong is the only Kong we haven't really seen a modern depiction of do we? Other than maybe Swanky Kong and Kiddy Kong I think? At least from the Gamecube/Wii era and onwards. Would be neat to see him again though.I want a Chunky Kong Assist Trophy in the next Smash. That's all I really care about.
Lol why are you getting so upset?This topic is pointless as ****.
You want Magikarp to show up so bad, go support the Magikarp Trainer from Magikarp Jump as a newcomer.
But seriously, all this ******** over ****ing Goldeen instead of Magikarp being the dud Pokémon summon is one of the lowest points I've seen out of this thread.
I still don't unlock the Chunky AT or the Smash Run Kraid.You should have seen him at Smash Fest
Entei hates Water type Pokemon.Lol why are you getting so upset?
It's a legitimate discussion. No one's forcing you to take part in it.
Can the player that won’t be affected by gyrados Attack magikarp?Having a Magikarp as a Poke Ball Pokemon would be rather interesting when you think about it. Although it only splashes around, dealing no damage whatsoever, be careful that you don't attack it too much. Otherwise, it will evolve into Gyarados, and relentlessly attack with Dragon Rage.
Fortunately, the player who released Magikarp won't be affected.
No, only the opposing players can damage Magikarp.Can the player that won’t be affected by gyrados Attack magikarp?
I saw a suggestion for a Dan Hibiki AT and I feel Dan'd be similar to this. Usually he does the best move in Fighting game history, the Legendary Taunt! But sometimes he does a Hadouken. (Dan's Hadouken is crazy strong but the range is so pitiful he's almost better off just punching)Having a Magikarp as a Poke Ball Pokemon would be rather interesting when you think about it. Although it only splashes around, dealing no damage whatsoever, be careful that you don't attack it too much. Otherwise, it will evolve into Gyarados, and relentlessly attack with Dragon Rage.
Fortunately, the player who released Magikarp won't be affected.
Luckily if any version of Toad gets in we're more than likely to get a Toadette alt as well which is nice.I would prefer if Toadette or Robo Mario have the mario kart type of moveset since they originally strarted as racers in Mario kart
Sounds like something that could have worked on Wii U due to its focus on asymmetric gameplay.So I posted about this before, but I'm just wondering what people would think of a mode where elements of stages as well as assist trophies are fully playable and not just left to the CPU.
Tentatively I call this mode "Overlord mode", "Smash God mode" or "Master control mode".
I think this idea has a lot of potential and would need development.
I fell like it would be the other way around for Smash eligibility.Lanky should totally have become playable. If Rare was kept around, am sure he'd be a series mainstay by now. And thus eligible for Smash.
Am still hoping that the Rare buyout will eventually be Mandela-effected out of this timeline.
No, they've always been Nintendo's despite being associated with Rare, because while Rare made the other Kongs, it's ultimately Nintendo who owns DK and it's characters. Ken Penders is a strange exception to thisI fell like it would be the other way around for Smash eligibility.
Why? Well, don't you think it's weird that Diddy appeared in Mario games after Microsoft bought Rare?
It's like Nintendo knew Diddy and the other Kongs (except DK) were Rare's thing and wanted to keep it that way until the very end.
I guess that explains why Nintendo replaced Donkey Kong Jr. with Diddy Kong as Donkey Kong’s partner in Mario Kart: Double Dash!! and other Mario sports games.I fell like it would be the other way around for Smash eligibility.
Why? Well, don't you think it's weird that Diddy appeared in Mario games after Microsoft bought Rare?
It's like Nintendo knew Diddy and the other Kongs (except DK) were Rare's thing and wanted to keep it that way until the very end.
I'm not saying Nintendo never owned the characters. I'm saying they recognized that Rare is the people who created them and did not take them out of the DK franchise until after Microsoft bought Rare.No, they've always been Nintendo's despite being associated with Rare, because while Rare made the other Kongs, it's ultimately Nintendo who owns DK and it's characters. Ken Penders is a strange exception to this
Its funny you brought this up because I had a similar idea.So I posted about this before, but I'm just wondering what people would think of a mode where elements of stages as well as assist trophies are fully playable and not just left to the CPU.
Tentatively I call this mode "Overlord mode", "Smash God mode" or "Master control mode".
In this mode you do not play as any of the characters, but instead play as an omnipotent and omnipresent being who gets to take control of the stage and its hazards depending on what they are. For example, this would mean selecting points on the map to bombard with beams or hazards (such as the Bahamut beam in Midgar, or the Bullet Bills on Peach's Castle). Other times you would be able to take direct control of the map itself, such as being able to control the cars on the F-Zero stages, or fly the Arwings in the Star Fox stages. The overlord can also reposition items, take control of assist trophies and pokeball pokemon, and rearrange platforms. However, each of these things cost "overlord points" (a number which is indicated on screen). Once they run out of overlord points they have to wait for them to recharge before they can interact with any obects in the stage again.
In addition, there is a catch to this. The overlord can be defeated by the players. Have you ever played TMNT4 for Super Nintendo? Do you remember that one particular battle against the Shredder where in order to defeat him you had to throw foot soldiers into the screen?
Well, the same principle applies here. In order to defeat the Overlord, players have to get star KOs on other players. This will invariably send the star KO'd player flying into the screen, damaging the overlord. The overlord has limited HP and once he is defeated, he can no longer control the stage hazards or interact with the game in any way.
I think this idea has a lot of potential and would need development.
It begins...So something cool happened today, Super Smash Bros. just had an new trademark filed by Nintendo along with Animal Crossing, Zelda and Splatoon, which could mean several things.
Yeah, I know what this means.So something cool happened today, Super Smash Bros. just had an new trademark filed by Nintendo along with Animal Crossing, Zelda and Splatoon, which could mean several things.
Smash Bros. for Android/iOS?So something cool happened today, Super Smash Bros. just had an new trademark filed by Nintendo along with Animal Crossing, Zelda and Splatoon, which could mean several things.
Smash Bros mobile game called Gacha Bros. which is a crossover eith various Gacha games characters with 50% being from FEHSo something cool happened today, Super Smash Bros. just had an new trademark filed by Nintendo along with Animal Crossing, Zelda and Splatoon, which could mean several things.
Not to me but two each's own.I mean. Literally over 3000 collectables which means you need to explore the worlds 6 separate times is bothersome
I'll push this train with my bare hands if I have to. I'll fuel the furnace with hairs from my neckbeard.The hype train is currently not fueled enough for extended travel. Please wait until we get actual **** to throw into the furnace. Thank you and have a beautiful day.
Won't be enough... and also kind of weird.I'll push this train with my bare hands if I have to. I'll fuel the furnace with hairs from my neckbeard.