Bradli Wartooth
Smash Lord
- Joined
- Jan 23, 2014
- Messages
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- Aearlir
Edit: oh wait that was mentioned. I only read the post that said "Nintendo Consoles" and only listed DS/3DS titles
Last edited:
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And one of those games was Cloud's debut on a Nintendo Console.Lol like half of the Kingdom Hearts games were on Nintendo systems.
I mean, the fact they weren't exclusive doesn't really change the fact that they appeared on said Nintendo consoles in the first place.Only 358/2 Days is actually Nintendo exclusive, though, correct me if I'm wrong. (Chain of Memories was remade with 3D graphics as Re:CoM on PS2, Re: coded is a remake of a phone game, and DDD was later ported to PS4.)
That's what makes me laugh too.Lol like half of the Kingdom Hearts games were on Nintendo systems.
Everyone apparently forgets Chain of Memories, for the GBA.Kingdom Hearts has had the following releases on Nintendo consoles:
So, more than one release. Not trying to convince you to like him, but I figure that might be important to note.
- Kingdom Hearts Re: coded (DS)
- Kingdom Hearts 358/2 Days (DS)
- Kingdom Hearts 3D: Dream Drop Distance (3DS)
It is campy in a good way, but not to a ridiculous degree.I’m not sure I understand the appeal of Kingdom Hearts. On paper the idea sounds DeviantArt-tier, and from what I hear the stories are ridiculously convoluted. Is it like a campy sort of love? Like how people love Dante because he’s hilariously “edgy” to the point of being a lovable, endearing dork? I can definitely understand that, if so.
It would be great if they’d bring back the visible character damage that was planned for Brawl.One little odd thing I’d like to see is every character having an “exhausted” idle animation for when they accrue over 100% damage, maybe with or without the weird steam effect from the last game haha like is everyone gear 2nd?!
Well, yes and no?I’m not sure I understand the appeal of Kingdom Hearts. On paper the idea sounds DeviantArt-tier, and from what I hear the stories are ridiculously convoluted. Is it like a campy sort of love? Like how people love Dante because he’s hilariously “edgy” to the point of being a lovable, endearing dork? I can definitely understand that, if so.
Kingdom Hearts first and foremost is a fun game. It's combat is satisfying, flashy, and not too complex to grasp while at the same time providing a lot of challenge (especially the postgame superbosses)I’m not sure I understand the appeal of Kingdom Hearts. On paper the idea sounds DeviantArt-tier, and from what I hear the stories are ridiculously convoluted. Is it like a campy sort of love? Like how people love Dante because he’s hilariously “edgy” to the point of being a lovable, endearing dork? I can definitely understand that, if so.
They did it for little mac didn't they? strange they only did it for himIt would be great if they’d bring back the visible character damage that was planned for Brawl.
The combat is amazing. The story convolution is on the same level as the MGS series, I would say.I’m not sure I understand the appeal of Kingdom Hearts. On paper the idea sounds DeviantArt-tier, and from what I hear the stories are ridiculously convoluted. Is it like a campy sort of love? Like how people love Dante because he’s hilariously “edgy” to the point of being a lovable, endearing dork? I can definitely understand that, if so.
Probably because the "main series" (i.e. the ones with titles that don't need a paragraph to explain and you play Sora, Donald and Goofy) were all Playstation releases and everyone brushed off the others as side releases.That's what makes me laugh too.
People don't realize than more than half of the KH games were on Nintendo systems, with 4/7 games on it, yet they consider Kingdom Hearts as some sort of Playstation exclusive things...
Probably the same memory loss as the people forgetting that Final Fantasy had it's golden age on Nintendo before going in the modern Era.
As fans who skipped Chain of Memories and went right into KH2 learned the hard wayAs for the general story, let's say that it makes sense when you play the game and follow the adventure.
It has good gameplay, really great gameplay. Plus all the fanservice with the different worlds and interactions is cool (also sidenote but I've had such a huge crush on Sora for like forever, so imma be real biased).I’m not sure I understand the appeal of Kingdom Hearts. On paper the idea sounds DeviantArt-tier, and from what I hear the stories are ridiculously convoluted. Is it like a campy sort of love? Like how people love Dante because he’s hilariously “edgy” to the point of being a lovable, endearing dork? I can definitely understand that, if so.
Optional? Dude, if you don't want to get lost you need EVERY LITTLE BIT of lore you can get from the series.Honestly, if you wanna catch up to KH3, you only need:
KH1.5
KH2.5
(and optionally KH2.8)
****, I mistyped that. I meant KH2.8 and optionally the fragmentary passage rout since it's short and can kinda just be youtubed.Optional? Dude, if you don't want to get lost you need EVERY LITTLE BIT of lore you can get from the series.
I think that answer depends on if 8 player smash returns and if it can handle 16 Ice Climbers on the Switch.Does anyone think that their is a chance Ice Climbers may not actually return?
I think it's possible 8-player smash could hold them back but who really knowsDoes anyone think that their is a chance Ice Climbers may not actually return?
The one that plays Yoshi, if any of them do...Watch it as that random note in Jiminy journal end up being super Import-
Oh wait. They already used that for a game twist for Reodec.
Anyway, back to smash!
I want to asks...Who are you rooting for in the invitational tournament? Which player do you want to see win the tournament?
I appreciate the effort. Personally I'd like characters that are tied with the story more, but Lynels are the coolest enemies pretty much in the entire franchise.Last night before sleeping I came up with a moveset for a left field character that has insane potential
Lynel from Breath of the Wild
Yes, a common enemy, but this guy has moveset potential and uniqueness.
Lynel would be a heavyweight lacking air game, super fast running speed and mediocre recovery. Good chance to have a playable horse, too.
Dash attack:
Lynel rams his shield forward as he skids
Specials:
Neutral B: Fireball: Lynel stores back his weapons and fires a big fireball that flies straight forward. Think Bowser's custom (that I would love they made his normal Neutral B, but I digress) https://youtu.be/1n9eLQkg8rI?t=114
Side B: Charge: Lynel stores his weapons and gets on all six (?), rushing forward and knocking whoever gets hit upwards, would be nice if it had fixed knockback for follow ups.
Up B: Two options. Teleport: Lynel teleports like they do in the game. Kinda boring, which leaves option two: Lynel jumps upwards, sword held down, and slams himself down, causing a shockwave when he hits the ground. This move can be charged to release a massive explosion without a jump. This move has a downside, Lynel can't grab the ledge when he performs it midair, he simply keeps falling, for balance's sake.
Down B: Charge arrow: Lynel picks out his bow and charges an arrow. The difference? His arrows vary in effect depending on charge. First, thunder arrows, doing moderate damage, fire arrows doing more damage, ice arrows freezing, and finally, bomb arrows. Another difference between common charges is that you could aim the bow up and the arrow would fall in an arc, similar to their stupidly accurate falling arrows in BoTW.
Smash attacks:
F Smash: Lynel strikes thrice in front of him with his sword like their combo.
D Smash: Lynel plucks out a club and spins it around
U Smash: Lynel fires an arrow upwards (Option two) Lynel stabs upwards with a spear
Tilts:
Jab: standard three hit combo, could use his shield or something more fun.
F tilt: Moves forward and chops, like they do in-game
(Something unique to Lynel if possible: Back tilt: they kick backwards)
D tilt: Stomps the ground in front of it, small shockwaves spread out
U tilt: Swings his head around, hitting with their horns
Throws:
Plummel: He bites you, because that's terrifying and Lynels are terrifying
F Throw: Lynel gut-punches the **** out of his poor victim and sends them flying.
D Throw: Easy, they stomp the living soul out of you.
U Throw: Grabs you with both arms and slams you down, sending your poor, mangled body bouncing upwards.
B Throw: Throws you back and kicks you with his hind legs like a horse.
Aerials:
His air game is mediocre because horse
N air: Swings his sword around, standars stuff, not too good
F air: Lynel chops forward
B air: Kicks with his hind legs
D air: Stomps the air, small meteor effect because being stomped by a horse does NOT sounds like fun
U air: Same as U tilt, idk
Final Smash: Blood Moon. Zelda chants her BLOOD MOON RISES ONCE AGAIN and monsters flood the stage. A scary version of DDD's dance.
Taunts:
1: That bloodcurdling howl they sometimes do is a must. I heard it only recently and it's pretty creepy. Might find a vid I saved later.
2: Sheaths weapons and stares at you creepily like they do, can true combo into taunt #3.
3: A little "!" sign over their head like they spotted their next victim.
Other options: Apparently they have a taunt when they kill you by kicking Link off when mounting him. Never seen this and it's too much work to test.
Costumes:
The different colors in the game, maybe a classic throwback alt costume or ALBW costume.
There's still a lot of potential things left out, mainly regarding their other weapon types and horse/lion/man hybrid qualities. These guys have been here for over thirty years in five games.
Cons I thought up:
"He's too big." Yeah, heard that before.
"Generic enemy." True, but one of the best, if not the best, in any Nintendo game.
"He's a Zelda character." Worst flaw a character can have, immediately disqualified.
Sadly, he's too late to be even considered for the project plan, but hey, it's fun dreaming.
We've grown so used to such disappointments that an otherwise dead certain character like Dixie Kong is on the ""Ehhh..." list.Does anyone think that their is a chance Ice Climbers may not actually return?
I swear, after all the amazing characters Zelda offers, if Sakurai chooses a generic enemy?! Why Sakurai whyLast night before sleeping I came up with a moveset for a left field character that has insane potential
Lynel from Breath of the Wild
Yes, a common enemy, but this guy has moveset potential and uniqueness.
Lynel would be a heavyweight lacking air game, super fast running speed and mediocre recovery. Good chance to have a playable horse, too.
Dash attack:
Lynel rams his shield forward as he skids
Specials:
Neutral B: Fireball: Lynel stores back his weapons and fires a big fireball that flies straight forward. Think Bowser's custom (that I would love they made his normal Neutral B, but I digress) https://youtu.be/1n9eLQkg8rI?t=114
Side B: Charge: Lynel stores his weapons and gets on all six (?), rushing forward and knocking whoever gets hit upwards, would be nice if it had fixed knockback for follow ups.
Up B: Two options. Teleport: Lynel teleports like they do in the game. Kinda boring, which leaves option two: Lynel jumps upwards, sword held down, and slams himself down, causing a shockwave when he hits the ground. This move can be charged to release a massive explosion without a jump. This move has a downside, Lynel can't grab the ledge when he performs it midair, he simply keeps falling, for balance's sake.
Down B: Charge arrow: Lynel picks out his bow and charges an arrow. The difference? His arrows vary in effect depending on charge. First, thunder arrows, doing moderate damage, fire arrows doing more damage, ice arrows freezing, and finally, bomb arrows. Another difference between common charges is that you could aim the bow up and the arrow would fall in an arc, similar to their stupidly accurate falling arrows in BoTW.
Smash attacks:
F Smash: Lynel strikes thrice in front of him with his sword like their combo.
D Smash: Lynel plucks out a club and spins it around
U Smash: Lynel fires an arrow upwards (Option two) Lynel stabs upwards with a spear
Tilts:
Jab: standard three hit combo, could use his shield or something more fun.
F tilt: Moves forward and chops, like they do in-game
(Something unique to Lynel if possible: Back tilt: they kick backwards)
D tilt: Stomps the ground in front of it, small shockwaves spread out
U tilt: Swings his head around, hitting with their horns
Throws:
Plummel: He bites you, because that's terrifying and Lynels are terrifying
F Throw: Lynel gut-punches the **** out of his poor victim and sends them flying.
D Throw: Easy, they stomp the living soul out of you.
U Throw: Grabs you with both arms and slams you down, sending your poor, mangled body bouncing upwards.
B Throw: Throws you back and kicks you with his hind legs like a horse.
Aerials:
His air game is mediocre because horse
N air: Swings his sword around, standars stuff, not too good
F air: Lynel chops forward
B air: Kicks with his hind legs
D air: Stomps the air, small meteor effect because being stomped by a horse does NOT sounds like fun
U air: Same as U tilt, idk
Final Smash: Blood Moon. Zelda chants her BLOOD MOON RISES ONCE AGAIN and monsters flood the stage. A scary version of DDD's dance.
Taunts:
1: That bloodcurdling howl they sometimes do is a must. I heard it only recently and it's pretty creepy. Might find a vid I saved later.
2: Sheaths weapons and stares at you creepily like they do, can true combo into taunt #3.
3: A little "!" sign over their head like they spotted their next victim.
Other options: Apparently they have a taunt when they kill you by kicking Link off when mounting him. Never seen this and it's too much work to test.
Costumes:
The different colors in the game, maybe a classic throwback alt costume or ALBW costume.
There's still a lot of potential things left out, mainly regarding their other weapon types and horse/lion/man hybrid qualities. These guys have been here for over thirty years in five games.
Cons I thought up:
"He's too big." Yeah, heard that before.
"Generic enemy." True, but one of the best, if not the best, in any Nintendo game.
"He's a Zelda character." Worst flaw a character can have, immediately disqualified.
Sadly, he's too late to be even considered for the project plan, but hey, it's fun dreaming.
Takamaru is already in my predictions.Okay, well what about Magnus, Saki Amamiya or Takamaru, as their status as assist trophies have made them more relevant than the other characters I mentioned.
ShulkPlease, you need to know EVERY KH game if you even want a chance of understanding what the hell is going on in 3 (even those damn mobile games...like forreal?). The series tries super hard to connect every game together.
Anyway, back to Smash. What were y'alls favorite newcomer trailers? Mine was probably Bayonetta's, Lucas's, or Shulk's.
Cloud. Just for how surreal this **** was.What were y'alls favorite newcomer trailers? Mine was probably Bayonetta's, Lucas's, or Shulk's.
It's hard to say if 8-Player Smash would have an effect, but it likely won't if the game is basically just like existing Smash games in terms of mechanics, given that they said they were working on Wii U.Does anyone think that their is a chance Ice Climbers may not actually return?