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Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


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MamaLuigi123456

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Hypothetical.

Say Waluigi and Daisy both got in. They shared a roster spot. You choose which one you play, but they both have the same moveset that is both unique enough to represent the spin-offs, but generic enough that it fits both of them.

How would everyone feel then?
Wouldn't be too particularly happy with it personally.

Not because of the idea they'd have similar moveset but because I'd be pretty pissed seeing one as a costume over the other, when they share no similarities otherwise.

As for my take on the Daisy argument: I feel there's enough with her to work with. Sports equipment could be used as a base, and then you could throw in the flower motif and some Super Mario Land elements to make a Frankenstein's Monster of concepts that would be interesting to play as imo. My ideal Daisy moveset would give her some sort of stamina feature where she has real quick running speed but tires out the more you move around, becoming slower as a result, and as such you'll need to conserve for her more advanced techniques.

This imo would be as interesting of a concept as Rosalina & Luma, who also have a unique mechanic and take several elements from their debut, though I realize that's a false dichotomy and, even if it wasn't, I'd be in the minority.
 

MopedOfJustice

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How does that prompt make any sense? Even ignoring the build, I don't think there's literally any choreographic element that the two of them could plausibly share without it being weird for at least one of them, and you definitely could not make a whole moveset that way. Why even bother when Daisy could so easily be a Peach clone?
 

WaddleMatt

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Ok I got quoted a few times so let me respond one by one. (hopefully I don't get quoted again in this time).

Because most people aren't wanting a mainline rep when they talk about Daisy or Waluigi for Smash?

They're wanting to represent Mario Kart. Mario Party, Mario Tennis, Golf, Sluggers, Etc.

You know the sports spin-offs and what not that have made Nintendo just as much money and attention as the mainline Mario games?
What would such a franchise be listed under? 'Mario Spin-offs'? What would the icon be? Maybe they would just fall under Mario. I don't know to be honest. I personally don't really like the idea of characters being grouped under 'spin-off'. The spin-offs may be significant but I feel they could be better represented through stages and items than characters. We already have Mario Kart stages and the other spin-offs could easily have some great ones. Same goes with items, Mario Party has a ton.

So, because she and Waluigi haven't been in a main series game (because **** the one she was in I guess) she and Waluigi should never be allowed a place in Smash.

Boy, I sure am glad no one is making up imaginary rules in here.

Sakurai has added Cloud Strife and Ryu and somehow actually think spin-off games are unworthy? What kinda back ***wards logic am I seeing.

To answer the question: because I like her. She's fun and could legitimately be a great character but no one at Nintendo is willing to touch her with a ten-foot poll and apparently she has a fair amount of internet hate because she happens to exist. I hate seeing characters get thrown to the wayside in favor or adding in new ones. Flesh out the old characters and THEN develop new ones, in my opinion. Rosalina is great though I like her.
The point about Daisy is that she isn't significant in the one main series game she is in. She is effectivley just the same as Peach in Super Mario Bros.

Yea, my expression I used 'want' was pretty stupid. Anyone can want a character because they like them, we all want certain characters. Some likely, some not. I just feel there is much better choices for character than those 2. Characters in main series games>spin-off titles.

Well, I want Waluigi because I love the character a lot, despite knowing his chances are very low. Sue me. The same could be said about Bandana Dee.
Once again, I'm at fault for my wording here. I apologise for that. And yea you're right even though I do think Bandana Dee has a higher chance than Waluigi.
 

Loran Velici

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That might be a possibility but in amazon (this morning at least) you could see that the nitendo switch box where they ship the games in had the SSB4 Logo on it. After i came from School i checked again and they changed to the Logo shown in the teasers.

Sry for any grammar mistakes english is my second language.
 

Zinith

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That might be a possibility but in amazon (this morning at least) you could see that the nitendo switch box where they ship the games in had the SSB4 Logo on it. After i came from School i checked again and they changed to the Logo shown in the teasers.

Sry for any grammar mistakes english is my second language.
Amazon does placeholder items all the time, don't worry. It's been pretty much confirmed a new game
 

Yoshi-Thomas

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That might be a possibility but in amazon (this morning at least) you could see that the nitendo switch box where they ship the games in had the SSB4 Logo on it. After i came from School i checked again and they changed to the Logo shown in the teasers.

Sry for any grammar mistakes english is my second language.
Welcome to the Zone buddy.
 

Antimatter042

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Hypothetical.

Say Waluigi and Daisy both got in. They shared a roster spot. You choose which one you play, but they both have the same moveset that is both unique enough to represent the spin-offs, but generic enough that it fits both of them.

How would everyone feel then?
That would be really bad. Waluigi is one of my favourite Mario characters, but Daisy is one of my least favourites. A moveset that fits both would likely suit Daisy fine, but Waluigi deserves far more and has too different mannerisms, posture and body shape to be normalised to a more standard humanoid like Daisy. To know that one of my least favourite Mario characters undermined everything I liked about a favourite would leave a very bitter taste in my mouth.
 

Scoliosis Jones

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Again...characters shouldn’t be added on the basis of what they “represent”. Representation can come in the form of non-playable functions. Playable roles should be reserved for characters that have distinct characteristics that make them unique from anybody else.

Therefore, to me, the hypothetical of a shared space for Waluigi and Daisy immediately shows the flaw in both of them being based on sports games...either one could do those things, and despite the fact that they have some requests that alone makes them kinda...eh?

It should be noted that despite not being playable, Waluigi has a sports based attack as an AT.

Back to the main point. We play Super Smash Bros. Playable characters are given heavy consideration because there’s a lot of thought put into the movesets. Sakurai does mention how they effectively speak to him in a way, but there’s certainly a lot of thought put into this stuff aside from that.

I don’t think Sakurai has once indicated that he picks characters to “represent things”. Sure, he looks into older games, but that’s just it...he looks at older games. He doesn’t look at it to explicitly “represent” the game. He looks at older games, for example, because there’s potential for an older character to bring something new to the table.

On the other hand, I see literally no reason why Mario spin-off games need a playable character to be properly “represented”. To me, saying particular games need to be “represented” with a playable character is a gross misrepresentation of what playable characters are about. Was Shulk chosen to represent Xenoblade? No, he was chosen because of what he can do. He represents Xenoblade by default.

Playable characters by default represent aspects of their series. Their reason for being there isn’t to represent it. That’s like saying that even if characters don’t have anything unique or fun about them, they should be added just to “rep” it.

It’s a video game, my dudes. We play video games to have fun, not to stare at the CSS and say, “WOAH LOOK AT HOW MANY GAMES ARE REPRESENTED”.

Discussing the history of the characters is fine. All characters in Smash have history to them in one way or another. I’m fairly certain that, to be honest, 3rd parties have to carry this gaming history with them to be considered, which Sakurai has said. This may be up to interpretation to some, however.

Really not trying to criticize anybody, but this makes for some of the most uninteresting conversations EVER. I CRINGE when I see this information because (it may just be me but) I really just...don’t care.

There are already almost 60 characters in Smash. I play a good number of them because they’re fun to play, not because of the game they come from.

If a user is explaining what makes the character important, that’s great. But if it’s not going to convince me to drop another character or take time to play them, i’m not interested.

It could be being burnt out and waiting for E3, and it could be because the same topics keep cycling in and out. But all I see are people rejecting character ideas because “muh representation” and “muh favorite” and nothing about “MUH GAMEPLAY”. It makes me sad. It’s the same vice versa, as in people argue characters should be in for those reasons, and not gameplay.
 
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YoshiandToad

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For real, why is it that a single, non full priced Toad game is suddenly the only justification we need for Toad to make it?

That's not me saying his chances aren't there, far from it in fact, I think Toad's chances are pretty high, but why did it take a single game that really didn't do much of anything new for the character that he hasn't done before for people to suddenly think "Yeah he's Smash material"? He's shown his mettle FAR more in other games than Captain Toad.
Uniqueness.

Toad, much as I love him didn't have any skills that were well known to the general public before Captain Toad: Treasure Tracker.

Yeah he had speed, and rubbish jumps, but whilst that gave him movement options many just felt he didn't have anything unique to himself.

I don't agree, of course, since Wario Woods gave him a really interesting wall walk ability as well as an emphasis on stacking up enemies and bombs, but a natural move set didn't seem to come to light for many.

Captain Toad meanwhile has a few options due to his game; alongside the often talked about possible weight alteration, stage manipulation, which tbh I find more interesting since his game is literally about using stage mechanics and enemies to defeat other enemies as well as a host of tools such as a long distance turnip cannon, a close range smash attack in the pickaxe that could do double damage to buried enemies, etc that are all mildly more unique than 'bombs' which the Links, Megaman, Samus, etc have all used.


When you described Captain Toad's personality, I changed the name Captain Toad to any other mario character, and the description fit.
Captain Toad is greedy for treasure: Wario
Captain Toad is cowardly: Luigi

Captain Toad confirmed to be a better Waluigi than Waluigi.

Which is also apparently the same as Mario, Pauline, Daisy, Peach, E.Gadd, Yoshi, King Boo, Bowser and Jr?

What sort of utter nonsense is this statement? Elaborate how Captain Toad is the same as every other Mario character in personality.

From someone who actually played the game I can confirm Captain Toad and Toadette even have different personalities from one another...
 
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Swamp Sensei

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No, he was chosen because of what he can do.
Then why did they make up bull**** for Shulk?

His main gimmick is so loosely tied to Xenoblade it isn't even funny.

Heck they had to make stuff up to make it work.

Jones. I get what you're saying.

But evidence and Sakurai himself has said that both potential AND representation is important.

Come off your high horse.
 

ErenJager

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Waluigi had an assist trophy, when it was shown on Miiverse Sakurai stated "Just because you try hard doesn't mean you'll make it into battle" The mere fact that Waluigi has been acknowledged by Sakurai boasts well for his chances over Daisy or Toad for that matter. He also has a single trophy.

Toad had his Mii costume added post fighter ballot. A statement was sent out that the results would be considered for future games. Well we know certain characters like KKR and Ashley are super popular, they also received Mii costumes post Ballot... Whose to say that Toad didn't get plenty of votes. His trophies are Toad, Toad & Quacker, Toad brigade, and to a lesser extent Toadsworth and Toadette. He's also featured in Peach's move set.

Daisy well had a few trophies... Baby Daisy, Princess Daisy, and Baseball Daisy... that's about it. You can count the Peach color palate too I suppose. But that could also mean she's seen as an orange peach.

I don't know if you can paint a correlation between amount of content featured in the previous Smash game and their importance in the developers eyes. But Daisy is by far the least prominently featured character, there has to be a reason for that. If it be popularity, bias, etc.

For Mii costumes that came after the fighter ballot, I believe it's the developers way of giving us some of the highly requested characters from the ballot, they know we wanted, they didn't have the time or resources to make them fully playable so we got a playable mii version. So you take that into account with the statement they'll consider that ballot for future games... Mii costumes could mean a lot for Mario characters such as Geno and Toad.
 

Scoliosis Jones

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Then why did they make up bull**** for Shulk?

His main gimmick is so loosely tied to Xenoblade it isn't even funny.

Heck they had to make stuff up to make it work.

Jones. I get what you're saying.

But evidence and Sakurai himself has said that both potential AND representation is important.

Come off your high horse.
That doesn’t invalidate what i’ve said.

Representation may be important, but it’s not to the extent that fans here suggest. It’s the literal “go to” point for any character considered. It not only makes for boring conversation, but leaves behind the purpose of their inclusion which is how their abilities affect how we play...the gameplay.

Shulk may not be 1:1 how he works in Xenoblade, but it’s effectively the best way TO make him work in Smash. At the very least, that’s entirely different from slapping a moveset that literally dozens of other characters can do and saying, “Yup! They’re unique!” and calling it an amazing character.

I’m not really thinking i’m better than other people here, i’m saying that maybe the reason people don’t convince each other is because the arguments people make aren’t interesting or don’t make anyone think differently. When the conversation cycles among the same topics, and follow the same arguments the same time, it’s enough to drive a person mad! I’m just trying to get some different ideas mixed in.
 
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ErenJager

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Uniqueness.

Toad, much as I love him didn't have any skills that were well known to the general public before Captain Toad: Treasure Tracker.

Yeah he had speed, and rubbish jumps, but whilst that gave him movement options many just felt he didn't have anything unique to himself.

I don't agree, of course, since Wario Woods gave him a really interesting wall walk ability as well as an emphasis on stacking up enemies and bombs, but a natural move set didn't seem to come to light for many.

Captain Toad meanwhile has a few options due to his game; alongside the often talked about possible weight alteration, stage manipulation, which tbh I find more interesting since his game is literally about using stage mechanics and enemies to defeat other enemies as well as a host of tools such as a long distance turnip cannon, a close range smash attack in the pickaxe that could do double damage to buried enemies, etc that are all mildly more unique than 'bombs' which the Links, Megaman, Samus, etc have all used.




Captain Toad is greedy for treasure: Wario
Captain Toad is cowardly: Luigi

Captain Toad confirmed to be a better Waluigi than Waluigi.

Which is also apparently the same as Mario, Pauline, Daisy, Peach, E.Gadd, Yoshi, King Boo, Bowser and Jr?

What sort of utter nonsense is this statement? Elaborate how Captain Toad is the same as every other Mario character in personality.

From someone who actually played the game I can confirm Captain Toad and Toadette even have different personalities from one another...
Idk man, when you play adult games with character development and dark emotional tones you can actually say this character is different then x or y character.

Every Mario character pretty much has the same personality.
Toad has shown to be cowardly so has Luigi.
They're happy go lucky - quirky - fun.
Basically a family safe, easily marketable to kids type of personalities.

If you wanna say they're very deep personalities, I won't buy that.
Mario character development is shallow and one dimensional at best.

To argue otherwise is merely "I want muh mario character in Smash"
 

MamaLuigi123456

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For Mii costumes that came after the fighter ballot, I believe it's the developers way of giving us some of the highly requested characters from the ballot, they know we wanted, they didn't have the time or resources to make them fully playable so we got a playable mii version. So you take that into account with the statement they'll consider that ballot for future games... Mii costumes could mean a lot for Mario characters such as Geno and Toad.
In fairness there was a Daisy wig included at the game's launch. A Waluigi cap too.
 

MoonlitIllusion

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Everyones like "no one wants another Kid Icarus character" and Im just sitting here with my fingers crossed for Medusa
Honestly I wouldn't be upset if another KI character was added, as long as they're fun and unique, and series like DK, Zelda, Metroid etc get newcomers as well. I'm here for Medusa being added tbh and her being a villain dating back to the NES era makes her a worthwhile addition as well anyway imo, plus she's just a bad ass
 

YoshiandToad

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Idk man, when you play adult games with character development and dark emotional tones you can actually say this character is different then x or y character.

Every Mario character pretty much has the same personality.
Toad has shown to be cowardly so has Luigi.
They're happy go lucky - quirky - fun.
Basically a family safe, easily marketable to kids type of personalities.

If you wanna say they're very deep personalities, I won't buy that.
Mario character development is shallow and one dimensional at best.

To argue otherwise is merely "I want muh mario character in Smash"
I'm not claiming the personalities are deep, I'm not playing Mario for a deep lore but to claim Captain Toad's personality is the same as every other Mario character isn't true.

There's overlap between characters sure; Luigi and Captain Toad are cowardly,
Wario and Captain Toad are greedy
Mario and Yoshi are brave
Yoshi and Wario love eating, etc

But to be honest that's not BAD characterization and the characters can usually express said emotion through their simplistic animations which is far more suited for a fighting game than say...Palutena who everyone wanted in for her hilarious quips which outside the guidance was never going to translate to a platform beat em up anyway.

Complex personality won't translate well into a fighting game where the characters have at most twenty lines of dialogue unless we get a series of SSE style cutscenes to showcase it.
 

True Blue Warrior

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Then why did they make up bull**** for Shulk?

His main gimmick is so loosely tied to Xenoblade it isn't even funny.

Heck they had to make stuff up to make it work.

Jones. I get what you're saying.

But evidence and Sakurai himself has said that both potential AND representation is important.

Come off your high horse.
Also, the only reason the Ice Climbers were considered was for the sake of representing the NES. If absolutely nothing else changed about their circumstance save for their game being an SNES game, they wouldn't have been playable in the first place.
 
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Remember, write out the word as normal. If it gets censored? Unless it's actually important to note the exact word for context, just let it stay censored.
Again...characters shouldn’t be added on the basis of what they “represent”. Representation can come in the form of non-playable functions. Playable roles should be reserved for characters that have distinct characteristics that make them unique from anybody else.

Therefore, to me, the hypothetical of a shared space for Waluigi and Daisy immediately shows the flaw in both of them being based on sports games...either one could do those things, and despite the fact that they have some requests that alone makes them kinda...eh?

It should be noted that despite not being playable, Waluigi has a sports based attack as an AT.

Back to the main point. We play Super Smash Bros. Playable characters are given heavy consideration because there’s a lot of though put into the movesets. Sakurai does mention how they effectively speak to him in a way, but there’s certainly a lot of thought put into this stuff aside from that.

I don’t think Sakurai has once indicated that he picks characters to “represent things”. Sure, he looks into older games, but that’s just it...he looks at older games. He doesn’t look at it to explicitly “represent” the game. He looks at older games, for example, because there’s potential for an older character to bring something new to the table.

On the other hand, I see literally no reason why Mario spin-off games need a playable character to be properly “represented”. To me, saying particular games need to be “represented” with a playable character is a gross misrepresentation of what playable characters are about. Was Shulk chosen to represent Xenoblade? No, he was chosen because of what he can do. He represents Xenoblade by default.

Playable characters by default represent aspects of their series. Their reason for being there isn’t to represent it. That’s like saying that even if characters don’t have anything unique or fun about them, they should be added just to “rep” it.

It’s a video game, my dudes. We play video games to have fun, not to stare at the CSS and say, “WOAH LOOK AT HOW MANY GAMES ARE REPRESENTED”.

Discussing the history of the characters is fine. All characters in Smash have history to them in one way or another. I’m fairly certain that, to be honest, 3rd parties have to carry this gaming history with them to be considered, which Sakurai has said. This may be up to interpretation to some, however.

Really not trying to criticize anybody, but this makes for some of the most uninteresting conversations EVER. I CRINGE when I see this information because (it may just be me but) I really just...don’t care.

There are already almost 60 characters in Smash. I play a good number of them because they’re fun to play, not because of the game they come from.

If a user is explaining what makes the character important, that’s great. But if it’s not going to convince me to drop another character or take time to play them, i’m not interested.

It could be being burnt out and waiting for E3, and it could be because the same topics keep cycling in and out. But all I see are people rejecting character ideas because “muh representation” and “muh favorite” and nothing about “MUH GAMEPLAY”. It makes me sad. It’s the same vice versa, as in people argue characters should be in for those reasons, and not gameplay.
My *****.

This guy knows what's up.
 
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NeonBurrito

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lmao who gives a damn what someone's personality is in Smash

I'm not playing Jigglypuff because she's a well written character, I'm playing her because she's fun to play as
 

Swamp Sensei

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Also, the only reason the Ice Climbers were considered was for the sake of representing the NES. If absolutely nothing else changed about their circumstance save for their game being an SNES game, they wouldn't have been playable in the first place.
Not to mention that Ike and Zero Suit Samus were picked because he wanted someone from the series after they became more popular.
 

ErenJager

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I'm not claiming the personalities are deep, I'm not playing Mario for a deep lore but to claim Captain Toad's personality is the same as every other Mario character isn't true.

There's overlap between characters sure; Luigi and Captain Toad are cowardly,
Wario and Captain Toad are greedy
Mario and Yoshi are brave
Yoshi and Wario love eating, etc

But to be honest that's not BAD characterization and the characters can usually express said emotion through their simplistic animations which is far more suited for a fighting game than say...Palutena who everyone wanted in for her hilarious quips which outside the guidance was never going to translate to a platform beat em up anyway.

Complex personality won't translate well into a fighting game where the characters have at most twenty lines of dialogue unless we get a series of SSE style cutscenes to showcase it.
Mario runs around the kingdom gathering coins, he's greedy too.
 

?????????????

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Daisy?

Personally, I’d like to see BOTH Daisy and Waluigi at this point. I think they’re the same; two Mario characters we expect to appear in every Mario spinoff. I wouldn’t want to prioritize one over the other when they both regularly appear together.

As far as movesets go, I’d want Waluigi to utilize kicks and sports equipment, and I’d want Daisy to be a plant manipulator.

I can see where Waluigi could be a higher priority to some because I DO believe he has a bigger fan-base, but this is my preference.
 

Tree Gelbman

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Mario runs around the kingdom gathering coins, he's greedy too.
Can you stop talking about Mario character personalities? Outside of agreeing with what you said about Luigi once being Green Mario?

Everything has just sounded very very very uninformed, but ESPECIALLY this. This is just semantics at it's finest, because this would mean Link is also greedy and we know that's fundamentally untrue as the whole basis of the Hero lore is that it's always an unsuspecting young man thrust into the role of a hero and doing it so selflessly.

There is nothing in the story of Mario that makes Mario seem greedy. If anything he's always portrayed as selfless and kind to Yoshi, Peach, Luigi, and his friends.

Mario characters are more than this one dimensional sprites you claim them to be. Bowser happens to be my favorite bad guy for a reason.

He does some pretty awful things, but at his core there's hints of loneliness, a goofball, insecurity. And then you thrown in how he legitimately is shown to be a very good father to Bowser Jr.
 
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ErenJager

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Can you stop talking about Mario character personalities? Outside off agreeing with what you said about Luigi once being Green Mario?

Everything has just sounded very very very uninformed, but ESPECIALLY this. This is just semantics at it's finest, because this would mean Link is also greedy and we know that's fundamentally untrue.

There is nothing in the story of Mario that makes Mario seem greedy. If anything he's always portrayed as selfless and kind to Yoshi, Peach, Luigi, and his friends.

Mario characters are more than this one dimensional sprites you claim them to be. Bowser happens to be my favorite bad guy for a reason.

He does some pretty awful things, but at his core there's hints of loneliness, a goofball, insecurity. And then you thrown in how he legitimately is shown to be a very good father to Bowser Jr.
I would love to stop if people could stop quoting me asking me questions and etc. that would be great.

But I love your please be quiet and stop talking attitude because you have a different opinion.

Sorry if I offended you I didn't know you identified so closely with your views.

All Mario characters are the same, of course the villains are more villainous. But even then they're still light hearted.
 

Tree Gelbman

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Not all Mario characters are the same.

And to say so is pretty uninformed.

As much as when people say it about Sonic and his friends.

It reads as ''I take everything I see at face value."
 

Bowserlick

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Dunk Hunt was picked to represent the circle of life.

Sakurai represents.
 
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?????????????

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I’d want Captain Toad as well. I’d want, Toad, Waluigi, AND Daisy. And I’d be 100% okay with three new Mario characters.
 
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Idk man, when you play adult games with character development and dark emotional tones you can actually say this character is different then x or y character.

Every Mario character pretty much has the same personality.
Toad has shown to be cowardly so has Luigi.
They're happy go lucky - quirky - fun.
Basically a family safe, easily marketable to kids type of personalities.

If you wanna say they're very deep personalities, I won't buy that.
Mario character development is shallow and one dimensional at best.

To argue otherwise is merely "I want muh mario character in Smash"
Wait, wut?

I mean, Mario isn't exactly known for it's vast, deep character development, but........ there are still many clear differences in personality between most characters. I've never heard anyone say Mario characters all have the same personalty before. Like, characters like Bowser are basicallly the same as Mario? Or Wario (who is more of a zealous anti-hero and a lazy, gross slob) is just like Mario, Luigi, and Toad? I mean, what?
 

Tree Gelbman

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I'd take Waluigi, Geno, Paper Mario, Pauline, Koopa Troopa, Captain Toad/Toad, Daisy, and still be like ''Please sir. Some more."

Because the Mario cast is RIPE with potential because it is one of the most varied and diverse cast in platforming history and I shan't allow someone to say they are all the same.
 

ErenJager

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Not all Mario characters are the same.

And to say so is pretty uninformed.

As much as when people say it about Sonic and his friends.

It reads as ''I take everything I see at face value."
Can you stop talking about Mario characters personalities.

:troll:
 

TMNTSSB4

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How does that prompt make any sense? Even ignoring the build, I don't think there's literally any choreographic element that the two of them could plausibly share without it being weird for at least one of them, and you definitely could not make a whole moveset that way. Why even bother when Daisy could so easily be a Peach clone?
Cause she’s a tomboy? Idk

Everyones like "no one wants another Kid Icarus character" and Im just sitting here with my fingers crossed for Medusa
I want her, Hades and Viridi (mostly Viridi unless they can get passed the “Medusa is dead and can’t be reincarnated/alternate universe” thing, while Hades is just a sexy voice)

I'll take 60 Kid Icarus characters if they're all fun and unique to play as.
Kid Icarus Fighting Game please Nintendo

but muh Viridi.
Viridi before all

If they added Viridi, medusa, and Hades I would not complain at all. In fact, i would be ecstatic.

TBH just Viridi would make me ecstatic.
:061:
Yes
 

ErenJager

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Wait, wut?

I mean, Mario isn't exactly known for it's vast, deep character development, but........ there are still many clear differences in personality between most characters. I've never heard anyone say Mario characters all have the same personalty before. Like, characters like Bowser are basicallly the same as Mario? Or Wario (who is more of a zealous anti-hero and a lazy, gross slob) is just like Mario, Luigi, and Toad? I mean, what?
If you play any spin off game, generally the characters reactions are all pretty much the same in any given situation.
The characters have had minimal voice acting to help portray or convey personalities through tone, cadence, etc.
They all relatively emote the same.

Yes the villains are more villainous.

Yes stand alone games help build the character, ie Luigi's Mansion, Wario Ware.
But when you have Mario, Luigi, Toad side by side they're the same character as far as reacting or motivations are concerned.
 

Murlough

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I’d want Captain Toad as well. I’d want, Toad, Waluigi, AND Daisy. And I’d be 100% okay with three new Mario characters.
This would be the dream for me. I genuinely would like to see all three even though I don't actually think it'll happen. Kinda makes me want to root for a Smash 4 port that way we may get double the newcomers we are expecting. Hell, I'll even take a Daisy alt for Peach (as in an Alph/Olimar thing. Not the ugly *** color swap) at this point if we could get the other two in.

The Daisy Discussion that was never meant to last this long:
Most Daisy fans want her to be more than a Peach clone because we are SICK of people saying thats all Daisy is. Smash could in theory be an opportunity to finally differentiate her from Peach. Roy and Capt. Falcon are more well-known by most for Smash than they are in their actual series (as sad as that may be). Obviously, Daisy will always be a Mario character but in a Daisy fans head there is potential for her to finally stand out in this game because Sakurai is a god. Will it happen? Aliens are probably more likely to rule the world before Daisy gets that kind of treatment. I still want it though.
 
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