Sorry, yes, I know the different reasons for each being disliked differently. (Custom moves/ Mii fighters).Not enough people play With Friends, hence why there's so many people still thinking they were unusable online(which they are, just not With Anyone). And it's not the same reason as Custom Moves entirely. Custom Moves are hated on due to taking a lot of development time and being a pain to get them all. Miis are hated for lots of development time and because they can't be used fully in every potential mode. They have similarities, but it's not completely accurate.
Making them into proper characters would be making an all new character instead. Mii Fighter is an extremely specific set of 3 characters. If they want a Wii Sports Mii, they could make one, just change up the names a little(have the announcer say Mii in this case, and say Mii Fighter(or Mii Brawler, Mii Gunner, and Mii Swordfighter) instead of trying to remove an entire character to add a blatantly different one).
I was actually interested in a Wii Sports Mii myself. I'm more happy with the final outcome, but having its own moveset and be a different unique character is cool too. Just give 'em 8 normal costumes, with a default weight/height. There's more than enough generic designs to work off of. Of course, it might be smart to give them something to make sure they can't be easily confused with any Mii Fighter, which is the biggest hurdle in having both Miis and Mii Fighters.
The commonality I meant was custom moves couldn't be used online, nor could mii fighters.
Yes, you could with friends... but that's still only with friends.
When you have characters and character assets that aren't able to be fully implemented in every capacity of the game. For example every game mode included in the game. It garners some resentment or dislike because those assets feel like half-baked ideas, or bad ideas because they're too hard to balance or too broken for competitive or online play.
Yes, the Mii Fighter's have 3 specific sets.
They would ideally be 3 different characters.
Which they essentially are now, just with more customization and restrictions on what modes they can used in.
I surmise that dropping the over customization in favour of no game mode restrictions, would be a more popular choice.
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