I have no opinion on this particular argument and I'm slightly embarrassed by the side I apparently looked like I was on, but nonetheless "that isn't good reasoning" does not disprove my reasoning. I couldn't care less if Ridley gets in, but I don't want characters who are poorly designed. Can Ridley be put in and be well designed? I don't know, I've played like a third of a Metroid game (Zero Mission), I have no basis at all either way.
But if you find yourself needing to make the case that the character you want must be viable because it's okay to misrepresent characters so long as we jam more iconography into the roster and movesets, you should reconsider your position. At the very least, hold the character that you're advocating for to a higher standard and say that it can meet that standard rather than insisting that the bar is so low that there are very few cases that don't meet it.
To reiterate: I don't care about Ridley's viability and I'm also not arguing against it, I just want a well-made game.
Ah, okay. I mistook it for a defence of the argument we're constantly presented rather than a "I want characters to be well designed" opinion. My apologies.
History has proven a fair few times we're not going to get like for like on each of the newcomers from their original game to their Smash iteration.
Heck, I'm not even neccesarily AGAINST the admittedly weird out of character choices; Pac-Man and Duck Hunt were my favourite Sm4sh newcomers and some of the most fun (IMO anyway), but they clearly shoot the '100% accurate to source material" argument to shreds so watching people cling to it so stubbornly as if it's ironclad seems a little peculiar to me.
If Sakurai didn't care about it before...and especially with Pac-Man who I assume had Namco themselves helping with his moveset I fail to see what's to prevent Isabelle from picking up a Super Scope and murderlizing a few characters.
YoshiandToad
I hate this notion that because a character can do something they don't do in the game, that it means we can just represent characters as poorly as we want.
Like because Mario can throw fireballs without a fire flower, that means we could give Diglet from Pokemon a pair of arms and legs in order to make him playable.
That's a
bit of an extreme example compared to Isabelle joining a fight, Captain Toad having a way around his jump(which he could do once upon a time in the Galaxy games) or Ridley being shrunk a smidge but I understand your point.
I feel similarly about King Boo as an often suggested character. His biggest trait is he's...ya know...a ghost and as a ghost he's intangible to physical attacks and can fly indefinitely. Having him being affected by gravity and being punched in the face is frankly weird.
My argument is this argument is pointless because past Smashes have clearly destroyed it so whilst people might not like it, you're going to have to get used to characters not being represented as 100% accurate in Smash. It's happened every single game to this point, and it'll happen again.