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Smashville is not in. The stages are Final Destination, Battlefield, Big Battlefield, Omega Battlefield and Omega Big Battlefield...We will still play Smashville everyday
What series are left really? Metroid finally got the love it deserves, I guess DK could argue for Dixie, but everything else is either small or is getting their content in DLC like 99% (Xenoblade I'm looking at you). Bandanna Dee I could see an argument for.Or, as usual, no one in there could win.
Which I wouldn't mind too much, since other series need the love pronto anyways.
I mean I'd argue Mario gets even better treatment but that's understandable.If we look at Zelda representation outside of characters, you have:
1. The series with the biggest amount of stages, next to Mario. In Ultimate, it's the only franchise to have all of its Smash stages return while getting a brand new stage.
2. Each stage is from a different game and is unique to itself, each with a different scenario and mechanics. Mario that has a lot of stages based on similar concepts, like the many SMB-style Mushroom Kingdom stages with ? blocks and the like and two Peach's Castle stages, Donkey Kong has a lot of jungle stages, Pokémon has 2 stadiums and Kalos League is essentially Pokémon Stadium 3 mechanically, Kid Icarus has Skyworld and Palutena's Temple is basically Skyworld XL, Metroid has a lot of stages with rising lava, Fire Emblem has two stages set in some kind of gladiator arena (Coliseum and Arena Ferox), and so on. Zelda has quantity and quality as far as stage representation goes with stages based on memorable places from Ocarina of Time, Majora's Mask, Wind Waker, Twilight Princess, etc. that all capture the essence of those games as well with various cameos and mechanics inspired by those games and settings.
3. Various items from the series faithfully recreated in Smash, including the unique Fairy Bottle recovery item, the Bombchu that crawls alongside terrain just like in OoT, the Cucco that brings one of the series' most memorable recurring jokes, the unique items from Skyward Sword like the Beetle and Gust Bellows that function like they did in that game.
4. The music, including diverse and memorable tunes, including fan-favorites like Gerudo Valley and Molgera Battle.
As a Zelda fan, the lack of new characters is more than made up by the quantity and quality of the other content the Zelda series has in Smash that faithfully capture the series' essence and the various game mechanics and items get recreated well in Smash, with the stages offering a diverse collection of settings from the series' iconic Hyrule as seen in Hyrule Castle and Bridge of Eldin, but also the Great Sea, Termina, the Gerudo desert, going on a train ride in the world of Spirit Tracks and the vast open world version of Hyrule from Breath of the Wild.
It shows well that each Zelda game stands out from the rest and the items allow more of the series' many items to be represented outside of the Links' movesets.
I genuinely think that no other franchise gets this great balance of quantity and quality in its Smash representation, Ganondorf's moveset notwithstanding.
6Smashville is not in. The stages are Final Destination, Battlefield, Big Battlefield, Omega Battlefield and Omega Big Battlefield...
I'd absolutely take that offer.Now that is a thought. Lets say that the next smash game (whenever that is) focuses on characters.
100 plus characters are in the game, but there are no items/fewer items, no trophies, LESS MUSIC and only 5 stages.
This game is not just about characters. If he focused on just characters, the game would be garbage IMO.
That being said, I will still be optimistic about certain characters that I think have a good chance to make base roster.
And if they don't, you can bet there will be A LOT of people coming in with their support to get their character in for DLC.
Now that we have over 100 stages, we can ban all but Lylat Cruise and Smashville.Oh not Smashville
Now I WANT to see that scenario play out!Now, of course, the resource distribution on having less everything for more fighters is ridiculous and implies that character modelers, playtesters, stage modelors, effects artists, composer, etc etc can drop what they're doing and somehow funnel thosr skills into making characters.
And literally all Zelda games except Minish Cap has at least some form of representation.If we look at Zelda representation outside of characters, you have:
1. The series with the biggest amount of stages, next to Mario. In Ultimate, it's the only franchise to have all of its Smash stages return while getting a brand new stage.
2. Each stage is from a different game and is unique to itself, each with a different scenario and mechanics. Mario that has a lot of stages based on similar concepts, like the many SMB-style Mushroom Kingdom stages with ? blocks and the like and two Peach's Castle stages, Donkey Kong has a lot of jungle stages, Pokémon has 2 stadiums and Kalos League is essentially Pokémon Stadium 3 mechanically, Kid Icarus has Skyworld and Palutena's Temple is basically Skyworld XL, Metroid has a lot of stages with rising lava, Fire Emblem has two stages set in some kind of gladiator arena (Coliseum and Arena Ferox), and so on. Zelda has quantity and quality as far as stage representation goes with stages based on memorable places from Ocarina of Time, Majora's Mask, Wind Waker, Twilight Princess, etc. that all capture the essence of those games as well with various cameos and mechanics inspired by those games and settings.
3. Various items from the series faithfully recreated in Smash, including the unique Fairy Bottle recovery item, the Bombchu that crawls alongside terrain just like in OoT, the Cucco that brings one of the series' most memorable recurring jokes, the unique items from Skyward Sword like the Beetle and Gust Bellows that function like they did in that game.
4. The music, including diverse and memorable tunes, including fan-favorites like Gerudo Valley and Molgera Battle.
As a Zelda fan, the lack of new characters is more than made up by the quantity and quality of the other content the Zelda series has in Smash that faithfully capture the series' essence and the various game mechanics and items get recreated well in Smash, with the stages offering a diverse collection of settings from the series' iconic Hyrule as seen in Hyrule Castle and Bridge of Eldin, but also the Great Sea, Termina, the Gerudo desert, going on a train ride in the world of Spirit Tracks and the vast open world version of Hyrule from Breath of the Wild.
It shows well that each Zelda game stands out from the rest and the items allow more of the series' many items to be represented outside of the Links' movesets.
I genuinely think that no other franchise gets this great balance of quantity and quality in its Smash representation, Ganondorf's moveset notwithstanding.
Personally I don't think they even need to do that. Just incorporate the masks into his specials in some way. Up-B could be Deku Link launching from a Deku flower. Side B could be Goron Link rolling down. Down B could be Zora Link's fin boomerangs. Neutral B can stay the same and Final Smash is Fierce Deity.I personally think fully transforming Young link would be a waste of resources, would rather have a combination of Vaati/Impa/Tingle/Midna/Skull Kid/Ghirahim.
Just think he and his transformation aren't important enough to deserve 3/4 characters worth of development.
Don’t express that opinion on this specific thread. More than half the users will attack the hell out of you for not wanting more 3rd parties and they will cry “NINTENDO DONT HAVE MORE 1ST PARTY KARACTERS GIVE ME SPRYO THE FLAMMING DRAGGON PLS”Smash Bros. is still a Nintendo consoles crossover guys.
You ain't getting Kratos.
Just a reminder that Sakurai said that Smash Bros. has evolved beyond a Nintendo crossover to become the biggest crossover in gaming history, and he also doesn't care about the console wars.Smash Bros. is still a Nintendo consoles crossover guys.
You ain't getting Kratos.
I have no problem with that. just not a fan of what resource hog full character transformations would be.Personally I don't think they even need to do that. Just incorporate the masks into his specials in some way. Up-B could be Deku Link launching from a Deku flower. Side B could be Goron Link rolling down. Down B could be Zora Link's fin boomerangs. Neutral B can stay the same and Final Smash is Fierce Deity.
I just want to see that side of Link get represented in some way, considering the transformations were such a cool concept.
Smash Bros. is still a Nintendo consoles crossover guys.
You ain't getting Kratos.
Someone claiming to be him, yes.LaxChris was here?
Something something Cloud and Snake something something Nintendo appearances don't matter.Smash Bros. is still a Nintendo consoles crossover guys.
You ain't getting Kratos.
If we were to get a character that shattered our expectations like Cloud did in Smash 4.Smash Bros. is still a Nintendo consoles crossover guys.
You ain't getting Kratos.
Tbh, I'd be pretty pissed if they were throwing out the Nintendo brand and including iconic and influential characters and getting both Bayonetta and Kratos...Smash Bros. is still a Nintendo consoles crossover guys.
You ain't getting Kratos.
Hey guys, I'm LaxChris and I run a channel on youtube. I found a pretty interesting leak on 4chan that I for some reason feel could actually happen, it would be mighty cool if you all took a look before my video finishes rendering
1. Very likelyHow likely do you all think Ken is? Do you think he'll be a semiclone like Isabelle or an echo?
Also do you guys think the leak is real or not(that pic of him)
I think the leak is real cause the original leaker hasn't said anything since and may have in fact been smoked out by the Nintenjas(TM). And slight unpopular opinion, I actually think he'll be a semi-clone like Isabelle, Lucas or Wolf. Verge didn't know about ANY of the echoes because they're basically added on the fly. Isabelle and probably Ken took more time to develop and test and his sources supposedly have access to the test builds, so Ken being a semi makes more sense.How likely do you all think Ken is? Do you think he'll be a semiclone like Isabelle or an echo?
Also do you guys think the leak is real or not(that pic of him)
We already have Miis. Heck, we even have a hardware getting a pass as a game character (R.O.B.)4) Software getting a pass as games - Hatsune Miku
How many of those games were on Nintendo consoles? What does he have to do with Nintendo? Why him over anyone else, especially a character that is iconic to the company making the game and is the cornerstone theming of the game?Tbh, I'd be pretty pissed if they were throwing out the Nintendo brand and including iconic and influential characters and getting both Bayonetta and Kratos...
WITHOUT DANTE FROM THE DEVIL MAY CRY SERIES.
I mean come on, he directly inspired those 2 games and is not only the pioneer of the genre, but also the most iconic and successful one.
Smash Bros. is still a Nintendo consoles crossover guys.
You ain't getting Kratos.
Of course Smash is still primarily based on Nintendo because they are the IP owner and obviously wouldn't want to promote characters from a competing first party company even if Sakurai himself couldn't care less about console wars.Don’t express that opinion on this specific thread. More than half the users will attack the hell out of you for not wanting more 3rd parties and they will cry “NINTENDO DONT HAVE MORE 1ST PARTY KARACTERS GIVE ME SPRYO THE FLAMMING DRAGGON PLS”
You could say that each series only needs its big players, yet we still got Daisy. At this point, apart from adding ARMS and new third-parties, there won't be much else to do other than mine into the past (well, except for Mother, Sakurai is certainly respecting Itoi's wishes about that, and it does have a smorgasbord of content other than characters to make up for it).What series are left really? Metroid finally got the love it deserves, I guess DK could argue for Dixie, but everything else is either small or is getting their content in DLC like 99% (Xenoblade I'm looking at you). Bandanna Dee I could see an argument for.
Mother? The franchise is basically dead at this point. Same with F-Zero. And I ****ing love F-Zero, I just don't see them adding a new rep when we haven't had a new game in so long.
None, Nothing, He's the most iconic action game protagonist and directly lead to the creation of an entirely new popular genre on top of a massively popular series in general.How many of those games were on Nintendo consoles? What does he have to do with Nintendo? Why him over anyone else, especially a character that is iconic to the company making the game and is the cornerstone theming of the game?
Thanks for the response! I hope I didn't sound rude in my original post, I was legitimately curious about the reasoning.None, Nothing, He's the most iconic action game protagonist and directly lead to the creation of an entirely new popular genre on top of a massively popular series in general.
Now if you couldn't tell, I was joking about Dante, but if, and this is a very big if here, Sakurai decided to throw all pretenses of Nintendo history out, Dante should be the FIRST to be featured.
Regardless, I don't think he's happening. If Sakurai 100% stopped giving a **** about Nintendo history, then he would've gotten in over Bayonetta.
Skull Kid is absolutely what the Zelda representation needs in Smash. I really hope he gets in.So in regards to the perceived lack of Zelda newcomers vs content, I think that the issue is less that Zelda is poorly represented, as pointed out by many of you, it has 6 characters, numerous stages, and plenty of items. I think the point that some are trying to make is that we haven't had a truly unique Zelda character since Melee, so it seems a bit overdue at this point. It's certainly not as pressing as say, getting DK or Metroid newcomers in Ultimate, but it would still be nice.
As for Skull Kid being the front runner for Zelda newcomers, that could be chalked up to a number of things. His assist trophy is one of the few that's still missing, he would also follow the Mii costume trend, and Majora's Mask 3D released in 2015, so he would be fresh on people's minds during the project planning stage.
Now, none of that guarantees Skull Kid, or any Zelda newcomer for that matter, it's just some things to consider.
So a mid October Direct revealing all of (however many you believe are left) the remaining characters? Hmm... We'd know the full roster almost 2 months before release. I don't know. It's not unreasonable...At first I thought we would get our final Smash Direct in November, but now I do think we will possibly see our final Smash Ultimate Direct mid October.
At this moment in time, Smash Ult. should be quickly approaching gold status. I assume most of us know what "going gold" means, but if you don't it's pretty much the finalization of a game, and the beginning of production of game copies for sale. Games usually go gold about a month before release date.
With copies going out into the wild, Sakurai and his team risk content being leak (Notable instance being the ESRB ****show) So to get ahead info being leaked, mid maybe late October seems like a perfect time to show off the rest of the base roster anything else worth leaking.
I hear people throwing out ideas of the Direct as early as next week; me personally I think the week of the 18th or 25th in October are sound dates too. But I do feel as if October will be the month.